Client: add support for the infokey 'vgui_menus', so if that's set you'll now use VGUI based menus for team selection
This commit is contained in:
parent
a22c33bb9f
commit
aad8d044e4
7 changed files with 576 additions and 166 deletions
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@ -14,13 +14,27 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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void VGUI_ChooseTeam(void);
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void
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CMD_ChooseTeam(void)
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{
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if (serverkeyfloat("sv_playerslots") <= 1)
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return;
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/* handle both VGUI and text menus */
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if (ClientGame_IsUsingVGUI())
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VGUI_ChooseTeam();
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else
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Textmenu_Toggle("TEAM_SELECT");
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}
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int
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ClientGame_ConsoleCommand(void)
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{
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switch(argv(0)) {
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case "chooseteam":
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if (serverkeyfloat("sv_playerslots") > 1)
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Textmenu_Toggle("TEAM_SELECT");
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CMD_ChooseTeam();
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break;
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case "buy":
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Textmenu_Toggle("BUY");
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@ -112,14 +112,26 @@ ClientGame_Init(float apilevel, string enginename, float engineversion)
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Sound_Precache("nvg.off");
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}
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bool
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ClientGame_IsUsingVGUI(void)
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{
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/* FTE has a bug with _ infokeys, so we'll accept both formats in case
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that gets fixed in the future :/ */
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if (getplayerkeyfloat(player_localnum, "vgui_menus") == 1)
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return true;
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if (getplayerkeyfloat(player_localnum, "_vgui_menus") == 1)
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return true;
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return false;
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}
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void VGUI_ShowMOTD(void);
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void CMD_ChooseTeam(void);
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void
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ClientGame_InitDone(void)
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{
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if (serverkeyfloat("sv_playerslots") > 1)
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Textmenu_Call("TEAM_SELECT");
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VGUI_ShowMOTD();
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VGUI_ShowMOTD();
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}
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void
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@ -42,6 +42,9 @@ radio.qc
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../../../valve/src/client/modelevent.qc
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../../../src/client/include.src
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../../../valve/src/client/vgui_motd.qc
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vgui_motd.qc
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vgui_changeclass_t.qc
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vgui_changeclass_ct.qc
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vgui_chooseteam.qc
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../../../src/shared/include.src
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#endlist
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175
src/client/vgui_changeclass_ct.qc
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175
src/client/vgui_changeclass_ct.qc
Normal file
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@ -0,0 +1,175 @@
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/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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static string g_classDescrSeal;
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static string g_classDescrGSG9;
