.. |
asm_ia32
|
- Fixed: Building with NOASM defined no longer worked, because the DrawSlab routines in a.asm conflicted with the ones in r_draw.cpp.
|
2011-05-08 04:28:45 +00:00 |
asm_x86_64
|
|
|
fragglescript
|
|
|
g_doom
|
- beautification of A_BFGSpray.
|
2015-03-27 09:25:26 +01:00 |
g_heretic
|
|
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g_hexen
|
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g_raven
|
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g_shared
|
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g_strife
|
|
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intermission
|
|
|
menu
|
|
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oplsynth
|
|
|
posix
|
|
|
r_data
|
|
|
resourcefiles
|
|
|
sfmt
|
- Changed random seed initialization so that it uses the system's
|
2009-03-27 04:49:17 +00:00 |
sound
|
|
|
textures
|
|
|
thingdef
|
|
|
timidity
|
|
|
win32
|
- Make the 'crashout' CCMD available in non-win32.
|
2015-04-02 20:14:33 +02:00 |
xlat
|
- Remove all restrictions on what you can do with tags as line special arguments in xlat.
|
2012-01-23 04:18:37 +00:00 |
__autostart.cpp
|
|
|
actionspecials.h
|
- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
|
2014-08-21 13:01:12 +02:00 |
actor.h
|
|
|
actorptrselect.cpp
|
|
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actorptrselect.h
|
|
|
am_map.cpp
|
|
|
am_map.h
|
- changed automap initialization so that static data only gets initialized once upon startup instead of each time a level starts.
|
2010-12-12 17:54:10 +00:00 |
announcer.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
autosegs.h
|
- Removed -fno-strict-aliasing from the GCC flags for ZDoom and fixed the
|
2009-08-02 03:38:57 +00:00 |
b_bot.cpp
|
|
|
b_bot.h
|
|
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b_func.cpp
|
|
|
b_game.cpp
|
- Fixed: FCajunMaster::End() was missing a bot check.
|
2014-12-24 19:41:49 +00:00 |
b_move.cpp
|
|
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b_think.cpp
|
|
|
basicinlines.h
|
|
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basictypes.h
|
- Replaced toint/quickertoint with the portable routines from xs_Float.h. The
|
2009-11-20 05:34:20 +00:00 |
bbannouncer.cpp
|
|
|
c_bind.cpp
|
Externalized default key bindings
|
2015-04-05 21:40:53 -05:00 |
c_bind.h
|
Externalized default key bindings
|
2015-04-05 21:40:53 -05:00 |
c_cmds.cpp
|
- Make the 'crashout' CCMD available in non-win32.
|
2015-04-02 20:14:33 +02:00 |
c_console.cpp
|
|
|
c_console.h
|
|
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c_consolebuffer.cpp
|
|
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c_consolebuffer.h
|
- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
|
2014-05-24 21:05:00 +02:00 |
c_cvars.cpp
|
|
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c_cvars.h
|
|
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c_dispatch.cpp
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|
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c_dispatch.h
|
Retry setting unknown cvars after CVARINFOs are processed.
|
2014-12-26 17:21:57 -06:00 |
c_expr.cpp
|
|
|
CMakeLists.txt
|
- moved FDoomEdMap to its own file to make the upcoming changes a bit nicer to handle.
|
2015-04-03 10:54:55 +02:00 |
cmdlib.cpp
|
|
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cmdlib.h
|
|
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colormatcher.cpp
|
|
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colormatcher.h
|
- Fixed: When drawing with a special colormap the quad's flags weren't cleared
|
2009-09-21 13:15:36 +00:00 |
compatibility.cpp
|
|
|
compatibility.h
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
configfile.cpp
|
|
|
configfile.h
|
Remove old pre-INI config migration code
|
2015-04-05 21:56:00 -05:00 |
ct_chat.cpp
|
|
|
d_dehacked.cpp
|
- fixed: Dehacked text patching needs to alter all occurences of the source string.
