Commit graph

90 commits

Author SHA1 Message Date
Robert Beckebans
8642820fb2 Extended Linux version of Sys_DefaultBasePath() 2024-06-22 16:49:56 +02:00
Robert Beckebans
24df557eef rbdmap compiles on Linux 2024-06-22 16:47:36 +02:00
Robert Beckebans
9f2cf5d405 Synced rbdmap posix code 2024-06-22 16:07:52 +02:00
Robert Beckebans
7234a42c58 Added ncurses dep to Linux rbdmap 2024-06-22 15:55:25 +02:00
Robert Beckebans
9deff76115 Redraw Imtui when DmapPacifierCompileProgressIncrement() hits a threshold 2024-06-21 21:16:04 +02:00
Robert Beckebans
caebeef0ca Added rbdmap -t or -nogui option because pdcurdes does not work with TB 2024-06-21 20:45:35 +02:00
Robert Beckebans
c5e5cfeae7 Drastic dmap speed boost by reducing prints like in q3map 2024-06-21 18:01:12 +02:00
Robert Beckebans
f925217a69 Hooked common->Prints into ImTui for testing 2024-06-20 22:53:46 +02:00
Robert Beckebans
a9cb4bd314 Imtui hello world 2024-06-20 20:31:05 +02:00
Robert Beckebans
35f683c615 Allow rbdmap.exe +set fs_game <mod_path> <mapname> 2024-06-19 22:44:30 +02:00
Robert Beckebans
b01e7b003a Added back collision manager and AAS builder to dmap 2024-06-19 21:33:41 +02:00
Robert Beckebans
869e6994b4 Adjusted EngineStubPosix for Linux rbdmap 2024-06-19 18:36:14 +02:00
Robert Beckebans
2262599707 Replaced JPG/PNG code with stb_image snippets from dhewm3 2024-06-19 18:12:17 +02:00
Robert Beckebans
c035a5b867 Allow static glTF2 models to be inlined in dmap and kicked unused Collada DAE support 2024-06-18 20:33:11 +02:00
Robert Beckebans
aab5a4844f Print dmap output in console and Visual Studio 2024-06-18 17:26:33 +02:00
Robert Beckebans
68bd54af9c rbdmap.exe can compile a map 2024-06-17 22:10:50 +02:00
Robert Beckebans
b0abbe4d35 rbdmap.exe compiles but does not run yet 2024-06-17 21:37:10 +02:00
Robert Beckebans
9337596fa8 Started rbdmap.exe CMake project 2024-06-15 21:33:49 +02:00
Robert Beckebans
96ebce54b1 Merged script interpreter improvements from Dhewm3 #835 2023-12-16 15:48:35 +01:00
Robert Beckebans
08be7a35f9 Duplicating lights with Ctrl+D works now 2023-12-10 17:00:07 +01:00
Robert Beckebans
563f1be37d Attempt to support 'light_origin' with editLights. #825 2023-12-04 20:15:34 +01:00
Robert Beckebans
def152081d Fixed bug in convertMapToValve220 cmd. Added origin brushes 2023-10-18 13:39:07 +02:00
Robert Beckebans
11d78d37be Added menubar with Ctrl+D Duplicate command 2023-10-18 13:39:07 +02:00
Robert Beckebans
4e638ae7a4 Light editor can use the rotation/scale gizmos 2023-10-18 13:39:06 +02:00
Robert Beckebans
8d2c54a999 Light editor can use the translation gizmo 2023-10-18 13:39:06 +02:00
Robert Beckebans
f408fcad38 Fixed Imgui and light scissor clipping issues. Closes #651 2023-10-18 13:39:06 +02:00
Robert Beckebans
8b1bc6d8cd Gizmo shows up 2023-10-18 13:39:06 +02:00
Robert Beckebans
2317b9779d ImGuizmo integration hello world 2023-10-18 13:39:06 +02:00
Robert Beckebans
719e925b2e Started to simplify the light editor 2023-10-18 13:39:06 +02:00
Robert Beckebans
d337111fbe Use same Instance pattern of AF editor for light editor 2023-10-18 13:39:06 +02:00
Robert Beckebans
c6ae88310f Always draw the console after Imgui 2023-10-18 13:39:06 +02:00
Robert Beckebans
c9133de3da Updated Imgui to newest docking release v1.89.9 2023-10-18 13:39:06 +02:00
Stephen Saunders
52dd6193bf Replace sprintf() / vsprintf() with idStr::snPrintf() / idStr::vsnPrintf() for buffer security 2023-06-20 12:24:24 -04:00
Robert Beckebans
fa3589de66 LightEditor: Draw volume of selected light and move it with arrow keys 2023-03-07 18:26:43 +01:00
Stephen Saunders
ace8829cda Fix ImGui include path handling to be consistent with other external libs 2023-01-25 12:27:32 -05:00
Robert Beckebans
ddb2be02ff Merge branch 'master' into 635-nvrhi3 2022-10-20 17:08:08 +02:00
Robert Beckebans
9866e121ba Cleanup & Astyle 2022-10-20 16:40:11 +02:00
HarrievG
b1e198ce57 - fixed dmap crash while trying to merge leaf nodes 2022-10-20 16:28:40 +02:00
HarrievG
3702fb1dec - removal of backface genration in Aasbuild for polygonmeshes. 2022-10-20 16:28:40 +02:00
Robert Beckebans
0991956693 Merge branch 'master' into 635-nvrhi3 2022-09-26 22:13:43 +02:00
Robert Beckebans
e4ed5733fc Moved BSP visualization into separate dmap -asciiTree option 2022-09-26 13:32:42 +02:00
Robert Beckebans
0ede52ba72 Transform entity geometry for dmap -glview .obj output into world space 2022-09-26 11:51:41 +02:00
Robert Beckebans
cc169f9ba8 Merge branch 'master' into 635-nvrhi3 2022-09-23 19:26:13 +02:00
Robert Beckebans
d6f4ccb072 Extended dmap glview option to print an ASCII art BSP tree in the proc file 2022-09-21 18:38:23 +02:00
Robert Beckebans
6512628af8 Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content 2022-09-20 18:01:18 +02:00
Robert Beckebans
d7d699258b Tweaked dmap -glview option to dump an .obj next to the .proc file with similar content 2022-09-19 20:05:31 +02:00
Robert Beckebans
322245d9f1 Small fixes to get the ingame AF editor running 2022-09-15 11:44:26 +02:00
Robert Beckebans
25b7680cfb Added Imgui AF editor by Stephen Pridham 2022-09-15 11:03:22 +02:00
Robert Beckebans
f22d7f511b Merge branch '679-gltf-map-support2' into 679-gltf-map-support-nvrhi 2022-08-16 13:45:58 +02:00
Robert Beckebans
c52e4c345d ( ) -> () 2022-08-15 12:23:38 +02:00