Use filtering and LOADACS to autoload strfhelp.o

- No more special case for STRFHELP in the executable!
This commit is contained in:
Randy Heit 2015-04-04 18:39:22 -05:00
parent e451faa1cc
commit 89054f5d60
3 changed files with 1 additions and 6 deletions

View file

@ -1409,12 +1409,6 @@ void DPlaneWatcher::Tick ()
// own behavior is loaded (if it has one).
void FBehavior::StaticLoadDefaultModules ()
{
// When playing Strife, STRFHELP is always loaded.
if (gameinfo.gametype == GAME_Strife)
{
StaticLoadModule (Wads.CheckNumForName ("STRFHELP", ns_acslibrary));
}
// Scan each LOADACS lump and load the specified modules in order
int lump, lastlump = 0;

View file

@ -0,0 +1 @@
strfhelp