Robert Beckebans
374897f750
Merge branch '679-gltf-map-support2' into 679-gltf-map-support
2022-07-02 12:55:10 +02:00
HarrievG
8030a5b1de
- idRenderModelGLTF now set dynamicModel_t to DM_STATIC when no anims are found, or to DM_CONTINUOUS
...
- idRenderModelGLTF now does only transform the model verts on read for DM_STATIC. Vertices for dynamicmodels are transformed on instantiation [wip]
- A-Style update
2022-06-24 21:40:08 +02:00
Robert Beckebans
d87d05e82c
Split Model_gltf.cpp into idlib/MapFile_gltf.cpp
2022-06-21 00:18:24 +02:00
Robert Beckebans
57b0b9620f
Fixed idassert in Release builds
2022-06-20 20:55:50 +02:00
HarrievG
72b535f0ac
- Fixed bsp/worldspawn scene node traversal
2022-06-19 01:26:16 +02:00
Robert Beckebans
0cb72166f8
Added missing copyright notices
2022-06-18 11:09:09 +02:00
Robert Beckebans
fd6c589da0
( ), ( void ) -> ()
2022-06-18 10:43:30 +02:00
Robert Beckebans
35d809a145
Astyle
2022-06-18 10:36:48 +02:00
HarrievG
e5ecb219e5
- hierarchical bsp/worldmodel loading
...
- gltf support for model def. Looks up item within the "models" scene of the target gltf!
2022-06-18 01:18:28 +02:00
Robert Beckebans
2d133b6910
Made hashing faster in MapPolygonMesh::GetGeometryCRC()
2022-06-11 11:54:01 +02:00
Robert Beckebans
f7db9d0ab7
Simplified allocations and fixed potential crash if materials are missing
2022-06-11 11:45:09 +02:00
HarrievG
faa9207d01
- Fixed GLTF Mesh -> Polygon Mesh creaton
2022-06-10 10:27:17 +02:00
Robert Beckebans
c74ed79e8d
Support the Valve 220 texture projection in MapPolygonMesh::ConvertFromBrush()
2022-06-08 21:34:04 +02:00
Robert Beckebans
d69db4ebad
Fixed rebase conflicts
2022-06-06 17:36:18 +02:00
Robert Beckebans
24845c7edf
gltf2 -> idMapFile fixes. dmap and map commands work
...
# Conflicts:
# neo/idlib/containers/List.h
2022-06-06 17:24:47 +02:00
HarrievG
c1c5917cda
+ id style gltf2 parser
...
+ initial attempt to dmap glb/gltf
[!] added blend file and glb for debugging purposes
# Conflicts:
# neo/idlib/containers/List.h
2022-06-06 17:24:37 +02:00
Robert Beckebans
60c990c1d9
gltf2 -> idMapFile fixes. dmap and map commands work
2022-06-06 16:13:32 +02:00
HarrievG
331d14567d
+ id style gltf2 parser
...
+ initial attempt to dmap glb/gltf
[!] added blend file and glb for debugging purposes
2022-06-06 00:53:44 +02:00
Robert Beckebans
a7d0b8d9e7
Astyle
2022-04-29 17:28:48 +02:00
Robert Beckebans
c2eeb037d9
Merge remote-tracking branch 'CodeLikeCXK/635-nvrhi1' into 635-nvrhi2-arm
2022-04-29 17:27:51 +02:00
CodeLikeCXK
8520b23a56
Add windows arm support (without optimization). To do list: implement Neon
2022-04-28 18:48:17 +08:00
Robert Beckebans
1279a27a43
Copied TAA from Donut framework
2022-04-12 18:15:48 +02:00
Robert Beckebans
f6fd593c72
Added faster Quad Tree for rectangle packing
2022-04-01 17:10:53 +02:00
Robert Beckebans
d6a43278db
Don't use atlas for interactions that didn't fit into the atlas
2022-04-01 13:55:34 +02:00
Robert Beckebans
a18d2609ce
Merge branch 'master' into 635-nvrhi1
2022-03-30 12:08:40 +02:00
Robert Beckebans
51d317543c
Sync NVRHI branch by SP
2022-03-22 11:16:44 +01:00
Robert Beckebans
91ae3aa3ed
Sync NVRHI branch by SP
2022-03-15 11:41:56 +01:00
Robert Beckebans
5ebbbf32e4
Added support for the prototype.wad in the convertMapQuakeToDoom cmd
2022-03-02 17:47:05 +01:00
Robert Beckebans
6d7ebabcbf
Fixed a divide by zero bug in the convertMapToValve220 cmd
2022-03-02 09:27:09 +01:00
Robert Beckebans
920df3df63
Tweaked export to TrenchBroom cmds with proxymodels
2022-02-27 13:56:14 +01:00
Robert Beckebans
67aaf93af8
Added 2D Bin Packing library
2022-02-26 18:48:15 +01:00
Robert Beckebans
9cc5fa7a3a
Write labels above model groups in zoo maps
2022-02-24 22:14:40 +01:00
Robert Beckebans
cbc9a31b74
Added cmd makeZooMapForModels
2022-02-23 22:52:23 +01:00
Robert Beckebans
1d93ad0a58
It can start and load a map!
