mirror of
https://github.com/Shpoike/Quakespasm.git
synced 2024-11-10 07:21:58 +00:00
SDL2 for Windows and OSX: rebuilt from SDL hg-11413:16fe5acdcaa7 :
- The OSX builds exclude the new Vulkan support, because it requires building against 10.11 or newer SDK, and I build against 10.8 SDK. - The Windows builds exclude the new wasapi audio feature, because it keeps sending AUDIO_F32LSB in the obtained.format for me. git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1490 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
parent
5dd794f0e9
commit
998d480d62
38 changed files with 654 additions and 435 deletions
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@ -40,10 +40,10 @@
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#include "SDL_error.h"
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#include "SDL_events.h"
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#include "SDL_filesystem.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "SDL_haptic.h"
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#include "SDL_hints.h"
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#include "SDL_joystick.h"
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#include "SDL_loadso.h"
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#include "SDL_log.h"
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#include "SDL_messagebox.h"
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@ -51,6 +51,7 @@
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#include "SDL_power.h"
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#include "SDL_render.h"
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#include "SDL_rwops.h"
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#include "SDL_shape.h"
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#include "SDL_system.h"
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#include "SDL_thread.h"
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#include "SDL_timer.h"
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@ -1,4 +1,3 @@
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/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
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@ -23,365 +22,32 @@
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#ifndef SDL_config_h_
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#define SDL_config_h_
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/**
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* \file SDL_config.h.in
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*
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* This is a set of defines to configure the SDL features
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*/
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/* General platform specific identifiers */
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#include "SDL_platform.h"
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/* Make sure that this isn't included by Visual C++ */
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#ifdef _MSC_VER
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#error You should run hg revert SDL_config.h
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#endif
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/**
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* \file SDL_config.h
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*/
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/* C language features */
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/* #undef const */
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/* #undef inline */
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/* #undef volatile */
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/* C datatypes */
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#ifdef __LP64__
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#define SIZEOF_VOIDP 8
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/* Add any platform that doesn't build using the configure system. */
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#if defined(__WIN32__)
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#include "SDL_config_windows.h"
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#elif defined(__WINRT__)
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#include "SDL_config_winrt.h"
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#elif defined(__MACOSX__)
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#include "SDL_config_macosx.h"
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#elif defined(__IPHONEOS__)
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#include "SDL_config_iphoneos.h"
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#elif defined(__ANDROID__)
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#include "SDL_config_android.h"
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#elif defined(__PSP__)
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#include "SDL_config_psp.h"
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#else
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#define SIZEOF_VOIDP 4
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/* This is a minimal configuration just to get SDL running on new platforms */
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#include "SDL_config_minimal.h"
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#endif /* platform config */
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#ifdef USING_GENERATED_CONFIG_H
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#error Wrong SDL_config.h, check your include path?
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#endif
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#define HAVE_GCC_ATOMICS 1
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/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
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/* #undef HAVE_DDRAW_H */
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/* #undef HAVE_DINPUT_H */
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/* #undef HAVE_DSOUND_H */
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/* #undef HAVE_DXGI_H */
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/* #undef HAVE_XINPUT_H */
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/* #undef HAVE_XINPUT_GAMEPAD_EX */
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/* #undef HAVE_XINPUT_STATE_EX */
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/* Comment this if you want to build without any C library requirements */
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#define HAVE_LIBC 1
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#if HAVE_LIBC
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/* Useful headers */
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#define HAVE_ALLOCA_H 1
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#define HAVE_SYS_TYPES_H 1
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#define HAVE_STDIO_H 1
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#define STDC_HEADERS 1
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#define HAVE_STDLIB_H 1
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#define HAVE_STDARG_H 1
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/* #undef HAVE_MALLOC_H */
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#define HAVE_MEMORY_H 1
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#define HAVE_STRING_H 1
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#define HAVE_STRINGS_H 1
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#define HAVE_WCHAR_H 1
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#define HAVE_INTTYPES_H 1
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#define HAVE_STDINT_H 1
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#define HAVE_CTYPE_H 1
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#define HAVE_MATH_H 1
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#define HAVE_ICONV_H 1
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#define HAVE_SIGNAL_H 1
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/* #undef HAVE_ALTIVEC_H */
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/* #undef HAVE_PTHREAD_NP_H */
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/* #undef HAVE_LIBUDEV_H */
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/* #undef HAVE_DBUS_DBUS_H */
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/* #undef HAVE_IBUS_IBUS_H */
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/* #undef HAVE_FCITX_FRONTEND_H */
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/* #undef HAVE_LIBSAMPLERATE_H */
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/* C library functions */
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#define HAVE_MALLOC 1
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#define HAVE_CALLOC 1
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#define HAVE_REALLOC 1
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#define HAVE_FREE 1
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#define HAVE_ALLOCA 1
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#ifndef __WIN32__ /* Don't use C runtime versions of these on Windows */
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#define HAVE_GETENV 1
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#define HAVE_SETENV 1
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#define HAVE_PUTENV 1
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#define HAVE_UNSETENV 1
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#endif
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#define HAVE_QSORT 1
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#define HAVE_ABS 1
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#define HAVE_BCOPY 1
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#define HAVE_MEMSET 1
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#define HAVE_MEMCPY 1
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#define HAVE_MEMMOVE 1
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#define HAVE_MEMCMP 1
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#define HAVE_WCSLEN 1
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/* #undef HAVE_WCSLCPY */
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/* #undef HAVE_WCSLCAT */
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#define HAVE_WCSCMP 1
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#define HAVE_STRLEN 1
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#define HAVE_STRLCPY 1
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#define HAVE_STRLCAT 1
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#define HAVE_STRDUP 1
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/* #undef HAVE__STRREV */
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/* #undef HAVE__STRUPR */
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/* #undef HAVE__STRLWR */
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/* #undef HAVE_INDEX */
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/* #undef HAVE_RINDEX */
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#define HAVE_STRCHR 1
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#define HAVE_STRRCHR 1
