plagman
|
4e635849e1
|
Fixes y-flipping on the bottom side of some doors (see E1L3 security doors). Also, fuck you SwissCM.
git-svn-id: https://svn.eduke32.com/eduke32@1422 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-08 00:29:29 +00:00 |
|
plagman
|
4a6bc850c0
|
Fixes full-screen tinting effects to bypass the material cache and apply instantly.
git-svn-id: https://svn.eduke32.com/eduke32@1421 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 23:35:11 +00:00 |
|
plagman
|
4f18c11c27
|
Don't loop against MAXLIGHTS when invalidating or removing a light from a plane.
git-svn-id: https://svn.eduke32.com/eduke32@1420 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 21:23:26 +00:00 |
|
plagman
|
6a7fe88d68
|
This adds a fast light culling test for non-sloped floors and ceilings (TerminX suggested that change).
git-svn-id: https://svn.eduke32.com/eduke32@1419 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 20:27:45 +00:00 |
|
plagman
|
e8cbecf935
|
This adds support for animated, palettized and shaded skies.
git-svn-id: https://svn.eduke32.com/eduke32@1418 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 18:38:13 +00:00 |
|
plagman
|
9cd0c6e6a0
|
Re-hooks pr_lighting.
git-svn-id: https://svn.eduke32.com/eduke32@1417 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 13:17:55 +00:00 |
|
plagman
|
f30fdef695
|
Don't go through multiple lighting passes when rendering the shadow maps.
git-svn-id: https://svn.eduke32.com/eduke32@1416 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 13:07:04 +00:00 |
|
plagman
|
2482b74012
|
Formatting fix.
git-svn-id: https://svn.eduke32.com/eduke32@1415 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 12:58:40 +00:00 |
|
plagman
|
a8cd07d692
|
Fixes light culling.
git-svn-id: https://svn.eduke32.com/eduke32@1413 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 12:51:00 +00:00 |
|
terminx
|
aca5dc80e3
|
git-svn-id: https://svn.eduke32.com/eduke32@1412 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 07:36:15 +00:00 |
|
terminx
|
92372d50d6
|
Misc minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1411 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 06:23:33 +00:00 |
|
terminx
|
6c3ed1ec9c
|
More light crap
git-svn-id: https://svn.eduke32.com/eduke32@1410 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-07 03:13:55 +00:00 |
|
terminx
|
0744452216
|
More light stuff... most gameland lights should be working again now
git-svn-id: https://svn.eduke32.com/eduke32@1409 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-06 22:30:53 +00:00 |
|
plagman
|
0688522507
|
Adds r_pr_shadowfiltering and r_pr_atiworkaround cvars.
git-svn-id: https://svn.eduke32.com/eduke32@1408 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-06 16:00:48 +00:00 |
|
plagman
|
f46e3b44f4
|
Using memcpy with clearly overlapping blocks is sad.
git-svn-id: https://svn.eduke32.com/eduke32@1407 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-06 14:22:17 +00:00 |
|
plagman
|
2186154dac
|
Avoid a square root in the point light GPU program by comparing squared lengths. This changes the lighting model a bit since the attenuation calculation is based against these lengths.
git-svn-id: https://svn.eduke32.com/eduke32@1406 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-06 13:48:52 +00:00 |
|
plagman
|
b112e1d3c3
|
Re-implements the old light priority system, removes applylights() and optimizes the light invalidation code.
git-svn-id: https://svn.eduke32.com/eduke32@1405 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-06 13:40:15 +00:00 |
|
plagman
|
dbb84c7ee8
|
Reverts the priority change and removes applylights.
git-svn-id: https://svn.eduke32.com/eduke32@1404 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-06 13:12:29 +00:00 |
|
terminx
|
d4bca26bd9
|
Light stuff
git-svn-id: https://svn.eduke32.com/eduke32@1402 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-06 10:20:00 +00:00 |
|
terminx
|
af5128bcdd
|
MSVC fixes + clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-05 20:09:13 +00:00 |
|
plagman
|
2547739ff4
|
This prevents shadows from flooding the OSD and killing performance.
