Commit graph

173 commits

Author SHA1 Message Date
hendricks266
3bfed33608 Add voxels option to menu, if at least one has been defined
git-svn-id: https://svn.eduke32.com/eduke32@7961 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/engine.cpp
2019-09-20 16:04:57 +02:00
terminx
41ff733fcd Happier try_facespr_intersect()
I'm prejudiced against 30-line functions with statements nested 5 levels deep.

git-svn-id: https://svn.eduke32.com/eduke32@7933 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 16:02:56 +02:00
terminx
32cd1ae4dd Tweak the fatal engine initialization error and game already running dialog boxes a bit
git-svn-id: https://svn.eduke32.com/eduke32@7921 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 16:01:11 +02:00
pogokeen
5fad944ed1 engine.cpp: make renderSetTarget() more robust so that passing an xsiz or ysiz <= 0 is not accepted and can't cause a segmentation fault
git-svn-id: https://svn.eduke32.com/eduke32@7890 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:43:55 +02:00
terminx
95598e08f9 getwalldist() tweak
git-svn-id: https://svn.eduke32.com/eduke32@7878 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:34:14 +02:00
terminx
9f9a158946 Replace runtime pow2 calculations with pow2char LUT usage
I don't know that this is any faster, but there's something to be said for standardization and consistency. I will be making most of this stuff use bitmap_set/test/clear() soon.

git-svn-id: https://svn.eduke32.com/eduke32@7876 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/polymost.cpp
2019-09-20 15:34:08 +02:00
terminx
1a0c56f0f1 This adds back in the engine's old automapping feature
This was removed a long time ago because Duke3D and Shadow Warrior don't use it.

git-svn-id: https://svn.eduke32.com/eduke32@7873 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
2019-09-20 15:32:13 +02:00
terminx
1a83ec15e4 Fix silly branching logic in engineLoadBoard()
git-svn-id: https://svn.eduke32.com/eduke32@7871 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:29:38 +02:00
terminx
c7e403619b Don't blow away wall cstat bit 14 for use as a temp flag in the editor
Patch from Nuke.YKT.

git-svn-id: https://svn.eduke32.com/eduke32@7870 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 15:29:35 +02:00
terminx
a949665f26 Work around an issue with far plane clipping with voxels without mipmaps in software mode
Patch from Nuke.YKT.

git-svn-id: https://svn.eduke32.com/eduke32@7869 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:29:20 +02:00
terminx
9335b339b0 Emulate slope overflow in Polymost in order to match the rest of the engine's slope algorithms
Patch from Nuke.YKT.

git-svn-id: https://svn.eduke32.com/eduke32@7868 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:29:19 +02:00
terminx
acc0b527a9 Cache the distrecip[] table
Patch from Nuke.YKT.

git-svn-id: https://svn.eduke32.com/eduke32@7866 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:29:15 +02:00
terminx
751b734795 Fix issue rendering TROR when the camera's z coordinate is right on the portal
git-svn-id: https://svn.eduke32.com/eduke32@7858 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:57 +02:00
pogokeen
5377b128a9 Fix rendering skyboxes to a tile by altering renderSetTarget() & renderRestoreTarget() to set & reset xdim & ydim so that G_ShowView() can render while a render target is set,
and additionally modifying G_SetupCamTile() to call EVENT_DISPLAYROOMSCAMERATILE after calling renderSetTarget()

git-svn-id: https://svn.eduke32.com/eduke32@7852 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:28:41 +02:00
terminx
e6b700cf9b Promote divisor argument to tabledivide64 to int64_t and replace a couple of 64-bit divides in rintersect() and inflineintersect()
git-svn-id: https://svn.eduke32.com/eduke32@7820 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 15:23:03 +02:00
terminx
165b320f64 Amend r7805
'Murica.

