Commit graph

1892 commits

Author SHA1 Message Date
SRSaunders
7183e8707b Change OPTICK_VERIFY to print error and continue, also fix Optick unreachable code 2024-02-18 22:10:00 -05:00
SRSaunders
2dd185dd69 Fix Optick type mismatches for non-windows 64-bit platforms 2024-02-18 01:45:49 -05:00
r-a-sattarov
0773f01ec6 Optick: Add e2k support
Ref: https://en.wikipedia.org/wiki/Elbrus_(computer)
2024-02-10 00:15:48 +03:00
Stephen Saunders
29d935946b CMakeLists: Update macOS bundle version string to 1.6.0 2024-02-07 17:48:46 -05:00
Stephen Saunders
de50e7575c Make FAR_PLANE_Z static so initializer works in DeepGBufferRadiosity_blur.ps.hlsl 2024-02-07 14:58:09 -05:00
Stephen Saunders
2139416e43 Fix default trace model allocation and refcount following restore from save file 2024-02-07 12:20:48 -05:00
Stephen Saunders
36f42a949e Wait on device idle vs GL_BlockingSwapBuffers() before vertex cache shudown on game exit 2024-02-05 14:24:15 -05:00
Stephen Saunders
f47a46abd2 Fix Render Mode and CRT Filter settings to be sticky between game launches 2024-02-05 14:21:58 -05:00
SRSaunders
dfea03be72
Merge branch 'master' into dx12-frame-latency 2024-02-04 18:20:58 -05:00
Stephen Saunders
7911f5252d Merge branch 'master' into nvrhi-rebase-040224 2024-02-04 15:02:13 -05:00
Robert Beckebans
2a0c742b1a Removed CPU/GPU usage from com_showFPS > 1 2024-02-04 16:40:18 +01:00
Robert Beckebans
436144f6e1 Merge remote-tracking branch 'SRSaunders/hud-vulkan-macos' 2024-02-04 16:32:53 +01:00
Robert Beckebans
1ebd075215 Fixed compile problems with -DSTANDALONE flag 2024-02-04 15:36:55 +01:00
Stephen Saunders
02ed35be22 Move vulkan.hpp include to DeviceManager_VK.cpp and adjust vk:: namespace references 2024-02-04 01:41:33 -05:00
Stephen Saunders
4596a34dfe nvrhi rebase 013124 and shaderCompiler to ShaderMake migration changes 2024-02-03 11:26:31 -05:00
Stephen Saunders
41a9f5fa59 macOS: Use VK_EXT_layer_settings config for all build types, add r_mvkUseMetalArgumentBuffers cvar 2024-01-29 20:58:28 -05:00
Stephen Saunders
fea41b50ba HUD Statistics Overlay: Improve frame sync time and CPU usage % calculations (all platforms) 2024-01-25 15:09:54 -05:00
Aleksey Medvedev
ee73078db1 Generate absolute mouse coords when imgui tools are active 2024-01-22 23:43:29 +07:00
Stephen Saunders
6bea484765 Vulkan: Add USE_OPTICK guard for Optick::VulkanFunctions
(cherry picked from commit f23198e2d497e2e211dff51fe375f333a50b10cf)
2024-01-21 00:23:39 -05:00
Stephen Saunders
68d0ab062f Vulkan: Use dynamic pointers for all Vulkan functions used by VMA, Optick, and MoltenVK
(cherry picked from commit a247df05e5b604cff288ef9c90dd42fd6829f0c1)
2024-01-21 00:22:54 -05:00
Stephen Saunders
4e30cdce06 Optick: Add support for reporting runtime errors with text descriptions
(cherry picked from commit a743dfb54554a9524e47471b138e4a757e92cb6c)
2024-01-21 00:22:48 -05:00
Stephen Saunders
62e9c561d5 Optick: Add support for dynamic vs. static Vulkan functions
(cherry picked from commit 821c8b46896932ff20595871b2088b0334367ed7)
2024-01-21 00:22:42 -05:00
Stephen Saunders
e2956643a7 Don't reset or lock r_useGPUSkinning cvar in multiplayer mode (not a cheat)
(cherry picked from commit 3b6598b88d71bc443c431a04e0f075410679ea36)
2024-01-21 00:22:17 -05:00
Stephen Saunders
