terminx
4755e2594d
git-svn-id: https://svn.eduke32.com/eduke32@945 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-09 05:13:13 +00:00
terminx
bdd43da5c0
git-svn-id: https://svn.eduke32.com/eduke32@944 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-08 23:04:05 +00:00
terminx
2a090515e2
Apply crosshair RGB values to 8-bit crosshair tile instead of nearest color in the palette if we're using Polymost
...
git-svn-id: https://svn.eduke32.com/eduke32@943 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-08 05:56:20 +00:00
terminx
0caeecaf9a
git-svn-id: https://svn.eduke32.com/eduke32@933 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-06 11:50:34 +00:00
terminx
524db3d755
fixes for a couple of issues
...
git-svn-id: https://svn.eduke32.com/eduke32@932 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-04 03:48:46 +00:00
terminx
9e647243fa
git-svn-id: https://svn.eduke32.com/eduke32@931 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-03 12:49:25 +00:00
terminx
900195a093
git-svn-id: https://svn.eduke32.com/eduke32@929 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-03 11:45:15 +00:00
hnt_ts
2dc6f66dca
Added a DEF command: animtilerange <tile1> <tile2> <speed> <type>.
...
Note: it must be used with dummytiles.
git-svn-id: https://svn.eduke32.com/eduke32@928 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-02 13:00:41 +00:00
terminx
95297e60e9
git-svn-id: https://svn.eduke32.com/eduke32@927 1a8010ca-5511-0410-912e-c29ae57300e0
2008-08-01 12:34:18 +00:00
terminx
b1a5b6be67
useless shit changes that aren't even worth looking at
...
git-svn-id: https://svn.eduke32.com/eduke32@926 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-31 10:35:23 +00:00
terminx
9465dcfa02
I think this speeds up software occlusion checking a bit
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git-svn-id: https://svn.eduke32.com/eduke32@925 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-30 11:01:39 +00:00
terminx
9acb742ab7
git-svn-id: https://svn.eduke32.com/eduke32@922 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-30 05:41:03 +00:00
terminx
534d1f4c89
git-svn-id: https://svn.eduke32.com/eduke32@921 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-30 02:51:32 +00:00
terminx
e344cf477e
git-svn-id: https://svn.eduke32.com/eduke32@920 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-30 01:00:40 +00:00
terminx
92d52d8071
Fix a bunch of noclip memory errors
...
git-svn-id: https://svn.eduke32.com/eduke32@918 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-29 07:14:54 +00:00
terminx
a9a1379278
git-svn-id: https://svn.eduke32.com/eduke32@917 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-29 06:34:29 +00:00
terminx
0faa6b0010
Texture quality slider in video setup
...
git-svn-id: https://svn.eduke32.com/eduke32@916 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-29 05:43:47 +00:00
terminx
9ebad22ac8
git-svn-id: https://svn.eduke32.com/eduke32@909 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-27 01:22:17 +00:00
terminx
8b9116d1a4
r_cullobstructedmodels 2: only cull if model texture has alpha
...
git-svn-id: https://svn.eduke32.com/eduke32@908 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-26 07:20:57 +00:00
terminx
b4a353988d
Disallow setting rendmode 2... software polymost is so broken that there's not even a point to allowing it anymore
...
git-svn-id: https://svn.eduke32.com/eduke32@907 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-26 04:16:19 +00:00
terminx
d1df28e457
git-svn-id: https://svn.eduke32.com/eduke32@904 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 23:39:41 +00:00
terminx
7e4d003302
This fixes the cocksucker palette corruption bug that happened when switching video modes back and forth between software and polymost in fullscreen
...
