terminx
6d9579ed07
git-svn-id: https://svn.eduke32.com/eduke32@872 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-20 00:39:06 +00:00
hnt_ts
e8c0abf7da
1. Runtime CON errors display the line numbers of CON now. It doesn't increase the size of compiled code because the line number assigned to each command of a CON file.
...
The lower 12 bits are used for the ID of command(up to 4096 IDs).
The rest 20 bits are used to store the line number(up to about 1 000 000 lines).
Perhabs variable errors need this too.
2. Fixed 2 crashes.
git-svn-id: https://svn.eduke32.com/eduke32@871 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 19:06:21 +00:00
terminx
b45bb674d1
Better gamma ramp adjustment, uses vid_gamma, vid_brightness and vid_contrast cvars
...
Will be added to menu during upcoming menu redesign
git-svn-id: https://svn.eduke32.com/eduke32@870 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 13:12:20 +00:00
terminx
fcf3f17e30
git-svn-id: https://svn.eduke32.com/eduke32@869 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 07:39:51 +00:00
terminx
f7b4de8e6d
git-svn-id: https://svn.eduke32.com/eduke32@868 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 04:13:53 +00:00
terminx
f98227d6f3
Better line wrapping for multiplayer chat messages
...
git-svn-id: https://svn.eduke32.com/eduke32@867 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-19 00:50:20 +00:00
terminx
2b85433e4f
git-svn-id: https://svn.eduke32.com/eduke32@866 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 23:29:20 +00:00
terminx
3aefb0edaa
Support for changing shade of console characters by using the 3 high bits of osdfmt to represent a shade value (0-7)
...
Lower 5 bits are used for palette
git-svn-id: https://svn.eduke32.com/eduke32@865 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 13:18:12 +00:00
terminx
6374609c4d
colorized OSD text... wastes 32kB memory but in 2008 I don't think anyone really gives half a shit
...
git-svn-id: https://svn.eduke32.com/eduke32@864 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 09:50:44 +00:00
terminx
564e00a3f2
Fix health when loading map state
...
git-svn-id: https://svn.eduke32.com/eduke32@863 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 03:22:20 +00:00
terminx
244a0c1a5e
Gamevars in savestates (in savegames)
...
Still needs debugging
git-svn-id: https://svn.eduke32.com/eduke32@862 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-18 02:46:24 +00:00
terminx
b909597593
git-svn-id: https://svn.eduke32.com/eduke32@861 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-17 23:14:32 +00:00
terminx
f430f20201
git-svn-id: https://svn.eduke32.com/eduke32@860 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-16 21:21:18 +00:00
terminx
b367a392a7
Prototype stuff for hub maps/persistent level states/non-linear level progression
...
git-svn-id: https://svn.eduke32.com/eduke32@859 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-16 09:27:08 +00:00
terminx
3cf5b60d03
Patch from Bdragon, makes tiles.cfg and its groups determine which sprites are considered effectors, actors, items et cetera for the purposes of 2D mode displayand fixes some bugs in the tile selector
...
git-svn-id: https://svn.eduke32.com/eduke32@858 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-14 01:48:20 +00:00
terminx
aafd981270
git-svn-id: https://svn.eduke32.com/eduke32@857 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-13 08:35:36 +00:00
terminx
99671274aa
Make the tsprite CON stuff into its own commands
...
git-svn-id: https://svn.eduke32.com/eduke32@856 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-13 07:10:47 +00:00
terminx
5ce5b287fa
git-svn-id: https://svn.eduke32.com/eduke32@855 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 23:44:07 +00:00
hnt_ts
c660bfb129
1. Removed unneeded the svn:executable proprties. These files aren't actually executable.
...
2. Added the svn:ignore properties to clean up the output of "svn update" so that it doesn't show some unversioned files anymore sush as compiled binaries and object files(*.a).
