Commit Graph

231 Commits

Author SHA1 Message Date
hendricks266 018bc98ecb Game defs: Add sounds sub-token to cutscene token that functions identically to animsounds.
git-svn-id: https://svn.eduke32.com/eduke32@6283 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:23 +00:00
hendricks266 4db07ee9af Structify animsounds arrays.
git-svn-id: https://svn.eduke32.com/eduke32@6282 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:19 +00:00
hendricks266 6b880ccb06 Structify the hardcoded Anim_Setup calls.
git-svn-id: https://svn.eduke32.com/eduke32@6281 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:14 +00:00
hendricks266 aebd4c53c4 Game defs: Split Anim_Create out of Anim_Setup and use it for the cutscene token.
git-svn-id: https://svn.eduke32.com/eduke32@6280 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:10 +00:00
hendricks266 7226eb346d Don't stutter for 1/12 second before starting an ANM.
git-svn-id: https://svn.eduke32.com/eduke32@6279 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:06 +00:00
hendricks266 1baac86d72 Game defs: Try loading def modules even if the engine reports failure.
git-svn-id: https://svn.eduke32.com/eduke32@6278 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:24:02 +00:00
hendricks266 0d7518891b CON: Add wall.blend to structure access.
git-svn-id: https://svn.eduke32.com/eduke32@6277 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:58 +00:00
hendricks266 cb12f25cda Add a wallext structure for non-Lunatic builds so they can have a blend member too.
git-svn-id: https://svn.eduke32.com/eduke32@6276 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:53 +00:00
hendricks266 610d2e3b46 Connect wall.blend to Polymost in Lunatic builds with it enabled.
git-svn-id: https://svn.eduke32.com/eduke32@6275 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:47 +00:00
hendricks266 9286a4d40e Fix Lunatic build.
git-svn-id: https://svn.eduke32.com/eduke32@6274 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-25 11:23:41 +00:00
terminx 48e9b22b4f More standalone stuff
git-svn-id: https://svn.eduke32.com/eduke32@6273 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:18 +00:00
terminx 07419b18ab Workaround for MSVC bug
git-svn-id: https://svn.eduke32.com/eduke32@6272 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:12 +00:00
terminx 504b04067b Remove some Duke-specific screen displays from standalone builds
git-svn-id: https://svn.eduke32.com/eduke32@6271 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:18:06 +00:00
terminx 854b303d18 Fix command line help window in builds with the startup window disabled
git-svn-id: https://svn.eduke32.com/eduke32@6270 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:59 +00:00
terminx 0e1784bf4c Clean up command line parameter help text
git-svn-id: https://svn.eduke32.com/eduke32@6269 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:53 +00:00
terminx 1069db7e1e Fix swapped EDUKE32_STANDALONE ifdefs for screenshot filenames
git-svn-id: https://svn.eduke32.com/eduke32@6268 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:46 +00:00
terminx 8dc6fb6cfd Don't try to load duke3d.cfg in standalone builds
git-svn-id: https://svn.eduke32.com/eduke32@6267 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:38 +00:00
terminx 3181e8be9e Rename snd_duketalk cvar to snd_speech
git-svn-id: https://svn.eduke32.com/eduke32@6266 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:33 +00:00
terminx 047b94d242 Revise r6253
git-svn-id: https://svn.eduke32.com/eduke32@6265 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:17:26 +00:00
terminx e4f0b74a4f Rename two misnamed variables
git-svn-id: https://svn.eduke32.com/eduke32@6264 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 21:16:43 +00:00
hendricks266 5ef942f4ec Shrink the tilesiz vector to use int16_t members as the original arrays were.
git-svn-id: https://svn.eduke32.com/eduke32@6263 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:13 +00:00
hendricks266 7afc8202d2 CON: Add EVENT_PRELOADGAME and EVENT_POSTLOADGAME.
git-svn-id: https://svn.eduke32.com/eduke32@6262 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:07 +00:00
hendricks266 df317aa741 CON: Add drawline256 and drawlinergb commands that call the internal functions used for the automap lines.
drawline256 <x0> <y0> <x1> <y1> <index>
drawlinergb <x0> <y0> <x1> <y1> <index> <rgb>

The coordinates are xdim<<12/ydim<<12 based, not 320<<16x200<<16.
<index> is a palette index, and for drawlinergb is used as a fallback in the software renderer.
<rgb> is encoded the same as PROJ_FLASH_COLOR.

git-svn-id: https://svn.eduke32.com/eduke32@6261 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:21:03 +00:00
hendricks266 4dbeb30907 Add internal drawlinergb function.
git-svn-id: https://svn.eduke32.com/eduke32@6260 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:58 +00:00
hendricks266 517517a1bb CON: Add getclosestcol command, which finds the closest palette index given
getclosestcol <return> <color> <limit>

<color> is encoded the same as PROJ_FLASH_COLOR.