2022-02-21 21:26:36 +01:00
Robert Beckebans
535e56f580
It's compiling!
2022-02-21 19:56:21 +01:00
Robert Beckebans
025ba4419e
Added more missing files
2022-02-21 19:21:16 +01:00
Robert Beckebans
16a21fdeb8
NVRHI merge by Stephen Pridham part 1
2022-02-21 16:29:53 +01:00
Robert Beckebans
1f2df87be7
Fixed a couple of func_groups with TrenchBroom related bugs
2022-02-18 18:00:09 +01:00
Robert Beckebans
cde21c018d
Did a little Quake to Doom experiment
2022-02-05 15:49:50 +01:00
Robert Beckebans
e978d92aeb
Added TrenchBroom helper entities like func_door_model
2022-01-29 18:10:54 +01:00
Robert Beckebans
92c5cbf758
convertMapToValve220 now works with just the .resource files
2022-01-21 18:33:42 +01:00
Robert Beckebans
55abfc26aa
Added entityDef misc_model helper for TB
2022-01-09 11:41:01 +01:00
Robert Beckebans
c104fff7ea
Autoremove rotation keyword for TrenchBroom
2022-01-08 14:30:19 +01:00
Robert Beckebans
3cc6c0744e
Added exportModelsToTrenchBroom console command
2022-01-07 18:46:35 +01:00
Robert Beckebans
362e7484e4
Added explanation about the difference between lite and full packages
2021-11-16 22:11:27 +01:00
Robert Beckebans
cbf0ffbcca
Fixed UV projections within convertMapToValve220 cmd
2021-11-09 21:30:49 +01:00
Robert Beckebans
8863db872e
Added CMake options STANDALONE and DOOM_CLASSIC
2021-11-09 19:47:06 +01:00
Robert Beckebans
083b031373
_extra_ents.map files can override entities
2021-10-20 14:49:45 +02:00
Robert Beckebans
77f8031eb9
Allow _extra_ents.map files next to the map files
2021-10-10 17:47:24 +02:00
Robert Beckebans
cbf17d4f36
Cleanup and Astyle
2021-09-11 18:02:16 +02:00
Admer
2f58f2b0c2
Re-order all pragma once statements to be AFTER the precompiled.h include, to silence IntelliSense's warning about PCH header stops
2021-09-11 17:53:30 +02:00
Admer
474a299a27
Use idMapFile instead of CM for brush origin offsets
2021-09-11 17:43:50 +02:00
Admer
17068426e4
dmap: write origin brushes to .cm files
2021-09-11 17:43:50 +02:00
Admer
1e18029909
idParallelJobList: fix syntax highlighting for AddJob
2021-09-11 17:43:50 +02:00
Robert Beckebans
c4030850ab
Merge pull request #595 from r-a-sattarov/master
...