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static string g_classDescrSAS;
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static string g_classDescrGIGN;
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static void
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CSClassCT_Init(void)
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{
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g_classDescrSeal = textfile_to_string("classes/urban.txt");
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g_classDescrGSG9 = textfile_to_string("classes/gsg9.txt");
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g_classDescrSAS = textfile_to_string("classes/sas.txt");
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g_classDescrGIGN = textfile_to_string("classes/gign.txt");
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}
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static VGUIWindow winClassSelectionCT;
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static VGUIPic imgClassPreview;
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static VGUILabel lblClassTitle;
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static VGUILabel lblClassDescription;
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static VGUILabel lblClassCounter;
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class CSClassButtonCT:VGUIButton
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{
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void CSClassButtonCT(void);
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virtual void OnMouseUp(void);
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virtual void OnMouseEntered(void);
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};
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void
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CSClassButtonCT::CSClassButtonCT(void)
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{
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}
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void
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CSClassButtonCT::OnMouseUp(void)
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{
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int classSelection = GetTag();
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sendevent("JoinTeam", "f", (float)classSelection + 4);
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winClassSelectionCT.Hide();
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}
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void
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CSClassButtonCT::OnMouseEntered(void)
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{
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int classSelection = GetTag();
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switch (classSelection) {
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case 1:
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lblClassTitle.SetTitle(Titles_GetTextBody("Title_seal_team"));
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imgClassPreview.SetImage("gfx/vgui/640_urban");
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lblClassDescription.SetTitle(g_classDescrSeal);
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break;
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case 2:
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lblClassTitle.SetTitle(Titles_GetTextBody("Title_gsg9"));
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imgClassPreview.SetImage("gfx/vgui/640_gsg9");
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lblClassDescription.SetTitle(g_classDescrGSG9);
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break;
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case 3:
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lblClassTitle.SetTitle(Titles_GetTextBody("Title_sas"));
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imgClassPreview.SetImage("gfx/vgui/640_sas");
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lblClassDescription.SetTitle(g_classDescrSAS);
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break;
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case 4:
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lblClassTitle.SetTitle(Titles_GetTextBody("Title_gign"));
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imgClassPreview.SetImage("gfx/vgui/640_gign");
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lblClassDescription.SetTitle(g_classDescrGIGN);
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break;
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}
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}
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void
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VGUI_ChooseClassCT(void)
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{
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static int initialized;
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static VGUILabel lblSelectClass;
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static VGUIFrame frmClassInfo;
