Gamerules: send titles.txt messages to the client for when they're the VIP/Bomb-guy, now that we have a message queue
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1 changed files with 2 additions and 2 deletions
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@ -399,7 +399,7 @@ void
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CSMultiplayerRules::MakeBomber(NSClientPlayer pl)
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{
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Weapons_AddItem(pl, WEAPON_C4BOMB, -1);
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centerprint(pl, "You have the bomb!\nFind the target zone or DROP\nthe bomb for another Terrorist.");
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env_message_single(pl, "Hint_you_have_the_bomb");
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}
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void
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@ -407,7 +407,7 @@ CSMultiplayerRules::MakeVIP(NSClientPlayer pl)
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{
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pl.team = TEAM_VIP;
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PlayerRespawn(pl, pl.team);
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centerprint(pl, "You are the VIP\nMake your way to the safety zones!");
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env_message_single(pl, "Hint_you_are_the_vip");
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forceinfokey(pl, "*dead", "2");
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}
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