terminx
|
1fe4cfb36f
|
git-svn-id: https://svn.eduke32.com/eduke32@1618 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-03-17 07:40:13 +00:00 |
|
terminx
|
e7f91d9b84
|
further animlib improvements... like the previous commits, this probably speeds up playback of giant .anm files on very slow systems (handhelds like the Dingoo, etc)
git-svn-id: https://svn.eduke32.com/eduke32@1617 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-03-15 00:06:48 +00:00 |
|
terminx
|
3515f603af
|
git-svn-id: https://svn.eduke32.com/eduke32@1615 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-03-14 11:42:13 +00:00 |
|
terminx
|
150678ce7b
|
git-svn-id: https://svn.eduke32.com/eduke32@1614 1a8010ca-5511-0410-912e-c29ae57300e0
|
2010-03-14 11:15:53 +00:00 |
|
terminx
|
44575d7e2c
|
Ball-busting true client-server multiplayer prototype/alpha/whatever
git-svn-id: https://svn.eduke32.com/eduke32@1552 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-12-05 09:22:43 +00:00 |
|
terminx
|
20c028b2e9
|
Memory cleanups, use Bm/c/realloc/free everywhere (configured as nedmalloc version in compat.h), add large page support for Vista/7, tweak nedmalloc settings, add support for projecting textures from SE50 spotlights placed in maps via sprite owner member (manipulated through CONs via sprite htpicnum member), fix building Mapster32 with MSVC, increase PR_MAXLIGHTS to 1024
git-svn-id: https://svn.eduke32.com/eduke32@1527 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-10-07 06:47:35 +00:00 |
|
terminx
|
fe6e27e819
|
Use C versions of divscale##() instead of asm to work around an overflow with drawmapview(), get rid of leftover custom 'int64' type in favor of int64_t, other minor fixes
git-svn-id: https://svn.eduke32.com/eduke32@1492 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-09-09 07:19:14 +00:00 |
|
terminx
|
3aaab4b63d
|
Remove dead copy protection and watcom support code, fix structure alignment and packing issues preventing Polymer from working with MSVC, enable link time code generation (whole program optimization) for MSVC builds, fix most warnings showing up in MSVC with /w2, add pulsating dynamic lights when holding the shrinker or expander
git-svn-id: https://svn.eduke32.com/eduke32@1454 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-07-09 02:29:48 +00:00 |
|
terminx
|
2f86c2a20f
|
Cleaning out tree... some light changes, polymer memory pools, some meaningless optimizations, etc
git-svn-id: https://svn.eduke32.com/eduke32@1425 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-09 06:19:58 +00:00 |
|
terminx
|
af5128bcdd
|
MSVC fixes + clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1399 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-06-05 20:09:13 +00:00 |
|
terminx
|
30a649c86f
|
Some more cvar stuff
git-svn-id: https://svn.eduke32.com/eduke32@1355 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-29 19:43:51 +00:00 |
|
terminx
|
7c036eb073
|
Remove jmact/types.h in favor of standardized inttypes.h stuff
git-svn-id: https://svn.eduke32.com/eduke32@1346 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-04-26 05:57:42 +00:00 |
|
terminx
|
768f3ad6d6
|
git-svn-id: https://svn.eduke32.com/eduke32@1221 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-02-02 01:49:14 +00:00 |
|
terminx
|
8f0b228f1a
|
clean out tree
git-svn-id: https://svn.eduke32.com/eduke32@1220 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-31 00:02:14 +00:00 |
|
terminx
|
9095a4911d
|
git-svn-id: https://svn.eduke32.com/eduke32@1206 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-10 07:38:50 +00:00 |
|
terminx
|
d6914ed108
|
ass rape
git-svn-id: https://svn.eduke32.com/eduke32@1205 1a8010ca-5511-0410-912e-c29ae57300e0
|
2009-01-09 09:29:17 +00:00 |
|
terminx
|
a8451444ef
|
git-svn-id: https://svn.eduke32.com/eduke32@1190 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-12-23 23:27:53 +00:00 |
|
terminx
|
a34a4901a9
|
git-svn-id: https://svn.eduke32.com/eduke32@1144 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-21 12:14:05 +00:00 |
|
terminx
|
4910928877
|
source code rape
git-svn-id: https://svn.eduke32.com/eduke32@1143 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-20 14:06:36 +00:00 |
|
terminx
|
54128e127c
|
Enet networking patch from a random dude on IRC, with the addition of my own port of the "unstable" networking code from duke3d_w32 (which is what is actually used in Internet play)
