cnq3/code/client
myT d43a016e61 improved mark mode's end key handling of white space 2022-11-23 20:42:54 +01:00
..
cl_avi.cpp added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
cl_browser.cpp fixed a potential 1-byte buffer overflow in CL_ServerInfoPacket 2022-05-26 22:29:00 +02:00
cl_cgame.cpp added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
cl_cin.cpp removed the nextmap CVar 2022-04-22 23:30:24 +02:00
cl_console.cpp improved mark mode's end key handling of white space 2022-11-23 20:42:54 +01:00
cl_demo.cpp added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
cl_download.cpp added printf annotations for VC++'s analyzer 2022-11-22 20:20:45 +01:00
cl_gl.cpp added OpenGL 3.2 and Direct3D 11 renderer back-ends 2019-09-25 05:25:59 +02:00
cl_input.cpp mouse motion is no longer forwarded to the mod when the console is down 2018-01-21 17:27:59 +01:00
cl_keys.cpp fixed invalid printf argument lists 2022-11-22 20:34:46 +01:00
cl_main.cpp added printf annotations for VC++'s analyzer 2022-11-22 20:20:45 +01:00
cl_net_chan.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
cl_parse.cpp fixed a bunch of variable shadowing cases and removed unused variables 2020-02-24 01:52:29 +01:00
cl_scrn.cpp a better way to deal with Clang's vexing parse warning 2022-06-01 03:53:52 +02:00
cl_ui.cpp added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
client.h added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
client_help.h added a new demo player with fast seeking support 2022-11-04 05:01:00 +01:00
keycodes.h made keys F13 to F24 bindable 2017-10-03 23:58:41 +02:00
keys.h added console mark mode 2022-04-30 04:03:47 +02:00
snd_codec.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_codec.h import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_codec_wav.cpp import from cnq3 1.47 2016-12-17 20:43:04 -08:00
snd_dma.cpp only print warnings for excessive sound loads with /developer 1 2022-11-22 22:19:35 +01:00
snd_local.h throwing a fatal error when com_soundMegs is too low for a map load 2020-10-15 05:04:01 +02:00
snd_main.cpp new default values 2017-12-27 07:33:59 +01:00
snd_mem.cpp throwing a fatal error when com_soundMegs is too low for a map load 2020-10-15 05:04:01 +02:00
snd_mix.cpp fixed a crash due to lack of memory for the sound system 2019-09-25 05:59:17 +02:00
snd_public.h cleaned up tr_gl2.cpp and prefixes in win32 code 2017-11-03 19:35:35 +01:00