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https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-03-13 22:22:05 +00:00
rbdmap compiles on Linux
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parent
9f2cf5d405
commit
24df557eef
3 changed files with 31 additions and 67 deletions
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@ -371,10 +371,12 @@ void ImTui_ImplNcurses_DrawScreen( bool active )
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}
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// RB: added resize fix - see https://github.com/ggerganov/imtui/discussions/19
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#ifdef _WIN32
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if( is_termresized() )
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{
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resize_term( 0, 0 );
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}
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#endif
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wrefresh( stdscr );
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@ -286,11 +286,11 @@ else()
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endif()
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add_executable(rbdmap ${MC_SOURCES_ALL} ${MC_INCLUDES_ALL})
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add_dependencies(rbdmap idlib ${CURSES_LIBRARIES})
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add_dependencies(rbdmap idlib)
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if (USE_PRECOMPILED_HEADERS)
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add_dependencies(rbdmap precomp_header_rbdmap)
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endif()
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target_link_libraries(rbdmap idlib)
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target_link_libraries(rbdmap idlib ${CURSES_NCURSES_LIBRARY})
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endif()
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@ -202,6 +202,13 @@ void Sys_Printf( const char* fmt, ... )
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//tty_Show();
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}
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void Sys_VPrintf( const char* fmt, va_list arg )
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{
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//tty_Hide();
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vprintf( fmt, arg );
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//tty_Show();
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}
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/*
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==============
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Sys_Mkdir
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@ -417,6 +424,25 @@ double Sys_GetClockTicks()
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#endif
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}
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void Sys_Sleep( int msec )
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{
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if( usleep( msec * 1000 ) == -1 )
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{
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Sys_Printf( "usleep: %s\n", strerror( errno ) );
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}
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}
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double MeasureClockTicks()
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{
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double t0, t1;
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t0 = Sys_GetClockTicks();
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Sys_Sleep( 1000 );
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t1 = Sys_GetClockTicks();
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return t1 - t0;
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}
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/*
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================
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Sys_ClockTicksPerSecond
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@ -1121,7 +1147,7 @@ int Dmap_NoGui( int argc, char** argv )
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return 0;
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}
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#if 0
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#if 1
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void idCommonLocal::UpdateScreen( bool captureToImage, bool releaseMouse )
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{
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@ -1272,69 +1298,5 @@ int main( int argc, char** argv )
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return 0;
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}
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#else
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#include "imtui/imtui.h"
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#include "imtui/imtui-impl-ncurses.h"
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#include "imtui/imtui-demo.h"
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void idCommonLocal::UpdateScreen( bool captureToImage, bool releaseMouse )
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{
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}
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int main()
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{
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IMGUI_CHECKVERSION();
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ImGui::CreateContext();
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auto screen = ImTui_ImplNcurses_Init( true );
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ImTui_ImplText_Init();
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stateUI.ChangeColorScheme( false );
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bool demo = true;
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int nframes = 0;
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float fval = 1.23f;
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while( true )
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{
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ImTui_ImplNcurses_NewFrame();
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ImTui_ImplText_NewFrame();
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ImGui::NewFrame();
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ImGui::SetNextWindowPos( ImVec2( 4, 27 ), ImGuiCond_Once );
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ImGui::SetNextWindowSize( ImVec2( 50.0, 10.0 ), ImGuiCond_Once );
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ImGui::Begin( "Hello, world!" );
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ImGui::Text( "NFrames = %d", nframes++ );
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ImGui::Text( "Mouse Pos : x = %g, y = %g", ImGui::GetIO().MousePos.x, ImGui::GetIO().MousePos.y );
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ImGui::Text( "Time per frame %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate );
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ImGui::Text( "Float:" );
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ImGui::SameLine();
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ImGui::SliderFloat( "##float", &fval, 0.0f, 10.0f );
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#ifndef __EMSCRIPTEN__
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ImGui::Text( "%s", "" );
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if( ImGui::Button( "Exit program", { ImGui::GetContentRegionAvail().x, 2 } ) )
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{
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break;
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}
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#endif
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ImGui::End();
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ImTui::ShowDemoWindow( &demo );
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ImGui::Render();
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ImTui_ImplText_RenderDrawData( ImGui::GetDrawData(), screen );
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ImTui_ImplNcurses_DrawScreen();
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}
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ImTui_ImplText_Shutdown();
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ImTui_ImplNcurses_Shutdown();
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return 0;
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}
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#endif
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