hendricks266
|
3bbe30a6f8
|
Un-break the iOS build.
git-svn-id: https://svn.eduke32.com/eduke32@5672 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-28 05:15:05 +00:00 |
|
terminx
|
34f208afa2
|
Make sprite tails and label borders purple if the sprite is blocking.
git-svn-id: https://svn.eduke32.com/eduke32@5670 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-15 22:17:04 +00:00 |
|
terminx
|
76d318ab1b
|
Minor change of scope of a couple variables. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5668 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:58 +00:00 |
|
terminx
|
7b0a4fb965
|
Add .ssi to the list of file extensions loaded automatically when passing a directory with -game_dir
git-svn-id: https://svn.eduke32.com/eduke32@5667 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:55 +00:00 |
|
terminx
|
ea0e00a431
|
Play DUKE_GETWEAPON6 in cheat menu
git-svn-id: https://svn.eduke32.com/eduke32@5665 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:48 +00:00 |
|
terminx
|
4ea156822d
|
Android UI work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5663 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:40 +00:00 |
|
terminx
|
18a8e840bb
|
pragma once for mact headers.
git-svn-id: https://svn.eduke32.com/eduke32@5662 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:34 +00:00 |
|
terminx
|
e2c24bda95
|
Android stuff. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5661 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:28 +00:00 |
|
terminx
|
9c927bcb36
|
Don't squish the player in lotag 1 sectors that have a SE7.
git-svn-id: https://svn.eduke32.com/eduke32@5657 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:12 +00:00 |
|
terminx
|
0dda248b3f
|
Move inventory enums into a separate inv.h. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5656 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:08 +00:00 |
|
terminx
|
101940d727
|
Make PLUTOPAKSPRITE glow on the startup screen like it glows in the menu, because the startup screen is displayed until input is received on mobile.
git-svn-id: https://svn.eduke32.com/eduke32@5654 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:07:01 +00:00 |
|
terminx
|
9de3befbba
|
Fix parental lock
git-svn-id: https://svn.eduke32.com/eduke32@5653 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:06:58 +00:00 |
|
terminx
|
2b357b58f1
|
Android work. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5652 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-14 00:06:54 +00:00 |
|
hendricks266
|
e577335bd9
|
Revert r5601 in its entirety. This fixes MIDI playback on Windows.
git-svn-id: https://svn.eduke32.com/eduke32@5650 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-07 11:22:07 +00:00 |
|
hendricks266
|
97219ea3e6
|
Nuke some troublesome default texcache setting detection/enforcement in game.c that looks redundant anyway.
git-svn-id: https://svn.eduke32.com/eduke32@5646 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-03-07 11:21:51 +00:00 |
|
hendricks266
|
f76c5177f4
|
Windows: Eliminate the need for separate manifests for 32-bit and 64-bit builds by specifying a wildcard for processorArchitecture attributes.
git-svn-id: https://svn.eduke32.com/eduke32@5643 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-29 06:34:29 +00:00 |
|
hendricks266
|
db535acbf8
|
More of r5556.
git-svn-id: https://svn.eduke32.com/eduke32@5635 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-29 06:33:55 +00:00 |
|
hendricks266
|
e07fff7d64
|
iOS: Fix on-screen keyboard, broken in r5625.
git-svn-id: https://svn.eduke32.com/eduke32@5634 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-29 06:33:52 +00:00 |
|
terminx
|
d3ff92c5d5
|
Android shit. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5629 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-17 19:08:32 +00:00 |
|
terminx
|
aca7533f55
|
Fix animsounds
git-svn-id: https://svn.eduke32.com/eduke32@5628 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-14 03:49:38 +00:00 |
|
terminx
|
8b5c77e563
|
Fix CON_IFCUTSCENE
git-svn-id: https://svn.eduke32.com/eduke32@5627 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:34 +00:00 |
|
terminx
|
0e2eed5ee9
|
Fix anim definition problem
git-svn-id: https://svn.eduke32.com/eduke32@5626 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:31 +00:00 |
|
terminx
|
5672004ba1
|
Android crap. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5625 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:28 +00:00 |
|
terminx
|
9da0c09505
|
Fix https://forums.duke4.net/topic/8450-
git-svn-id: https://svn.eduke32.com/eduke32@5623 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:18 +00:00 |
|
terminx
|
66e6bbff0d
|
Add support for changing the refresh rate in SDL builds. Should also fix non-SDL builds.
