terminx
|
d7b35528a0
|
git-svn-id: https://svn.eduke32.com/eduke32@541 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-23 23:36:21 +00:00 |
|
terminx
|
2148b4bebc
|
Window position memory for win32
git-svn-id: https://svn.eduke32.com/eduke32@540 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-22 03:44:54 +00:00 |
|
terminx
|
ddb9379fce
|
git-svn-id: https://svn.eduke32.com/eduke32@539 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 23:59:56 +00:00 |
|
terminx
|
5eba6b1861
|
Example tiles.cfg
git-svn-id: https://svn.eduke32.com/eduke32@538 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 21:07:18 +00:00 |
|
terminx
|
fecedb9ad1
|
Rawr
git-svn-id: https://svn.eduke32.com/eduke32@537 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 21:01:07 +00:00 |
|
terminx
|
fc287ec735
|
Prototype for user-defined tile groups
git-svn-id: https://svn.eduke32.com/eduke32@536 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-21 20:25:07 +00:00 |
|
terminx
|
423a486b61
|
Scale tiles in polymost tile viewer to bigger sizes
git-svn-id: https://svn.eduke32.com/eduke32@535 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-17 07:47:21 +00:00 |
|
terminx
|
62ae233489
|
Newer tile selector from Mapfun and some other stuff
git-svn-id: https://svn.eduke32.com/eduke32@534 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-17 05:54:12 +00:00 |
|
Plagman
|
2440ab75b9
|
The Abyss crash fix.
git-svn-id: https://svn.eduke32.com/eduke32@533 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-16 02:15:43 +00:00 |
|
terminx
|
a5388fc0a4
|
git-svn-id: https://svn.eduke32.com/eduke32@532 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-15 20:04:52 +00:00 |
|
Plagman
|
a71d347f83
|
smoothduration def token for model frame definitions (defaults at 0)
git-svn-id: https://svn.eduke32.com/eduke32@531 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-04-12 03:09:41 +00:00 |
|
Plagman
|
fc613042a0
|
Working commit for animation smoothing. Pretty much breaks everything that relied on fixed-frame transitions (muzzledlashes) but makes stuff look good otherwise. Needs a DEF-hook to control which frames should be smoothed.
git-svn-id: https://svn.eduke32.com/eduke32@530 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-30 18:02:00 +00:00 |
|
terminx
|
b54b8e1e6b
|
git-svn-id: https://svn.eduke32.com/eduke32@529 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-24 23:17:56 +00:00 |
|
terminx
|
4785f64476
|
git-svn-id: https://svn.eduke32.com/eduke32@528 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 20:58:13 +00:00 |
|
Plagman
|
456f144451
|
Blah.
git-svn-id: https://svn.eduke32.com/eduke32@527 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 18:40:26 +00:00 |
|
Plagman
|
cc8ae625d6
|
Fix.
git-svn-id: https://svn.eduke32.com/eduke32@526 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 18:36:23 +00:00 |
|
Plagman
|
004e4da3de
|
Game angle interpolation (cl_angleinterpolation) and engine model animation smoothing (r_animsmoothing).
git-svn-id: https://svn.eduke32.com/eduke32@525 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-22 18:28:41 +00:00 |
|
terminx
|
2bf47cbbed
|
Extra grp file autoloading for grp files included via the command line or the def files
git-svn-id: https://svn.eduke32.com/eduke32@524 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-21 20:37:24 +00:00 |
|
terminx
|
4b4d37cf3f
|
git-svn-id: https://svn.eduke32.com/eduke32@523 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-13 18:37:46 +00:00 |
|
terminx
|
7c7b8c2869
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@522 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-11 00:47:32 +00:00 |
|
terminx
|
38810c6561
|
Showview command updates and a couple of other things
git-svn-id: https://svn.eduke32.com/eduke32@521 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-11 00:20:32 +00:00 |
|
terminx
|
cb77e41236
|
git-svn-id: https://svn.eduke32.com/eduke32@520 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 21:07:10 +00:00 |
|
Plagman
|
3081c87724
|
Support for Vertex Buffer Objects (r_vbos, r_vbocount).
git-svn-id: https://svn.eduke32.com/eduke32@519 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 03:07:10 +00:00 |
|
terminx
|
3fda3754cc
|
git-svn-id: https://svn.eduke32.com/eduke32@518 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 01:01:55 +00:00 |
|
terminx
|
69d0e38805
|
git-svn-id: https://svn.eduke32.com/eduke32@517 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 00:30:48 +00:00 |
|
terminx
|
9c819e7042
|
git-svn-id: https://svn.eduke32.com/eduke32@516 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-08 00:09:20 +00:00 |
|
terminx
|
070c38a85e
|
git-svn-id: https://svn.eduke32.com/eduke32@515 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-07 20:18:48 +00:00 |
|
terminx
|
67efe33c18
|
Small things
git-svn-id: https://svn.eduke32.com/eduke32@514 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-04 19:52:57 +00:00 |
|
Plagman
|
3f5f1b8fb2
|
Corrected issues with detailmaps scaling, improved general model drawing performance and added support for using vertex arrays when drawing models (r_vertexarrays)
git-svn-id: https://svn.eduke32.com/eduke32@513 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-03 23:09:40 +00:00 |
|
Plagman
|
19719cf7fb
|
Detail map scaling.