This has been pissing me off for about 4 years.
git-svn-id: https://svn.eduke32.com/eduke32@902 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-25 13:42:37 +00:00
terminx
30c9c774eb
Fix building with USE_OPENGL=0 and POLYMOST=0 and replace all instances in the game code in which the bpp or rendmode vars are checked directly with calls to getrendermode()
...
git-svn-id: https://svn.eduke32.com/eduke32@895 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 11:16:20 +00:00
terminx
b55d4f5d50
Color adjustment bugfixes
...
git-svn-id: https://svn.eduke32.com/eduke32@893 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-24 02:07:22 +00:00
terminx
d1c4c8d7e2
git-svn-id: https://svn.eduke32.com/eduke32@891 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-23 03:56:50 +00:00
terminx
8838d469c1
git-svn-id: https://svn.eduke32.com/eduke32@890 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 21:56:28 +00:00
terminx
d8ae04d773
Support for turning vsync on and off
...
git-svn-id: https://svn.eduke32.com/eduke32@889 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 21:03:09 +00:00
terminx
0f607b70dd
git-svn-id: https://svn.eduke32.com/eduke32@888 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 12:17:05 +00:00
terminx
53bd9bc6a4
Compact spacing for gametext() when used in menus... this lets me fit a few more characters into the option names
...
git-svn-id: https://svn.eduke32.com/eduke32@887 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 10:56:22 +00:00
terminx
11fc1203fa
Game name in window title and some other shit
...
git-svn-id: https://svn.eduke32.com/eduke32@886 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 09:05:34 +00:00
terminx
de25cb4392
git-svn-id: https://svn.eduke32.com/eduke32@885 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-22 05:13:20 +00:00
terminx
2e447a3c1d
git-svn-id: https://svn.eduke32.com/eduke32@884 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-21 13:59:10 +00:00
terminx
eb43ca8921
git-svn-id: https://svn.eduke32.com/eduke32@883 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-21 13:39:23 +00:00
terminx
bdd109e2c1
git-svn-id: https://svn.eduke32.com/eduke32@882 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-21 10:20:41 +00:00
terminx
86e70d3012
git-svn-id: https://svn.eduke32.com/eduke32@881 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-21 09:05:53 +00:00
terminx
c3cc992d65
git-svn-id: https://svn.eduke32.com/eduke32@880 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-21 03:24:06 +00:00
terminx
4a69a33e36
git-svn-id: https://svn.eduke32.com/eduke32@879 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-21 03:06:34 +00:00
terminx
28c0033e8f
Crappy temporary brightness adjustment menu and some misc fixes
...
git-svn-id: https://svn.eduke32.com/eduke32@877 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 11:03:57 +00:00
terminx
602a96dc0a
git-svn-id: https://svn.eduke32.com/eduke32@876 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 05:31:23 +00:00
terminx
cb9e2c1487
git-svn-id: https://svn.eduke32.com/eduke32@875 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 04:12:52 +00:00
terminx
6d9579ed07
git-svn-id: https://svn.eduke32.com/eduke32@872 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 00:39:06 +00:00
terminx
b45bb674d1
Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars
...
Will be added to menu during upcoming menu redesign
git-svn-id: https://svn.eduke32.com/eduke32@870 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 13:12:20 +00:00
terminx
fcf3f17e30
git-svn-id: https://svn.eduke32.com/eduke32@869 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 07:39:51 +00:00
terminx
f98227d6f3
Better line wrapping for multiplayer chat messages
...
git-svn-id: https://svn.eduke32.com/eduke32@867 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 00:50:20 +00:00
terminx
2b85433e4f
git-svn-id: https://svn.eduke32.com/eduke32@866 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 23:29:20 +00:00
terminx
3aefb0edaa
Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)
...
Lower 5 bits are used for palette
git-svn-id: https://svn.eduke32.com/eduke32@865 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 13:18:12 +00:00
terminx
6374609c4d
colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
...
git-svn-id: https://svn.eduke32.com/eduke32@864 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 09:50:44 +00:00
terminx
99671274aa
Make the tsprite CON stuff into its own commands
...
git-svn-id: https://svn.eduke32.com/eduke32@856 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-13 07:10:47 +00:00
terminx
5ce5b287fa
git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 23:44:07 +00:00
hnt_ts
c660bfb129
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
...
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).
git-svn-id: https://svn.eduke32.com/eduke32@854 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 14:09:52 +00:00