Extra bloaty junk to modernise stuff a bit. https://fte.triptohell.info/moodles/qss/
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Shpoike 1aabcb0de0 Scenecache had no support for fastsky, so fix that omission even if it doesn't really give any faster perf. 2024-07-09 07:19:40 +01:00
.github/workflows Add continuous integration workflows for Linux and MinGW 2023-12-08 16:11:52 +02:00
Linux Merge remote-tracking branch 'sf/master' into qss 2023-06-29 17:00:32 +01:00
MacOSX Added pmove files to Xcode project 2023-11-05 10:49:58 +02:00
Misc re-diff'ed extra patches so that they apply cleanly 2022-07-05 10:10:00 +03:00
Quake Scenecache had no support for fastsky, so fix that omission even if it doesn't really give any faster perf. 2024-07-09 07:19:40 +01:00
Windows Add missing files to Visual Studio projects 2023-11-07 10:05:17 +02:00
CMakeLists.txt Add runstandardplayerphysics builtin, allowing for csqc-based prediction compatible with quakeworld engines, and just generally handy as a less-dumb more-setup alternative to walkmove. 2023-07-25 15:08:17 +01:00
LICENSE.txt rename gnu.txt to LICENSE.txt 2014-09-21 14:02:30 +00:00
Quakespasm-Music.txt Updates for tracker music: 2021-02-04 23:28:00 +03:00
Quakespasm-Spiked.txt Add full support for HDR/E5BGR9 lighting. 2023-06-29 16:40:18 +01:00
Quakespasm.html updated docs for 0.96.0 changes, so far. 2023-05-17 23:11:56 +03:00
Quakespasm.txt updated docs for 0.96.0 changes, so far. 2023-05-17 23:11:56 +03:00