|
2015-02-09 10:15:11 +01:00 |
d_dehacked.h
|
|
|
d_event.h
|
Added recordmap for recording demos from console
|
2014-11-01 17:47:29 +13:00 |
d_gui.h
|
|
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d_iwad.cpp
|
|
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d_main.cpp
|
|
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d_main.h
|
|
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d_net.cpp
|
|
|
d_net.h
|
|
|
d_netinf.h
|
|
|
d_netinfo.cpp
|
- Removed unnecessary 'id' variable from AActor.
|
2014-10-13 08:45:36 +01:00 |
d_player.h
|
|
|
d_protocol.cpp
|
- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
|
2015-02-07 23:35:23 +08:00 |
d_protocol.h
|
|
|
d_ticcmd.h
|
- Cleaned up some include dependencies.
|
2008-09-14 23:54:38 +00:00 |
decallib.cpp
|
|
|
decallib.h
|
- rename src/resources to src/r_data.
|
2011-07-06 07:35:36 +00:00 |
dobject.cpp
|
|
|
dobject.h
|
|
|
dobjgc.cpp
|
- Instead of setting the default skybox in every sector without an explicit skybox set, set it
|
2013-04-21 02:22:37 +00:00 |
dobjtype.cpp
|
- move conversation ID definition to MAPINFO as well. Uses the newly added filter feature to handle the teaser differences.
|
2015-04-05 00:31:15 +02:00 |
dobjtype.h
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
doomdata.h
|
|
|
doomdef.cpp
|
|
|
doomdef.h
|
|
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doomerrors.h
|
|
|
doomstat.cpp
|
|
|
doomstat.h
|
|
|
doomtype.h
|
|
|
dscript.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
dsectoreffect.cpp
|
|
|
dsectoreffect.h
|
|
|
dthinker.cpp
|
Merge branch 'maint'
|
2013-10-08 21:51:51 -05:00 |
dthinker.h
|
|
|
empty.cpp
|
- Changed MakeKey's hash algorithm from a CRC32 to Paul Hsieh's SuperFastHash.
|
2007-03-24 14:59:28 +00:00 |
errors.h
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
f_wipe.cpp
|
|
|
f_wipe.h
|
|
|
farchive.cpp
|
|
|
farchive.h
|
|
|
files.cpp
|
|
|
files.h
|
fixed compilation with latest LZMA SDK on Windows.
|
2014-06-26 09:43:51 +02:00 |
g_doomedmap.cpp
|
|
|
g_game.cpp
|
|
|
g_game.h
|
|
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g_hub.cpp
|
|
|
g_hub.h
|
|
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g_level.cpp
|
|
|
g_level.h
|
|
|
g_mapinfo.cpp
|
|
|
g_skill.cpp
|
|
|
gameconfigfile.cpp
|
|
|
gameconfigfile.h
|
|
|
gametype.h
|
- removed gamemode check for shareware message. It also uses LANGUAGE conditionals now.
|
2010-10-11 22:10:15 +00:00 |
gccinlines.h
|
|
|
gi.cpp
|
|
|
gi.h
|
|
|
gitinfo.cpp
|
|
|
gstrings.h
|
|
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hu_scores.cpp
|
|
|
hu_stuff.h
|
|
|
i_cd.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_movie.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
i_net.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
i_net.h
|
|
|
i_video.h
|
|
|
info.cpp
|
|
|
info.h
|
|
|
keysections.cpp
|
- fixed: The TouchedActors array in the Dehacked parser was not freed after parsing was done.
|
2010-12-15 00:09:31 +00:00 |
lists.h
|
|
|
lumpconfigfile.cpp
|
|
|
lumpconfigfile.h
|
|
|
m_alloc.cpp
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
m_alloc.h
|
- Merged the GC branch back into the trunk, so now it can receive more
|
2008-03-12 02:56:11 +00:00 |
m_argv.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
m_argv.h
|
- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
|
2010-12-15 11:45:39 +00:00 |
m_bbox.cpp
|
- fixed: The FBoundingBox constructor taking a point and a radius needs to restrict the resulting values to the fixed point range.
