More builds for both osx and win will likely follow, because there still
are some critical issues open in SDL bugzilla.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1610 af15c1b1-3010-417e-b628-4374ebc0bcbd
post-release bug fixes up to hg-12379:5dc13016cf34 included.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1599 af15c1b1-3010-417e-b628-4374ebc0bcbd
mouse-wheel issue happening since SDL-2.0.6 as noticed by Steve. (SDL
changeset 11300:68a80d7afec3 for SDL bug 2293 - the patch reverts the
changes made to SDL_cocoamouse.m in that commit.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1568 af15c1b1-3010-417e-b628-4374ebc0bcbd
dropped local patches which are accepted by mainstream. changes since
the previous build from r11861 include fixes for SDL bugs #3739, 3920,
3947, 3950, 4027, 4075, 4078, 4079, 4080, and 4081, along with another
windows fullscreen-related fix (i.e. changeset 11874.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1559 af15c1b1-3010-417e-b628-4374ebc0bcbd
osx version has SDL changeset r11654 applied to fix a minor issue.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1522 af15c1b1-3010-417e-b628-4374ebc0bcbd
- Mainly includes a few Mac OS X fixes since rev. 11427, and some
game controller updates (SDL bugs 3483, 3691, 3789, 3791, 3792.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1493 af15c1b1-3010-417e-b628-4374ebc0bcbd
- Mainly includes a few Mac OS X fixes since rev. 11413.
- The Windows builds exclude the new wasapi audio feature, because it
keeps sending AUDIO_F32LSB in the obtained.format for me.
- The x64 part of the OSX builds does include the new Vulkan support
(I build against 10.8 SDK to target 10.6+, but I hacked && butchered
Metal.framework headers from 10.11 SDK to play nice with 10.8 SDK.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1492 af15c1b1-3010-417e-b628-4374ebc0bcbd
- The OSX builds exclude the new Vulkan support, because it requires
building against 10.11 or newer SDK, and I build against 10.8 SDK.
- The Windows builds exclude the new wasapi audio feature, because it
keeps sending AUDIO_F32LSB in the obtained.format for me.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1490 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1375 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1371 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1369 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1368 af15c1b1-3010-417e-b628-4374ebc0bcbd
note: the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there, we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1366 af15c1b1-3010-417e-b628-4374ebc0bcbd
(the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there.)
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1360 af15c1b1-3010-417e-b628-4374ebc0bcbd
has some bug fixes and game controller updates since release-2.0.5.
the osx leak from https://bugzilla.libsdl.org/show_bug.cgi?id=2157
is still there: we can rebuild if it ever gets fixed..
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1359 af15c1b1-3010-417e-b628-4374ebc0bcbd
to prepare for and test their upcoming 2.0.5 release.
- changed Makefile.darwin so that SDL2-386 builds target
10.6+ which is an SDL2-2.0.5 requirement.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1351 af15c1b1-3010-417e-b628-4374ebc0bcbd
do set svn:mime-type application/octet-stream on SDL binary files.
git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1184 af15c1b1-3010-417e-b628-4374ebc0bcbd