3. Converted the end-of-line charapter sequences from Windows(CR LF) to Unix format(LF). It used to be a mixture of both styles that often confuse some programs. If some files have to be in Windows format, you should add the svn:eol-style on them(svn propset svn:eol-style native polymer/eduke32/source/thefile.c).
git-svn-id: https://svn.eduke32.com/eduke32@854 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 14:09:52 +00:00
terminx
fb80a8ec28
CON access to tsprite
...
git-svn-id: https://svn.eduke32.com/eduke32@853 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-12 10:57:52 +00:00
terminx
681e58ccc4
Keep the startup window open when CON compilation fails so people can copy CON errors out of it directly without looking at eduke32.log
...
git-svn-id: https://svn.eduke32.com/eduke32@851 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 05:37:36 +00:00
terminx
b442e26fb0
git-svn-id: https://svn.eduke32.com/eduke32@850 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 04:37:41 +00:00
terminx
a6c68170d0
git-svn-id: https://svn.eduke32.com/eduke32@849 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-10 02:45:24 +00:00
terminx
4ddfc3e9d9
Comment out and refactor some unnecessary (IMO) console startup messages... seems to improve win32 startup times, possibly due to less scrolling of the startup window text buffer.
...
git-svn-id: https://svn.eduke32.com/eduke32@848 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 23:25:38 +00:00
terminx
eece4e2b75
Fix a bug that showed up in valgrind
...
git-svn-id: https://svn.eduke32.com/eduke32@846 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-09 08:54:54 +00:00
terminx
6616dbd31b
git-svn-id: https://svn.eduke32.com/eduke32@845 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-08 04:52:39 +00:00
terminx
5907674844
Oops
...
Fatigue is the mortal enemy of working code and the best friend of oversights, apparently :p
git-svn-id: https://svn.eduke32.com/eduke32@844 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 22:03:11 +00:00
terminx
01449fc547
git-svn-id: https://svn.eduke32.com/eduke32@843 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 12:35:21 +00:00
terminx
a8edd3e87c
Some days, I just add shit for the hell of it
...
git-svn-id: https://svn.eduke32.com/eduke32@841 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 08:04:12 +00:00
terminx
2e82277d65
git-svn-id: https://svn.eduke32.com/eduke32@840 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-07 06:44:41 +00:00
terminx
275fdc8552
git-svn-id: https://svn.eduke32.com/eduke32@837 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-04 01:43:45 +00:00
terminx
2abab26c25
Much improved MapKey function
...
git-svn-id: https://svn.eduke32.com/eduke32@836 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-04 01:15:32 +00:00
terminx
c4db75ca81
git-svn-id: https://svn.eduke32.com/eduke32@835 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:53:19 +00:00
terminx
13d4b6fb14
More bind shit
...
git-svn-id: https://svn.eduke32.com/eduke32@834 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-03 07:37:41 +00:00
terminx
c5d1978aa2
Renamed some more cvars, removed osdcompletionstyle and merged the two methods into one
...
git-svn-id: https://svn.eduke32.com/eduke32@833 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 22:45:04 +00:00
terminx
4c8538e0f7
Rename some console commands to be more consistent with each other
...
git-svn-id: https://svn.eduke32.com/eduke32@832 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-02 04:56:42 +00:00
terminx
a7d9ab4603
git-svn-id: https://svn.eduke32.com/eduke32@830 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 11:14:18 +00:00
terminx
9091b75be1
git-svn-id: https://svn.eduke32.com/eduke32@829 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 10:33:13 +00:00
terminx
515bed39c8
Adds "osdcompletionstyle" to the console to switch between bash-style tab completion (completes only the longest common prefix) and the previous behavior of cycling through the list with tab
...
git-svn-id: https://svn.eduke32.com/eduke32@828 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 10:31:03 +00:00
terminx
bd94f048ea
git-svn-id: https://svn.eduke32.com/eduke32@827 1a8010ca-5511-0410-912e-c29ae57300e0
2008-07-01 02:36:53 +00:00
terminx
95eed1cd2b
mouse binds
...
git-svn-id: https://svn.eduke32.com/eduke32@826 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 19:06:05 +00:00
terminx
71292bb5f1
git-svn-id: https://svn.eduke32.com/eduke32@825 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 18:33:04 +00:00
terminx
4348140d55
git-svn-id: https://svn.eduke32.com/eduke32@824 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 11:01:58 +00:00
terminx
88120b45eb
git-svn-id: https://svn.eduke32.com/eduke32@823 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:25:06 +00:00
terminx
ef2683418e
Keyboard configuration menu <-> binds
...