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#define HAVE_STRSTR 1
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/* #undef HAVE_ITOA */
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/* #undef HAVE__LTOA */
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/* #undef HAVE__UITOA */
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/* #undef HAVE__ULTOA */
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#define HAVE_STRTOL 1
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#define HAVE_STRTOUL 1
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/* #undef HAVE__I64TOA */
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/* #undef HAVE__UI64TOA */
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#define HAVE_STRTOLL 1
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#define HAVE_STRTOULL 1
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#define HAVE_STRTOD 1
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#define HAVE_ATOI 1
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#define HAVE_ATOF 1
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#define HAVE_STRCMP 1
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#define HAVE_STRNCMP 1
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/* #undef HAVE__STRICMP */
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#define HAVE_STRCASECMP 1
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/* #undef HAVE__STRNICMP */
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#define HAVE_STRNCASECMP 1
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/* #undef HAVE_SSCANF */
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#define HAVE_VSSCANF 1
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/* #undef HAVE_SNPRINTF */
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#define HAVE_VSNPRINTF 1
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#define HAVE_M_PI /**/
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#define HAVE_ATAN 1
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#define HAVE_ATAN2 1
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#define HAVE_ACOS 1
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#define HAVE_ASIN 1
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#define HAVE_CEIL 1
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#define HAVE_COPYSIGN 1
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#define HAVE_COS 1
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#define HAVE_COSF 1
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#define HAVE_FABS 1
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#define HAVE_FLOOR 1
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#define HAVE_LOG 1
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#define HAVE_POW 1
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#define HAVE_SCALBN 1
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#define HAVE_SIN 1
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#define HAVE_SINF 1
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#define HAVE_SQRT 1
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#define HAVE_SQRTF 1
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#define HAVE_TAN 1
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#define HAVE_TANF 1
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/* #undef HAVE_FOPEN64 */
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#define HAVE_FSEEKO 1
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/* #undef HAVE_FSEEKO64 */
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#define HAVE_SIGACTION 1
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#define HAVE_SA_SIGACTION 1
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#define HAVE_SETJMP 1
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#define HAVE_NANOSLEEP 1
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#define HAVE_SYSCONF 1
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#define HAVE_SYSCTLBYNAME 1
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/* #undef HAVE_CLOCK_GETTIME */
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/* #undef HAVE_GETPAGESIZE */
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#define HAVE_MPROTECT 1
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#define HAVE_ICONV 1
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#define HAVE_PTHREAD_SETNAME_NP 1
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/* #undef HAVE_PTHREAD_SET_NAME_NP */
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||||
/* #undef HAVE_SEM_TIMEDWAIT */
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/* #undef HAVE_GETAUXVAL */
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#define HAVE_POLL 1
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#else
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#define HAVE_STDARG_H 1
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#define HAVE_STDDEF_H 1
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#define HAVE_STDINT_H 1
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#endif /* HAVE_LIBC */
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/* SDL internal assertion support */
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/* #undef SDL_DEFAULT_ASSERT_LEVEL */
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/* Allow disabling of core subsystems */
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/* #undef SDL_ATOMIC_DISABLED */
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/* #undef SDL_AUDIO_DISABLED */
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/* #undef SDL_CPUINFO_DISABLED */
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/* #undef SDL_EVENTS_DISABLED */
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/* #undef SDL_FILE_DISABLED */
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/* #undef SDL_JOYSTICK_DISABLED */
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/* #undef SDL_HAPTIC_DISABLED */
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/* #undef SDL_LOADSO_DISABLED */
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/* #undef SDL_RENDER_DISABLED */
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/* #undef SDL_THREADS_DISABLED */
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/* #undef SDL_TIMERS_DISABLED */
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/* #undef SDL_VIDEO_DISABLED */
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/* #undef SDL_POWER_DISABLED */
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/* #undef SDL_FILESYSTEM_DISABLED */
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/* Enable various audio drivers */
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/* #undef SDL_AUDIO_DRIVER_ALSA */
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/* #undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_ANDROID */
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/* #undef SDL_AUDIO_DRIVER_ARTS */
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/* #undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
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#define SDL_AUDIO_DRIVER_COREAUDIO 1
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#define SDL_AUDIO_DRIVER_DISK 1
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/* #undef SDL_AUDIO_DRIVER_DSOUND */
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#define SDL_AUDIO_DRIVER_DUMMY 1
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/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
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/* #undef SDL_AUDIO_DRIVER_ESD */
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/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
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/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_HAIKU */
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/* #undef SDL_AUDIO_DRIVER_JACK */
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/* #undef SDL_AUDIO_DRIVER_JACK_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_NACL */
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/* #undef SDL_AUDIO_DRIVER_NAS */
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/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_NETBSD */
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/* #undef SDL_AUDIO_DRIVER_OSS */
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/* #undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H */
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/* #undef SDL_AUDIO_DRIVER_PAUDIO */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO */
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/* #undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_QSA */
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/* #undef SDL_AUDIO_DRIVER_SNDIO */
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/* #undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
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/* #undef SDL_AUDIO_DRIVER_SUNAUDIO */
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/* #undef SDL_AUDIO_DRIVER_WASAPI */
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/* #undef SDL_AUDIO_DRIVER_WINMM */
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/* #undef SDL_AUDIO_DRIVER_XAUDIO2 */
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/* Enable various input drivers */
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/* #undef SDL_INPUT_LINUXEV */
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/* #undef SDL_INPUT_LINUXKD */
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/* #undef SDL_INPUT_TSLIB */
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/* #undef SDL_JOYSTICK_HAIKU */
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/* #undef SDL_JOYSTICK_DINPUT */
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/* #undef SDL_JOYSTICK_XINPUT */
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/* #undef SDL_JOYSTICK_DUMMY */
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#define SDL_JOYSTICK_IOKIT 1
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/* #undef SDL_JOYSTICK_LINUX */
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/* #undef SDL_JOYSTICK_ANDROID */
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/* #undef SDL_JOYSTICK_WINMM */
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/* #undef SDL_JOYSTICK_USBHID */
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/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
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/* #undef SDL_JOYSTICK_EMSCRIPTEN */
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/* #undef SDL_HAPTIC_DUMMY */
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/* #undef SDL_HAPTIC_LINUX */
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#define SDL_HAPTIC_IOKIT 1
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/* #undef SDL_HAPTIC_DINPUT */
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/* #undef SDL_HAPTIC_XINPUT */
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/* Enable various shared object loading systems */
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#define SDL_LOADSO_DLOPEN 1
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/* #undef SDL_LOADSO_DUMMY */
