Commit graph

  • 910613a6d5 CON_CANSEE terminx 2006-04-23 06:00:08 +0000
  • f1ae584227 Fixes terminx 2006-04-23 04:50:08 +0000
  • ef2aa46a05 Using 100% CPU while effectively doing nothing is bad, mmkay? terminx 2006-04-23 04:49:52 +0000
  • d99888e472 git-svn-id: https://svn.eduke32.com/eduke32@94 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-04-23 03:14:44 +0000
  • 62f08cabe9 Define a MAXQUOTELEN as 64 and use that instead of specific limits terminx 2006-04-23 02:30:33 +0000
  • 8d6f8eecda Made fta_quotes dynamically allocated at compile time terminx 2006-04-23 02:20:42 +0000
  • 2455734c76 Cleanups terminx 2006-04-22 22:33:52 +0000
  • 59649efc87 git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0 terminx 2006-04-22 08:22:07 +0000
  • 428bff1b34 Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1. terminx 2006-04-22 07:00:31 +0000
  • 0df6714942 More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming terminx 2006-04-22 06:10:28 +0000
  • 04cdedb53d I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;) terminx 2006-04-22 02:33:36 +0000
  • bbd659e7d4 This looks right. terminx 2006-04-22 01:12:48 +0000
  • 1d56c7d041 Redid the MP text buffer changes such as to make them not suck terminx 2006-04-22 00:17:55 +0000
  • 8c33b56045 Shitty commit. Half-broken, just to pass a tiny bit of code from work to home. Plagman 2006-04-21 17:10:30 +0000
  • 5b0143d540 Fixes a couple of mistakes I made as well as an annoying bug that already existed terminx 2006-04-21 14:09:14 +0000
  • d43afd43f8 A few more tweaks to the text buffer drawing terminx 2006-04-21 07:50:04 +0000
  • 75896562df Improved the text input buffer changes; this works reasonably well now. terminx 2006-04-21 07:34:05 +0000
  • bff34ebbfb A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct. terminx 2006-04-21 05:58:24 +0000
  • bfa1604208 This is a bit better terminx 2006-04-21 05:19:26 +0000
  • c405c95774 Increased multiplayer text input buffer. This is a hack. terminx 2006-04-21 05:11:57 +0000
  • cf079dd918 Handle players quitting from the menu gracefully. I'm not sure that this is right. terminx 2006-04-20 22:18:56 +0000
  • 5d97323553 Add support for changing to a new user map in a multiplayer game. If a client doesn't have the map, a second map change packet is sent back to the server to unset the user map. terminx 2006-04-20 19:21:40 +0000
  • 478b2abc4f A bunch more menu changes.. comments? terminx 2006-04-20 09:03:44 +0000
  • 86689e4397 Allow toggling fullscreen via pressing Alt + Enter terminx 2006-04-20 03:17:01 +0000
  • 4276901071 Fixes for a couple of map mode issues that pop up when you pause the game with the map showing as well as a couple more menu tweaks terminx 2006-04-19 23:48:43 +0000
  • 73eb097921 Fixed a couple of bugs and made the show opponent weapon option a bit less hard coded for modders terminx 2006-04-19 21:00:41 +0000
  • a1f78582ea More menu fixes and an added option to toggle opponent weapon display from the menu. Modified opponent weapon display to be effected by the brightskins option. terminx 2006-04-19 20:32:23 +0000
  • 2d32d2c298 More menu changes terminx 2006-04-19 08:32:15 +0000
  • 611017bb1d Moved invert mouse aim and mouse aiming toggle to the mouse setup menu and moved mouse aiming type to the player setup menu terminx 2006-04-19 08:00:09 +0000
  • e5419eb172 Disable the player setup menu when recording a demo, and disable the updates from the player menu when playing a demo back. terminx 2006-04-19 06:23:19 +0000
  • 293c9593e0 Made pause key behavior mimic Duke 1.5 and fixed a problem with FRAMEEFFECT1 terminx 2006-04-19 05:48:44 +0000
  • 8524a949c4 A couple of fixes and a small change to enable fast weapon switching (one wheel click = one weapon switch, no delay before being allowed to switch again) terminx 2006-04-19 04:24:06 +0000