git-svn-id: https://svn.eduke32.com/eduke32@1398 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-01 21:11:26 +00:00 |
|
plagman
|
a23c9c23ba
|
This overhauls the light culling/management code. Note: this renders the current gameland dynamic light code useless, to it'll have to be ported before they're back. Please don't complain on the forums.
git-svn-id: https://svn.eduke32.com/eduke32@1397 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-01 20:55:36 +00:00 |
|
plagman
|
930689d468
|
More corrupt map checks.
git-svn-id: https://svn.eduke32.com/eduke32@1395 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-31 18:16:14 +00:00 |
|
plagman
|
2997d1e0f5
|
Light pathing tweak.
git-svn-id: https://svn.eduke32.com/eduke32@1394 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-31 18:10:09 +00:00 |
|
terminx
|
4e5bde3a79
|
git-svn-id: https://svn.eduke32.com/eduke32@1393 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-28 02:55:46 +00:00 |
|
helixhorned
|
d897eca725
|
fancy gradient at a few more places; minor corrections
git-svn-id: https://svn.eduke32.com/eduke32@1392 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-25 21:47:08 +00:00 |
|
helixhorned
|
d4641adc03
|
mapster32: fix when rotating sprite; fancy gradient in sprite search
git-svn-id: https://svn.eduke32.com/eduke32@1391 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-24 22:18:40 +00:00 |
|
terminx
|
8474211c95
|
Misc small fixes
git-svn-id: https://svn.eduke32.com/eduke32@1390 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-22 23:49:25 +00:00 |
|
plagman
|
82211327e8
|
Work around ATI driver bug (that's there since Cat 8.10 according to the intertubes).
git-svn-id: https://svn.eduke32.com/eduke32@1389 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-20 22:30:18 +00:00 |
|
plagman
|
515451e45f
|
Speed up polymer_init a little.
git-svn-id: https://svn.eduke32.com/eduke32@1388 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-17 21:55:50 +00:00 |
|
plagman
|
5eae5cdc50
|
Moves editorselect and clearmapdata to non-external function categories, makes them static and prototypes them in the header.
git-svn-id: https://svn.eduke32.com/eduke32@1387 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-17 16:12:53 +00:00 |
|
terminx
|
5209d30f13
|
Missed one
git-svn-id: https://svn.eduke32.com/eduke32@1386 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-16 22:32:23 +00:00 |
|
terminx
|
bc4d262216
|
Fixes most polymer memory leaks
git-svn-id: https://svn.eduke32.com/eduke32@1385 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-16 22:26:40 +00:00 |
|
terminx
|
6285f8b2e2
|
Misc crap
git-svn-id: https://svn.eduke32.com/eduke32@1384 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-16 04:07:09 +00:00 |
|
plagman
|
747a242b80
|
Unbreak specular maps (were broken because of mirror unbreaking).
git-svn-id: https://svn.eduke32.com/eduke32@1383 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-16 01:33:04 +00:00 |
|
plagman
|
b1f358de6f
|
Unbreak mirrors.
git-svn-id: https://svn.eduke32.com/eduke32@1382 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-16 01:28:42 +00:00 |
|
plagman
|
854c72263c
|
More tweaks to the specular lighting model.
git-svn-id: https://svn.eduke32.com/eduke32@1381 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-16 00:50:30 +00:00 |
|
plagman
|
396256b6e0
|
Tweak the lighting model so that specular highlights ignore the diffuse map value when a specular map is defined.
git-svn-id: https://svn.eduke32.com/eduke32@1380 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-15 14:23:08 +00:00 |
|
qbix79
|
77703ce68a
|
Fix a warning. Nobody seems to use this field though?
git-svn-id: https://svn.eduke32.com/eduke32@1379 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-14 12:35:13 +00:00 |
|
plagman
|
a5f8978a9f
|
Spotlightmaps.