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/* #undef SDL_LOADSO_LDG */
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/* #undef SDL_LOADSO_WINDOWS */
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/* Enable various threading systems */
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#define SDL_THREAD_PTHREAD 1
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#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX 1
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/* #undef SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP */
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/* #undef SDL_THREAD_WINDOWS */
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/* Enable various timer systems */
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/* #undef SDL_TIMER_HAIKU */
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/* #undef SDL_TIMER_DUMMY */
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#define SDL_TIMER_UNIX 1
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/* #undef SDL_TIMER_WINDOWS */
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/* Enable various video drivers */
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/* #undef SDL_VIDEO_DRIVER_HAIKU */
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#define SDL_VIDEO_DRIVER_COCOA 1
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
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/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
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#define SDL_VIDEO_DRIVER_DUMMY 1
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/* #undef SDL_VIDEO_DRIVER_WINDOWS */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_EGL */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_CURSOR */
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/* #undef SDL_VIDEO_DRIVER_WAYLAND_DYNAMIC_XKBCOMMON */
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/* #undef SDL_VIDEO_DRIVER_MIR */
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/* #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC */
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/* #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON */
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/* #undef SDL_VIDEO_DRIVER_X11 */
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/* #undef SDL_VIDEO_DRIVER_RPI */
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/* #undef SDL_VIDEO_DRIVER_KMSDRM */
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/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC */
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/* #undef SDL_VIDEO_DRIVER_KMSDRM_DYNAMIC_GBM */
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/* #undef SDL_VIDEO_DRIVER_ANDROID */
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/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINERAMA */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XINPUT2 */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XRANDR */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS */
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/* #undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE */
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/* #undef SDL_VIDEO_DRIVER_X11_XCURSOR */
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/* #undef SDL_VIDEO_DRIVER_X11_XDBE */
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/* #undef SDL_VIDEO_DRIVER_X11_XINERAMA */
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/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2 */
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/* #undef SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH */
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/* #undef SDL_VIDEO_DRIVER_X11_XRANDR */
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/* #undef SDL_VIDEO_DRIVER_X11_XSCRNSAVER */
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/* #undef SDL_VIDEO_DRIVER_X11_XSHAPE */
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/* #undef SDL_VIDEO_DRIVER_X11_XVIDMODE */
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/* #undef SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS */
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/* #undef SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY */
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/* #undef SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM */
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/* #undef SDL_VIDEO_DRIVER_NACL */
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/* #undef SDL_VIDEO_DRIVER_VIVANTE */
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/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
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/* #undef SDL_VIDEO_DRIVER_QNX */
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/* #undef SDL_VIDEO_RENDER_D3D */
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/* #undef SDL_VIDEO_RENDER_D3D11 */
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#define SDL_VIDEO_RENDER_OGL 1
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/* #undef SDL_VIDEO_RENDER_OGL_ES */
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/* #undef SDL_VIDEO_RENDER_OGL_ES2 */
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/* #undef SDL_VIDEO_RENDER_DIRECTFB */
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/* Enable OpenGL support */
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#define SDL_VIDEO_OPENGL 1
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/* #undef SDL_VIDEO_OPENGL_ES */
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/* #undef SDL_VIDEO_OPENGL_ES2 */
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/* #undef SDL_VIDEO_OPENGL_BGL */
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#define SDL_VIDEO_OPENGL_CGL 1
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/* #undef SDL_VIDEO_OPENGL_EGL */
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/* #undef SDL_VIDEO_OPENGL_GLX */
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/* #undef SDL_VIDEO_OPENGL_WGL */
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/* #undef SDL_VIDEO_OPENGL_OSMESA */
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/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
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/* Enable system power support */
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/* #undef SDL_POWER_LINUX */
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/* #undef SDL_POWER_WINDOWS */
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#define SDL_POWER_MACOSX 1
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/* #undef SDL_POWER_HAIKU */
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/* #undef SDL_POWER_ANDROID */
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/* #undef SDL_POWER_EMSCRIPTEN */
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/* #undef SDL_POWER_HARDWIRED */
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/* Enable system filesystem support */
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/* #undef SDL_FILESYSTEM_HAIKU */
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#define SDL_FILESYSTEM_COCOA 1
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/* #undef SDL_FILESYSTEM_DUMMY */
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/* #undef SDL_FILESYSTEM_UNIX */
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/* #undef SDL_FILESYSTEM_WINDOWS */
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/* #undef SDL_FILESYSTEM_NACL */
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/* #undef SDL_FILESYSTEM_ANDROID */
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/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
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/* Enable assembly routines */
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#define SDL_ASSEMBLY_ROUTINES 1
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/* #undef SDL_ALTIVEC_BLITTERS */
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/* Enable ime support */
|
||||
/* #undef SDL_USE_IME */
|
||||
|
||||
/* Enable dynamic udev support */
|
||||
/* #undef SDL_UDEV_DYNAMIC */
|
||||
|
||||
/* Enable dynamic libsamplerate support */
|
||||
/* #undef SDL_LIBSAMPLERATE_DYNAMIC */
|
||||
|
||||
#endif /* SDL_config_h_ */
|
||||
|
|
|
@ -1,53 +0,0 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_config_h_
|
||||
#define SDL_config_h_
|
||||
|
||||
#include "SDL_platform.h"
|
||||
|
||||
/**
|
||||
* \file SDL_config.h
|
||||
*/
|
||||
|
||||
/* Add any platform that doesn't build using the configure system. */
|
||||
#if defined(__WIN32__)
|
||||
#include "SDL_config_windows.h"
|
||||
#elif defined(__WINRT__)
|
||||
#include "SDL_config_winrt.h"
|
||||
#elif defined(__MACOSX__)
|
||||
#include "SDL_config_macosx.h"
|
||||
#elif defined(__IPHONEOS__)
|
||||
#include "SDL_config_iphoneos.h"
|
||||
#elif defined(__ANDROID__)
|
||||
#include "SDL_config_android.h"
|
||||
#elif defined(__PSP__)
|
||||
#include "SDL_config_psp.h"
|
||||
#else
|
||||
/* This is a minimal configuration just to get SDL running on new platforms */
|
||||
#include "SDL_config_minimal.h"
|
||||
#endif /* platform config */
|
||||
|
||||
#ifdef USING_GENERATED_CONFIG_H
|
||||
#error Wrong SDL_config.h, check your include path?
|
||||
#endif
|
||||
|
||||
#endif /* SDL_config_h_ */
|
|
@ -140,6 +140,14 @@
|
|||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* Android does not support Vulkan in native code using the "armeabi" ABI. */
|
||||
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_ANDROID 1
|
||||
|
||||
|
|
|
@ -139,6 +139,13 @@
|
|||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM // Only 64-bit devices have Metal
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_UIKIT 1
|
||||
|
||||
|
|
|
@ -174,6 +174,14 @@
|
|||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
#endif
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
||||
|
|
|
@ -208,6 +208,8 @@ typedef unsigned int uintptr_t;
|
|||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
#endif
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
|
|
|
@ -132,7 +132,7 @@
|
|||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__) && !defined(SDL_VIDEO_STATIC_ANGLE)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
|
|
|
@ -107,7 +107,7 @@
|
|||
/**
|
||||
* The prototype for the application's main() function
|
||||
*/
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
extern C_LINKAGE DECLSPEC int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "hg-11347:7f254d0b7842"
|
||||
#define SDL_REVISION_NUMBER 11347
|
||||
#define SDL_REVISION "hg-11413:16fe5acdcaa7"
|
||||
#define SDL_REVISION_NUMBER 11413
|
||||
|
|
|
@ -233,7 +233,6 @@ typedef enum
|
|||
SDL_GL_CONTEXT_RESET_LOSE_CONTEXT = 0x0001
|
||||
} SDL_GLContextResetNotification;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
|
@ -457,17 +456,32 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
|
|||
* ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_BORDERLESS,
|
||||
* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
|
||||
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED,
|
||||
* ::SDL_WINDOW_ALLOW_HIGHDPI.
