mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-04-24 02:32:18 +00:00
Enable shaderStorageImageReadWithoutFormat device feature for new SSAO compute shader
This commit is contained in:
parent
82a39cd59a
commit
2a0341df5f
1 changed files with 1 additions and 0 deletions
|
@ -839,6 +839,7 @@ bool DeviceManager_VK::createDevice()
|
|||
|
||||
auto deviceFeatures = vk::PhysicalDeviceFeatures()
|
||||
.setShaderImageGatherExtended( true )
|
||||
.setShaderStorageImageReadWithoutFormat( true )
|
||||
.setSamplerAnisotropy( true )
|
||||
.setTessellationShader( true )
|
||||
.setTextureCompressionBC( true )
|
||||
|
|
Loading…
Reference in a new issue