loongarch64: added initial support of LoongArch64 CPU architecture
2021-07-26 09:36:48 +02:00
Robert Beckebans
34cc04358d
idMath::FLT_EPSILON -> idMath::FLOAT_EPSILON for system define clash on macOS
2021-07-26 08:51:44 +02:00
Robert Beckebans
9a0a89dbbd
idMath::INFINITY -> idMath::INFINITUM for system define clash on macOS
2021-07-26 08:46:39 +02:00
r-a-sattarov
c82bc9c52b
loongarch64: added initial support of LoongArch64 CPU architecture
2021-07-25 21:03:25 +03:00
raynorpat
b91080902b
Convert USE_INTRINSICS to USE_INTRINSICS_SSE and fix CMakeLists.txt logic surrounding its check to focus on x86 and x86_64 CPU types
2021-05-25 20:06:37 -04:00
raynorpat
49e46df731
Fix two compiler warnings in idlib/math/Vector.h - floor to floorf
2021-05-25 20:04:41 -04:00
Robert Beckebans
5b0a3a8ac8
Merge branch '545-irradiance-light-grid'
2021-04-29 16:33:10 +02:00
Robert Beckebans
dbbcea94c5
Pull request cleanup
2021-04-29 16:32:15 +02:00
Robert Beckebans
0964c02bcf
Ran Astyle
2021-04-29 15:20:45 +02:00
Stephen Saunders
d72ce4a2d5
Fixed assert on macOS when -D_DEBUG defined, assertion guarding atan2f in Math.h not needed
2021-04-23 01:06:53 -04:00
Stephen Saunders
0aae6f0902
macOS support for OpenGL and MoltenVK, demo recording/playback improvements
2021-04-19 14:32:52 -04:00
Robert Beckebans
6decaa2293
Started to bring back the Quake 3 lightgrid as irradiance cache
2021-04-13 15:50:46 +02:00
Robert Beckebans
2f8ae72431
Fixed Linux build issues. Tested with Clang
2021-04-10 09:53:52 +02:00
Robert Beckebans
c40ab1e7e8
Fixed irradiance fireflies using spherical harmonics
2021-04-08 18:36:23 +02:00
Robert Beckebans
ee4085b388
Added spherical harmonics math
2021-04-08 12:06:14 +02:00
Robert Beckebans
7c3ff6466b
Minor cleanup
2021-04-01 14:23:47 +02:00
Robert Beckebans
d9112cd381
Merge branch '497-envprobe-rendertarget'
2021-03-26 11:20:53 +01:00
Robert Beckebans
5bbca6f98c
Use id Tech 5 multithreading for generateEnvironmentProbes
2021-03-23 21:53:21 +01:00
Robert Beckebans
afae2740bf
Fixed unnessary warnings with VS2017
2021-03-15 21:21:56 +01:00
Robert Beckebans
4f55ec094d
Merge pull request #538 from r-a-sattarov/master
...
tiny improvements and fixes
2021-03-15 21:14:42 +01:00
r-a-sattarov
3e08e14b9e
Exclude e2k/arm64/mips64 from the polygonBlock and brushBlock assertions
2021-03-12 22:13:14 +03:00
Robert Beckebans
bb2a5e523c
Fixed Valve 220 projections, allow ingame light editor to save it
2021-03-12 18:13:33 +01:00
r-a-sattarov
0f6b6f53b3
sys_defines.h: added various PC architectures
...
risc-v, sparc
2021-03-11 22:16:24 +03:00
Robert Beckebans
288359067b
Let ingame light editor handle anonymous lights
2021-02-20 19:07:08 +01:00
Robert Beckebans
b85db1e865
Merged stuff from Iced-Hellfire-Dev branch, no specular fix
2021-02-20 12:56:24 +01:00
Robert Beckebans
742624d3ac
Added support for the Valve 220 .map format in dmap
2021-02-13 18:46:34 +01:00
Robert Beckebans
17631b2ab7
Merge branch '497-light-probe-interpolation'
2021-02-10 16:55:21 +01:00
Robert Beckebans
f1cc837fc4
Corrected call of Sys_CPUCount() in ParallelJobManager
2020-12-23 21:14:10 +01:00
Robert Beckebans
72cf7cef86
Smaller potential crashfixes from SS2 engine
2020-12-23 21:02:38 +01:00
r-a-sattarov
a0a8a8670f
Support MIPS64 architecture
2020-11-21 21:45:05 +03:00
Robert Beckebans
86ff6cea87
Fixed a problem with octahedron irradiance sampling
2020-11-15 14:01:14 +01:00
Robert Beckebans
b8907b9754
Octahedron mapping hello world in IBL shader
2020-11-14 18:02:07 +01:00
Robert Beckebans
2e580b38ad
Some experiments with octahedron probes
2020-11-14 16:04:03 +01:00
Robert Beckebans
6eb7925c77
Quadrupled static vertex cache limits for mods
2020-11-10 18:09:04 +01:00
Robert Beckebans
9349b280cc
Applied astyle formatting
2020-11-05 01:32:50 +01:00
Robert Beckebans
a41c9b2f92
Merge pull request #480 from runlevel5/ppc64le
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Support PPC64LE architecture
2020-11-05 01:04:34 +01:00
r-a-sattarov
1a3dfc89c2
E2K: fixed build by MCST lcc compiler when using USE_INTRINSICS=ON
...
fixed "no suitable conversion function from __m128c to float" error
2020-10-22 21:14:37 +03:00
Robert Beckebans
eeff8100e0
Merge branch 'master' into PBR2
2020-07-14 18:40:48 +02:00
Trung Le
322764a8c2
Support PPC64LE architecture
2020-07-04 01:23:53 +10:00
r-a-sattarov
0f0053b143
CMake: fixed compiler check algorithm (support of C++11)
...