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static CSClassButtonCT btnSeal;
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static CSClassButtonCT btnGSG9;
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static CSClassButtonCT btnSAS;
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static CSClassButtonCT btnGIGN;
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if (!initialized) {
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vector btnpos = [40,80];
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initialized = TRUE;
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CSClassCT_Init();
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winClassSelectionCT = spawn(VGUIWindow);
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winClassSelectionCT.SetSize([640, 480]);
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winClassSelectionCT.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
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lblSelectClass = spawn(VGUILabel);
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lblSelectClass.SetTitle(Titles_GetTextBody("Title_ct_model_selection"));
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lblSelectClass.SetTextSize(19);
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lblSelectClass.SetPos([40, 38]);
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lblSelectClass.SetSize([400, 24]);
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frmClassInfo = spawn(VGUIFrame);
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frmClassInfo.SetPos([176, 80]);
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frmClassInfo.SetSize([424, 312]);
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imgClassPreview = spawn(VGUIPic);
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imgClassPreview.SetPos([190, 90]);
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lblClassTitle = spawn(VGUILabel);
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lblClassTitle.SetPos([338, 90]);
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lblClassTitle.SetTextSize(19);
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lblClassTitle.SetSize([320, 24]);
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lblClassCounter = spawn(VGUILabel);
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lblClassCounter.SetPos([338, 90 + 32]);
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lblClassCounter.SetSize([320, 18]);
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lblClassDescription = spawn(VGUILabel);
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lblClassDescription.SetPos([338, 90 + 32 + 32]);
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lblClassDescription.SetSize([250, 240]);
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g_uiDesktop.Add(winClassSelectionCT);
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winClassSelectionCT.Add(lblSelectClass);
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winClassSelectionCT.Add(frmClassInfo);
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winClassSelectionCT.Add(imgClassPreview);
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winClassSelectionCT.Add(lblClassTitle);
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winClassSelectionCT.Add(lblClassCounter);
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winClassSelectionCT.Add(lblClassDescription);
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btnSeal = spawn(CSClassButtonCT);
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btnSeal.SetTitle(Titles_GetTextBody("Seal_Team_6"));
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btnSeal.SetSize([124, 24]);
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btnSeal.SetPos([40, 80]);
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btnSeal.SetTag(1);
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btnSeal.SetKeyEquivalent("1");
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btnGSG9 = spawn(CSClassButtonCT);
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btnGSG9.SetTitle(Titles_GetTextBody("GSG_9"));
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btnGSG9.SetSize([124, 24]);
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btnGSG9.SetPos([40, 112]);
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btnGSG9.SetTag(2);
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btnGSG9.SetKeyEquivalent("2");
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btnSAS = spawn(CSClassButtonCT);
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btnSAS.SetTitle(Titles_GetTextBody("SAS"));
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btnSAS.SetSize([124, 24]);
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btnSAS.SetPos([40, 144]);
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btnSAS.SetTag(3);
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btnSAS.SetKeyEquivalent("3");
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btnGIGN = spawn(CSClassButtonCT);
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btnGIGN.SetTitle(Titles_GetTextBody("GIGN"));
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btnGIGN.SetSize([124, 24]);
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btnGIGN.SetPos([40, 176]);