|
||||
* ::SDL_WINDOW_ALLOW_HIGHDPI, ::SDL_WINDOW_VULKAN.
|
||||
*
|
||||
* \return The created window, or NULL if window creation failed.
|
||||
*
|
||||
* If the window is created with the SDL_WINDOW_ALLOW_HIGHDPI flag, its size
|
||||
* in pixels may differ from its size in screen coordinates on platforms with
|
||||
* high-DPI support (e.g. iOS and Mac OS X). Use SDL_GetWindowSize() to query
|
||||
* the client area's size in screen coordinates, and SDL_GL_GetDrawableSize()
|
||||
* or SDL_GetRendererOutputSize() to query the drawable size in pixels.
|
||||
* the client area's size in screen coordinates, and SDL_GL_GetDrawableSize(),
|
||||
* SDL_Vulkan_GetDrawableSize(), or SDL_GetRendererOutputSize() to query the
|
||||
* drawable size in pixels.
|
||||
*
|
||||
* If the window is created with any of the SDL_WINDOW_OPENGL or
|
||||
* SDL_WINDOW_VULKAN flags, then the corresponding LoadLibrary function
|
||||
* (SDL_GL_LoadLibrary or SDL_Vulkan_LoadLibrary) is called and the
|
||||
* corrensponding UnloadLibrary function is called by SDL_DestroyWindow().
|
||||
*
|
||||
* If SDL_WINDOW_VULKAN is specified and there isn't a working Vulkan driver,
|
||||
* SDL_CreateWindow() will fail because SDL_Vulkan_LoadLibrary() will fail.
|
||||
*
|
||||
* \note On non-Apple devices, SDL requires you to either not link to the
|
||||
* Vulkan loader or link to a dynamic library version. This limitation
|
||||
* may be removed in a future version of SDL.
|
||||
*
|
||||
* \sa SDL_DestroyWindow()
|
||||
* \sa SDL_GL_LoadLibrary()
|
||||
* \sa SDL_Vulkan_LoadLibrary()
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
|
||||
int x, int y, int w,
|
||||
|
@ -879,7 +893,7 @@ extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
|
|||
* \param window The window which will be made transparent or opaque
|
||||
* \param opacity Opacity (0.0f - transparent, 1.0f - opaque) This will be
|
||||
* clamped internally between 0.0f and 1.0f.
|
||||
*
|
||||
*
|
||||
* \return 0 on success, or -1 if setting the opacity isn't supported.
|
||||
*
|
||||
* \sa SDL_GetWindowOpacity()
|
||||
|
@ -906,7 +920,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowOpacity(SDL_Window * window, float * ou
|
|||
*
|
||||
* \param modal_window The window that should be modal
|
||||
* \param parent_window The parent window
|
||||
*
|
||||
*
|
||||
* \return 0 on success, or -1 otherwise.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_window);
|
||||
|
@ -919,7 +933,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL
|
|||
* obscured by other windows.
|
||||
*
|
||||
* \param window The window that should get the input focus
|
||||
*
|
||||
*
|
||||
* \return 0 on success, or -1 otherwise.
|
||||
* \sa SDL_RaiseWindow()
|
||||
*/
|
||||
|
|
257
MacOSX/SDL2.framework/Versions/A/Headers/SDL_vulkan.h
Normal file
257
MacOSX/SDL2.framework/Versions/A/Headers/SDL_vulkan.h
Normal file
|
@ -0,0 +1,257 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2017, Mark Callow
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_vulkan.h
|
||||
*
|
||||
* Header file for functions to creating Vulkan surfaces on SDL windows.
|
||||
*/
|
||||
|
||||
#ifndef SDL_vulkan_h_
|
||||
#define SDL_vulkan_h_
|
||||
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Avoid including vulkan.h, don't define VkInstance if it's already included */
|
||||
#ifdef VULKAN_H_
|
||||
#define NO_SDL_VULKAN_TYPEDEFS
|
||||
#endif
|
||||
#ifndef NO_SDL_VULKAN_TYPEDEFS
|
||||
#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
|
||||
|
||||
#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
|
||||
#else
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
|
||||
#endif
|
||||
|
||||
VK_DEFINE_HANDLE(VkInstance)
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
|
||||
|
||||
#endif /* !NO_SDL_VULKAN_TYPEDEFS */
|
||||
|
||||
typedef VkInstance SDL_vulkanInstance;
|
||||
typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
|
||||
|
||||
/**
|
||||
* \name Vulkan support functions
|
||||
*
|
||||
* \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
|
||||
* is compatable with Tizen's implementation of Vulkan in SDL.
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* \brief Dynamically load a Vulkan loader library.
|
||||
*
|
||||
* \param [in] path The platform dependent Vulkan loader library name, or
|
||||
* \c NULL to open the default Vulkan loader library.
|
||||
*
|
||||
* \return \c 0 on success, or \c -1 if the library couldn't be loaded.
|
||||
*
|
||||
* This should be done after initializing the video driver, but before
|
||||
* creating any Vulkan windows. If no Vulkan loader library is loaded, the
|
||||
* default library will be loaded upon creation of the first Vulkan window.
|
||||
*
|
||||
* \note If you specify a non-NULL \a path, you should retrieve all of the
|
||||
* Vulkan functions used in your program from the dynamic library using
|
||||
* \c SDL_Vulkan_GetVkGetInstanceProcAddr() unless you can guarantee
|
||||
* \a path points to the same vulkan loader library that you linked to.
|
||||
*
|
||||
* \note On Apple devices, if \a path is NULL, SDL will attempt to find
|
||||
* the vkGetInstanceProcAddr address within all the mach-o images of
|
||||
* the current process. This is because the currently (v0.17.0)
|
||||
* recommended MoltenVK (Vulkan on Metal) usage is as a static library.
|
||||
* If it is not found then SDL will attempt to load \c libMoltenVK.dylib.
|
||||
* Applications using the dylib alternative therefore do not need to do
|
||||
* anything special when calling SDL.
|
||||
*
|
||||
* \note On non-Apple devices, SDL requires you to either not link to the
|
||||
* Vulkan loader or link to a dynamic library version. This limitation
|
||||
* may be removed in a future version of SDL.
|
||||
*
|
||||
* \note This function will fail if there are no working Vulkan drivers
|
||||
* installed.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetVkGetInstanceProcAddr()
|
||||
* \sa SDL_Vulkan_UnloadLibrary()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
|
||||
|
||||
/**
|
||||
* \brief Get the address of the \c vkGetInstanceProcAddr function.