|
2015-03-14 09:34:55 +01:00 |
m_bbox.h
|
|
|
m_cheat.cpp
|
- fixed: CF_FLY cannot be part of the player_t structure and be tracked properly. It needs to be part of the actor itself that has MF2_FLY set so it got moved to flags7.
|
2015-02-10 23:40:53 +01:00 |
m_cheat.h
|
- Renamed player_s to player_t globally to get rid of the duplicate names for this class.
|
2008-06-01 07:52:33 +00:00 |
m_crc32.h
|
|
|
m_fixed.h
|
- Fixed: clang 32-bit compile (I hear it still doesn't run though).
|
2013-08-27 20:28:38 -04:00 |
m_joy.cpp
|
|
|
m_joy.h
|
|
|
m_misc.cpp
|
|
|
m_misc.h
|
|
|
m_png.cpp
|
|
|
m_png.h
|
|
|
m_random.cpp
|
Added static RNGseed control
|
2014-05-03 03:01:40 +12:00 |
m_random.h
|
|
|
m_specialpaths.cpp
|
- Import GAMENAMELOWERCASE macro from Zandronum.
|
2015-04-02 13:27:52 +02:00 |
m_swap.h
|
Use byte swapping functions from <libkern/OSByteOrder.h> on OS X
|
2014-06-28 10:59:56 +03:00 |
md5.cpp
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
md5.h
|
|
|
memarena.cpp
|
|
|
memarena.h
|
|
|
mscinlines.h
|
|
|
mus2midi.cpp
|
|
|
mus2midi.h
|
- Cleaned up the ugly MIDI song creating code a little.
|
2010-09-03 05:08:05 +00:00 |
name.cpp
|
|
|
name.h
|
- Make FName::NameManager::Inited a static member variable.
|
2013-03-24 02:35:29 +00:00 |
namedef.h
|
|
|
nodebuild.cpp
|
|
|
nodebuild.h
|
|
|
nodebuild_classify_nosse2.cpp
|
|
|
nodebuild_classify_sse2.cpp
|
|
|
nodebuild_events.cpp
|
|
|
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
|
|
nodebuild_utility.cpp
|
|
|
p_3dfloors.cpp
|
- fixed: invisible 3D floors were treated as solid, not translucent when building the sorted lists, resulting in the top plane not being rendered in case of an overlap.
|
2015-02-10 23:01:58 +01:00 |
p_3dfloors.h
|
|
|
p_3dmidtex.cpp
|
- fixed: 3Dmidtex opening checks didn't take per-sidedef scaling into account.
|
2015-02-10 21:30:52 +01:00 |
p_3dmidtex.h
|
- Fixed: The onlyspawnpos handling in P_FindFloorCeiling would fail to adjust an actor's floorz
|
2012-04-10 03:18:04 +00:00 |
p_acs.cpp
|
Use filtering and LOADACS to autoload strfhelp.o
|
2015-04-04 18:40:48 -05:00 |
p_acs.h
|
|
|
p_buildmap.cpp
|
|
|
p_ceiling.cpp
|
- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
|
2014-08-21 13:01:12 +02:00 |
p_conversation.cpp
|
|
|
p_conversation.h
|
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
|
2011-07-05 10:02:38 +00:00 |
p_doors.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
p_effect.cpp
|
|
|
p_effect.h
|
|
|
p_enemy.cpp
|
|
|
p_enemy.h
|
|
|
p_floor.cpp
|
|
|
p_glnodes.cpp
|
|
|
p_interaction.cpp
|
- Fixed: Buddha never took forced damage into account.
|
2015-04-02 20:52:51 -05:00 |
p_lights.cpp
|
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
|
2011-07-06 14:20:54 +00:00 |
p_linkedsectors.cpp
|
|
|
p_lnspec.cpp
|
- fixed: CF_FLY cannot be part of the player_t structure and be tracked properly. It needs to be part of the actor itself that has MF2_FLY set so it got moved to flags7.