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btnGIGN.SetTag(4);
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btnGIGN.SetKeyEquivalent("4");
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winClassSelectionCT.Add(btnSeal);
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winClassSelectionCT.Add(btnGSG9);
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winClassSelectionCT.Add(btnSAS);
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winClassSelectionCT.Add(btnGIGN);
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}
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winClassSelectionCT.Show();
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winClassSelectionCT.SetPos((video_res / 2) - (winClassSelectionCT.GetSize() / 2));
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}
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175
src/client/vgui_changeclass_t.qc
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175
src/client/vgui_changeclass_t.qc
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/*
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* Copyright (c) 2016-2020 Marco Cawthorne <marco@icculus.org>
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*
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* Permission to use, copy, modify, and distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
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* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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static string g_classDescrPhoenix;
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static string g_classDescrLeet;
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static string g_classDescrArctic;
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static string g_classDescrGuerilla;
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static void
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CSClassT_Init(void)
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{
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g_classDescrPhoenix = textfile_to_string("classes/terror.txt");
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g_classDescrLeet = textfile_to_string("classes/leet.txt");
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g_classDescrArctic = textfile_to_string("classes/arctic.txt");
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g_classDescrGuerilla = textfile_to_string("classes/guerilla.txt");
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}
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static VGUIWindow winClassSelection;
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static VGUIPic imgClassPreview;
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static VGUILabel lblClassTitle;
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static VGUILabel lblClassDescription;
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static VGUILabel lblClassCounter;
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class CSClassButtonT:VGUIButton
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{
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void CSClassButtonT(void);
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virtual void OnMouseUp(void);
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virtual void OnMouseEntered(void);
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};
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void
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CSClassButtonT::CSClassButtonT(void)
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{
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}
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void
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CSClassButtonT::OnMouseUp(void)
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{
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int classSelection = GetTag();
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sendevent("JoinTeam", "f", (float)classSelection);
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winClassSelection.Hide();
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}
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void
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CSClassButtonT::OnMouseEntered(void)
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{
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int classSelection = GetTag();
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switch (classSelection) {
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case 1:
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lblClassTitle.SetTitle(Titles_GetTextBody("Phoenix_Connexion"));
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imgClassPreview.SetImage("gfx/vgui/640_terror");
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lblClassDescription.SetTitle(g_classDescrPhoenix);
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break;
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case 2:
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lblClassTitle.SetTitle(Titles_GetTextBody("L337_Krew"));
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imgClassPreview.SetImage("gfx/vgui/640_leet");