|
||||
*
|
||||
* \note This should be called after either calling SDL_Vulkan_LoadLibrary
|
||||
* or creating an SDL_Window with the SDL_WINDOW_VULKAN flag.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
|
||||
|
||||
/**
|
||||
* \brief Unload the Vulkan loader library previously loaded by
|
||||
* \c SDL_Vulkan_LoadLibrary().
|
||||
*
|
||||
* \sa SDL_Vulkan_LoadLibrary()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
|
||||
|
||||
/**
|
||||
* \brief Get the names of the Vulkan instance extensions needed to create
|
||||
* a surface with \c SDL_Vulkan_CreateSurface().
|
||||
*
|
||||
* \param [in] window Window for which the required Vulkan instance
|
||||
* extensions should be retrieved
|
||||
* \param [in,out] count pointer to an \c unsigned related to the number of
|
||||
* required Vulkan instance extensions
|
||||
* \param [out] names \c NULL or a pointer to an array to be filled with the
|
||||
* required Vulkan instance extensions
|
||||
*
|
||||
* \return \c SDL_TRUE on success, \c SDL_FALSE on error.
|
||||
*
|
||||
* If \a pNames is \c NULL, then the number of required Vulkan instance
|
||||
* extensions is returned in pCount. Otherwise, \a pCount must point to a
|
||||
* variable set to the number of elements in the \a pNames array, and on
|
||||
* return the variable is overwritten with the number of names actually
|
||||
* written to \a pNames. If \a pCount is less than the number of required
|
||||
* extensions, at most \a pCount structures will be written. If \a pCount
|
||||
* is smaller than the number of required extensions, \c SDL_FALSE will be
|
||||
* returned instead of \c SDL_TRUE, to indicate that not all the required
|
||||
* extensions were returned.
|
||||
*
|
||||
* \note The returned list of extensions will contain \c VK_KHR_surface
|
||||
* and zero or more platform specific extensions
|
||||
*
|
||||
* \note The extension names queried here must be enabled when calling
|
||||
* VkCreateInstance, otherwise surface creation will fail.
|
||||
*
|
||||
* \note \c window should have been created with the \c SDL_WINDOW_VULKAN flag.
|
||||
*
|
||||
* \code
|
||||
* unsigned count;
|
||||
* // get count of required extensions
|
||||
* if(!SDL_Vulkan_GetInstanceExtensions(window, &count, NULL))
|
||||
* handle_error();
|
||||
*
|
||||
* static const char *const additionalExtensions[] =
|
||||
* {
|
||||
* VK_EXT_DEBUG_REPORT_EXTENSION_NAME, // example additional extension
|
||||
* };
|
||||
* size_t additionalExtensionsCount = sizeof(additionalExtensions) / sizeof(additionalExtensions[0]);
|
||||
* size_t extensionCount = count + additionalExtensionsCount;
|
||||
* const char **names = malloc(sizeof(const char *) * extensionCount);
|
||||
* if(!names)
|
||||
* handle_error();
|
||||
*
|
||||
* // get names of required extensions
|
||||
* if(!SDL_Vulkan_GetInstanceExtensions(window, &count, names))
|
||||
* handle_error();
|
||||
*
|
||||
* // copy additional extensions after required extensions
|
||||
* for(size_t i = 0; i < additionalExtensionsCount; i++)
|
||||
* names[i + count] = additionalExtensions[i];
|
||||
*
|
||||
* VkInstanceCreateInfo instanceCreateInfo = {};
|
||||
* instanceCreateInfo.enabledExtensionCount = extensionCount;
|
||||
* instanceCreateInfo.ppEnabledExtensionNames = names;
|
||||
* // fill in rest of instanceCreateInfo
|
||||
*
|
||||
* VkInstance instance;
|
||||
* // create the Vulkan instance
|
||||
* VkResult result = vkCreateInstance(&instanceCreateInfo, NULL, &instance);
|
||||
* free(names);
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_Vulkan_CreateSurface()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(
|
||||
SDL_Window *window,
|
||||
unsigned *pCount,
|
||||
const char **pNames);
|
||||
|
||||
/**
|
||||
* \brief Create a Vulkan rendering surface for a window.
|
||||
*
|
||||
* \param [in] window SDL_Window to which to attach the rendering surface.
|
||||
* \param [in] instance handle to the Vulkan instance to use.
|
||||
* \param [out] surface pointer to a VkSurfaceKHR handle to receive the
|
||||
* handle of the newly created surface.
|
||||
*
|
||||
* \return \c SDL_TRUE on success, \c SDL_FALSE on error.
|
||||
*
|
||||
* \code
|
||||
* VkInstance instance;
|
||||
* SDL_Window *window;
|
||||
*
|
||||
* // create instance and window
|
||||
*
|
||||
* // create the Vulkan surface
|
||||
* VkSurfaceKHR surface;
|
||||
* if(!SDL_Vulkan_CreateSurface(window, instance, &surface))
|
||||
* handle_error();
|
||||
* \endcode
|
||||
*
|
||||
* \note \a window should have been created with the \c SDL_WINDOW_VULKAN flag.
|
||||
*
|
||||
* \note \a instance should have been created with the extensions returned
|
||||
* by \c SDL_Vulkan_CreateSurface() enabled.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetInstanceExtensions()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(
|
||||
SDL_Window *window,
|
||||
VkInstance instance,
|
||||
VkSurfaceKHR* surface);
|
||||
|
||||
/**
|
||||
* \brief Get the size of a window's underlying drawable in pixels (for use
|
||||
* with setting viewport, scissor & etc).
|
||||
*
|
||||
* \param window SDL_Window from which the drawable size should be queried
|
||||
* \param w Pointer to variable for storing the width in pixels,
|
||||
* may be NULL
|
||||
* \param h Pointer to variable for storing the height in pixels,
|
||||
* may be NULL
|
||||
*
|
||||
* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
|
||||
* drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
|
||||
* platform with high-DPI support (Apple calls this "Retina"), and not disabled
|
||||
* by the \c SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
|
||||
*
|
||||
* \sa SDL_GetWindowSize()
|
||||
* \sa SDL_CreateWindow()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
|
||||
int *w, int *h);
|
||||
|
||||
/* @} *//* Vulkan support functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_vulkan_h_ */
|
|
@ -29,7 +29,7 @@
|
|||
#undef _begin_code_h
|
||||
|
||||
/* Reset structure packing at previous byte alignment */
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
|
|
Binary file not shown.