git-svn-id: https://svn.eduke32.com/eduke32@1124 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-11 13:24:05 +00:00 |
|
terminx
|
4efb91b376
|
git-svn-id: https://svn.eduke32.com/eduke32@1121 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-11-05 11:49:13 +00:00 |
|
terminx
|
60a4224533
|
Some mouse changes... previous effect of the "mouse smoothing" menu option is now mandatory (since turning it off just means you'll lose input from tiny movements), new "mouse smoothing" effect is a more traditional average of the last 2 times the mouse input was read
git-svn-id: https://svn.eduke32.com/eduke32@1099 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-13 01:16:40 +00:00 |
|
terminx
|
8dc599fc28
|
git-svn-id: https://svn.eduke32.com/eduke32@1089 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-10-05 09:23:55 +00:00 |
|
terminx
|
07b71b1139
|
git-svn-id: https://svn.eduke32.com/eduke32@1023 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-24 23:24:14 +00:00 |
|
terminx
|
553658aa67
|
git-svn-id: https://svn.eduke32.com/eduke32@1018 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-24 09:01:17 +00:00 |
|
terminx
|
52bb6e84c9
|
git-svn-id: https://svn.eduke32.com/eduke32@1017 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-24 06:17:09 +00:00 |
|
terminx
|
57c3cea591
|
git-svn-id: https://svn.eduke32.com/eduke32@1016 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-24 06:06:04 +00:00 |
|
terminx
|
b58833d730
|
git-svn-id: https://svn.eduke32.com/eduke32@1015 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-24 05:39:28 +00:00 |
|
terminx
|
cf2f7927ea
|
Believe it or not, this actually consistently gave me a few fps in my test scenario
git-svn-id: https://svn.eduke32.com/eduke32@1014 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-24 04:55:57 +00:00 |
|
terminx
|
4ad4350d48
|
Line numbering stuff... this still needs work
git-svn-id: https://svn.eduke32.com/eduke32@976 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-16 07:53:29 +00:00 |
|
terminx
|
ca0987d715
|
git-svn-id: https://svn.eduke32.com/eduke32@950 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-09 10:42:16 +00:00 |
|
terminx
|
3f9daa6c44
|
git-svn-id: https://svn.eduke32.com/eduke32@949 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-08-09 10:16:18 +00:00 |
|
terminx
|
5ce5b287fa
|
git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-07-12 23:44:07 +00:00 |
|
terminx
|
4ddfc3e9d9
|
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-07-09 23:25:38 +00:00 |
|
terminx
|
13d4b6fb14
|
More bind shit
git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-07-03 07:37:41 +00:00 |
|
terminx
|
95eed1cd2b
|
mouse binds
git-svn-id: https://svn.eduke32.com/eduke32@826 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-06-30 19:06:05 +00:00 |
|
terminx
|
ef2683418e
|
Keyboard configuration menu <-> binds
git-svn-id: https://svn.eduke32.com/eduke32@822 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-06-30 09:00:33 +00:00 |
|
terminx
|
1783253ccd
|
git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-06-30 07:30:48 +00:00 |
|
terminx
|
ef183706e6
|
read/write binds to/from binds.cfg
git-svn-id: https://svn.eduke32.com/eduke32@813 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-06-29 12:29:42 +00:00 |
|
terminx
|
3c51265878
|
Formatting changes to jmact
git-svn-id: https://svn.eduke32.com/eduke32@809 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-06-29 10:41:01 +00:00 |
|
terminx
|
2fa3153a84
|
Better keybinding... still needs some work but seems to be functional
Example:
bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit
git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-06-29 10:40:37 +00:00 |
|
terminx
|
408ca47fbd
|
git-svn-id: https://svn.eduke32.com/eduke32@654 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-22 10:23:57 +00:00 |
|
terminx
|
945e1b2357
|
Remove -Wno-unused from Makefile
git-svn-id: https://svn.eduke32.com/eduke32@649 1a8010ca-5511-0410-912e-c29ae57300e0
|
2008-03-21 04:01:38 +00:00 |
|
terminx
|
31a901b7eb
|
git-svn-id: https://svn.eduke32.com/eduke32@584 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-12-12 17:42:14 +00:00 |
|
terminx
|
4e0f8281c7
|
git-svn-id: https://svn.eduke32.com/eduke32@556 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-08-17 03:16:46 +00:00 |
|
terminx
|
ef81aee7be
|
The mouse wheel was backwards on Win32... I think this fixes that.