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lblClassDescription.SetTitle(g_classDescrLeet);
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break;
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case 3:
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lblClassTitle.SetTitle(Titles_GetTextBody("Arctic_Avengers"));
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imgClassPreview.SetImage("gfx/vgui/640_arctic");
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lblClassDescription.SetTitle(g_classDescrArctic);
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break;
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case 4:
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lblClassTitle.SetTitle(Titles_GetTextBody("Guerilla_Warfare"));
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imgClassPreview.SetImage("gfx/vgui/640_guerilla");
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lblClassDescription.SetTitle(g_classDescrGuerilla);
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break;
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}
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}
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void
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VGUI_ChooseClassT(void)
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{
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static int initialized;
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static VGUILabel lblSelectClass;
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static VGUIFrame frmClassInfo;
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static CSClassButtonT btnPhoenix;
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static CSClassButtonT btnLeet;
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static CSClassButtonT btnArctic;
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static CSClassButtonT btnGuerilla;
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if (!initialized) {
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vector btnpos = [40,80];
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initialized = TRUE;
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CSClassT_Init();
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winClassSelection = spawn(VGUIWindow);
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winClassSelection.SetSize([640, 480]);
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winClassSelection.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
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lblSelectClass = spawn(VGUILabel);
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lblSelectClass.SetTitle(Titles_GetTextBody("Title_terrorist_model_selection"));
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lblSelectClass.SetTextSize(19);
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lblSelectClass.SetPos([40, 38]);
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lblSelectClass.SetSize([400, 24]);
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frmClassInfo = spawn(VGUIFrame);
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frmClassInfo.SetPos([176, 80]);
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frmClassInfo.SetSize([424, 312]);
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imgClassPreview = spawn(VGUIPic);
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imgClassPreview.SetPos([190, 90]);
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lblClassTitle = spawn(VGUILabel);
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lblClassTitle.SetPos([338, 90]);
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lblClassTitle.SetTextSize(19);
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lblClassTitle.SetSize([320, 24]);
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lblClassCounter = spawn(VGUILabel);
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lblClassCounter.SetPos([338, 90 + 32]);
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lblClassCounter.SetSize([320, 18]);
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lblClassDescription = spawn(VGUILabel);
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lblClassDescription.SetPos([338, 90 + 32 + 32]);
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lblClassDescription.SetSize([250, 240]);
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g_uiDesktop.Add(winClassSelection);
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winClassSelection.Add(lblSelectClass);
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winClassSelection.Add(frmClassInfo);
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winClassSelection.Add(imgClassPreview);
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winClassSelection.Add(lblClassTitle);
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winClassSelection.Add(lblClassCounter);
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winClassSelection.Add(lblClassDescription);
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btnPhoenix = spawn(CSClassButtonT);
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btnPhoenix.SetTitle(Titles_GetTextBody("Phoenix_Connexion"));
