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e21b0e8d3a
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Server: Remove mp_friendlyfire cvar registration from the code, as that will be aliases elsewhere
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2023-11-17 19:48:18 -08:00 |
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01099a9510
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Every Defuse map is now waypointed. This makes every official map up to 1.5 now playable with bots
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2023-10-15 06:27:05 -07:00 |
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742a5b89a4
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All Hostage maps now have waypoints
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2023-10-12 22:14:46 -07:00 |
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61e68af73c
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Remove view.qc and modelevent.qc
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2023-10-12 14:49:33 -07:00 |
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c3bcb95b95
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Merge branch 'master' of ssh://git.vera-visions.com:1997/nuclide-ports/cstrike
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2023-10-11 13:46:26 -07:00 |
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e973a1b134
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Client: spectator bars on top/bottom should stretch to fill the screen, even with cl_hudaspect set
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2023-10-11 13:40:19 -07:00 |
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e04d882d22
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Rest of official escape map (ES) waypoints, bots now respect Escape and VIP entities
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2023-10-11 11:38:15 -07:00 |
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9e3cd34ed4
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Redo cs_italy its waypoints and simplify them.
Remove one node connection in cs_747 also
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2023-10-11 02:15:46 -07:00 |
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7a0890caf1
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func_escapezone: increment g_cs_escapezones in constructor
func_vip_safetyzone: increment g_cs_vipzones in constructor
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2023-10-11 02:15:17 -07:00 |
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219e00ec69
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CSMultiplayerRules: choose an info_player_start when info_vip_start is unavailable (fixes as_riverside and older maps like it)
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2023-10-10 19:13:25 -07:00 |
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ee035cdded
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A small update/fix for Docks
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2023-10-10 18:46:49 -07:00 |
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b0ed20e8be
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Waypoints for all official AS maps
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2023-10-10 18:46:28 -07:00 |
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a8469bcd8a
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More waypoints for official maps
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2023-10-09 17:44:26 -07:00 |
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2094e448e7
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New waypoints for 747 and Assault
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2023-10-09 16:03:35 -07:00 |
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936bf684f4
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Merge branch 'master' of github.com:eukara/freecs
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2023-09-29 16:14:12 -07:00 |
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0a283c5282
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Add bomb site text hint for T's and add the base for an upcoming, built-in DM gamemode.
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2023-09-29 16:12:44 -07:00 |
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1736b85824
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CSMultiplayerRules: Ensure the VIP model is set when making somebody VIP.
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2023-09-29 15:59:59 -07:00 |
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e23e3eb02b
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item_c4bomb: Trigger the func_bomb_target entities properly.
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2023-09-29 15:55:16 -07:00 |
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0a73ca690f
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Server: fix 'free buy' check in Ammo_BuyCaliber
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2023-09-29 12:38:33 -07:00 |
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a3757dde56
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Merge pull request #34 from mikota/recoil-rework
Recoil rework v2
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2023-09-28 21:28:46 -07:00 |
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mikota
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ab4b1922a2
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add FCS prefix to guns cvars
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2023-09-23 17:37:54 +02:00 |
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mikota
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f7c6f68c1d
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Merge branch 'eukara:master' into recoil-rework
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2023-09-23 17:15:59 +02:00 |
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mikota
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f905511d93
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Recoil rework v2
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2023-09-23 17:05:57 +02:00 |
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ac56cfd8f2
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Client: Explicit precache of the muzzleflash models.
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2023-09-18 18:48:26 -07:00 |
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7409ef7d6a
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Rebuild against FreeHL Develop
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2023-07-27 23:15:56 -07:00 |
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be6fd77592
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Shared: Reset shotcounters cleanly when weapons are finished reloading.
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2023-07-11 13:36:04 -07:00 |
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d6045d04f2
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Merge pull request #29 from mikota/recoil-rework
recoil/gunplay rework intial
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2023-07-11 13:30:01 -07:00 |
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mikota
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c7711beca9
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Brought punchangle into cstrike codebase and adjusted. Fixed console errors due to g_cstrikebulletrecoil. Recoil system tweaks.w
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2023-07-10 01:50:37 +02:00 |
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mikota
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fe57af3876
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Tweaked SMG values(+acc), added cvars guns_recoil_strength, guns_random_recoil_direction, guns_movement_inaccuracy, guns_firing_inaccuracy
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2023-07-05 07:52:55 +02:00 |
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mikota
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1c45c48d05
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recoil/gunplay rework intial
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2023-07-04 14:49:06 +02:00 |
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3a922a456f
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Merge pull request #27 from tijon1/radio-patch1
Fix radio command sound.
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2023-05-08 08:46:10 -07:00 |
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tijon
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414ee599d7
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Fix radio command sound.
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2023-05-05 21:17:41 +03:00 |
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400c7b79db
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Client: Only allow buymenu to open when we're in a buyzone (accurate to 1.5)
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2023-04-19 10:01:16 -07:00 |
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9dafd11530
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Client: Clear some text and images on the buy menu when switching categories.
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2023-04-19 10:00:55 -07:00 |
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de81ff9280
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Starting to forget about pressing CTRL+S
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2023-04-18 19:59:40 -07:00 |
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3858bfb4b7
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Client: Add auto-skin selection buttons that were missing in team menus.
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2023-04-18 19:51:59 -07:00 |
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1c3d2656d3
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Client: btnCancel in vgui_buypages.qc should not have been a CSBuyItemButton, oops.
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2023-04-18 19:32:45 -07:00 |
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ca17bdd697
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Client: VGUI based buy menus have been implemented.
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2023-04-18 19:28:51 -07:00 |
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c4969943b8
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Bomb Defusal: fix the bomb not being removed from the game properly upon round ends. Requires a .customphysics fix in upstream Nuclide as well (so update!)
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2023-04-18 14:48:39 -07:00 |
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aad8d044e4
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Client: add support for the infokey 'vgui_menus', so if that's set you'll now use VGUI based menus for team selection
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2023-04-18 14:27:48 -07:00 |
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a22c33bb9f
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Gamerules: add the titles.txt messages for having spotted a friend, enemy and hostage rescue instructions
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2023-03-28 18:15:23 -07:00 |
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123814e707
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Gamerules: send titles.txt messages to the client for when they're the VIP/Bomb-guy, now that we have a message queue
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2023-03-28 16:37:11 -07:00 |
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3c3966fc33
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hostage_entity: add message for T's for when they attempt to +use on them
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2023-03-28 15:35:24 -07:00 |
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92497583a1
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func_buyzone: Now print the titles.txt message hint for telling you to buy stuff.
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2023-03-28 15:28:24 -07:00 |
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0704d3e7fd
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Multiplayer: Load and display a server message of the day if present.
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2023-03-25 17:34:47 -07:00 |
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b64bdc049a
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func_escapezone/func_vip_safetyzone: deactivate flashlight upon entering
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2023-03-01 23:09:25 -08:00 |
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2d51a765b7
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func_escapezone: balance tweak via new cvar fcs_escapepenalty. Suggested by Xylemon
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2023-03-01 23:07:02 -08:00 |
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f74e44ef4e
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CSMultiplayerRules: be explicit about calling NSGameRules::PlayerDisconnect() to handle player de-init
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2023-03-01 23:06:06 -08:00 |
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cb12c5d747
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CSGameRules: add cvar fcs_swaponround. Set to a positive value and the rules will swap teams after Nth number of rounds
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2023-03-01 22:23:24 -08:00 |
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ff59be9392
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CSMultiplayerRules: use Destroy() instead of plain remove() on NSEntity derivatives
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2023-03-01 21:58:55 -08:00 |
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