git-svn-id: https://svn.eduke32.com/eduke32@478 1a8010ca-5511-0410-912e-c29ae57300e0
|
2007-01-29 03:21:12 +00:00 |
|
Plagman
|
87556300bf
|
EDuke32 now compiles okay with the Microsoft compiler using NMake.
git-svn-id: https://svn.eduke32.com/eduke32@434 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-21 12:53:11 +00:00 |
|
terminx
|
3d867963b9
|
Support for a version string to stick in the lower right hand corner of the OSD
git-svn-id: https://svn.eduke32.com/eduke32@403 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-11 04:38:10 +00:00 |
|
terminx
|
c4147db020
|
Blah blah blah
git-svn-id: https://svn.eduke32.com/eduke32@400 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-12-10 21:53:33 +00:00 |
|
terminx
|
65dc97d55b
|
More warning fixes
git-svn-id: https://svn.eduke32.com/eduke32@349 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-19 03:02:36 +00:00 |
|
terminx
|
80c51ac2de
|
Fix some gcc4 warnings
git-svn-id: https://svn.eduke32.com/eduke32@344 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-11-18 08:13:33 +00:00 |
|
terminx
|
11e8db76a8
|
Fix from JonoF for using a joystick in combination with SDLayer.
git-svn-id: https://svn.eduke32.com/eduke32@289 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-09-02 02:34:29 +00:00 |
|
terminx
|
4918ba6fde
|
Formatting fixes for build.c, config.c, engine.c and polymost.c plus some warning fixes from JonoF and some cfg file reading changes for the game
git-svn-id: https://svn.eduke32.com/eduke32@248 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-07-24 02:47:47 +00:00 |
|
terminx
|
1bab48f5be
|
Cleaning out the tree
git-svn-id: https://svn.eduke32.com/eduke32@185 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-30 06:14:25 +00:00 |
|
terminx
|
c6e003ee9b
|
Input changes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@171 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-17 03:13:39 +00:00 |
|
terminx
|
2f99dd111b
|
Increase vertical aiming precision
git-svn-id: https://svn.eduke32.com/eduke32@142 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-05-02 21:36:09 +00:00 |
|
terminx
|
aa042016b7
|
Better mouse movement
git-svn-id: https://svn.eduke32.com/eduke32@127 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 00:40:41 +00:00 |
|
terminx
|
76af69d72d
|
Mouse aim fixes
git-svn-id: https://svn.eduke32.com/eduke32@123 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-29 06:06:30 +00:00 |
|
terminx
|
2455734c76
|
Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 22:33:52 +00:00 |
|
terminx
|
f296ec24e5
|
Misc changes
git-svn-id: https://svn.eduke32.com/eduke32@11 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-15 03:12:08 +00:00 |
|
Plagman
|
09f0c239b6
|
Importing source for great justice
git-svn-id: https://svn.eduke32.com/eduke32@5 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:47:06 +00:00 |
|
Plagman
|
c9e58ed4e5
|
Removed file/folder
git-svn-id: https://svn.eduke32.com/eduke32@3 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:43:19 +00:00 |
|
Plagman
|
d7c9b7db00
|
git-svn-id: https://svn.eduke32.com/eduke32@2 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-13 20:34:38 +00:00 |
|