git-svn-id: https://svn.eduke32.com/eduke32@822 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 09:00:33 +00:00
terminx
1783253ccd
git-svn-id: https://svn.eduke32.com/eduke32@821 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 07:30:48 +00:00
terminx
5d2b147658
added support for removing aliases
...
git-svn-id: https://svn.eduke32.com/eduke32@820 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 01:03:51 +00:00
terminx
f6999157f7
More alias shit
...
git-svn-id: https://svn.eduke32.com/eduke32@818 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-30 00:18:59 +00:00
terminx
5aadb6c114
git-svn-id: https://svn.eduke32.com/eduke32@816 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 21:01:07 +00:00
terminx
6c078cfab6
Convert cfg file entries to binds on cfg load
...
git-svn-id: https://svn.eduke32.com/eduke32@815 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 13:35:52 +00:00
terminx
b60e2a57dc
git-svn-id: https://svn.eduke32.com/eduke32@814 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:53:18 +00:00
terminx
ef183706e6
read/write binds to/from binds.cfg
...
git-svn-id: https://svn.eduke32.com/eduke32@813 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:29:42 +00:00
terminx
f003af45dc
make repeating binds the default and added "bind norepeat"
...
binds which call console commands should use norepeat
git-svn-id: https://svn.eduke32.com/eduke32@812 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 12:13:10 +00:00
terminx
586ad8bab4
git-svn-id: https://svn.eduke32.com/eduke32@811 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:59:43 +00:00
terminx
9ea5b3febf
osdcmd_unbind()
...
git-svn-id: https://svn.eduke32.com/eduke32@810 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 11:33:51 +00:00
terminx
3c51265878
Formatting changes to jmact
...
git-svn-id: https://svn.eduke32.com/eduke32@809 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:41:01 +00:00
terminx
2fa3153a84
Better keybinding... still needs some work but seems to be functional
...
Example:
bind w repeat gamefunc_move_forward
bind s repeat gamefunc_move_backward
bind a repeat gamefunc_strafe_left
bind d repeat gamefunc_strafe_right
bind space gamefunc_jump
bind leftcontrol repeat gamefunc_crouch
bind f12 quit
git-svn-id: https://svn.eduke32.com/eduke32@808 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-29 10:40:37 +00:00
hnt_ts
5308a328c5
Fixed CON error with the "readgamevar".
...
http://forums.3drealms.com/vb/showpost.php?p=717842&postcount=742
git-svn-id: https://svn.eduke32.com/eduke32@807 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-23 22:01:24 +00:00
qbix79
8ac9ff3ff0
Clear memory before using it. (the buffer is read to get the old value before adding a voice to it and clipping it)
...
git-svn-id: https://svn.eduke32.com/eduke32@806 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-20 13:29:45 +00:00
hnt_ts
88c8e0681f
Fixed crash that happened with WW2GI. Thanks to supergoofy for helping me to find the problem.
...
The problem was there(GAME.CON)
// loading screen
onevent EVENT_GETLOADTILE
{
sound AAVE // uses spritesound and crashes
}
endevent
Note: the sound was supposed to be played once but with my approach it plays several sounds simultaneously and that's bad. I have chosen not to limit the sound command usage for WW2GI compatibility. I doubt whether I should commit this and decided that it's better to do after all.
If you have a better approach, you're welcome.
git-svn-id: https://svn.eduke32.com/eduke32@805 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-18 08:46:20 +00:00
terminx
03b98ea54c
git-svn-id: https://svn.eduke32.com/eduke32@804 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-14 09:25:22 +00:00
qbix79
8107341e87
mem leakie in helpsystem.
...
git-svn-id: https://svn.eduke32.com/eduke32@800 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-13 08:00:34 +00:00
terminx
fbc4633fef
winlayer fullscreen polymost alt-tab mouse cursor fix
...
git-svn-id: https://svn.eduke32.com/eduke32@798 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 09:25:58 +00:00
hnt_ts
fa46b7d155
Added a new CON command:
...
getticks <VAR>
It's isn't synced and should be using for animation and profiling(=speed measure). Using it for gameplay will desync multiplayer game.
git-svn-id: https://svn.eduke32.com/eduke32@797 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 07:35:30 +00:00
hnt_ts
2922adb278
Improved formating of the help.