git-svn-id: https://svn.eduke32.com/eduke32@1377 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-12 20:08:38 +00:00 |
|
plagman
|
1b948be858
|
Corrects polymost rotation offset scale (didn't match build units before) and a bug in the polymer offset code (bug 2783065).
git-svn-id: https://svn.eduke32.com/eduke32@1376 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-10 19:19:25 +00:00 |
|
plagman
|
77e873b476
|
Adds pitch/roll script rotation for mdsprites (bug 2783065).
git-svn-id: https://svn.eduke32.com/eduke32@1375 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-10 17:51:00 +00:00 |
|
plagman
|
3cd91a1832
|
Parallax the parallax skies (bug 2783074).
git-svn-id: https://svn.eduke32.com/eduke32@1374 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-09 11:04:10 +00:00 |
|
plagman
|
72721c1663
|
Mirror skies (bug 2783066).
git-svn-id: https://svn.eduke32.com/eduke32@1373 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-09 10:42:57 +00:00 |
|
helixhorned
|
ca81a4e40b
|
mapster32: fixes crash in linux
git-svn-id: https://svn.eduke32.com/eduke32@1372 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-08 23:13:12 +00:00 |
|
plagman
|
0f95655e27
|
Fixes floor-aligned sprite and flipping/1-way interaction (bug 2783071).
git-svn-id: https://svn.eduke32.com/eduke32@1371 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-08 19:15:14 +00:00 |
|
terminx
|
87c2ab5cc6
|
bleh
git-svn-id: https://svn.eduke32.com/eduke32@1370 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-08 18:26:10 +00:00 |
|
plagman
|
3b5cf1310a
|
Fixes floor-aligned sprites being affected by the real center cstat bit (bug #2783389).
git-svn-id: https://svn.eduke32.com/eduke32@1369 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-08 18:04:02 +00:00 |
|
qbix79
|
5aeddd2aa1
|
Fastcall is not 64 bit.
git-svn-id: https://svn.eduke32.com/eduke32@1368 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-07 18:55:33 +00:00 |
|
plagman
|
d097ebc8e3
|
Fix the build with USE_OPENGL=0 and/or POLYMER=0.
git-svn-id: https://svn.eduke32.com/eduke32@1365 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-07 16:00:49 +00:00 |
|
terminx
|
ec159726a0
|
Mapster fixes and a new 8x8 pixel font I've been playing around with
git-svn-id: https://svn.eduke32.com/eduke32@1364 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-06 23:58:53 +00:00 |
|
terminx
|
e47b890189
|
undo improvements
git-svn-id: https://svn.eduke32.com/eduke32@1363 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-05 21:25:06 +00:00 |
|
terminx
|
024edae792
|
Use LZF for undo/redo snapshots
git-svn-id: https://svn.eduke32.com/eduke32@1362 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-05 20:01:23 +00:00 |
|
terminx
|
f3d93e8406
|
Undo/redo support for Mapster32 and some other minor changes
git-svn-id: https://svn.eduke32.com/eduke32@1361 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-05 16:21:33 +00:00 |
|
terminx
|
c585380de6
|
Mapster fixes
git-svn-id: https://svn.eduke32.com/eduke32@1360 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-01 19:28:57 +00:00 |
|
terminx
|
0ee75ced2a
|
Widescreen-friendly Mapster32 2D mode
git-svn-id: https://svn.eduke32.com/eduke32@1359 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-05-01 06:35:27 +00:00 |
|
terminx
|
f3fbf8d9a3
|
Add support for cvars of type 'double', fix vid_gamma/brightness/contrast cvars, save cvars to eduke32_binds.cfg at shutdown, better method for drawing the floor textures in Mapster32 2D mode, slightly more yellow/orange lights on fire/rockets/lasers/etc
git-svn-id: https://svn.eduke32.com/eduke32@1358 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-30 21:09:44 +00:00 |
|
terminx
|
493d621eb0
|
More cvar shit
git-svn-id: https://svn.eduke32.com/eduke32@1357 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-30 01:07:08 +00:00 |