<limit> is the index of the last palette color that should be considered. Use 255 for the whole palette, 254 to exclude the transparent color, 239 to exclude Duke 3D's fullbrights, etc.

git-svn-id: https://svn.eduke32.com/eduke32@6259 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:54 +00:00
hendricks266 ffc7de9911 CON: Add EVENT_DISPLAYOVERHEADMAPTEXT.
Set RETURN to any non-zero value to disable hardcoded display of text.

If you wish to replace the hardcoded text, you must check that userdef[].overhead_on == 2 yourself.

git-svn-id: https://svn.eduke32.com/eduke32@6258 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:50 +00:00
hendricks266 0d6842800b Replace specialized swap C functions with a templatized version.
git-svn-id: https://svn.eduke32.com/eduke32@6257 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:46 +00:00
hendricks266 adf62d216c scale(1<<##, b, c) --> divscale##(b, c)
git-svn-id: https://svn.eduke32.com/eduke32@6256 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:42 +00:00
hendricks266 bd9abf33ad scale(a, b, 1<<##) --> mulscale##(a, b)
git-svn-id: https://svn.eduke32.com/eduke32@6255 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:37 +00:00
hendricks266 965e40bda7 mulscale(a, b, ##) --> mulscale##(a, b)
git-svn-id: https://svn.eduke32.com/eduke32@6254 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 09:20:21 +00:00
terminx 81ca397802 Fix buggy swinging door behavior
git-svn-id: https://svn.eduke32.com/eduke32@6253 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:37 +00:00
terminx 4e3f55df9b Dicking around with inlined actor header functions
git-svn-id: https://svn.eduke32.com/eduke32@6252 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:32 +00:00
terminx 6d3978b471 Revise r6225
git-svn-id: https://svn.eduke32.com/eduke32@6251 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:26 +00:00
terminx bf944cf27a Potential CON performance improvements
git-svn-id: https://svn.eduke32.com/eduke32@6250 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:21 +00:00
terminx e14d7d2786 Clamp r_maxfps to a minimum of 30 if not 0
git-svn-id: https://svn.eduke32.com/eduke32@6249 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-24 06:31:12 +00:00
hendricks266 ccb6d27349 Polymost: Fix yoffset bouncing of face sprites with cstat 128.
git-svn-id: https://svn.eduke32.com/eduke32@6248 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:12 +00:00
hendricks266 945944b915 r6210 inadvertantly forced orientation bit 2 for internal gametext. Tidy up affected text.
git-svn-id: https://svn.eduke32.com/eduke32@6247 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:17:07 +00:00
terminx 81ac537bd1 More misc small cleanups. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6246 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:33 +00:00
terminx ac2f2bd902 :(
git-svn-id: https://svn.eduke32.com/eduke32@6245 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:27 +00:00
terminx 65a2c38ba8 Misc cleanups, mostly const correctness
git-svn-id: https://svn.eduke32.com/eduke32@6244 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:21 +00:00
terminx 50bc1aa2ba Can Duke3D CON version compatibility messages in standalone builds
git-svn-id: https://svn.eduke32.com/eduke32@6243 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 09:16:13 +00:00
terminx 0dd837919e Revise r6239
git-svn-id: https://svn.eduke32.com/eduke32@6242 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:23 +00:00
terminx 0efb2e146e Revise r6235
git-svn-id: https://svn.eduke32.com/eduke32@6241 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:32:16 +00:00
terminx 977c09fa28 Revert test change I accidentally committed
git-svn-id: https://svn.eduke32.com/eduke32@6240 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 04:01:03 +00:00
terminx b73c449f31 Further reorganization of actor_t. BYTEVERSION bumped.
git-svn-id: https://svn.eduke32.com/eduke32@6239 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:39 +00:00