git-svn-id: https://svn.eduke32.com/eduke32@7811 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:40 +02:00
terminx
67dc0cb5f8 Fix mirrors in Polymer
git-svn-id: https://svn.eduke32.com/eduke32@7809 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:34 +02:00
terminx
97390c1ff4 Fix another bunch of improperly sized bitmap arrays
git-svn-id: https://svn.eduke32.com/eduke32@7806 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 15:17:25 +02:00
pogokeen
3d63d1b720 Add updatesectorneighbour() and updatesectorneighbourz() and make them accessible to CON to allow searching for nearby neighbouring sectors from a known sector.
These updatesector counterparts are more performant for tasks that require determining whether nearby sectors exist at a point as they will not exhaustively search the map.
This also leads to more correct behaviour when sectors are disjoint, as queries will breadth-first search neighbouring sectors rather than risk accidentally stumbling first across accomodating disjoint sectors.

git-svn-id: https://svn.eduke32.com/eduke32@7805 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
2019-09-20 15:16:47 +02:00
terminx
9fde5434f8 Fix translucent masked wall sorting issue in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7792 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:23 +02:00
terminx
f46db45970 Voxel fixes from Nuke
git-svn-id: https://svn.eduke32.com/eduke32@7788 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:10:14 +02:00
pogokeen
1664310159 Support clamping in polymost1Frag.glsl and use it for sprites
git-svn-id: https://svn.eduke32.com/eduke32@7783 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/polymost.h
#	source/build/src/polymost1Frag.glsl
#	source/build/src/voxmodel.cpp
2019-09-20 15:10:02 +02:00
terminx
a075a89304 Voxel fixes from Nuke.YKT
git-svn-id: https://svn.eduke32.com/eduke32@7778 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:40 +02:00
terminx
2882609822 Don't attempt to animate sprites drawn as voxels by picnum
git-svn-id: https://svn.eduke32.com/eduke32@7777 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:39:10 +02:00
terminx
7a6293ff42 Floating point grouscan() patch from Nuke.YKT, worth a couple of fps in classic mode in slope-heavy scenes
git-svn-id: https://svn.eduke32.com/eduke32@7755 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:08 +02:00
Christoph Oelckers
8de0fd35a1 - fixed compilation 2019-09-20 14:32:28 +02:00
pogokeen
8cbdf3a0c4 Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall.
Additionally, raise minimum number of stencil buffer bits to accomodate future use of the stencil buffer.

git-svn-id: https://svn.eduke32.com/eduke32@7736 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/kenbuild/src/game.cpp
2019-09-20 14:04:29 +02:00
pogokeen
cdd83905ca Fix TROR & skyboxes to work with mirrors in Software & Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7733 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:59:17 +02:00
pogokeen
281ee3358b Add benchmarkmode cvar which allows putting demo cameras in the map which can be used for automatic benchmarking of performance & correctness testing
git-svn-id: https://svn.eduke32.com/eduke32@7729 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:32:24 +02:00
terminx
2ce96f67be Patch from Nuke.YKT to add support for the cstat flip bits to voxels in both software and Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7723 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:17:29 +02:00
terminx
c122aa2178 Replace DO_TILE_ANIM() macro with tileUpdatePicnum() function
git-svn-id: https://svn.eduke32.com/eduke32@7722 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/engine_priv.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
2019-09-20 13:15:07 +02:00
terminx
3130b51a96 Add SLOPTABLESIZ preprocessor definition
git-svn-id: https://svn.eduke32.com/eduke32@7718 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:42 +02:00
terminx
3cdc20cac1 Patch from Nuke.YKT to increase the size of sloptable[]
git-svn-id: https://svn.eduke32.com/eduke32@7717 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:40 +02:00
terminx
4a09e2a183 Patch from Nuke.YKT to improve the appearance of slopes in software mode
git-svn-id: https://svn.eduke32.com/eduke32@7714 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:34 +02:00
terminx
d5d1f0a0ea Patch from Nuke.YKT to implement q16 angle and horiz in software mode
git-svn-id: https://svn.eduke32.com/eduke32@7713 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:32 +02:00
terminx
29b626fc5d Get rid of DYNALLOC_ARRAYS
It's garbage and the "functionality" it provided is something that will be able to be achieved in a better way in a future commit.