e80b6a3e21 macOS: Support VK_EXT_layer_settings for MoltenVK >= 1.2.7 / Vulkan SDK >= 1.3.272.0
(cherry picked from commit f3c65eef3e75ea2846cffd97aff1fd2f9bf92f7f)
2024-01-21 00:22:12 -05:00
Stephen Saunders
ec2719b099 Statistics HUD: smooth CPU/GPU usage, add GPU Memory for mode 3; CMakeLists: make VMA header visible in IDE
(cherry picked from commit 8a0c493f1c4ef45312005c7e5b02cdde706bcc2b)
2024-01-21 00:20:51 -05:00
Stephen Saunders
48381ec0b9 Add comments, remove redundant call to Vulkan getProperties, enable Khronos sync2 layer based on macOS SDK version
(cherry picked from commit 18769ecce66ce75b8bb8609c71194146464786e7)
2024-01-21 00:20:28 -05:00
Stephen Saunders
bc658e4203 Vulkan: Detect and enable fragment shading rate features at individual per-feature granularity
(cherry picked from commit 638ae85c6c420160e022af171304717adb14f1f2)
2024-01-21 00:18:34 -05:00
Stephen Saunders
f434a650db Work around missing Vulkan shaderStorageImageReadWithoutFormat on Intel GPUs
(cherry picked from commit 83b97d0e1c13efad0bad86c80dcecff0f0b4628c)
2024-01-21 00:18:11 -05:00
Stephen Saunders
e37ede5f7f macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa
(cherry picked from commit 6707d4286dd281036c3401d3c3d4381186577b69)
2024-01-21 00:17:47 -05:00
Stephen Saunders
b42e64b180 macOS: Disable GPU skinning on Apple Silicon to eliminate rendering artifacts
(cherry picked from commit 86dc341567573b3bb91761e1309ed6be540050c9)
2024-01-21 00:17:32 -05:00
Stephen Saunders
9c62802810 CMakeLists: Add wildcards to remove tmp files from ZERO_CHECK regeneration (Xcode)
(cherry picked from commit 0f9f4f6022dae813092be3a16247e3312a00c46c)
2024-01-21 00:17:15 -05:00
Stephen Saunders
6e8f74154f Add CPU / GPU usage % to HUD overlay and display MoltenVK's Metal encoding time when available
(cherry picked from commit 54759765ff384bd5a3109d8c801e50952c97c4aa)
2024-01-21 00:15:42 -05:00
Stephen Saunders
7bd543f699 Remove need for barrier command list on Vulkan, simplifies code and enables macOS previous command statistics
(cherry picked from commit 9956923ee656f1294446cadd692ca61edfe9ba6a)
2024-01-21 00:14:43 -05:00
Robert Beckebans
5d4918324f Merge branch 'master' into 571-retro-8-bit-postfx 2024-01-20 13:50:15 +01:00
Robert Beckebans
a40b30d861 Renamed ENGINE_BRANCH back to master 2024-01-20 13:39:53 +01:00
Stephen Saunders
36c6956322 Initialize idPhysics_Player::clientPusherLocked to false so physics logic is sane at start 2024-01-20 02:17:15 -05:00
Stephen Saunders
9613bd6d0e Initialize idRenderModelDecal decals so members are defined for logical tests 2024-01-19 23:44:47 -05:00
Stephen Saunders
097ef81f6e Enable r_useParallelAdd* to be changed for bake* operations on multiplayer maps
(cherry picked from commit 7bee6f2096d9d3162e3280f1c4e9e81bc307e6a2)
2024-01-19 23:17:24 -05:00
Stephen Saunders
953eec4e40 Enable r_useScissor to be changed for bake* operations on multiplayer maps
(cherry picked from commit 8552611d723595e56c4ba9ae7e04ca830ddf6639)
2024-01-19 23:16:19 -05:00
Stephen Saunders
7b2aa46a43 Multiplayer: fix VoiceChat shutdown assert on remoteMachines count 2024-01-19 23:14:53 -05:00
Stephen Saunders
4569238301 Multiplayer: Read class-specific snapshot data only if network-synced 2024-01-19 23:10:13 -05:00
Stephen Saunders
9511a529af Fix regression in networking memory cleanup in idLobby 2024-01-19 23:06:04 -05:00