|
@ -40,10 +40,10 @@
|
|||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_filesystem.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_haptic.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_messagebox.h"
|
||||
|
@ -51,6 +51,7 @@
|
|||
#include "SDL_power.h"
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_shape.h"
|
||||
#include "SDL_system.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
|
|
|
@ -140,6 +140,14 @@
|
|||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* Android does not support Vulkan in native code using the "armeabi" ABI. */
|
||||
#if defined(__ARM_ARCH) && __ARM_ARCH < 7
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_ANDROID 1
|
||||
|
||||
|
|
|
@ -139,6 +139,13 @@
|
|||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#if !TARGET_OS_SIMULATOR && !TARGET_CPU_ARM // Only 64-bit devices have Metal
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_UIKIT 1
|
||||
|
||||
|
|
|
@ -174,6 +174,14 @@
|
|||
#define SDL_VIDEO_OPENGL_GLX 1
|
||||
#endif
|
||||
|
||||
/* Enable Vulkan support */
|
||||
/* Metal/MoltenVK/Vulkan only supported on 64-bit architectures with 10.11+ */
|
||||
#if TARGET_CPU_X86_64
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
#else
|
||||
#define SDL_VIDEO_VULKAN 0
|
||||
#endif
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
||||
|
|
|
@ -208,6 +208,8 @@ typedef unsigned int uintptr_t;
|
|||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
#endif
|
||||
|
||||
/* Enable Vulkan support */
|
||||
#define SDL_VIDEO_VULKAN 1
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
|
|
|
@ -132,7 +132,7 @@
|
|||
*-------------------------------------------------------------------------
|
||||
* This precedes the return type of the function in the function prototype.
|
||||
*/
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||
#if defined(_WIN32) && !defined(__SCITECH_SNAP__) && !defined(SDL_VIDEO_STATIC_ANGLE)
|
||||
# define KHRONOS_APICALL __declspec(dllimport)
|
||||
#elif defined (__SYMBIAN32__)
|
||||
# define KHRONOS_APICALL IMPORT_C
|
||||
|
|
|
@ -107,7 +107,7 @@
|
|||
/**
|
||||
* The prototype for the application's main() function
|
||||
*/
|
||||
extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||
extern C_LINKAGE DECLSPEC int SDL_main(int argc, char *argv[]);
|
||||
|
||||
|
||||
#include "begin_code.h"
|
||||
|
|
|
@ -1,2 +1,2 @@
|
|||
#define SDL_REVISION "hg-11347:7f254d0b7842"
|
||||
#define SDL_REVISION_NUMBER 11347
|
||||
#define SDL_REVISION "hg-11413:16fe5acdcaa7"
|
||||
#define SDL_REVISION_NUMBER 11413
|
||||
|
|
|
@ -233,7 +233,6 @@ typedef enum
|
|||
SDL_GL_CONTEXT_RESET_LOSE_CONTEXT = 0x0001
|
||||
} SDL_GLContextResetNotification;
|
||||
|
||||
|
||||
/* Function prototypes */
|
||||
|
||||
/**
|
||||
|
@ -457,17 +456,32 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
|
|||
* ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_BORDERLESS,
|
||||
* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
|
||||
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED,
|
||||
* ::SDL_WINDOW_ALLOW_HIGHDPI.
|
||||
* ::SDL_WINDOW_ALLOW_HIGHDPI, ::SDL_WINDOW_VULKAN.
|
||||
*
|
||||
* \return The created window, or NULL if window creation failed.
|
||||
*
|
||||
* If the window is created with the SDL_WINDOW_ALLOW_HIGHDPI flag, its size
|
||||
* in pixels may differ from its size in screen coordinates on platforms with
|
||||
* high-DPI support (e.g. iOS and Mac OS X). Use SDL_GetWindowSize() to query
|
||||
* the client area's size in screen coordinates, and SDL_GL_GetDrawableSize()
|
||||
* or SDL_GetRendererOutputSize() to query the drawable size in pixels.
|
||||
* the client area's size in screen coordinates, and SDL_GL_GetDrawableSize(),
|
||||
* SDL_Vulkan_GetDrawableSize(), or SDL_GetRendererOutputSize() to query the
|
||||
* drawable size in pixels.
|
||||
*
|
||||
* If the window is created with any of the SDL_WINDOW_OPENGL or
|
||||
* SDL_WINDOW_VULKAN flags, then the corresponding LoadLibrary function
|
||||
* (SDL_GL_LoadLibrary or SDL_Vulkan_LoadLibrary) is called and the
|
||||
* corrensponding UnloadLibrary function is called by SDL_DestroyWindow().
|
||||
*
|
||||
* If SDL_WINDOW_VULKAN is specified and there isn't a working Vulkan driver,
|
||||
* SDL_CreateWindow() will fail because SDL_Vulkan_LoadLibrary() will fail.
|
||||
*
|
||||
* \note On non-Apple devices, SDL requires you to either not link to the
|
||||
* Vulkan loader or link to a dynamic library version. This limitation
|
||||
* may be removed in a future version of SDL.
|
||||
*
|
||||
* \sa SDL_DestroyWindow()
|
||||
* \sa SDL_GL_LoadLibrary()
|
||||
* \sa SDL_Vulkan_LoadLibrary()
|
||||
*/
|
||||
extern DECLSPEC SDL_Window * SDLCALL SDL_CreateWindow(const char *title,
|
||||
int x, int y, int w,
|
||||
|
@ -879,7 +893,7 @@ extern DECLSPEC float SDLCALL SDL_GetWindowBrightness(SDL_Window * window);
|
|||
* \param window The window which will be made transparent or opaque
|
||||
* \param opacity Opacity (0.0f - transparent, 1.0f - opaque) This will be
|
||||
* clamped internally between 0.0f and 1.0f.
|
||||
*
|
||||
*
|
||||
* \return 0 on success, or -1 if setting the opacity isn't supported.
|
||||
*
|
||||
* \sa SDL_GetWindowOpacity()
|
||||
|
@ -906,7 +920,7 @@ extern DECLSPEC int SDLCALL SDL_GetWindowOpacity(SDL_Window * window, float * ou
|
|||
*
|
||||
* \param modal_window The window that should be modal
|
||||
* \param parent_window The parent window
|
||||
*
|
||||
*
|
||||
* \return 0 on success, or -1 otherwise.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL_Window * parent_window);
|
||||
|
@ -919,7 +933,7 @@ extern DECLSPEC int SDLCALL SDL_SetWindowModalFor(SDL_Window * modal_window, SDL
|
|||
* obscured by other windows.
|
||||
*
|
||||
* \param window The window that should get the input focus
|
||||
*
|
||||
*
|
||||
* \return 0 on success, or -1 otherwise.
|
||||
* \sa SDL_RaiseWindow()
|
||||
*/
|
||||
|
|
257
Windows/SDL2/include/SDL_vulkan.h
Normal file
257
Windows/SDL2/include/SDL_vulkan.h
Normal file
|
@ -0,0 +1,257 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 2017, Mark Callow
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_vulkan.h
|
||||
*
|
||||
* Header file for functions to creating Vulkan surfaces on SDL windows.