git-svn-id: https://svn.eduke32.com/eduke32@7708 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:20 +02:00
terminx
ccdba037b5 Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
This was necessary because everything is already allocated with the Xmalloc() functions, but a future commit will make blocks allocated with those functions no longer compatible with the system implementation of free(), which Bfree() wraps.

git-svn-id: https://svn.eduke32.com/eduke32@7705 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/mdsprite.cpp
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/build/src/texcache.cpp
#	source/build/src/voxmodel.cpp
2019-09-20 12:07:10 +02:00
terminx
2f9ca17507 Fix integer overflows in rintersect() and optimize a bit of the logic
Some of the variable initialization ordering may look counterintuitive at first, but it's intended to avoid read-after-write memory access penalties.

git-svn-id: https://svn.eduke32.com/eduke32@7701 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:36 +02:00
terminx
02ef02872a Replace manual casts of sprite and wall pointers to vec2/3_t with use of the anonymous union
git-svn-id: https://svn.eduke32.com/eduke32@7697 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/polymost.cpp
2019-09-20 12:02:26 +02:00
terminx
8141fbd692 Fix alpha blending bug when switching from Polymost to software mode
git-svn-id: https://svn.eduke32.com/eduke32@7696 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:01:39 +02:00
terminx
26a266dfe5 Rename STRUCT_TRACKERS_ENABLED preprocessor definition to USE_STRUCT_TRACKERS
This may also fix a minor performance regression introduced in Polymer sometime after we switched to building as C++, caused by confusion between STRUCT_TRACKERS_ENABLED and UNTRACKED_STRUCTS. UNTRACKED_STRUCTS is now named UNTRACT_STRUCTS__ to dissuade use outside of buildtypes.h.

git-svn-id: https://svn.eduke32.com/eduke32@7695 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymer.cpp
2019-09-20 12:01:36 +02:00
terminx
9d7e5d9970 Rename vec2s_t to vec2_16_t
git-svn-id: https://svn.eduke32.com/eduke32@7694 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 11:28:57 +02:00
terminx
3db7512c69 Templatize bfirst_search_init() and bfirst_search_try() so they can be used with types other than int16_t
git-svn-id: https://svn.eduke32.com/eduke32@7629 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 09:20:14 +02:00
pogokeen
78d08b3ac2 engine.cpp: fix sprite sorting/adjustment issue introduced in r7612 that caused sprites with the same y value at the end of the sorted array to not be adjusted properly
git-svn-id: https://svn.eduke32.com/eduke32@7627 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:19:39 +02:00
Christoph Oelckers
8074d8251e - can be compiled again but crashes. 2019-09-19 23:02:57 +02:00
Christoph Oelckers
53335f20ec - Blood merge
# Conflicts:
#	source/build/include/polymost.h
#	source/build/src/build.cpp
#	source/build/src/engine.cpp
#	source/build/src/polymost.cpp
#	source/build/src/voxmodel.cpp
2019-09-19 22:06:49 +02:00
pogokeen
5865d96306 engine.cpp: fix bug in killsprite where sprites were not being removed properly after sorting changes
git-svn-id: https://svn.eduke32.com/eduke32@7623 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 15:03:05 +02:00
pogokeen
d2ebc8a29c Reduce state changes and fix translucent maskwall depth buffer issue
git-svn-id: https://svn.eduke32.com/eduke32@7619 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-19 15:01:13 +02:00
terminx
968ebdef84 Fix TROR clipping issue
git-svn-id: https://svn.eduke32.com/eduke32@7617 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 15:00:55 +02:00
pogokeen
2228af8658 Fix maskwall array indirection bug and two if conditional oversights from r7612
git-svn-id: https://svn.eduke32.com/eduke32@7615 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-19 14:58:14 +02:00