terminx 4a7806150c Make r_showfps 2 work a little bit better
git-svn-id: https://svn.eduke32.com/eduke32@6238 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:32 +00:00
terminx eae02b26a1 Respect r_maxfps in menus and on startup/bonus/end screens
git-svn-id: https://svn.eduke32.com/eduke32@6237 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:26 +00:00
terminx 4489e110de More minor optimizations. Breaks savegames.
git-svn-id: https://svn.eduke32.com/eduke32@6236 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:19 +00:00
terminx 302d6bdfd8 Minor optimizations
git-svn-id: https://svn.eduke32.com/eduke32@6235 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:11 +00:00
terminx f698b1e733 Gamevar cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6234 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:06 +00:00
terminx 49edb0e9f6 Use macros for special gamevar access range checking
git-svn-id: https://svn.eduke32.com/eduke32@6233 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:59:00 +00:00
terminx 54a0d8d4ae Consty McConst
git-svn-id: https://svn.eduke32.com/eduke32@6232 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:54 +00:00
terminx dac7679633 Replace 2 memcpys with assignments
git-svn-id: https://svn.eduke32.com/eduke32@6231 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:48 +00:00
terminx a3fbe4c542 Add clipdist member to player struct to control how close the player can get to walls
git-svn-id: https://svn.eduke32.com/eduke32@6230 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:43 +00:00
terminx 4ae5f2e298 Remove "BUILD_NOP6", old cruft for running on ancient x86 processors without MMX.
git-svn-id: https://svn.eduke32.com/eduke32@6229 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:36 +00:00
terminx d1c0366916 Minor classic mode optimization
git-svn-id: https://svn.eduke32.com/eduke32@6228 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:31 +00:00
terminx bcb6d3830b Only show "using dynamic tile remapping" message in debug builds. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6227 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:26 +00:00
terminx c26fcfa786 Remove unused member from actor_t
git-svn-id: https://svn.eduke32.com/eduke32@6226 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:21 +00:00
terminx 6319b6fb60 Change hard-coded subway effect damage to generic explosive damage that can be handled by CON. Fixes subway kills not counting toward the dead monster count and allows CON scripts to handle subway damage however they like.
git-svn-id: https://svn.eduke32.com/eduke32@6225 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:13 +00:00
terminx 8cda268514 Fix issue with hud_bgstretch cvar overwriting adjacent values in memory
git-svn-id: https://svn.eduke32.com/eduke32@6224 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:08 +00:00
terminx e3f3a8ce33 Move Mapster32 autoexec to before the map specified on the command line is loaded, to allow EVENT_PRELOADMAP and EVENT_LOADMAP to work when loading a map from the command line. This makes the console output of autoexec a little worse but the OSD will be fixed at a later time.
git-svn-id: https://svn.eduke32.com/eduke32@6223 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-23 03:58:01 +00:00
hendricks266 e2c44ae253 CON: Handle the save and savenn commands after the full tic is processed, instead of in the middle of it during execution. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6222 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 22:49:22 +00:00
hendricks266 262e863b33 Polymodes: Only try texcache_fetchmulti on detail texture slots.
git-svn-id: https://svn.eduke32.com/eduke32@6221 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:10 +00:00
hendricks266 b25ec936b3 Polymodes: Check that texture entries have a non-skybox filename before using it in texcache_fetchmulti.
Fixes crash reported by Sgt Jack V.