|
||||
*/
|
||||
|
||||
#ifndef SDL_vulkan_h_
|
||||
#define SDL_vulkan_h_
|
||||
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* Avoid including vulkan.h, don't define VkInstance if it's already included */
|
||||
#ifdef VULKAN_H_
|
||||
#define NO_SDL_VULKAN_TYPEDEFS
|
||||
#endif
|
||||
#ifndef NO_SDL_VULKAN_TYPEDEFS
|
||||
#define VK_DEFINE_HANDLE(object) typedef struct object##_T* object;
|
||||
|
||||
#if defined(__LP64__) || defined(_WIN64) || defined(__x86_64__) || defined(_M_X64) || defined(__ia64) || defined (_M_IA64) || defined(__aarch64__) || defined(__powerpc64__)
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef struct object##_T *object;
|
||||
#else
|
||||
#define VK_DEFINE_NON_DISPATCHABLE_HANDLE(object) typedef uint64_t object;
|
||||
#endif
|
||||
|
||||
VK_DEFINE_HANDLE(VkInstance)
|
||||
VK_DEFINE_NON_DISPATCHABLE_HANDLE(VkSurfaceKHR)
|
||||
|
||||
#endif /* !NO_SDL_VULKAN_TYPEDEFS */
|
||||
|
||||
typedef VkInstance SDL_vulkanInstance;
|
||||
typedef VkSurfaceKHR SDL_vulkanSurface; /* for compatibility with Tizen */
|
||||
|
||||
/**
|
||||
* \name Vulkan support functions
|
||||
*
|
||||
* \note SDL_Vulkan_GetInstanceExtensions & SDL_Vulkan_CreateSurface API
|
||||
* is compatable with Tizen's implementation of Vulkan in SDL.
|
||||
*/
|
||||
/* @{ */
|
||||
|
||||
/**
|
||||
* \brief Dynamically load a Vulkan loader library.
|
||||
*
|
||||
* \param [in] path The platform dependent Vulkan loader library name, or
|
||||
* \c NULL to open the default Vulkan loader library.
|
||||
*
|
||||
* \return \c 0 on success, or \c -1 if the library couldn't be loaded.
|
||||
*
|
||||
* This should be done after initializing the video driver, but before
|
||||
* creating any Vulkan windows. If no Vulkan loader library is loaded, the
|
||||
* default library will be loaded upon creation of the first Vulkan window.
|
||||
*
|
||||
* \note If you specify a non-NULL \a path, you should retrieve all of the
|
||||
* Vulkan functions used in your program from the dynamic library using
|
||||
* \c SDL_Vulkan_GetVkGetInstanceProcAddr() unless you can guarantee
|
||||
* \a path points to the same vulkan loader library that you linked to.
|
||||
*
|
||||
* \note On Apple devices, if \a path is NULL, SDL will attempt to find
|
||||
* the vkGetInstanceProcAddr address within all the mach-o images of
|
||||
* the current process. This is because the currently (v0.17.0)
|
||||
* recommended MoltenVK (Vulkan on Metal) usage is as a static library.
|
||||
* If it is not found then SDL will attempt to load \c libMoltenVK.dylib.
|
||||
* Applications using the dylib alternative therefore do not need to do
|
||||
* anything special when calling SDL.
|
||||
*
|
||||
* \note On non-Apple devices, SDL requires you to either not link to the
|
||||
* Vulkan loader or link to a dynamic library version. This limitation
|
||||
* may be removed in a future version of SDL.
|
||||
*
|
||||
* \note This function will fail if there are no working Vulkan drivers
|
||||
* installed.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetVkGetInstanceProcAddr()
|
||||
* \sa SDL_Vulkan_UnloadLibrary()
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Vulkan_LoadLibrary(const char *path);
|
||||
|
||||
/**
|
||||
* \brief Get the address of the \c vkGetInstanceProcAddr function.
|
||||
*
|
||||
* \note This should be called after either calling SDL_Vulkan_LoadLibrary
|
||||
* or creating an SDL_Window with the SDL_WINDOW_VULKAN flag.
|
||||
*/
|
||||
extern DECLSPEC void *SDLCALL SDL_Vulkan_GetVkGetInstanceProcAddr(void);
|
||||
|
||||
/**
|
||||
* \brief Unload the Vulkan loader library previously loaded by
|
||||
* \c SDL_Vulkan_LoadLibrary().
|
||||
*
|
||||
* \sa SDL_Vulkan_LoadLibrary()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Vulkan_UnloadLibrary(void);
|
||||
|
||||
/**
|
||||
* \brief Get the names of the Vulkan instance extensions needed to create
|
||||
* a surface with \c SDL_Vulkan_CreateSurface().
|
||||
*
|
||||
* \param [in] window Window for which the required Vulkan instance
|
||||
* extensions should be retrieved
|
||||
* \param [in,out] count pointer to an \c unsigned related to the number of
|
||||
* required Vulkan instance extensions
|
||||
* \param [out] names \c NULL or a pointer to an array to be filled with the
|
||||
* required Vulkan instance extensions
|
||||
*
|
||||
* \return \c SDL_TRUE on success, \c SDL_FALSE on error.
|
||||
*
|
||||
* If \a pNames is \c NULL, then the number of required Vulkan instance
|
||||
* extensions is returned in pCount. Otherwise, \a pCount must point to a
|
||||
* variable set to the number of elements in the \a pNames array, and on
|
||||
* return the variable is overwritten with the number of names actually
|
||||
* written to \a pNames. If \a pCount is less than the number of required
|
||||
* extensions, at most \a pCount structures will be written. If \a pCount
|
||||
* is smaller than the number of required extensions, \c SDL_FALSE will be
|
||||
* returned instead of \c SDL_TRUE, to indicate that not all the required
|
||||
* extensions were returned.
|
||||
*
|
||||
* \note The returned list of extensions will contain \c VK_KHR_surface
|
||||
* and zero or more platform specific extensions
|
||||
*
|
||||
* \note The extension names queried here must be enabled when calling
|
||||
* VkCreateInstance, otherwise surface creation will fail.
|
||||
*
|
||||
* \note \c window should have been created with the \c SDL_WINDOW_VULKAN flag.