|
terminx
|
d11e8789e3
|
git-svn-id: https://svn.eduke32.com/eduke32@1356 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 20:20:57 +00:00 |
|
terminx
|
30a649c86f
|
Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 19:43:51 +00:00 |
|
terminx
|
c222341417
|
Clean up polymost vars
git-svn-id: https://svn.eduke32.com/eduke32@1354 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 07:47:10 +00:00 |
|
terminx
|
e11dbd7428
|
Unify cvar handling between the engine and game sides of things
git-svn-id: https://svn.eduke32.com/eduke32@1352 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 06:20:07 +00:00 |
|
terminx
|
3938de1f22
|
test versions of new startup dialog images
git-svn-id: https://svn.eduke32.com/eduke32@1351 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 00:51:03 +00:00 |
|
terminx
|
ec0a8f2033
|
Modified priority system to use 6 priority levels instead of 3, added proper def syntax "specular" and "normal" which work identically to "detail" and "glow" for defining normals and specular maps (defining these with pals 100 and 101 will no longer work)
git-svn-id: https://svn.eduke32.com/eduke32@1350 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-28 22:56:43 +00:00 |
|
helixhorned
|
c6ed542a98
|
various input enhancements for mapster32
git-svn-id: https://svn.eduke32.com/eduke32@1348 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 20:51:00 +00:00 |
|
plagman
|
5a090e84bc
|
Couple of fixes for corrupt maps.
git-svn-id: https://svn.eduke32.com/eduke32@1347 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 17:47:08 +00:00 |
|
terminx
|
7c036eb073
|
Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 05:57:42 +00:00 |
|
terminx
|
26ca7e7fc0
|
Sprite cstat 16384: invisible w/ shadows
this also adds shadows for the player when in first person
git-svn-id: https://svn.eduke32.com/eduke32@1343 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 04:02:39 +00:00 |
|
terminx
|
b7b016383f
|
Sector effector based light sources, basic Mapster32 light support, additional sprite/model alpha control, sprite selection in Mapster32 3D mode with Polymer
git-svn-id: https://svn.eduke32.com/eduke32@1341 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-24 02:53:50 +00:00 |
|
terminx
|
9462a17ae7
|
git-svn-id: https://svn.eduke32.com/eduke32@1340 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 21:08:48 +00:00 |
|
terminx
|
4d240d1bea
|
git-svn-id: https://svn.eduke32.com/eduke32@1339 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 17:44:55 +00:00 |
|
terminx
|
dbb24affe9
|
git-svn-id: https://svn.eduke32.com/eduke32@1338 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 09:30:10 +00:00 |
|
terminx
|
3449ba8bef
|
Revision 1337: fixes the crash on exit with polymer on win32
that's pretty l33t, right?
git-svn-id: https://svn.eduke32.com/eduke32@1337 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 09:09:41 +00:00 |
|
terminx
|
dba312e61b
|
git-svn-id: https://svn.eduke32.com/eduke32@1336 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-23 07:09:24 +00:00 |
|
plagman
|
e48c4c2c87
|
Really fix concave relative slopes.
git-svn-id: https://svn.eduke32.com/eduke32@1335 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 18:00:51 +00:00 |
|
plagman
|
9241ab974a
|
Don't step over the bounds of the plane buffer in buffertoplane (now computeplane).
git-svn-id: https://svn.eduke32.com/eduke32@1334 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 17:23:07 +00:00 |
|
plagman
|
711db577ab
|
Fixes a texturing bug with a combination of relative texturing and concave sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1333 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 17:03:18 +00:00 |
|
plagman
|
ed7157f1e5
|
Reverts part of 1331 and misc. fixes.
