..
cl_avi.cpp
added a new demo player with fast seeking support
2022-11-04 05:01:00 +01:00
cl_browser.cpp
fixed a potential 1-byte buffer overflow in CL_ServerInfoPacket
2022-05-26 22:29:00 +02:00
cl_cgame.cpp
removed the R_SetPVSCulling extension
2023-04-04 22:42:24 +02:00
cl_cin.cpp
removed the nextmap CVar
2022-04-22 23:30:24 +02:00
cl_console.cpp
improved mark mode's end key handling of white space
2022-11-23 20:42:54 +01:00
cl_demo.cpp
tweaked NDP behavior for beta 2
2023-04-04 22:52:16 +02:00
cl_download.cpp
added printf annotations for VC++'s analyzer
2022-11-22 20:20:45 +01:00
cl_gl.cpp
added OpenGL 3.2 and Direct3D 11 renderer back-ends
2019-09-25 05:25:59 +02:00
cl_input.cpp
mouse motion is no longer forwarded to the mod when the console is down
2018-01-21 17:27:59 +01:00
cl_keys.cpp
fixed invalid printf argument lists
2022-11-22 20:34:46 +01:00
cl_main.cpp
added s_khz
2022-12-27 20:40:03 +01:00
cl_net_chan.cpp
import from cnq3 1.47
2016-12-17 20:43:04 -08:00
cl_parse.cpp
fixed a bunch of variable shadowing cases and removed unused variables
2020-02-24 01:52:29 +01:00
cl_scrn.cpp
a better way to deal with Clang's vexing parse warning
2022-06-01 03:53:52 +02:00
cl_ui.cpp
added a new demo player with fast seeking support
2022-11-04 05:01:00 +01:00
client.h
added a new demo player with fast seeking support
2022-11-04 05:01:00 +01:00
client_help.h
added a new demo player with fast seeking support
2022-11-04 05:01:00 +01:00
keycodes.h
made keys F13 to F24 bindable
2017-10-03 23:58:41 +02:00
keys.h
added console mark mode
2022-04-30 04:03:47 +02:00
snd_codec.cpp
import from cnq3 1.47
2016-12-17 20:43:04 -08:00
snd_codec.h
import from cnq3 1.47
2016-12-17 20:43:04 -08:00
snd_codec_wav.cpp
import from cnq3 1.47
2016-12-17 20:43:04 -08:00
snd_dma.cpp
added s_khz
2022-12-27 20:40:03 +01:00
snd_local.h
added s_khz
2022-12-27 20:40:03 +01:00
snd_main.cpp
new default values
2017-12-27 07:33:59 +01:00
snd_mem.cpp
throwing a fatal error when com_soundMegs is too low for a map load
2020-10-15 05:04:01 +02:00
snd_mix.cpp
fixed a crash due to lack of memory for the sound system
2019-09-25 05:59:17 +02:00
snd_public.h
cleaned up tr_gl2.cpp and prefixes in win32 code
2017-11-03 19:35:35 +01:00