...
Known problem: due to using color markers(^14, ^O) the max length of the line is reduced by 3 symbols per marker.
I think the keyboard commands should be sorted. I mean they should be split into smaller groups. There is no need anymore to keep the order which was in the source code.
git-svn-id: https://svn.eduke32.com/eduke32@796 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 07:06:10 +00:00
terminx
0fe0777ab3
Fix building on MinGW by using PRIdPTR instead of %td and add a MSVC compatible inttypes.h/stdint.h for compatibility
...
git-svn-id: https://svn.eduke32.com/eduke32@795 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-11 02:33:23 +00:00
qbix79
21519fddff
64 bit fixes for weaponstuff, gamevars, vars readable from con, warnings
...
git-svn-id: https://svn.eduke32.com/eduke32@794 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:32:14 +00:00
qbix79
567288d392
Fix warnings
...
git-svn-id: https://svn.eduke32.com/eduke32@793 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:29:57 +00:00
qbix79
b23047f722
Fix 64 bit game saving and loading.
...
git-svn-id: https://svn.eduke32.com/eduke32@792 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:28:56 +00:00
qbix79
e61ca5120a
Fix a 64 bit warning. Possibly a crash.
...
git-svn-id: https://svn.eduke32.com/eduke32@791 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 19:27:39 +00:00
terminx
3d2820f1bc
Help file... needs a lot of work
...
git-svn-id: https://svn.eduke32.com/eduke32@785 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 05:56:34 +00:00
terminx
fa6cb48383
use ^P instead of blank lines to designate a new page in help files
...
git-svn-id: https://svn.eduke32.com/eduke32@784 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:40:06 +00:00
terminx
41cfe16a61
git-svn-id: https://svn.eduke32.com/eduke32@783 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-10 02:29:58 +00:00
terminx
b6b3716373
git-svn-id: https://svn.eduke32.com/eduke32@782 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 23:41:54 +00:00
hnt_ts
5edc3d6096
Added the "qgetsysstr" command that copies game strings to quotes so they can be displayed.
...
qgetsysstr <quoteID> <strID>
<strID> can be:
STR_MAPNAME
STR_MAPFILENAME
STR_PLAYERNAME
STR_VERSION
The list of strings may need some additions and renaming.
onevent EVENT_DISPLAYMENU
qgetsysstr 2 STR_MAPNAME
minitext 10 10 2 0 0
qgetsysstr 2 STR_MAPFILENAME
minitext 10 20 2 0 0
qgetsysstr 2 STR_PLAYERNAME // it shouldn't work in this event, though
minitext 10 30 2 0 0
qgetsysstr 2 STR_VERSION
minitext 10 40 2 0 0
endevent
git-svn-id: https://svn.eduke32.com/eduke32@781 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-09 10:39:32 +00:00
hnt_ts
3f14c6aaad
Fixed name conflict with mods
...
git-svn-id: https://svn.eduke32.com/eduke32@776 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 17:18:07 +00:00
plagman
2eab017106
Model animation interpolation.
...
git-svn-id: https://svn.eduke32.com/eduke32@775 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 14:00:12 +00:00
qbix79
3ad3dfc9be
Silence a warning
...
git-svn-id: https://svn.eduke32.com/eduke32@773 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 10:43:16 +00:00
terminx
36a4e54b56
git-svn-id: https://svn.eduke32.com/eduke32@771 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-06 01:06:43 +00:00
hnt_ts
72e0302353
Added new variable for CONs:
...
numwalls
numsectors
There is a sufficient need for these variables because user may access uninitialized data if he/she uses MAXWALLS/MAXSECTOR. The numsprites is absent since the sprite array has gaps as the result of continual birth/dying/suiciding of sprites.
git-svn-id: https://svn.eduke32.com/eduke32@770 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 20:07:34 +00:00
hnt_ts
e84130c650
Fixed a recently introduced memory leak with the helppage.
...
git-svn-id: https://svn.eduke32.com/eduke32@769 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 19:10:34 +00:00
qbix79
61a3223bd8
Remove unneeded (and thus confusing) casts.