|
||||
*
|
||||
* \code
|
||||
* unsigned count;
|
||||
* // get count of required extensions
|
||||
* if(!SDL_Vulkan_GetInstanceExtensions(window, &count, NULL))
|
||||
* handle_error();
|
||||
*
|
||||
* static const char *const additionalExtensions[] =
|
||||
* {
|
||||
* VK_EXT_DEBUG_REPORT_EXTENSION_NAME, // example additional extension
|
||||
* };
|
||||
* size_t additionalExtensionsCount = sizeof(additionalExtensions) / sizeof(additionalExtensions[0]);
|
||||
* size_t extensionCount = count + additionalExtensionsCount;
|
||||
* const char **names = malloc(sizeof(const char *) * extensionCount);
|
||||
* if(!names)
|
||||
* handle_error();
|
||||
*
|
||||
* // get names of required extensions
|
||||
* if(!SDL_Vulkan_GetInstanceExtensions(window, &count, names))
|
||||
* handle_error();
|
||||
*
|
||||
* // copy additional extensions after required extensions
|
||||
* for(size_t i = 0; i < additionalExtensionsCount; i++)
|
||||
* names[i + count] = additionalExtensions[i];
|
||||
*
|
||||
* VkInstanceCreateInfo instanceCreateInfo = {};
|
||||
* instanceCreateInfo.enabledExtensionCount = extensionCount;
|
||||
* instanceCreateInfo.ppEnabledExtensionNames = names;
|
||||
* // fill in rest of instanceCreateInfo
|
||||
*
|
||||
* VkInstance instance;
|
||||
* // create the Vulkan instance
|
||||
* VkResult result = vkCreateInstance(&instanceCreateInfo, NULL, &instance);
|
||||
* free(names);
|
||||
* \endcode
|
||||
*
|
||||
* \sa SDL_Vulkan_CreateSurface()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_GetInstanceExtensions(
|
||||
SDL_Window *window,
|
||||
unsigned *pCount,
|
||||
const char **pNames);
|
||||
|
||||
/**
|
||||
* \brief Create a Vulkan rendering surface for a window.
|
||||
*
|
||||
* \param [in] window SDL_Window to which to attach the rendering surface.
|
||||
* \param [in] instance handle to the Vulkan instance to use.
|
||||
* \param [out] surface pointer to a VkSurfaceKHR handle to receive the
|
||||
* handle of the newly created surface.
|
||||
*
|
||||
* \return \c SDL_TRUE on success, \c SDL_FALSE on error.
|
||||
*
|
||||
* \code
|
||||
* VkInstance instance;
|
||||
* SDL_Window *window;
|
||||
*
|
||||
* // create instance and window
|
||||
*
|
||||
* // create the Vulkan surface
|
||||
* VkSurfaceKHR surface;
|
||||
* if(!SDL_Vulkan_CreateSurface(window, instance, &surface))
|
||||
* handle_error();
|
||||
* \endcode
|
||||
*
|
||||
* \note \a window should have been created with the \c SDL_WINDOW_VULKAN flag.
|
||||
*
|
||||
* \note \a instance should have been created with the extensions returned
|
||||
* by \c SDL_Vulkan_CreateSurface() enabled.
|
||||
*
|
||||
* \sa SDL_Vulkan_GetInstanceExtensions()
|
||||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_Vulkan_CreateSurface(
|
||||
SDL_Window *window,
|
||||
VkInstance instance,
|
||||
VkSurfaceKHR* surface);
|
||||
|
||||
/**
|
||||
* \brief Get the size of a window's underlying drawable in pixels (for use
|
||||
* with setting viewport, scissor & etc).
|
||||
*
|
||||
* \param window SDL_Window from which the drawable size should be queried
|
||||
* \param w Pointer to variable for storing the width in pixels,
|
||||
* may be NULL
|
||||
* \param h Pointer to variable for storing the height in pixels,
|
||||
* may be NULL
|
||||
*
|
||||
* This may differ from SDL_GetWindowSize() if we're rendering to a high-DPI
|
||||
* drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
|
||||
* platform with high-DPI support (Apple calls this "Retina"), and not disabled
|
||||
* by the \c SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
|
||||
*
|
||||
* \sa SDL_GetWindowSize()
|
||||
* \sa SDL_CreateWindow()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_Vulkan_GetDrawableSize(SDL_Window * window,
|
||||
int *w, int *h);
|
||||
|
||||
/* @} *//* Vulkan support functions */
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* SDL_vulkan_h_ */
|
|
@ -29,7 +29,7 @@
|
|||
#undef _begin_code_h
|
||||
|
||||
/* Reset structure packing at previous byte alignment */
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__WATCOMC__) || defined(__BORLANDC__)
|
||||
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||||
#ifdef __BORLANDC__
|
||||
#pragma nopackwarning
|
||||
#endif
|
||||
|
|
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@ -502,6 +502,12 @@ SDL_UpperBlit
|
|||
SDL_UpperBlitScaled
|
||||
SDL_VideoInit
|
||||
SDL_VideoQuit
|
||||
SDL_Vulkan_CreateSurface
|
||||
SDL_Vulkan_GetDrawableSize
|
||||
SDL_Vulkan_GetInstanceExtensions
|
||||
SDL_Vulkan_GetVkGetInstanceProcAddr
|
||||
SDL_Vulkan_LoadLibrary
|
||||
SDL_Vulkan_UnloadLibrary
|
||||
SDL_WaitEvent
|
||||
SDL_WaitEventTimeout
|
||||
SDL_WaitThread
|
||||
|
|
|
@ -499,6 +499,12 @@
|
|||
++'_SDL_UpperBlitScaled'.'SDL2.DLL'..'SDL_UpperBlitScaled'
|
||||
++'_SDL_VideoInit'.'SDL2.DLL'..'SDL_VideoInit'
|
||||
++'_SDL_VideoQuit'.'SDL2.DLL'..'SDL_VideoQuit'
|
||||
++'_SDL_Vulkan_CreateSurface'.'SDL2.DLL'..'SDL_Vulkan_CreateSurface'
|
||||
++'_SDL_Vulkan_GetDrawableSize'.'SDL2.DLL'..'SDL_Vulkan_GetDrawableSize'
|
||||
++'_SDL_Vulkan_GetInstanceExtensions'.'SDL2.DLL'..'SDL_Vulkan_GetInstanceExtensions'
|
||||
++'_SDL_Vulkan_GetVkGetInstanceProcAddr'.'SDL2.DLL'..'SDL_Vulkan_GetVkGetInstanceProcAddr'
|
||||
++'_SDL_Vulkan_LoadLibrary'.'SDL2.DLL'..'SDL_Vulkan_LoadLibrary'
|
||||
++'_SDL_Vulkan_UnloadLibrary'.'SDL2.DLL'..'SDL_Vulkan_UnloadLibrary'
|
||||
++'_SDL_WaitEvent'.'SDL2.DLL'..'SDL_WaitEvent'
|
||||
++'_SDL_WaitEventTimeout'.'SDL2.DLL'..'SDL_WaitEventTimeout'
|
||||
++'_SDL_WaitThread'.'SDL2.DLL'..'SDL_WaitThread'
|
||||
|
|
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Reference in a new issue