  • 736c6abd8d Tiny little fix to weapon switching behavior terminx 2006-04-19 01:27:34 +0000
  • de75701da5 A packet rate of 26 seems to work better for me than 40 terminx 2006-04-19 01:27:07 +0000
  • c3d382dd25 Removed some duplicated code; on a side note, the current state of DM was tested for around an hour today, including using the new player setup menu both pre and mid-game. Not a single problem! terminx 2006-04-18 22:59:54 +0000
  • d8334b5444 CON_SIZETO fix and more player setup menu changes terminx 2006-04-18 21:18:30 +0000
  • 0d3b0ed600 Fix for textured 2d map palette issue in Polymost terminx 2006-04-18 21:17:45 +0000
  • 078fcb3cae Name change bugfix and cvar system tweaks terminx 2006-04-18 19:47:45 +0000
  • 3d4ac88590 This is better terminx 2006-04-18 19:23:53 +0000
  • f47d670028 Mommy, am I going to hell for using goto? :( terminx 2006-04-18 17:34:47 +0000
  • 5aa9e74e61 Yay for me terminx 2006-04-18 16:47:29 +0000
  • 5fcd240827 More player setup stuff; the "map" color was changed to "auto" and the mechanism which determines player colors on map load was modified to avoid choosing colors that other players have manually specified terminx 2006-04-18 16:30:15 +0000
  • 4af83bd423 Default player color to map defined, fix multiplayer map restart issue terminx 2006-04-18 08:51:52 +0000
  • bfe939946d Further work on "player setup" menu; it's shaping up very nicely. terminx 2006-04-18 08:40:09 +0000
  • 93c14a6984 Player color customization & mid-game name/color updates for multi terminx 2006-04-18 06:01:16 +0000
  • 9c0062d54e Slight math simplification for 2D editor sprite display terminx 2006-04-18 06:00:45 +0000
  • 2771daa775 Loads more whitespace changes terminx 2006-04-18 03:11:38 +0000
  • d8aa1a588f More whitespace... I really need to remember to run "astyle" /before/ committing terminx 2006-04-18 02:02:52 +0000
  • 17ed65d29d Whitespace terminx 2006-04-18 02:01:48 +0000
  • 2ad240b034 Fix for inventory icons being drawn over the weapon icon with the small HUD enabled; need to fix the level stat text as well terminx 2006-04-18 01:15:02 +0000
  • 570e66d2ab Weapon changes broke demo sync, so removing version 160 compatibility terminx 2006-04-18 00:43:32 +0000
  • 257b446320 Tweaked the weapon system to act a bit more like vanilla Duke for great gameplay accuracy and not caring if your mod breaks ;) terminx 2006-04-18 00:24:24 +0000
  • 9e711bc90c Fixed a long-standing animation bug with quick kick that was pissing me off and removed a bunch of debugging crap/comments that haven't been used in 5 years and were only obfuscating the code terminx 2006-04-17 23:36:02 +0000
  • ea46fa145e Fixed a problem in CON_FINDNEARACTOR3D and optimized findnearactor3d/findnearactor3dvar/findnearsprite3d/findnearsprite3dvar terminx 2006-04-17 22:02:10 +0000
  • 972e60b5f8 Increased BYTEVERSION, removed 1.3D demo versions from opendemoread() and added version 160 (Atomic Edition demos from the previous version of EDuke32) support terminx 2006-04-17 20:51:00 +0000
  • 7ad252b0c7 Fixes one of those CON commands nobody ever tried to use until now terminx 2006-04-17 19:26:37 +0000
  • 7ffe1c887a Small jfaud_sounds.cpp update from JonoF terminx 2006-04-17 16:46:43 +0000
  • 7b5b03d319 git-svn-id: https://svn.eduke32.com/eduke32@40 1a8010ca-5511-0410-912e-c29ae57300e0 Plagman 2006-04-17 09:40:55 +0000
  • 5289668252 <insert profanity here> terminx 2006-04-17 07:53:31 +0000
  • 658a33daf3 Added toggle for demo cameras terminx 2006-04-17 01:01:32 +0000
  • d70f164b8b Renamed several menus to "<x> setup" instead of "<x> options" and "<x> settings" for consistency and adjusted the placement of some menu items terminx 2006-04-17 00:37:22 +0000
  • e8c8ead3d3 More menu stuff terminx 2006-04-16 23:36:04 +0000
  • 65a7a943a0 Slight menu organization changes & bug fix terminx 2006-04-16 22:44:08 +0000