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btnPhoenix.SetSize([124, 24]);
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btnPhoenix.SetPos([40, 80]);
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btnPhoenix.SetTag(1);
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btnPhoenix.SetKeyEquivalent("1");
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btnLeet = spawn(CSClassButtonT);
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btnLeet.SetTitle(Titles_GetTextBody("L337_Krew"));
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btnLeet.SetSize([124, 24]);
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btnLeet.SetPos([40, 112]);
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btnLeet.SetTag(2);
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btnLeet.SetKeyEquivalent("2");
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btnArctic = spawn(CSClassButtonT);
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btnArctic.SetTitle(Titles_GetTextBody("Arctic_Avengers"));
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btnArctic.SetSize([124, 24]);
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btnArctic.SetPos([40, 144]);
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btnArctic.SetTag(3);
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btnArctic.SetKeyEquivalent("3");
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btnGuerilla = spawn(CSClassButtonT);
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btnGuerilla.SetTitle(Titles_GetTextBody("Guerilla_Warfare"));
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btnGuerilla.SetSize([124, 24]);
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btnGuerilla.SetPos([40, 176]);
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btnGuerilla.SetTag(4);
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btnGuerilla.SetKeyEquivalent("4");
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winClassSelection.Add(btnPhoenix);
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winClassSelection.Add(btnLeet);
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winClassSelection.Add(btnArctic);
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winClassSelection.Add(btnGuerilla);
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}
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winClassSelection.Show();
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winClassSelection.SetPos((video_res / 2) - (winClassSelection.GetSize() / 2));
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}
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@ -14,192 +14,151 @@
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* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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static CUIWindow winChooseTeam;
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static CUIWindow winCTTeam;
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static CUIWindow winTTeam;
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static VGUIWindow winChooseTeam;
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void
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T_Skin1(void)
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string
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VGUI_ChooseTeam_MapInfo(void)
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{
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sendevent("GamePlayerSpawn", "f", 1);
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winTTeam.Hide();
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}
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void
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T_Skin2(void)
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{
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sendevent("GamePlayerSpawn", "f", 2);
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winTTeam.Hide();
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}
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void
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T_Skin3(void)
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{
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sendevent("GamePlayerSpawn", "f", 3);
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winTTeam.Hide();
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}
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void
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T_Skin4(void)
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{
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sendevent("GamePlayerSpawn", "f", 4);
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winTTeam.Hide();
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}
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static string mapinfo = __NULL__;
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void
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CT_Skin1(void)
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{
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sendevent("GamePlayerSpawn", "f", 5);
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winCTTeam.Hide();
|
||||
}
|
||||
void
|
||||
CT_Skin2(void)
|
||||
{
|
||||