git-svn-id: https://svn.eduke32.com/eduke32@5621 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:12 +00:00 |
|
terminx
|
463b90bcd3
|
Android build fix. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5620 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:06:06 +00:00 |
|
terminx
|
dbbc7b1e13
|
Break out screen drawing stuff from game.c into screens.c and command line processing stuff into cmdline.c
git-svn-id: https://svn.eduke32.com/eduke32@5618 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-13 21:05:57 +00:00 |
|
terminx
|
eaa2b90251
|
Implement CON_NEXTSECTORNEIGHBORZ
git-svn-id: https://svn.eduke32.com/eduke32@5616 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:32 +00:00 |
|
terminx
|
69c928aa33
|
Better names for anim playback functions
git-svn-id: https://svn.eduke32.com/eduke32@5615 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:28 +00:00 |
|
terminx
|
023bc40020
|
Break all of the text printing stuff out of game.c and into a separate screentext.c/h
git-svn-id: https://svn.eduke32.com/eduke32@5614 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:23 +00:00 |
|
terminx
|
5b7a4a9a78
|
Break out status bar code into sbar.c/h
git-svn-id: https://svn.eduke32.com/eduke32@5613 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:16 +00:00 |
|
terminx
|
cbd659b3b0
|
Minor cleanup
git-svn-id: https://svn.eduke32.com/eduke32@5612 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:08 +00:00 |
|
terminx
|
51bc13a9d7
|
Break cheat code stuff out of game.c and into cheats.c/h. Remove unnecessary header includes from several modules (all relevant headers are already pulled in by duke3d.h).
git-svn-id: https://svn.eduke32.com/eduke32@5611 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:38:03 +00:00 |
|
terminx
|
b8eb4af3f7
|
Fix compile warning
git-svn-id: https://svn.eduke32.com/eduke32@5609 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-07 02:37:50 +00:00 |
|
terminx
|
1b93d87b1a
|
Fix r5548
git-svn-id: https://svn.eduke32.com/eduke32@5608 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 21:10:16 +00:00 |
|
terminx
|
86f2cbaa88
|
"i needed to comment out line 111 in source/sdlmusic.c to be able to compile r5606"
git-svn-id: https://svn.eduke32.com/eduke32@5607 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 07:30:53 +00:00 |
|
terminx
|
ea997707a1
|
Pause and resume sounds instead of just stopping them when opening menus or pausing the game.
git-svn-id: https://svn.eduke32.com/eduke32@5606 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 06:39:22 +00:00 |
|
terminx
|
03b0335130
|
Implement Mapster32's CON_FOR into EDuke32.
git-svn-id: https://svn.eduke32.com/eduke32@5604 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:24 +00:00 |
|
terminx
|
8ac3e86da3
|
Add SFLAG_REALCLIPDIST to bypass hard-coded clipdist fuckery based on xrepeat and picnum. This also changes some bad uses of A_CheckSpriteTileFlags() into A_CheckSpriteFlags() instead.
git-svn-id: https://svn.eduke32.com/eduke32@5602 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:17 +00:00 |
|
terminx
|
7466904eaf
|
Bring out yer dead!
git-svn-id: https://svn.eduke32.com/eduke32@5601 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:12 +00:00 |
|
terminx
|
f1760d64ad
|
This never should have been committed. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5599 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-02-02 00:21:04 +00:00 |
|
terminx
|
6e30845fc7
|
Fix animsounds error message. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5596 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 10:27:56 +00:00 |
|
terminx
|
b53767000b
|
Cheap hack to let Mapster32 read the visibility parameter from gamestartup when parsing the CONs for sound definitions.
git-svn-id: https://svn.eduke32.com/eduke32@5595 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 10:06:03 +00:00 |
|
terminx
|
798685ee80
|
Fix switch/case regressions introduced in r5577.
git-svn-id: https://svn.eduke32.com/eduke32@5594 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 10:06:00 +00:00 |
|
hendricks266
|
93884b1a91
|
Fix potential build failure when static inline G_CheckForSpace{Ceiling,Floor} are declared without namesdyn.h first being included.
Exposed by lunatic_game.c when LUNATIC=1.
git-svn-id: https://svn.eduke32.com/eduke32@5593 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:34 +00:00 |
|
hendricks266
|
3c726065f7
|
Lunatic: Fix unused-parameter warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5592 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:31 +00:00 |
|
hendricks266
|
a61d1b6a11
|
Lunatic: Fix discarded-qualifiers warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5591 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:28 +00:00 |
|
hendricks266
|
f1d187d378
|
Lunatic: Fix cast-qual warnings having to do with L_RunString.
git-svn-id: https://svn.eduke32.com/eduke32@5590 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:23 +00:00 |
|
hendricks266
|
7f5654879d
|
Clean up some cvar definitions.
git-svn-id: https://svn.eduke32.com/eduke32@5589 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:30:18 +00:00 |
|
terminx
|
6d9273d502
|
"4 spaces originally
2 spaces now
0 idea how that even happened"
git-svn-id: https://svn.eduke32.com/eduke32@5588 1a8010ca-5511-0410-912e-c29ae57300e0
|
2016-01-27 07:26:40 +00:00 |
|