CXX_STANDARD supported values are 98, 11, 14, 17 and 20.
- https://cmake.org/cmake/help/latest/prop_tgt/CXX_STANDARD.html
2020-05-03 14:03:41 +03:00
Robert Beckebans
2c6f2377bf
Show correct CPU string with Win64
2020-04-26 10:48:26 +02:00
Carlos Estrague
5836a99f7b
Initial Nvidia jetson nano with Vulkan Support
2020-04-18 21:30:06 +02:00
Robert Beckebans
af701aea33
Vulkan works on Kubuntu 19.10, g++ and open source drivers for the AMD RX 580
2020-03-22 15:29:24 +01:00
Robert Beckebans
367d5af7a2
Fixed Windows build
2020-03-22 13:22:45 +01:00
Eric Womer
7145d9b3f1
Compiling/Linking/Running, but no rendering, there is audio. glConfig as
...
a temp fix for the surfaces having a width and height of 0 since
renderSystem->getHeight()/getWidth() access
glConfig.nativeResolutionHeight/Width directly.
2019-12-29 17:05:33 -05:00
Eric Womer
528da79001
Merge branch 'kung' into vulkan-merge-2
2019-12-29 12:14:29 -05:00
Eric Womer
f1e650e2c4
Applying KungFuJesus's patch from
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https://github.com/RobertBeckebans/RBDOOM-3-BFG/issues/398#issuecomment-569442019
2019-12-29 11:12:34 -05:00
Eric Womer
eeceaba261
neo/CMakeListst.txt:
...
* setting the c++ standard via add_compile_options caused the setting
to bleed into the C code, which caused clang to error out the cmake
configuration, so switched to setting it with CMAKE_CXX_STANDARD.
Some miscellaneous spacking.
neo/CMakeLists.txt :
neo/idlib/CMakeLists.txt:
* Added missing -std=c++${CMAKE_CXX_STANDARD} to the precompiled header
compile flags since the precompiled header process was custom and
using CMAKE_CXX_STANDARD didn't set it automatically.
2019-12-28 21:38:39 -05:00
Robert Beckebans
527b1fbfd5
Applied new AStyle settings
2019-11-19 21:33:59 +01:00
Robert Beckebans
08cb9730e3
Merge branch 'master' into vulkan
2019-11-19 21:29:16 +01:00
Robert Beckebans
4a6af2d609
Applied new Astyle settings
2019-11-11 20:27:44 +01:00
Jeffrey N. Johnson
07aa70f27e
These changes allow the use of C++11.
2019-11-10 12:33:53 -08:00
Robert Beckebans
e6960cb876
Fixed rendering of stencil shadows with Vulkan
2019-11-08 20:09:57 +01:00
Robert Beckebans
2c07265be5
Merge branch 'master' into IBL-environment-probes2
2019-10-30 10:38:44 +01:00
Robert Beckebans
a3e8b52170
Ported ImGui light editor from OpenTechBFG
2019-10-28 15:39:00 +01:00
Robert Beckebans
fac1974f1b
IBL envprobes initial render interface
2019-10-19 21:58:22 +02:00
Robert Beckebans
6ae887a591
Fixed VS2017 Build
2019-10-14 19:37:15 +02:00
Robert Beckebans
5ca8a97e10
Merge branch 'master' into vkdoom3-merge
2019-10-12 21:14:10 +02:00
r-a-sattarov
dfa1fc3db7
E2K: added initial support for MCST Elbrus CPU
2019-08-10 18:57:44 +03:00
Robert Beckebans
822f9be08d
Merge pull request #351 from coldtobi/use_system_rapidjson
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USE_SYSTEM_RADPIDJSON -- Use the system rapidjson instead of the bundled one
2018-10-07 22:05:38 +02:00
Robert Beckebans
095c68ca5b
Moving towards vkneo. Started to stub out OpenGL if Vulkan enabled
2018-10-01 19:07:12 +02:00
George Kalampokis
223673da57
Show properly cpu on 64-bit linux
2018-07-08 19:50:13 +03:00
Robert Beckebans
c8e3cd9fe2
Merge pull request #372 from rigred/master
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Fix sprintf overflows in various locations (gcc 7)
2017-09-03 23:24:47 +02:00
Robert Beckebans
09f92b95d9
Disable ATL warning with VS2015
2017-09-02 13:58:21 +02:00
Darren Salt
5791f11a6b
Kill a macro redefinition warning.