|
2015-02-10 23:40:53 +01:00 |
p_lnspec.h
|
|
|
p_local.h
|
|
|
p_map.cpp
|
|
|
p_maputl.cpp
|
|
|
p_mobj.cpp
|
|
|
p_pillar.cpp
|
|
|
p_plats.cpp
|
|
|
p_pspr.cpp
|
- Renamed FBot to DBot and made it inherit from DThinker.
|
2014-10-14 19:57:11 +01:00 |
p_pspr.h
|
|
|
p_saveg.cpp
|
|
|
p_saveg.h
|
|
|
p_sectors.cpp
|
|
|
p_setup.cpp
|
|
|
p_setup.h
|
|
|
p_sight.cpp
|
|
|
p_slopes.cpp
|
|
|
p_spec.cpp
|
|
|
p_spec.h
|
Use sub-tic accuracy for smooth sine quakes
|
2015-03-02 19:23:24 -06:00 |
p_states.cpp
|
|
|
p_switch.cpp
|
|
|
p_teleport.cpp
|
|
|
p_terrain.cpp
|
|
|
p_terrain.h
|
|
|
p_things.cpp
|
|
|
p_tick.cpp
|
|
|
p_tick.h
|
|
|
p_trace.cpp
|
|
|
p_trace.h
|
- Added an enum for the values a Trace callback function can return.
|
2013-03-23 02:54:13 +00:00 |
p_udmf.cpp
|
- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
|
2015-04-04 10:25:01 +02:00 |
p_udmf.h
|
|
|
p_usdf.cpp
|
|
|
p_user.cpp
|
Fixed: MUSINFO was not multiplayer-aware
|
2015-03-26 23:19:05 -05:00 |
p_writemap.cpp
|
- Fix errors/warnings from MinGW 4.5.0 (tdm-1).
|
2011-03-29 05:20:33 +00:00 |
p_xlat.cpp
|
More editing flags
|
2014-04-10 12:32:23 +02:00 |
parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
po_man.cpp
|
- handle slope things through new definition tables as well. Since these get processed outside P_SpawnMapThing it required some restructuring so that the actual spawn data is present when slope things get processed.
|
2015-04-04 10:25:01 +02:00 |
po_man.h
|
- fixed: Trying to rotate a polyobject into its actual position during loading of a savegame still inflicted damage on all touching actors - including incomplete player pawns - and also got blocked by them.
|
2014-12-25 18:46:50 +01:00 |
r_3dfloors.cpp
|
|
|
r_3dfloors.h
|
|
|
r_bsp.cpp
|
|
|
r_bsp.h
|
Remove DepthScale and DepthOrg from FWallTmapVals
|
2014-08-07 22:58:11 -05:00 |
r_defs.h
|
|
|
r_draw.cpp
|
Change RGB32k to a union of BYTE[32][32][32] and BYTE[32*32*32]
|
2015-03-08 18:05:02 -05:00 |
r_draw.h
|
|
|
r_drawt.cpp
|
|
|
r_local.h
|
|
|
r_main.cpp
|
|
|
r_main.h
|
|
|
r_plane.cpp
|
|
|
r_plane.h
|
|
|
r_renderer.h
|
- Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor.
|
2012-02-16 22:58:17 +00:00 |
r_segs.cpp
|
|
|
r_segs.h
|
|
|
r_sky.cpp
|
|
|
r_sky.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_state.h
|
|
|
r_swrenderer.cpp
|
|
|
r_swrenderer.h
|
|
|
r_things.cpp
|
|
|
r_things.h
|
|
|
r_utility.cpp
|
|
|
r_utility.h
|
|
|
s_advsound.cpp
|
|
|
s_environment.cpp
|
- GCC warning fixes (GCC stupidity for the most part.)
