hostage_entity: add message for T's for when they attempt to +use on them

This commit is contained in:
Marco Cawthorne 2023-03-28 15:35:24 -07:00
parent 92497583a1
commit 3c3966fc33
Signed by: eukara
GPG key ID: CE2032F0A2882A22
3 changed files with 7 additions and 0 deletions

View file

@ -995,6 +995,7 @@ CSMultiplayerRules::PlayerReset(NSClientPlayer pl)
p.money = 0;
Money_AddMoney(pl, autocvar_mp_startmoney);
p.m_buyMessage = false; /* unset the buy message. */
p.m_hostMessageT = false;
}
/*

View file

@ -122,6 +122,11 @@ void
hostage_entity::OnPlayerUse(void)
{
if (eActivator.team == TEAM_T) {
player pl = (player)eActivator;
if (pl.m_hostMessageT == false) {
env_message_single(pl, "Only_CT_Can_Move_Hostages");
pl.m_hostMessageT = true;
}
return;
}

View file

@ -191,6 +191,7 @@ class player:NSClientPlayer
float progress;
bool m_buyMessage;
bool m_hostMessageT;
#endif
};