SDL2: rebuilt for Windows from SDL2-hg-r12978 to test upcoming v2.0.11.

git-svn-id: svn://svn.code.sf.net/p/quakespasm/code/trunk/quakespasm@1616 af15c1b1-3010-417e-b628-4374ebc0bcbd
This commit is contained in:
Ozkan Sezer 2019-08-01 18:56:54 +00:00
parent 9c34c2dec9
commit eca65d118a
14 changed files with 36 additions and 132 deletions

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@ -130,6 +130,8 @@
#define HAVE_SYSCONF 1
#define HAVE_SYSCTLBYNAME 1
#define HAVE_GCC_ATOMICS 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_COREAUDIO 1
#define SDL_AUDIO_DRIVER_DISK 1

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@ -1,2 +1,2 @@
#define SDL_REVISION "hg-12927:abb47c384db3"
#define SDL_REVISION_NUMBER 12927
#define SDL_REVISION "hg-12978:d2e027c5a389"
#define SDL_REVISION_NUMBER 12978

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@ -415,6 +415,7 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c,
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)

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@ -130,6 +130,8 @@
#define HAVE_SYSCONF 1
#define HAVE_SYSCTLBYNAME 1
#define HAVE_GCC_ATOMICS 1
/* Enable various audio drivers */
#define SDL_AUDIO_DRIVER_COREAUDIO 1
#define SDL_AUDIO_DRIVER_DISK 1

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@ -1,2 +1,2 @@
#define SDL_REVISION "hg-12919:d3a97780aa05"
#define SDL_REVISION_NUMBER 12919
#define SDL_REVISION "hg-12978:d2e027c5a389"
#define SDL_REVISION_NUMBER 12978

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@ -415,6 +415,7 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c,
#define SDL_zero(x) SDL_memset(&(x), 0, sizeof((x)))
#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)

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@ -8,8 +8,8 @@
#ifdef __WIN32__
/* Include this so we define UNICODE properly */
/*#include "../../core/windows/SDL_windows.h"*/
#include "SDL_windows.h" /* copied here from the SDL2 source tree */
#include <shellapi.h> /* CommandLineToArgvW() */
/* Include the SDL main definition header */
#include "SDL.h"
@ -19,87 +19,7 @@
# undef main
#endif /* main */
static void
UnEscapeQuotes(char *arg)
{
char *last = NULL;
while (*arg) {
if (*arg == '"' && (last != NULL && *last == '\\')) {
char *c_curr = arg;
char *c_last = last;
while (*c_curr) {
*c_last = *c_curr;
c_last = c_curr;
c_curr++;
}
*c_last = '\0';
}
last = arg;
arg++;
}
}
/* Parse a command line buffer into arguments */
static int
ParseCommandLine(char *cmdline, char **argv)
{
char *bufp;
char *lastp = NULL;
int argc, last_argc;
argc = last_argc = 0;
for (bufp = cmdline; *bufp;) {
/* Skip leading whitespace */
while (*bufp == ' ' || *bufp == '\t') {
++bufp;
}
/* Skip over argument */
if (*bufp == '"') {
++bufp;
if (*bufp) {
if (argv) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
lastp = bufp;
while (*bufp && (*bufp != '"' || *lastp == '\\')) {
lastp = bufp;
++bufp;
}
} else {
if (*bufp) {
if (argv) {
argv[argc] = bufp;
}
++argc;
}
/* Skip over word */
while (*bufp && (*bufp != ' ' && *bufp != '\t')) {
++bufp;
}
}
if (*bufp) {
if (argv) {
*bufp = '\0';
}
++bufp;
}
/* Strip out \ from \" sequences */
if (argv && last_argc != argc) {
UnEscapeQuotes(argv[last_argc]);
}
last_argc = argc;
}
if (argv) {
argv[argc] = NULL;
}
return (argc);
}
#define WIN_WStringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
/* Pop up an out of memory message, returns to Windows */
static BOOL
@ -120,65 +40,43 @@ OutOfMemory(void)
/* Gets the arguments with GetCommandLine, converts them to argc and argv
and calls SDL_main */
static int
main_getcmdline()
main_getcmdline(void)
{
LPWSTR *argvw;
char **argv;
int argc;
char *cmdline = NULL;
int retval = 0;
int cmdalloc = 0;
const TCHAR *text = GetCommandLine();
const TCHAR *ptr;
int argc_guess = 2; /* space for NULL and initial argument. */
int rc;
int i, argc, result;
/* make a rough guess of command line arguments. Overestimates if there
are quoted things. */
for (ptr = text; *ptr; ptr++) {
if ((*ptr == ' ') || (*ptr == '\t')) {
argc_guess++;
}
}
#if UNICODE
rc = WideCharToMultiByte(CP_UTF8, 0, text, -1, NULL, 0, NULL, NULL);
if (rc > 0) {
cmdalloc = rc + (sizeof (char *) * argc_guess);
argv = (char **) VirtualAlloc(NULL, cmdalloc, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
if (argv) {
int rc2;
cmdline = (char *) (argv + argc_guess);
rc2 = WideCharToMultiByte(CP_UTF8, 0, text, -1, cmdline, rc, NULL, NULL);
SDL_assert(rc2 == rc);
}
}
#else
/* !!! FIXME: are these in the system codepage? We need to convert to UTF-8. */
rc = ((int) SDL_strlen(text)) + 1;
cmdalloc = rc + (sizeof (char *) * argc_guess);
argv = (char **) VirtualAlloc(NULL, cmdalloc, MEM_RESERVE|MEM_COMMIT, PAGE_READWRITE);
if (argv) {
cmdline = (char *) (argv + argc_guess);
SDL_strcpy(cmdline, text);
}
#endif
if (cmdline == NULL) {
argvw = CommandLineToArgvW(GetCommandLineW(), &argc);
if (argvw == NULL) {
return OutOfMemory();
}
/* Parse it into argv and argc */
SDL_assert(ParseCommandLine(cmdline, NULL) <= argc_guess);
argc = ParseCommandLine(cmdline, argv);
argv = (char **)SDL_calloc(argc + 1, sizeof(*argv));
if (!argv) {
return OutOfMemory();
}
for (i = 0; i < argc; ++i) {
argv[i] = WIN_WStringToUTF8(argvw[i]);
if (!argv[i]) {
return OutOfMemory();
}
}
argv[i] = NULL;
LocalFree(argvw);
SDL_SetMainReady();
/* Run the application main() code */
retval = SDL_main(argc, argv);
result = SDL_main(argc, argv);
VirtualFree(argv, cmdalloc, MEM_DECOMMIT);
VirtualFree(argv, 0, MEM_RELEASE);
/* Free argv, to avoid memory leak */
for (i = 0; i < argc; ++i) {
SDL_free(argv[i]);
}
SDL_free(argv);
return retval;
return result;
}
/* This is where execution begins [console apps, ansi] */