git-svn-id: https://svn.eduke32.com/eduke32@1332 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-19 09:49:27 +00:00 |
|
terminx
|
779eda41da
|
git-svn-id: https://svn.eduke32.com/eduke32@1331 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-17 18:34:55 +00:00 |
|
terminx
|
45897cf581
|
Fixes a stupid mistake I made and changes mem* calls to Bmem* for consistency with the rest of the codebase
git-svn-id: https://svn.eduke32.com/eduke32@1330 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:49:29 +00:00 |
|
terminx
|
b1704e8407
|
Nothing important
git-svn-id: https://svn.eduke32.com/eduke32@1329 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:41:24 +00:00 |
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plagman
|
6dba1ba1ed
|
Few fixes for the visibility checks.
git-svn-id: https://svn.eduke32.com/eduke32@1328 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-16 06:31:19 +00:00 |
|
terminx
|
80e2ec8edf
|
git-svn-id: https://svn.eduke32.com/eduke32@1325 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 22:55:32 +00:00 |
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plagman
|
5b3524d621
|
Message log cleanup for GPU program compilation and removed a GL error.
git-svn-id: https://svn.eduke32.com/eduke32@1324 1a8010ca-5511-0410-912e-c29ae57300e0
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2009-04-14 13:58:38 +00:00 |
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plagman
|
2ac7c2dc1e
|
ATI fixes. (sigh)
git-svn-id: https://svn.eduke32.com/eduke32@1323 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 12:37:44 +00:00 |
|
plagman
|
b006c85790
|
Update the TODO list and fix the light leaking fix.
git-svn-id: https://svn.eduke32.com/eduke32@1322 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 08:39:13 +00:00 |
|
plagman
|
14108f3be9
|
Don't parse closed sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1320 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:38:45 +00:00 |
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plagman
|
dfd2a379b1
|
Don't propagate light through sealed portals.
git-svn-id: https://svn.eduke32.com/eduke32@1318 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 07:01:55 +00:00 |
|
terminx
|
8cd5bb68d0
|
git-svn-id: https://svn.eduke32.com/eduke32@1317 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-14 04:20:37 +00:00 |
|
terminx
|
3d7a6a3572
|
git-svn-id: https://svn.eduke32.com/eduke32@1316 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-13 06:53:03 +00:00 |
|
terminx
|
22a7ec1b3b
|
git-svn-id: https://svn.eduke32.com/eduke32@1315 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-13 06:01:50 +00:00 |
|
plagman
|
f1f13f5eb6
|
Fix for E3L4 (and possible others) corrupt sectors.
git-svn-id: https://svn.eduke32.com/eduke32@1314 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 22:27:49 +00:00 |
|
plagman
|
6d5571f320
|
Couple of cleanups.
git-svn-id: https://svn.eduke32.com/eduke32@1313 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 22:23:47 +00:00 |
|
terminx
|
ec71eebecb
|
git-svn-id: https://svn.eduke32.com/eduke32@1312 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 21:52:49 +00:00 |
|
plagman
|
39b1908be8
|
Sanitize wall computation code a bit and fixes a problem with crossing slopes (E1L3 vertical security doors and E2L4 starting door).
git-svn-id: https://svn.eduke32.com/eduke32@1311 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 19:26:02 +00:00 |
|
plagman
|
b47ad2bde2
|
Works around a precision bug that would cause the sloped floor in the E1L1 bathroom vent to have a wrong normal matrix.
git-svn-id: https://svn.eduke32.com/eduke32@1310 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:37:35 +00:00 |
|
plagman
|
9152cf3b40
|
Fix detail mapping on ATI cards.
git-svn-id: https://svn.eduke32.com/eduke32@1309 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:29:50 +00:00 |
|
plagman
|
26a9a58af3
|
Adds a bunch of cvars to tweak polymer.
git-svn-id: https://svn.eduke32.com/eduke32@1307 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 17:14:18 +00:00 |
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plagman
|
82153bd763
|
Clean up a bit of dead code.
git-svn-id: https://svn.eduke32.com/eduke32@1306 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 16:39:54 +00:00 |
|
plagman
|
b7449a87b9
|
Light priority system.
git-svn-id: https://svn.eduke32.com/eduke32@1305 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-12 16:28:20 +00:00 |
|