Commit Graph

147 Commits

Author SHA1 Message Date
myT 75466f3be0 added Im3d integration 2024-07-23 18:24:44 +02:00
myT aa88622348 added more GUI helper functions 2024-07-02 01:27:56 +02:00
myT f43c18e86e added a FS_GetFileList syscall for CGame 2024-04-10 20:04:45 +02:00
myT d1c19fbe2a added file open/save dialog GUI logic 2024-03-29 01:06:49 +01:00
myT 838c9a6485 added motion blur and freeze frame commands
- fixed crash due to missing blue noise texture
- added motion vector viz
- renamed TextureFormat entries
2024-02-18 16:26:05 +01:00
myT dad7565aa0 added adapter name and FPS to the GUI's main menu bar 2024-02-07 02:43:43 +01:00
myT a76dba5cfb raytracing soft shadows, normal smoothing, G-buffer viz
- brightness-corrected ImGUI drawing
- upgraded shader code to HLSL 2021
- vertex normals drawing
2024-02-06 23:15:31 +01:00
myT 03ba418296 the NDP now drops zombie snapshots and pre-time rewind snapshots 2024-01-21 03:11:24 +01:00
myT ebbaa15c06 fixed CL_ServersResponsePacket's dev print of server ports 2024-01-13 23:10:36 +01:00
myT ad3f942a8d added the Cinematic Rendering Pipeline 2024-01-13 22:40:13 +01:00
myT 19aad64607 added Nuklear extensions for UI and CGame 2023-11-29 02:57:28 +01:00
myT 3cea7e0c3d added FFmpeg support for A/V capture compression 2023-11-27 02:53:15 +01:00
myT e83e2eb532 fixed validation for ch_crosshairHitColor and ch_crosshairFragColor 2023-11-12 02:20:11 +01:00
myT 8587c34719 updated the changelog and version
include git.h only from a single file
2023-11-12 01:33:01 +01:00
myT e52f482a4b added custom font support and font licenses 2023-11-12 01:33:00 +01:00
myT ccb9827b03 added GUI for options and front-end stats
added keycatchgui
added VS2019 project files
renamed r_swapInterval
removed r_speeds
fixed r_mode 1 cursor
fixed device caps
2023-11-12 01:32:59 +01:00
myT 2789da3a48 added live shader code editing 2023-11-12 01:32:59 +01:00
myT 3b6a3a5019 added D3D12 rendering and removed D3D11, GL2, GL3
don't track .user files except for cnq3 and cnq3-server

disabled FPS hack

disabled FPS hack, part 2
2023-11-12 01:32:58 +01:00
myT 23ce3e0982 added NDP server pause tracking and improved command sequence handling 2023-08-08 02:05:42 +02:00
myT db25062b05 fixed NDP vid_restart fatal errors when demo file names contain spaces 2023-08-08 02:05:11 +02:00
myT 9e19d22d46 added /registerdemos and /unregisterdemos 2023-08-02 02:43:31 +02:00
myT 3960c7d32e fixed NDP executing end-of-demo commands when starting playback 2023-05-22 02:16:56 +02:00
myT 9f32a13f05 fixed video recording issues with long demo file names 2023-04-30 00:55:55 +02:00
myT ab44152713 tweaked NDP behavior for beta 2
- more accurate seeking to enable scrubbing
- rate-limiting is now the mod's reponsability
- using the same FULL_SNAPSHOT_INTERVAL in all builds to make bugs less difficult to track
2023-04-04 22:52:16 +02:00
myT 8ed8d26481 removed the R_SetPVSCulling extension
reverted 7e0de354c2
the mod can feed a different area mask to force drawing everything
2023-04-04 22:42:24 +02:00
myT 7e0de354c2 added the R_SetPVSCulling extension 2023-02-25 23:01:11 +01:00
myT ebfa9346b2 added s_khz
defaulting to 22.05 KHz on Windows again due to (presumably) chipset/driver issues
chipsets involved: Realtek ALC887, Realtek ALC892
2022-12-27 20:40:03 +01:00
myT 15bea75d06 fixed new demo player not always writing to all entities in a snapshot 2022-12-27 04:20:56 +01:00
myT b36fce3234 fixed multiple instances of variable shadowing 2022-12-26 22:08:46 +01:00
myT d43a016e61 improved mark mode's end key handling of white space 2022-11-23 20:42:54 +01:00
myT b517f56959 only print warnings for excessive sound loads with /developer 1 2022-11-22 22:19:35 +01:00
myT f7a1d6655e fixed invalid printf argument lists
the CL_AddKeyUpCommands case was quite peculiar:
"time" wasn't a variable but the standard C library function
2022-11-22 20:34:46 +01:00
myT 79b2457783 added printf annotations for VC++'s analyzer 2022-11-22 20:20:45 +01:00
myT f401f742ee added a new demo player with fast seeking support
added cl_demoPlayer and cl_escapeAbortsDemo
2022-11-04 05:01:00 +01:00
myT 03ae2d0d05 removed a lot of unused code 2022-10-28 23:32:27 +02:00
myT c8c9bef131 added r_depthClamp and cap_DepthClamp 2022-10-23 02:58:20 +02:00
myT 2aa92b3cde a better way to deal with Clang's vexing parse warning 2022-06-01 03:53:52 +02:00
myT e56a11b638 added /shaderinfo 2022-05-28 16:50:42 +02:00
myT 75f0635f3f fixed /video writing incorrect audio stream lengths to the AVI file headers 2022-05-26 22:52:25 +02:00
myT 928a8df74a fixed a potential 1-byte buffer overflow in CL_ServerInfoPacket 2022-05-26 22:29:00 +02:00
myT 4b131f258c no longer checking whether unsigned integers are negative... 2022-05-26 22:22:45 +02:00
myT 83284b15c5 resetting the search line index when clearing the console 2022-04-30 18:53:36 +02:00
myT 533e0872c1 added console mark mode 2022-04-30 04:03:47 +02:00
myT 3f189e58be added console search 2022-04-29 21:18:50 +02:00
myT 178d91b000 removed the nextmap CVar 2022-04-22 23:30:24 +02:00
myT a47c8c8dd1 added net_proxy 2022-04-12 04:31:03 +02:00
myT 51863892f0 no longer denying looping sounds
this is mostly undoing e50a60fe17
and warning when delayed loads happen in quick succession

with this change:
- we no longer block legit looping sounds like the RG hum
- we only warn when there are too many loads instead of spamming for legit stuff
2022-04-11 00:40:27 +02:00
myT fa1cee73e0 fixed CL_NextDemo not being called after a drop error or fopen failing 2022-04-09 03:50:16 +02:00
myT 9b114e7886 fixed music playback crash in CPMA credits with s_musicvolume > 0 2022-04-08 21:41:26 +02:00
myT b1df6ac8f7 added new stats to r_speeds 1 (shader changes, draw calls) 2020-11-05 03:50:58 +01:00