Robert Beckebans
bbbb14159f Tweaked dithering with standard deviation 2024-01-11 22:06:55 +01:00
Robert Beckebans
4bc81a1cd7 Added Amstrad CPC 6128 mode 2024-01-10 00:04:26 +01:00
Robert Beckebans
4879fb78ea Changed ENGINE_BRANCH string 2024-01-03 16:13:51 +01:00
Robert Beckebans
610157fe8f Added menu options for Retro modes 2024-01-03 15:54:58 +01:00
Robert Beckebans
cbe6147f03 Tweaked dithering and added more modes 2024-01-01 16:45:17 +01:00
Robert Beckebans
523e483e1c Merge branch 'master' into 571-retro-8-bit-postfx 2024-01-01 14:50:52 +01:00
Robert Beckebans
779f38d84c Tweaked PSX dithering 2023-12-30 18:43:09 +01:00
Robert Beckebans
fd5b25dc59 Added nearest filtering for PSX render mode. Closes #613 2023-12-30 15:01:31 +01:00
Robert Beckebans
567b95a642 Added r_renderMode cvar for Retro rendering modes: C64, Sega, PSX 2023-12-30 14:10:07 +01:00
Robert Beckebans
cd6c804508 Moved makeImageHeader to Image_intrinsic.cpp 2023-12-29 17:16:54 +01:00
Robert Beckebans
e51b41cc66 Added CRT options as cvars 2023-12-29 12:31:43 +01:00
Robert Beckebans
df7d0b8d28 Tweaked CRT shaders 2023-12-28 22:35:58 +01:00
Robert Beckebans
1e9bc96191 Going back to a single renderprog volatile constant buffer to avoid crashes 2023-12-28 16:16:15 +01:00
Stephen Saunders
dd17edbdc1 Simplify OPTICK_THREAD() instrumentation and fix scope for common_frame 2023-12-28 09:41:18 -05:00
Stephen Saunders
7d67082a10 Fix clang compile failure in GuiModel: use static_cast<short> in initializer list 2023-12-28 09:32:06 -05:00
Robert Beckebans
13f9ee8cfb Added old MatthiasCRT shader to crt_newpixie.*.hlsl 2023-12-28 15:29:50 +01:00
Stephen Saunders
6e2c637578 valgrind: Fix uninitialized variables in debug tools - ImmediateMode and Optick 2023-12-28 09:29:47 -05:00
Stephen Saunders
f714e791fe Fix memory leak in Optick when ThreadEntry is terminated while still in scope (i.e. exit) 2023-12-28 09:24:48 -05:00
Robert Beckebans
ed6b61a9f9 Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
Robert Beckebans
49130533c6 Further tweaks on the C64 shader 2023-12-28 13:06:42 +01:00
Robert Beckebans
a589f3e6f0 Implemented binary search for colors in HLSL 2023-12-27 15:14:58 +01:00
Robert Beckebans
9e88365c59 Added Commodore 64 post processing effect 2023-12-26 22:08:04 +01:00
Robert Beckebans
59940e7037 Got rid of NVRHI depth-stencil is read-only warnings. Closes #760 2023-12-26 15:33:02 +01:00
Stephen Saunders
c57ffb8279 Fix decl->parsedOutsideLevelLoad flag set/reset, show state (!) in list<Decl> console commands 2023-12-26 13:15:32 +01:00
Stephen Saunders
2726e6ae29 Respect binary file row pitch for reading and uploading DXT1/DXT5 compressed mip images 2023-12-26 13:15:32 +01:00
Stephen Saunders
ad046923f5 VertexCache: enforce cache alignment without read beyond buffer boundary during allocation and update 2023-12-26 13:15:32 +01:00
Stephen Saunders
341b90bc05 Allocate correct memory size for FMT_DXT1 / FMT_DXT5 compressed images, fully init renderEntity_t in ReadFromDemoFile() 2023-12-26 13:15:32 +01:00
Stephen Saunders
aeb3e21bb9 Revert and fix filename change in idProgram::CompileText() for savefile compatibility 2023-12-26 13:15:32 +01:00
Stephen Saunders
e0fe1b8bed Properly init / shutdown device manager (all platforms) and SDL (non-windows) to avoid leaks 2023-12-26 13:15:32 +01:00