  • f59fefe33d Fix for weapon switch option issue with demo playback terminx 2006-04-16 21:15:12 +0000
  • 7170226bca Fixed a small bug with the kick weapon, deleted a temporary file that was missed terminx 2006-04-16 18:55:51 +0000
  • 579717352c Whitespace, again. terminx 2006-04-16 07:06:36 +0000
  • 0bcc066c63 "Oops" round two. terminx 2006-04-16 06:47:58 +0000
  • 6a83968dd7 Minor cleanups to compiled CON bytecode interpreter terminx 2006-04-16 06:25:14 +0000
  • b11595ad2e Brightskins tweak, more whitespace terminx 2006-04-16 03:42:36 +0000
  • e3d40c7b51 Brightskins support terminx 2006-04-16 00:39:49 +0000
  • 7050179804 Oops. terminx 2006-04-15 23:30:19 +0000
  • f07156156a Suppress cached skin/tex loading messages; fixes for compiler warnings terminx 2006-04-15 23:24:43 +0000
  • ca25ddf842 More directory cleaning in MakeDistributions terminx 2006-04-15 23:23:50 +0000
  • 439a0086d8 Corrected the "drawweapon" cvar to be of type int rather than of type bool. Committing things, yay. terminx 2006-04-15 23:16:15 +0000
  • c3f75571a5 Altered level stats display to display player's frags instead of "0/0" for "Kills" in DM. terminx 2006-04-15 22:56:06 +0000
  • 22abcdef79 Made the "Duke Talk" and "HUD weapon" menu options into 3 way toggles, Duke Talk now toggles between off, local player sounds and all player sounds, and HUD weapon display now toggles between full weapon drawing, weapon icon drawing and no weapon drawing. terminx 2006-04-15 22:34:44 +0000
  • 7e9b6aaea1 Improved 3D mode mouselook terminx 2006-04-15 20:57:22 +0000
  • 9b3757774c Moved hightile, model and texture caching options to the advanced video menu, disabled the advanced video menu when bpp = 8. terminx 2006-04-15 18:57:40 +0000
  • cdb4c63e1f Whitespace terminx 2006-04-15 18:40:10 +0000
  • 13d3cfaffa Modified shoot() to have an extra parameter for the projectile tilenum and added an option to disable autoaim on RPG type projectiles. Also added "advanced options" to the "video settings" menu. terminx 2006-04-15 08:05:02 +0000
  • 70346eda8f Changed ratio correction slider increment value to 8. terminx 2006-04-15 04:45:39 +0000
  • b53bf073cc git-svn-id: https://svn.eduke32.com/eduke32@16 1a8010ca-5511-0410-912e-c29ae57300e0 Plagman 2006-04-15 04:32:51 +0000
  • 5d100a9374 Changed ratio correction slider to operate in increments of 4 and added the corresponding config option. terminx 2006-04-15 04:25:15 +0000
  • 0de8a21522 New menu (#230) for video settings terminx 2006-04-15 04:06:50 +0000
  • 91e07aa8cb Ratio correction variable changes terminx 2006-04-15 04:06:04 +0000
  • ea14c3cc85 somewhat final code for the ratio correction and fov part. still using a placeholder instead of actual user-controlled value Plagman 2006-04-15 03:39:33 +0000
  • f296ec24e5 Misc changes terminx 2006-04-15 03:12:08 +0000
  • 32748e04ee no more shitty hardcoding, now the hardcoding is correct :p Plagman 2006-04-15 02:19:04 +0000
  • bc72a9b140 git-svn-id: https://svn.eduke32.com/eduke32@9 1a8010ca-5511-0410-912e-c29ae57300e0 Plagman 2006-04-15 02:10:48 +0000
  • ede257d7cf correcting hall of mirrors for great justice Plagman 2006-04-15 01:50:19 +0000
  • 47fc0bd0ad git-svn-id: https://svn.eduke32.com/eduke32@7 1a8010ca-5511-0410-912e-c29ae57300e0 Plagman 2006-04-15 01:14:44 +0000
  • f9ee45ff1e Initial Import Plagman 2006-04-14 15:26:52 +0000
  • 09f0c239b6 Importing source for great justice Plagman 2006-04-13 20:47:06 +0000
  • 17cdbabc42 Created Polymer tree for engine development Plagman 2006-04-13 20:44:03 +0000
  • c9e58ed4e5 Removed file/folder Plagman 2006-04-13 20:43:19 +0000
  • d7c9b7db00 git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0 Plagman 2006-04-13 20:34:38 +0000
  • 07543580ca Created folder remotely Plagman 2006-04-13 20:28:49 +0000