1aabcb0de0Scenecache had no support for fastsky, so fix that omission even if it doesn't really give any faster perf.
qsrebase
Shpoike
2024-07-09 07:19:40 +0100
455bd136baMake skyrooms a bit more robust. Don't autodownload files if our gamedir does not match the server's.
Shpoike
2024-06-20 19:23:51 +0100
Merge pull request #131 from alexey-lysiuk/fix-xcode
Shpoike
2023-11-06 02:22:45 +0000
510ed27028Added pmove files to Xcode project
alexey.lysiuk
2023-11-05 10:49:58 +0200
02fdc9a97dMissed a header. oops.
Shpoike
2023-11-05 01:29:40 +0000
6abe2a868eMake sure compile error codes are returned to the caller instead of continuing to build a dodgy zip.
Shpoike
2023-11-05 00:54:29 +0000
66c439c10dWhoops, last commit had a typo.
Shpoike
2023-11-05 00:35:26 +0000
4d8e82bfd7Add support for LIGHTGRID_OCTREE (bspx).
Shpoike
2023-11-04 01:51:18 +0000
32b433a09dQuick hack at EF_ADDITIVE, for reliable overlapping transparencies (especially light sources/rayvolues).
Shpoike
2023-11-02 23:45:50 +0000
528824e507Quicky hack at DECOUPLED_LM support.
Shpoike
2023-11-02 23:18:42 +0000
ecf20de618Work around an issue with the remaster's e3m3.
Shpoike
2023-10-15 05:56:25 +0100
90f1c061d2Move heartbeats to a worker thread to avoid periodic stalls.
Shpoike
2023-07-28 13:09:19 +0100
6394ea27e8Fix chasecam to deal with the viewmodel change... Also attempt to push it away from walls in a not-so-much-of-a-wallhack kind of way.
Shpoike
2023-07-26 11:18:06 +0100
980ab70765Add 2+3 arg forms of the toggle command.
Shpoike
2023-07-25 14:37:25 +0100
b5deda6b75This just feels safer...
Shpoike
2023-07-25 14:24:29 +0100
4f38ff97c2Update extras menu to provide prediction/player-physics options.
Shpoike
2023-07-25 14:22:11 +0100
89d027979aAdd clientside prediction without needing csqc.
Shpoike
2023-07-25 14:21:02 +0100
09a32a91baAdd sv_nqplayerphysics cvar for mods that don't want to include SV_RunClientCommand for whatever reason. Set to 0 to force predictable player physics.
Shpoike
2023-07-25 13:37:52 +0100
039d61dbfaAllow negative host_maxfps to set a packetrate while leaving video rates uncapped, for weird people who want that...
Shpoike
2023-07-25 13:27:33 +0100
9f5d6f0355Rework input accumulation to be a bit smoother.
Shpoike
2023-07-25 13:13:11 +0100
7ea16154f9Add support for proquake's password stuff.
Shpoike
2023-07-25 11:07:50 +0100
2d76417807Rework how the viewmodel is added to the scene. No more phantom viewmodels with csqc, please.
Shpoike
2023-07-24 08:08:14 +0100
9b8573aa79Add runstandardplayerphysics builtin, allowing for csqc-based prediction compatible with quakeworld engines, and just generally handy as a less-dumb more-setup alternative to walkmove.
Shpoike
2023-07-22 17:40:33 +0100
8fc5860e3cMake QSS more tolerant of non-identity port forwarding... Other clients will still have issues though.
Shpoike
2023-07-21 18:18:28 +0100
419a2eacd0gl_flashblend should respect the dlight's colour too, where reasonable.
Shpoike
2023-07-21 00:22:25 +0100
937a2b9819Make sure getiputframe's partial frame has an updated time value, to keep csqc-based prediction smooth.
Shpoike
2023-07-20 15:15:37 +0100
506484cb4bcsqctest apparently depends on serverkey used serverside, lets give it.
Shpoike
2023-07-20 15:10:45 +0100
157e5672bdUpdate sprintf builtin to keep in sync with FTE.
Shpoike
2023-07-20 15:08:18 +0100
4c5b960d45CSQC_Parse_StuffCmd was not being passed the newline chars properly (resulting in localcmd-based corruption).
Shpoike
2023-07-20 15:01:18 +0100
d6781a3356Fix another stupid bug.
Shpoike
2023-07-13 06:21:14 +0100
0c15adc009Fix recent black shirts bug.
Shpoike
2023-07-13 05:16:53 +0100
22c1759a22I'm told this fixes an xcode issue. Not that I can test it or anything.
Shpoike
2023-07-11 05:16:17 +0100
7435cdd414Add drawonlytoclient, nodrawtoclient, and customizeentityforclient extensions.
Shpoike
2023-07-10 06:31:35 +0100
8b08262ffbGive the cvars generated from float+vector autocvars prettier default/initial values.
Shpoike
2023-07-10 03:10:30 +0100
c0efc3bc9aRespond to mouse cursor positions but not relative motions when the window is not focused, no more looking around when tabbed out.
Shpoike
2023-07-10 03:08:57 +0100
05578787e9Ask menuqc to close its menus on map changes instead of just stripping its focus and leaving it confused.
Shpoike
2023-07-10 03:07:37 +0100
cf2a1421bdFix md3 skins not loading properly (since colormap change). Throw in support for eg foo.md3_0.skin files too, so armour model replacements can be handled properly.
Shpoike
2023-07-10 03:06:15 +0100
09b9a76bb4Fix some compile errors from me being too lazy to test anything but linux.
Shpoike
2023-07-10 03:02:16 +0100
b365e5d435Fix macOS compilation caused by bad merge of `net_udp.c`
alexey.lysiuk
2023-07-08 16:11:36 +0300
49822069a3Fix stupid zip decompression error.
Shpoike
2023-07-07 12:10:53 +0100
c52a165ca5Rework colormap stuff so that quakerally/tf/etc work, fixing related csqc deficiency. Also support _shirt and _pants textures for people using 24bit textures.
Shpoike
2023-07-07 10:57:40 +0100
d7e86a6592Handle quakeworld spectators more gracefully.
Shpoike
2023-07-07 10:01:30 +0100
4225f4c20eIf time jumps backwards (eg cos the map took too long to start, with the server paused), don't show random images on the hud (nor potentially crash from doing so).
Shpoike
2023-07-06 06:33:47 +0100
3cb679f310Give QSS some basic support for extended qc data types.
Shpoike
2023-07-06 05:16:32 +0100
09b982158eMerge remote-tracking branch 'sf/master' into qss
Shpoike
2023-06-29 17:00:32 +0100
69e7395b0dAdd full support for HDR/E5BGR9 lighting.
Shpoike
2023-06-29 16:40:18 +0100
6dd16b99e7Don't claim we don't support the sound() flags that we do actually support.
Shpoike
2023-06-29 16:38:46 +0100
bc5967f62cFix a zip-related crash.
Shpoike
2023-06-29 16:37:00 +0100
3e599a847bgl_vidsdl.c: fixed build using c++ compilers.
Ozkan Sezer
2023-03-20 10:10:00 +0300
fe5e45028dSDL2 - Fix memory leek when exit game
BeWorld
2023-03-19 10:55:44 +0100
2c38d5b3e3Merge remote-tracking branch 'sf/master' into qss
Shpoike
2023-03-18 12:38:25 +0000
3e8e43a388Make sure clients don't see random messages before they're actually on server. They can get confused about 666/999/maxclients/etc.
Shpoike
2023-03-18 11:17:12 +0000