sendevent("GamePlayerSpawn", "f", 6);
|
||||
winCTTeam.Hide();
|
||||
}
|
||||
void
|
||||
CT_Skin3(void)
|
||||
{
|
||||
sendevent("GamePlayerSpawn", "f", 7);
|
||||
winCTTeam.Hide();
|
||||
}
|
||||
void
|
||||
CT_Skin4(void)
|
||||
{
|
||||
sendevent("GamePlayerSpawn", "f", 8);
|
||||
winCTTeam.Hide();
|
||||
}
|
||||
void
|
||||
VGUI_GoSpectator(void)
|
||||
{
|
||||
sendevent("GamePlayerSpawn", "f", 0);
|
||||
winChooseTeam.Hide();
|
||||
}
|
||||
if (mapinfo != __NULL__)
|
||||
return mapinfo;
|
||||
|
||||
filestream fileMap = fopen(strcat("maps/", mapname, ".txt"), FILE_READ);
|
||||
string temp;
|
||||
|
||||
void
|
||||
VGUI_ChooseTeam_CT(void)
|
||||
{
|
||||
static int initialized;
|
||||
static CUIButton btnSkin1;
|
||||
static CUIButton btnSkin2;
|
||||
static CUIButton btnSkin3;
|
||||
static CUIButton btnSkin4;
|
||||
|
||||
if (!initialized) {
|
||||
initialized = TRUE;
|
||||
winCTTeam = spawn(CUIWindow);
|
||||
winCTTeam.SetTitle("Choose Skin");
|
||||
winCTTeam.SetSize([420,320]);
|
||||
|
||||
btnSkin1 = spawn(CUIButton);
|
||||
btnSkin1.SetTitle("Skin 1");
|
||||
btnSkin1.SetPos([8,132]);
|
||||
btnSkin1.SetFunc(CT_Skin1);
|
||||
|
||||
btnSkin2 = spawn(CUIButton);
|
||||
btnSkin2.SetTitle("Skin 2");
|
||||
btnSkin2.SetPos([8,132+30]);
|
||||
btnSkin2.SetFunc(CT_Skin2);
|
||||
|
||||
btnSkin3 = spawn(CUIButton);
|
||||
btnSkin3.SetTitle("Skin 3");
|
||||
btnSkin3.SetPos([8,132+30+30]);
|
||||
btnSkin3.SetFunc(CT_Skin3);
|
||||
|
||||
btnSkin4 = spawn(CUIButton);
|
||||
btnSkin4.SetTitle("Skin 4");
|
||||
btnSkin4.SetPos([8,132+30+30+30]);
|
||||
btnSkin4.SetFunc(CT_Skin4);
|
||||
|
||||
g_uiDesktop.Add(winCTTeam);
|
||||
winCTTeam.Add(btnSkin1);
|
||||
winCTTeam.Add(btnSkin2);
|
||||
winCTTeam.Add(btnSkin3);
|
||||
winCTTeam.Add(btnSkin4);
|
||||
if (fileMap != -1) {
|
||||
while ((temp = fgets(fileMap))) {
|
||||
mapinfo = strcat(mapinfo, temp, "\n");
|
||||
}
|
||||
} else {
|
||||
mapinfo = "No map info available.";
|
||||
}
|
||||
|
||||
winChooseTeam.Hide();
|
||||
winCTTeam.Show();
|
||||
winCTTeam.SetPos((video_res / 2) - (winCTTeam.GetSize() / 2));
|
||||
return mapinfo;
|
||||
}
|
||||
|
||||
void
|
||||
VGUI_ChooseTeam_T(void)
|
||||
/* returns true if you should join CT, else T */
|
||||
bool
|
||||
VGUI_ChooseTeam_AutoQuery(void)
|
||||
{
|
||||
static int initialized;
|
||||
static CUIButton btnSkin1;
|
||||
static CUIButton btnSkin2;
|
||||
static CUIButton btnSkin3;
|
||||
static CUIButton btnSkin4;
|
||||
int teamT = 0;
|
||||
int teamCT = 0;
|
||||
|
||||
if (!initialized) {
|
||||
initialized = TRUE;
|
||||
winTTeam = spawn(CUIWindow);
|
||||
winTTeam.SetTitle("Choose Skin");
|
||||
winTTeam.SetSize([420,320]);
|
||||
|
||||
btnSkin1 = spawn(CUIButton);
|
||||
btnSkin1.SetTitle("Skin 1");
|
||||
btnSkin1.SetPos([8,132]);
|
||||
btnSkin1.SetFunc(T_Skin1);
|
||||
|
||||
btnSkin2 = spawn(CUIButton);
|
||||
btnSkin2.SetTitle("Skin 2");
|
||||
btnSkin2.SetPos([8,132+30]);
|
||||
btnSkin2.SetFunc(T_Skin2);
|
||||
|
||||
btnSkin3 = spawn(CUIButton);
|
||||
btnSkin3.SetTitle("Skin 3");
|
||||
btnSkin3.SetPos([8,132+30+30]);
|
||||
btnSkin3.SetFunc(T_Skin3);
|
||||
|
||||
btnSkin4 = spawn(CUIButton);
|
||||
btnSkin4.SetTitle("Skin 4");
|
||||
btnSkin4.SetPos([8,132+30+30+30]);
|
||||
btnSkin4.SetFunc(T_Skin4);
|
||||
|
||||
g_uiDesktop.Add(winTTeam);
|
||||
winTTeam.Add(btnSkin1);
|
||||
winTTeam.Add(btnSkin2);
|
||||
winTTeam.Add(btnSkin3);
|
||||
winTTeam.Add(btnSkin4);
|
||||
for (int i = -1; i > -32; i--) {
|
||||
if (getplayerkeyfloat(i, "*team") == 1) {
|
||||
teamT++;
|
||||
} else if (getplayerkeyfloat(i, "*team") == 2) {
|
||||
teamCT++;
|
||||
}
|
||||
}
|
||||
|
||||
winChooseTeam.Hide();
|
||||
winTTeam.Show();
|
||||
winTTeam.SetPos((video_res / 2) - (winTTeam.GetSize() / 2));
|
||||
if (teamT > teamCT)
|
||||
return true;
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
VGUI_ChooseTeam(void)
|
||||
{
|
||||
static int initialized;
|
||||
static CUIButton btnGoCT;
|
||||
static CUIButton btnGoT;
|
||||
static CUIButton btnGoSpectator;
|
||||
static VGUIButton btnJoinT;
|
||||
static VGUIButton btnJoinCT;
|
||||
static VGUIButton btnAutoAssign;
|
||||
static VGUIButton btnGoSpectator;
|
||||
static VGUIFrame frmMapInfo;
|
||||
static VGUILabel lblSelectTeam;
|
||||
static VGUILabel lblMapName;
|
||||
static VGUILabel lblMapInfo;
|
||||
|
||||
static void VGUI_ChooseTeam_CT(void) {
|
||||
VGUI_ChooseClassCT();
|
||||
winChooseTeam.Hide();
|
||||
}
|
||||
|
||||
static void VGUI_ChooseTeam_T(void) {
|
||||
VGUI_ChooseClassT();
|
||||
winChooseTeam.Hide();
|
||||
}
|
||||
|
||||
static void VGUI_ChooseTeam_Auto(void) {
|
||||
if (VGUI_ChooseTeam_AutoQuery())
|
||||
VGUI_ChooseTeam_CT();
|
||||
else
|
||||
VGUI_ChooseTeam_T();
|
||||
}
|
||||
|
||||
static void VGUI_ChooseTeam_Spec(void) {
|
||||
//sendevent("JoinAuto", "");
|
||||
winChooseTeam.Hide();
|
||||
}
|
||||
|
||||
if (!initialized) {
|
||||
vector btnpos = [40,80];
|
||||
|
||||
initialized = TRUE;
|
||||
winChooseTeam = spawn(CUIWindow);
|
||||
winChooseTeam.SetTitle("Choose Team");
|
||||
winChooseTeam.SetSize('420 320');
|
||||
winChooseTeam = spawn(VGUIWindow);
|
||||
winChooseTeam.SetSize('640 480');
|
||||
winChooseTeam.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