git-svn-id: https://svn.eduke32.com/eduke32@512 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-01 18:19:11 +00:00 |
|
terminx
|
8e86c02364
|
git-svn-id: https://svn.eduke32.com/eduke32@511 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-03-01 00:50:59 +00:00 |
|
terminx
|
71a18f5f72
|
A few more minor things
git-svn-id: https://svn.eduke32.com/eduke32@510 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-28 09:39:37 +00:00 |
|
terminx
|
33985f1650
|
This adds a menu option for network packet rate, and more conversion of passing things as char or short to passing things as int
git-svn-id: https://svn.eduke32.com/eduke32@509 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-28 09:12:41 +00:00 |
|
terminx
|
23dbb55689
|
Bug fixes
git-svn-id: https://svn.eduke32.com/eduke32@508 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-26 01:46:38 +00:00 |
|
terminx
|
f889e552b2
|
Support for automatically loading all grp/zip/pk3 files in a directory. Files go into the "autoload" directory if they're to be loaded by all main grp files that are supported, or into autoload/grpname to be loaded only if a specific grp is used. For example, autoload/duke3d.grp/hrp.zip would only be loaded if duke3d.grp was specified as the main group file (and not nam.grp, et cetera).
git-svn-id: https://svn.eduke32.com/eduke32@507 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-25 21:11:59 +00:00 |
|
terminx
|
0dfc03afa0
|
Fixes the skybox problem, the problem with the default keyboard configuration, and adds cl_viewbob and cl_weaponsway
git-svn-id: https://svn.eduke32.com/eduke32@506 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-23 22:27:22 +00:00 |
|
terminx
|
eb35e8b927
|
git-svn-id: https://svn.eduke32.com/eduke32@505 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-18 22:16:01 +00:00 |
|
Plagman
|
6440b48ec8
|
Added xscale and yscale DEF tokens to texture blocks to control the size ratio with the ART.
git-svn-id: https://svn.eduke32.com/eduke32@504 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-17 02:23:50 +00:00 |
|
Plagman
|
8c462256c0
|
HUD detail and glow maps.
git-svn-id: https://svn.eduke32.com/eduke32@503 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 17:44:59 +00:00 |
|
terminx
|
7da6eb3f8e
|
This rips all of the camera control shit out of userdefs and re-implements it as a bunch of pointer gamevars. This required adding in support for vars which are pointers to chars and short ints. It appears to work properly, without overwriting anything that happens to be adjacent (in memory) to the values being set. We'll see.
git-svn-id: https://svn.eduke32.com/eduke32@502 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 06:59:05 +00:00 |
|
Plagman
|
b436f4fb71
|
Various fixes and detail texturing on models.
git-svn-id: https://svn.eduke32.com/eduke32@501 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 01:34:41 +00:00 |
|
terminx
|
d3af85c064
|
Some crap I didn't commit before
git-svn-id: https://svn.eduke32.com/eduke32@500 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-16 00:11:25 +00:00 |
|
Plagman
|
39c818d053
|
Avoid loading textures two times.
git-svn-id: https://svn.eduke32.com/eduke32@499 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 22:26:50 +00:00 |
|
terminx
|
b48a0a933b
|
git-svn-id: https://svn.eduke32.com/eduke32@498 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 01:45:38 +00:00 |
|
Plagman
|
3dd47da766
|
Glow mapping !
git-svn-id: https://svn.eduke32.com/eduke32@497 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-15 01:35:34 +00:00 |
|
terminx
|
5bc5a1bfd0
|
This adds a menu option to reset the key layout to what the game shipped with
git-svn-id: https://svn.eduke32.com/eduke32@496 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-14 00:22:12 +00:00 |
|
terminx
|
c4ffc08584
|
This adds a menu option to reset the keys to the default configuration
git-svn-id: https://svn.eduke32.com/eduke32@495 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 09:50:58 +00:00 |
|
terminx
|
e1fed262d6
|
OOPS.
git-svn-id: https://svn.eduke32.com/eduke32@494 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 03:00:25 +00:00 |
|
terminx
|
4dcb01ae6e
|
This removes the bullet spread from the pistol if the player is aiming directly at something aim() would target, allowing the special enhanced auto-aim for the pistol to be mimicked when auto-aim is disabled.
git-svn-id: https://svn.eduke32.com/eduke32@493 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 02:56:10 +00:00 |
|
terminx
|
32470fe65c
|
Added EVENT_DISPLAYSTATUSBAR and moved the "detail" option out of game options and into the video setup menu (but only while classic mode is enabled).
git-svn-id: https://svn.eduke32.com/eduke32@492 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-02-13 02:22:17 +00:00 |
|