...
git-svn-id: https://svn.eduke32.com/eduke32@768 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:39:13 +00:00
qbix79
3e7abf87f4
64 bit fix for caching sounds. Maybe nyXXXX will be happy now.
...
git-svn-id: https://svn.eduke32.com/eduke32@767 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:10:18 +00:00
qbix79
bb24d228c7
actor 64 bit fixes.
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git-svn-id: https://svn.eduke32.com/eduke32@766 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 14:04:49 +00:00
terminx
dbd4e83d6e
colorized printext16()
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git-svn-id: https://svn.eduke32.com/eduke32@765 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 10:10:26 +00:00
terminx
5c6a1ae789
Help file reader patch from Philipp Kutin
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git-svn-id: https://svn.eduke32.com/eduke32@764 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:51:58 +00:00
terminx
97f98dcdfc
Formatting + beginnings of editor enhanced map preview mode. Currently supports light switch sector effectors
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git-svn-id: https://svn.eduke32.com/eduke32@763 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-05 02:29:18 +00:00
hnt_ts
0602988743
New events:
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EVENT_DISPLAYBONUSSCREEN
EVENT_DISPLAYMENU
EVENT_DISPLAYMENUREST
EVENT_DISPLAYLOADINGSCREEN
git-svn-id: https://svn.eduke32.com/eduke32@762 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 21:08:47 +00:00
hnt_ts
c634a708aa
1. Fixed this crash ( http://forums.3drealms.com/vb/showpost.php?p=706802&postcount=533 )
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2. Optimized the setactorvar,setplayervar,getactorvar,getplayervar commands. They may be compiled as the setvarvar command.
git-svn-id: https://svn.eduke32.com/eduke32@761 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 13:36:37 +00:00
terminx
1747bc460e
win32 gcc 4.3.0 fixes
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git-svn-id: https://svn.eduke32.com/eduke32@760 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 08:58:02 +00:00
terminx
65c2fd394a
fixes
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git-svn-id: https://svn.eduke32.com/eduke32@759 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-04 07:38:11 +00:00
terminx
53577209f5
git-svn-id: https://svn.eduke32.com/eduke32@757 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-02 21:35:51 +00:00
hnt_ts
2dbbf9c505
Fix for the autosave
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git-svn-id: https://svn.eduke32.com/eduke32@756 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 10:20:39 +00:00
terminx
59b8d7b757
git-svn-id: https://svn.eduke32.com/eduke32@753 1a8010ca-5511-0410-912e-c29ae57300e0
2008-06-01 01:57:01 +00:00
hnt_ts
b0a2d52771
Fixed this problem: http://duke3d.bur.st/forum/index.php?topic=8.msg1938#msg1938 .
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Also it was impossible to assign "no action" to the left mouse button.
git-svn-id: https://svn.eduke32.com/eduke32@752 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 13:18:02 +00:00
terminx
e2e461bcc8
update list of contributors
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git-svn-id: https://svn.eduke32.com/eduke32@749 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 04:19:39 +00:00
terminx
ca83297b10
git-svn-id: https://svn.eduke32.com/eduke32@747 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-31 01:57:14 +00:00
hnt_ts
8e40b85cfa
The ifpdistl and ifpdistg commands are fixed now.
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git-svn-id: https://svn.eduke32.com/eduke32@746 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 22:45:43 +00:00
hnt_ts
c380f40bc6
Oops. Minute have 60 seconds not 3.
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git-svn-id: https://svn.eduke32.com/eduke32@745 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 17:48:28 +00:00
hnt_ts
7f9e4157fa
1. Mapster32 saves autosave variable in the cfg.
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2. Autosaving interval is configurable.
3. Sprite noclip is on by default(CTRL+N to toggle).
4. Fixed the devastator crash. Thanks to Nukey for helping me to track it down.
Notes about the devastator crash.
The yvel of projectile may point to an already removed sprite(its sectnum is MAXSECT). If some code tries to access the sector of the removed sprite, the crash might happen.
How to reproduce crashes.
True story: Nukey recorded a demo(*.dmo) and send me his demo and map so that I could easily reproduce it and eventually fix the crash.
git-svn-id: https://svn.eduke32.com/eduke32@744 1a8010ca-5511-0410-912e-c29ae57300e0
2008-05-30 09:07:50 +00:00