|
||||
|
||||
btnGoCT = spawn(CUIButton);
|
||||
btnGoCT.SetTitle("Counter-Terrorists");
|
||||
btnGoCT.SetPos('8 132');
|
||||
btnGoCT.SetFunc(VGUI_ChooseTeam_CT);
|
||||
lblSelectTeam = spawn(VGUILabel);
|
||||
lblSelectTeam.SetTitle("Select Your Team");
|
||||
lblSelectTeam.SetTextSize(19);
|
||||
lblSelectTeam.SetPos([40, 38]);
|
||||
lblSelectTeam.SetSize('400 24');
|
||||
|
||||
btnGoT = spawn(CUIButton);
|
||||
btnGoT.SetTitle("Terrorists");
|
||||
btnGoT.SetPos('8 162');
|
||||
btnGoT.SetFunc(VGUI_ChooseTeam_T);
|
||||
frmMapInfo = spawn(VGUIFrame);
|
||||
frmMapInfo.SetPos('176 80');
|
||||
frmMapInfo.SetSize('424 312');
|
||||
|
||||
btnGoSpectator = spawn(CUIButton);
|
||||
btnGoSpectator.SetTitle("Spectator");
|
||||
btnGoSpectator.SetPos('8 192');
|
||||
btnGoSpectator.SetFunc(VGUI_GoSpectator);
|
||||
lblMapName = spawn(VGUILabel);
|
||||
lblMapName.SetTitle(mapname);
|
||||
lblMapName.SetTextSize(19);
|
||||
lblMapName.SetPos('194 105');
|
||||
lblMapName.SetSize('250 312');
|
||||
|
||||
lblMapInfo = spawn(VGUILabel);
|
||||
lblMapInfo.SetTitle(VGUI_ChooseTeam_MapInfo());
|
||||
lblMapInfo.SetPos('194 129');
|
||||
lblMapInfo.SetSize('375 250');
|
||||
|
||||
btnJoinT = spawn(VGUIButton);
|
||||
btnJoinT.SetTitle("Terrorist Forces");
|
||||
btnJoinT.SetPos('40 80');
|
||||
btnJoinT.SetSize('124 24');
|
||||
btnJoinT.SetKeyEquivalent("1");
|
||||
btnJoinT.SetFunc(VGUI_ChooseTeam_T);
|
||||
|
||||
btnJoinCT = spawn(VGUIButton);
|
||||
btnJoinCT.SetTitle("CT Forces");
|
||||
btnJoinCT.SetPos('40 112');
|
||||
btnJoinCT.SetSize('124 24');
|
||||
btnJoinCT.SetKeyEquivalent("2");
|
||||
btnJoinCT.SetFunc(VGUI_ChooseTeam_CT);
|
||||
|
||||
btnAutoAssign = spawn(VGUIButton);
|
||||
btnAutoAssign.SetTitle("Auto Assign");
|
||||
btnAutoAssign.SetPos('40 208');
|
||||
btnAutoAssign.SetSize('124 24');
|
||||
btnAutoAssign.SetKeyEquivalent("5");
|
||||
btnAutoAssign.SetFunc(VGUI_ChooseTeam_Auto);
|
||||
|
||||
btnGoSpectator = spawn(VGUIButton);
|
||||
btnGoSpectator.SetTitle("Spectate");
|
||||
btnGoSpectator.SetPos('40 272');
|
||||
btnGoSpectator.SetSize('124 24');
|
||||
btnGoSpectator.SetKeyEquivalent("6");
|
||||
btnGoSpectator.SetFunc(VGUI_ChooseTeam_Spec);
|
||||
|
||||
g_uiDesktop.Add(winChooseTeam);
|
||||
winChooseTeam.Add(btnGoCT);
|
||||
winChooseTeam.Add(btnGoT);
|
||||
winChooseTeam.Add(frmMapInfo);
|
||||
winChooseTeam.Add(lblSelectTeam);
|
||||
winChooseTeam.Add(lblMapName);
|
||||
winChooseTeam.Add(lblMapInfo);
|
||||
winChooseTeam.Add(btnJoinT);
|
||||
winChooseTeam.Add(btnJoinCT);
|
||||
winChooseTeam.Add(btnAutoAssign);
|
||||
winChooseTeam.Add(btnGoSpectator);
|
||||
}
|
||||
|
||||
|
|
72
src/client/vgui_motd.qc
Normal file
72
src/client/vgui_motd.qc
Normal file
|
@ -0,0 +1,72 @@
|
|||
/*
|
||||
* Copyright (c) 2023 Marco Cawthorne <marco@icculus.org>
|
||||
*
|
||||
* Permission to use, copy, modify, and distribute this software for any
|
||||
* purpose with or without fee is hereby granted, provided that the above
|
||||
* copyright notice and this permission notice appear in all copies.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
|
||||
* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
|
||||
* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
|
||||
* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
|
||||
* WHATSOEVER RESULTING FROM LOSS OF MIND, USE, DATA OR PROFITS, WHETHER
|
||||
* IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING
|
||||
* OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
|
||||
*/
|
||||
|
||||
void
|
||||
VGUI_ShowMOTD(void)
|
||||
{
|
||||
static int initialized;
|
||||
static VGUIButton winMotdClose;
|
||||
static VGUIWindow winMotd;
|
||||
static VGUILabel winMotdHostname;
|
||||
static VGUILabel winMotdBody;
|
||||
static VGUIFrame frmWindow;
|
||||
|
||||
static void VGUI_ShowMOTD_Close(void)
|
||||
{
|
||||
CMD_ChooseTeam();
|
||||
winMotd.Hide();
|
||||
}
|
||||
|
||||
if (MOTD_GetLineCount() < 1i)
|
||||
return;
|
||||
|
||||
if (!initialized) {
|
||||
initialized = TRUE;
|
||||
winMotd = spawn(VGUIWindow);
|
||||
winMotd.SetTitle("Message Of The Day");
|
||||
winMotd.SetStyleMask(VGUIWindowBorderless | VGUIWindowFullscreen);
|
||||
winMotd.SetSize('424 312');
|
||||
|
||||
frmWindow = spawn(VGUIFrame);
|
||||
frmWindow.SetPos('0 0');
|
||||
frmWindow.SetSize('424 312');
|
||||
|
||||
winMotdClose = spawn(VGUIButton);
|
||||
winMotdClose.SetTitle("OK");
|
||||
winMotdClose.SetPos([16, 266]);
|
||||
winMotdClose.SetSize([160, 30]);
|
||||
winMotdClose.SetFunc(VGUI_ShowMOTD_Close);
|
||||
|
||||
winMotdHostname = spawn(VGUILabel);
|
||||
winMotdHostname.SetTitle(serverkey("hostname"));
|
||||
winMotdHostname.SetTextSize(19);
|
||||
winMotdHostname.SetPos([16, 20]);
|
||||
|
||||
winMotdBody = spawn(VGUILabel);
|
||||
winMotdBody.SetTitle(MOTD_GetTextBody());
|
||||
winMotdBody.SetPos([16, 48]);
|
||||
winMotdBody.SetSize([392, 210]);
|
||||
|
||||
g_uiDesktop.Add(winMotd);
|
||||
winMotd.Add(frmWindow);
|
||||
winMotd.Add(winMotdClose);
|
||||
winMotd.Add(winMotdHostname);
|
||||
winMotd.Add(winMotdBody);
|
||||
}
|
||||
|
||||
winMotd.Show();
|
||||
winMotd.SetPos((video_res / 2) - (winMotd.GetSize() / 2));
|
||||
}
|
Loading…
Reference in a new issue