|
2011-02-19 08:59:43 +00:00 |
s_playlist.cpp
|
|
|
s_playlist.h
|
- Fixed: FString::StripRight() stripped the final character of the string if
|
2008-04-30 05:36:24 +00:00 |
s_sndseq.cpp
|
|
|
s_sndseq.h
|
|
|
s_sound.cpp
|
|
|
s_sound.h
|
|
|
sc_man.cpp
|
- Fix c++11 literal suffix warnings / patch by Edward-san.
|
2013-07-22 22:25:44 +02:00 |
sc_man.h
|
- fixed: ZDoom aborted on old WADs containing a binary LANGUAGE lump.
|
2010-07-06 20:32:24 +00:00 |
sc_man_scanner.re
|
|
|
sc_man_tokens.h
|
Add FRandomPick
|
2015-02-20 17:52:52 -06:00 |
skins.cpp
|
|
|
skins.h
|
|
|
st_start.h
|
- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
|
2010-12-15 11:45:39 +00:00 |
st_stuff.cpp
|
|
|
st_stuff.h
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
statistics.cpp
|
|
|
statnums.h
|
|
|
stats.cpp
|
- Moved all BorderNeedRefresh and SB_state updating code into separate functions that won't crash if screen is NULL.
|
2013-02-27 03:10:25 +00:00 |
stats.h
|
|
|
stringtable.cpp
|
Use flexible array members for structs that end with var-sized arrays
|
2014-04-03 16:33:33 -05:00 |
stringtable.h
|
Guess what. It's not 2005 anymore.
|
2006-06-11 01:37:00 +00:00 |
strnatcmp.c
|
|
|
strnatcmp.h
|
- resurrected some old statistics code I had and made some minor enhancements to be of more use.
|
2010-09-18 16:08:10 +00:00 |
tables.cpp
|
|
|
tables.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
|
|
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
|
|
templates.h
|
|
|
v_blend.cpp
|
|
|
v_collection.cpp
|
- Fixed: Doom's status bar was lacking its default face.
|
2009-04-03 02:37:01 +00:00 |
v_collection.h
|
|
|
v_draw.cpp
|
|
|
v_font.cpp
|
|
|
v_font.h
|
- Backported SPACEWIDTH for fontdefs from ECWolf.
|
2012-08-07 08:11:56 +00:00 |
v_palette.cpp
|
- Fixed: Memory error when loading BMF palettes.
|
2012-08-06 09:49:15 +00:00 |
v_palette.h
|
|
|
v_pfx.cpp
|
- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
|
2009-08-31 21:47:29 +00:00 |
v_pfx.h
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- Fixed: cycle_t was still a DWORD and not a QWORD under GCC.
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2006-09-14 00:02:31 +00:00 |
v_text.cpp
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v_text.h
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- replaced console buffer with a significantly more efficient new version that also can hold a lot more data.
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2014-05-24 21:05:00 +02:00 |
v_video.cpp
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v_video.h
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valgrind.inc
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- Added self-modifying code notifications for Valgrind.
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2008-06-08 02:31:30 +00:00 |
vectors.h
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- ...now where did that 'F' come from...?
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2013-02-16 10:48:03 +00:00 |
version.h
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w_wad.cpp
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w_wad.h
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w_zip.h
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- Added Blzut3's Solaris patch.
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2010-01-01 09:21:04 +00:00 |
weightedlist.h
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- Fixed: FDecalGroup::GetDecal() crashed if there were no decals defined for the group.
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2012-06-22 03:30:57 +00:00 |
wi_stuff.cpp
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- Renamed FBot to DBot and made it inherit from DThinker.
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2014-10-14 19:57:11 +01:00 |
wi_stuff.h
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x86.cpp
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x86.h
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xs_Float.h
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- Forgot xs_Float.h with previous commit.
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2009-11-20 06:01:10 +00:00 |
zstrformat.cpp
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zstring.cpp
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zstring.h
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- Attempt to disable all comparison operators on FString since unless we decide otherwise, it's a programming error to use them (caused implicit conversion to const char* and then the built in comparision was called).
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2015-01-16 19:13:51 -05:00 |
zzautozend.cpp
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