git-svn-id: https://svn.eduke32.com/eduke32@6220 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-22 01:32:05 +00:00
hendricks266 f03d704ddb Polymost: Don't cut off a row and/or column of texels when drawing floor-aligned sprites with odd dimensions.
git-svn-id: https://svn.eduke32.com/eduke32@6219 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:47:04 +00:00
hendricks266 ad46ac785f Add new tint flag 256, which always skips hightile when picking an image source.
git-svn-id: https://svn.eduke32.com/eduke32@6218 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:59 +00:00
hendricks266 986a545ff5 Polymodes: Explicitly opt out of hicfindsubst falling back to pal 0 instead of checking against the reserved palnum range.
git-svn-id: https://svn.eduke32.com/eduke32@6217 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:54 +00:00
hendricks266 a032b829bf Factor out hictinting array accesses.
git-svn-id: https://svn.eduke32.com/eduke32@6216 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:50 +00:00
hendricks266 70245fc4f1 Create a new struct for hictinting that uses a uint16_t for flags.r
git-svn-id: https://svn.eduke32.com/eduke32@6215 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:44 +00:00
hendricks266 84c913d04c Only allocate space for tint flags combinations that require a pre-computed texture to be stored in memory, instead of space for every combination.
git-svn-id: https://svn.eduke32.com/eduke32@6214 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-21 13:46:36 +00:00
hendricks266 05945c920b Add new userdef members gametext_tracking, mgametext_tracking, and menutext_tracking.
git-svn-id: https://svn.eduke32.com/eduke32@6213 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:59 +00:00
hendricks266 4f5ea33917 Make internal gametext calls use MF_Bluefont fields in the menus and a newly introduced MF_BluefontGame elsewhere.
git-svn-id: https://svn.eduke32.com/eduke32@6212 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:54 +00:00
hendricks266 cd792277d3 Only use TEXT_GAMETEXTNUMHACK on internal gametext calls that benefit from it.
git-svn-id: https://svn.eduke32.com/eduke32@6211 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:49 +00:00
hendricks266 611031d9e8 Optimize all gametext calls.
git-svn-id: https://svn.eduke32.com/eduke32@6210 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-20 09:28:42 +00:00
hendricks266 cb8dc04660 Make menutext use MF_Redfont fields.
git-svn-id: https://svn.eduke32.com/eduke32@6209 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:23 +00:00
hendricks266 334007d6c3 Optimize all menutext calls.
git-svn-id: https://svn.eduke32.com/eduke32@6208 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:18 +00:00
hendricks266 7f6b26d362 Eliminate the RedfontGreen type and replace it with indentations (like "Apply Changes").
git-svn-id: https://svn.eduke32.com/eduke32@6207 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:12 +00:00
hendricks266 02256c51dd Eliminate the RedfontBlue type and replace it with the Disabled or LookDisabled flags.
git-svn-id: https://svn.eduke32.com/eduke32@6206 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:09 +00:00
hendricks266 ecc60dec44 Add a new MenuEntryFlag to make an option appear disabled but still work.
git-svn-id: https://svn.eduke32.com/eduke32@6205 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:05 +00:00
hendricks266 2e12d10cc6 Namespace all MenuEntryFlags_t.
git-svn-id: https://svn.eduke32.com/eduke32@6204 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:07:01 +00:00
hendricks266 2afdaf5faf Move cursorPosition and cursorScale from MenuEntryFormat_t to MenuFont_t.
git-svn-id: https://svn.eduke32.com/eduke32@6203 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:57 +00:00
hendricks266 e51960b3a2 Fix memory leaks in audiolib. Fixes issue #59.
git-svn-id: https://svn.eduke32.com/eduke32@6202 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:53 +00:00
hendricks266 da4081c2b6 Fix some indentation of the menu system.
git-svn-id: https://svn.eduke32.com/eduke32@6201 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:48 +00:00
hendricks266 9abe8f7958 Factor some menu code.
git-svn-id: https://svn.eduke32.com/eduke32@6200 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:45 +00:00
hendricks266 57b5a47b9d Scale menu spacers by font zoom.
git-svn-id: https://svn.eduke32.com/eduke32@6199 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:41 +00:00
hendricks266 d85cbcc8cf Attach fonts to spacer menu entries.
git-svn-id: https://svn.eduke32.com/eduke32@6198 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:37 +00:00
hendricks266 6221b0e74d Apply MenuFont_t.zoom to margins and indentations.
git-svn-id: https://svn.eduke32.com/eduke32@6197 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:33 +00:00
hendricks266 72b7e30b19 Add zoom field to MenuFont_t.
git-svn-id: https://svn.eduke32.com/eduke32@6196 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:29 +00:00
hendricks266 f2b7650305 Shrink the MenuFont_t struct.
git-svn-id: https://svn.eduke32.com/eduke32@6195 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:25 +00:00
hendricks266 8e73029ecc Touch up some menu options.
git-svn-id: https://svn.eduke32.com/eduke32@6194 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:21 +00:00
hendricks266 283c5c0644 Center the episode menu vertically like the skill menu.
git-svn-id: https://svn.eduke32.com/eduke32@6193 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:17 +00:00
hendricks266 e79d830deb Clean up episodes, skills, and game modes in standalone builds.
git-svn-id: https://svn.eduke32.com/eduke32@6192 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-19 23:06:07 +00:00
hendricks266 97a9d67148 Fix a bug in r6184.
git-svn-id: https://svn.eduke32.com/eduke32@6191 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 21:53:28 +00:00
hendricks266 8deddc19b0 Clean up warnings in standalone mode.
git-svn-id: https://svn.eduke32.com/eduke32@6190 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:20 +00:00
hendricks266 3ae7c3d317 Clean up gamefuncs in standalone mode.
git-svn-id: https://svn.eduke32.com/eduke32@6189 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:15 +00:00
hendricks266 66c85ec71f Don't print any warnings to the log if an unrecognized gamefunc is dispatched; this is expected and normal when they are renamed.
git-svn-id: https://svn.eduke32.com/eduke32@6188 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:12 +00:00
hendricks266 81a6f29dd4 CON: Add undefinegamefunc.
git-svn-id: https://svn.eduke32.com/eduke32@6187 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:08 +00:00
hendricks266 b0d9e94004 Remove an old hack from my menu system that upon closer inspection is no longer needed.
git-svn-id: https://svn.eduke32.com/eduke32@6186 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:42:04 +00:00
hendricks266 a10893d75f Change the way gamefuncs are handled to support and ignore entries named as the empty string.
git-svn-id: https://svn.eduke32.com/eduke32@6185 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:59 +00:00
hendricks266 6d11c01fd7 Don't store redundant copies of default gamefunc names, since the indices are all that matter.
git-svn-id: https://svn.eduke32.com/eduke32@6184 1a8010ca-5511-0410-912e-c29ae57300e0
2017-06-17 11:41:54 +00:00