Stephen Saunders
8867e865e0 valgrind: fix undefined variables/warnings and a few more memory leaks on quit 2023-12-26 13:15:29 +01:00
Stephen Saunders
a7ef79ecb1 Fix leaks on quit: Free verts / indexes for basic surface triangles and shutdown SDL via SDL_Quit() 2023-12-26 13:14:59 +01:00
Stephen Saunders
d9835cb2b4 Revert SetMaxLength() change and instead call TakeDataOwnership() to fix memory leak in InitSaveProfile() 2023-12-26 13:14:59 +01:00
Stephen Saunders
402496411b Fix a leak in InitSaveProfile() caused by skipping file memory cleanup in ~idFile_Memory() when maxSize != 0 2023-12-26 13:14:59 +01:00
Stephen Saunders
04c638fb28 Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch 2023-12-26 13:14:59 +01:00
Stephen Saunders
cb209718be Fix lightGridPoints and demo entity joints memory leaks 2023-12-26 13:14:59 +01:00
Stephen Saunders
2335326a6b Revert changes to idPolynomial, add ~idPolynomial() destructor to fix leak properly 2023-12-26 13:14:59 +01:00
Stephen Saunders
fe411ba3b5 Fix a bunch of memory leaks throughout codebase 2023-12-26 13:14:58 +01:00
Robert Beckebans
92ad0cb0fe Doubled MAX_GLOBALS for the Runners 2.6 mod. closes #835 2023-12-20 14:38:01 +01:00
Robert Beckebans
96ebce54b1 Merged script interpreter improvements from Dhewm3 #835 2023-12-16 15:48:35 +01:00
Robert Beckebans
08be7a35f9 Duplicating lights with Ctrl+D works now 2023-12-10 17:00:07 +01:00
Robert Beckebans
563f1be37d Attempt to support 'light_origin' with editLights. #825 2023-12-04 20:15:34 +01:00
Robert Beckebans
288852224a convertMapToValve220 removes light flares 2023-11-07 21:11:57 +01:00
Stephen Saunders
19fab395eb Add #include <queue> for std::queue support when USE_FFMPEG enabled 2023-11-02 00:47:52 -04:00
Stephen Saunders
f7751f6428 Fix for cinematic audio when playing Bink video files with ffmpeg decoder, improve ffmpeg a/v resync 2023-11-01 19:13:47 -04:00
Robert Beckebans
a00d6dc9d9 Possible crashfix for D3HDP #822 2023-10-30 22:41:23 +01:00
Robert Beckebans
8c464de83d Fixed scissor clipping issues of regular surfaces like light flares #651 2023-10-30 21:38:02 +01:00
Robert Beckebans
28c3ea9804 Updated FGDs for TrenchBroomBFG 2023-10-27 21:12:09 +02:00
Robert Beckebans
87e2004634 Added helper entityDefs for TrenchBroom 2023-10-26 01:52:03 +02:00
Robert Beckebans
958bd1a1cf Prioritize .wav and .ogg files over shipped .idwav files 2023-10-24 18:26:39 +02:00
Robert Beckebans
cd03d01e85 Moved ImGuizmo.{h/cpp} to neo/libs/imgui/ to avoid precompiled header issues 2023-10-18 13:48:40 +02:00
Robert Beckebans
def152081d Fixed bug in convertMapToValve220 cmd. Added origin brushes 2023-10-18 13:39:07 +02:00
Robert Beckebans
11d78d37be Added menubar with Ctrl+D Duplicate command 2023-10-18 13:39:07 +02:00
Robert Beckebans
4e638ae7a4 Light editor can use the rotation/scale gizmos 2023-10-18 13:39:06 +02:00
Robert Beckebans
8d2c54a999 Light editor can use the translation gizmo 2023-10-18 13:39:06 +02:00
Robert Beckebans
80ca705d8d Removed unimplemented renderer passes 2023-10-18 13:39:06 +02:00
Robert Beckebans
f408fcad38 Fixed Imgui and light scissor clipping issues. Closes #651 2023-10-18 13:39:06 +02:00
Robert Beckebans
8b1bc6d8cd Gizmo shows up 2023-10-18 13:39:06 +02:00
Robert Beckebans
2317b9779d ImGuizmo integration hello world 2023-10-18 13:39:06 +02:00