2017-08-27 23:31:51 +01:00
Caffeine Code
8a1ce622a3
Fix sprintf overflows in various locations (gcc 7)
2017-07-09 19:22:33 +01:00
Tobias Frost
f54323a442
.. CMake.txt and neo/idlib/precompiled.h to utilize define
2016-10-10 22:13:17 +02:00
Robert Beckebans
3d75dbcb4a
GCC compile fixes under Kubuntu 15.10
2016-07-03 22:56:29 +02:00
Robert Beckebans
e6f75d3336
Merge branch 'flash-tools'
2016-07-03 15:11:43 +02:00
Robert Beckebans
f3c8e0748e
Move worlspawn to first entry if map was read from Blender
2016-06-19 17:19:24 +02:00
Robert Beckebans
95de9c62a5
exportDecls command to export def/* stuff for Blender
2016-03-05 21:19:14 +01:00
Robert Beckebans
52b7775d83
Added support for new JSON based map format
2016-03-05 20:52:09 +01:00
Robert Beckebans
be556174e0
Merge branch 'master' into map-primitive-polygons-for-blender
2016-03-05 20:20:07 +01:00
Robert Beckebans
414a426b09
VS 2015 and Windows 10 support. close #261 #271 #272
2016-01-20 00:55:30 +01:00
Robert Beckebans
0792ac0f59
JSON Flash sprite import
2015-10-12 12:36:31 +02:00
Tobias Frost
bbb41c7781
Do not force USE_INTRINISCS to be set via source-code
2015-07-11 10:33:04 +02:00
Robert Beckebans
4fa4537978
Use SSE2 intrinsics on x86
2015-06-24 11:27:54 +02:00
Robert Beckebans
9d4c468f08
Merge pull request #228 from coldtobi/master
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rbdoom3: Option to set CPU_ID and to specify CPU Features to be used.
2015-06-24 11:14:30 +02:00
Robert Beckebans
8a8deb63fd
Merge pull request #231 from coldtobi/use_cmake_dl_libs
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Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl
2015-06-24 11:12:30 +02:00
Tobias Frost
92dab63c30
- Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl.
...
- For !WINDOWS, add sys_defines based on compiler instead based on system. (enabled compilation e.g on hurd and kfreebsd)
2015-06-21 16:52:56 +02:00
Tobias Frost
cf6bb39e11
Make use of precompiled header configureable
2015-06-19 22:15:44 +02:00
Tobias Frost
9212ed4263
Propagate USE_INTRINSICS through CMake
2015-06-19 16:11:16 +02:00
Tobias Frost
90d79158ee
Make the CPUSTRING and additional from default optimizations configureable
2015-06-19 15:50:17 +02:00
Robert Beckebans
61f568550e
New Blender style mesh .map primitive type
2015-04-12 11:53:05 +02:00
Daniel Gibson
90b1ff0b65
Format Code with AStyle 2.05.1
2015-02-09 00:29:57 +01:00
Robert Beckebans
d691002296
Bumped engine version to 1.0.3 to prepare for new release
2015-01-18 12:13:24 +01:00
Tobias Frost
2550f84fbb
USE_SYSTEM_LIBGLEW -- Use the system libglew instead of the bundled one
2014-11-12 19:35:38 +01:00
unknown
f039e3c668
precompiled for msvc fix
2014-10-26 03:36:49 +03:00
Robert Beckebans
9147482a37
Added check for Gallium drivers to use GLSL ES 3.00. #137
2014-08-20 13:07:59 +02:00
Robert Beckebans
45b0075a75
VectorSet compile fix. refs #146
2014-08-06 11:27:11 +02:00
Robert Beckebans
352df659a8
Replaced ( void ) with ()
2014-08-02 14:48:04 +02:00
Pat Raynor
125191b866
Added back dmap and aas compiler from original Doom 3 GPL release
2014-08-01 03:07:00 -04:00
Radegast
4045be32b1
Replaced procfs dependent functions with native calls on OS X. #87
2014-05-21 22:31:18 +01:00
Radegast
b8676a513f
Replaced MACOS_X define with standardised __APPLE__. #87
2014-05-20 13:51:53 +01:00
Robert Beckebans
be7d912cf2
Just to be safe. Changed Sys_Yield()
2014-05-20 09:31:40 +02:00
Robert Beckebans
05248cce6d
AStyle
2014-05-20 09:29:08 +02:00