.. |
asm_ia32
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asm_x86_64
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fragglescript
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g_doom
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g_heretic
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g_hexen
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g_raven
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g_shared
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
g_strife
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Fix missing 'victim' replace in ALoreShot code.
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2015-01-24 14:17:47 +01:00 |
gl
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- fixed: The flat drawing code assumed that the first element of the light list originated from the sector itself. This had been true formerly but in some situations it no longer is.
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2015-02-10 21:52:19 +01:00 |
intermission
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menu
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
oplsynth
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posix
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Merge remote-tracking branch 'remotes/zdoom/master'
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2015-02-07 14:29:31 +01:00 |
r_data
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resourcefiles
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Improved check for skins and maps in the same WAD
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2015-01-31 13:14:30 +02:00 |
sfmt
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sound
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textures
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-02-10 21:52:42 +01:00 |
thingdef
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Add missing break to FxGlobalVariable::Resolve()
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2015-02-08 21:01:49 -06:00 |
timidity
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win32
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xlat
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- Remove all restrictions on what you can do with tags as line special arguments in xlat.
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2012-01-23 04:18:37 +00:00 |
__autostart.cpp
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actionspecials.h
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actor.h
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Merge branch 'master' of https://github.com/rheit/zdoom
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2015-01-08 09:27:30 +01:00 |
actorptrselect.cpp
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actorptrselect.h
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am_map.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
am_map.h
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announcer.h
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autosegs.h
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b_bot.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
b_bot.h
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b_func.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
b_game.cpp
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b_move.cpp
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b_think.cpp
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basicinlines.h
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basictypes.h
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bbannouncer.cpp
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c_bind.cpp
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c_bind.h
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c_cmds.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
c_console.h
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c_consolebuffer.cpp
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c_consolebuffer.h
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c_cvars.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
c_cvars.h
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c_dispatch.cpp
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Merge branch 'master' of https://github.com/ZzZombo/zdoom-modified
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2015-02-07 16:45:44 +01:00 |
c_dispatch.h
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c_expr.cpp
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CMakeLists.txt
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cmdlib.cpp
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cmdlib.h
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- fixed: *ALL* original ceiling crushers, not just type 49, require a distance of 8 to the floor for the destination height. For the silent types this required a new action special, Ceiling_CrushAndRaiseSilentDist. This change only affects the XLAT mapping, the Hexen format types behave as before.
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2014-08-21 13:01:12 +02:00 |
colormatcher.cpp
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colormatcher.h
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compatibility.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
compatibility.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
configfile.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
configfile.h
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ct_chat.cpp
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d_dehacked.cpp
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- fixed: Dehacked text patching needs to alter all occurences of the source string.
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2015-02-09 10:15:11 +01:00 |
d_dehacked.h
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d_event.h
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d_gui.h
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d_iwad.cpp
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d_main.cpp
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d_main.h
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- Added startup screen customization, courtesy of Gez.
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2012-02-21 19:52:40 +00:00 |
d_net.cpp
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- resanitation of FDynamicBuffer::SetData.
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2015-02-08 17:58:24 +01:00 |
d_net.h
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d_netinf.h
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d_netinfo.cpp
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d_player.h
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d_protocol.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
d_protocol.h
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d_ticcmd.h
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decallib.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
decallib.h
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dobject.cpp
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- Fixed: FinalGC() needs to run before the type system is shut down.
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2012-06-16 03:10:38 +00:00 |
dobject.h
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dobjgc.cpp
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dobjtype.cpp
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dobjtype.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
doomdata.h
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doomdef.cpp
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doomdef.h
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- added a compatibility option for stopping sounds when the owning actor is destroyed.
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2014-10-25 12:12:06 +02:00 |
doomerrors.h
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doomstat.cpp
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doomstat.h
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doomtype.h
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dscript.h
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dsectoreffect.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
dsectoreffect.h
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dthinker.cpp
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dthinker.h
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empty.cpp
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errors.h
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f_wipe.cpp
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f_wipe.h
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farchive.cpp
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farchive.h
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files.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
files.h
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g_game.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
g_game.h
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g_hub.cpp
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g_hub.h
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g_level.cpp
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Merge remote-tracking branch 'remotes/zdoom/master'
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2015-02-08 10:58:59 +01:00 |
g_level.h
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
g_mapinfo.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
g_skill.cpp
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gameconfigfile.cpp
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gameconfigfile.h
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gametype.h
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gccinlines.h
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gi.cpp
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gi.h
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gitinfo.cpp
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gstrings.h
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hu_scores.cpp
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hu_stuff.h
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i_cd.h
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i_movie.h
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Guess what. It's not 2005 anymore.
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2006-06-11 01:37:00 +00:00 |
i_net.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
i_net.h
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i_video.h
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info.cpp
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- reverted a few of Zzombo's changes.
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2015-02-07 17:02:46 +01:00 |
info.h
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- Fixed the sanity commit.
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2015-02-08 14:35:45 +08:00 |
keysections.cpp
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lists.h
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lumpconfigfile.cpp
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lumpconfigfile.h
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m_alloc.cpp
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m_alloc.h
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m_argv.cpp
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Undo most of ZzZombo's changes
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2015-02-08 20:44:18 -06:00 |
m_argv.h
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- added a 'restart' CCMD that allows restarting the engine with different WADs being loaded without quitting first
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2010-12-15 11:45:39 +00:00 |
m_bbox.cpp
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m_bbox.h
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m_cheat.cpp
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m_cheat.h
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m_crc32.h
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m_fixed.h
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m_joy.cpp
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m_joy.h
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m_misc.cpp
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m_misc.h
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m_png.cpp
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- Fixed various instances of unused variables, accessing arrays out of bounds, initialization of non-primitive members in constructor's body, dead code, passing parameters by value instead of reference, usage of uninitialized variables, as reported by cppcheck.
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2015-02-07 23:35:23 +08:00 |
m_png.h
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- Liux compile fixes.
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2008-09-23 07:46:23 +00:00 |
m_random.cpp
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m_random.h
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m_specialpaths.cpp
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m_swap.h
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md5.cpp
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- Replaced the use of autoconf's WORDS_BIGENDIAN with __BIG_ENDIAN__, since
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2009-08-31 21:47:29 +00:00 |
md5.h
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memarena.cpp
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memarena.h
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mscinlines.h
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mus2midi.cpp
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mus2midi.h
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name.cpp
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name.h
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namedef.h
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nodebuild.cpp
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Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild.h
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nodebuild_classify_nosse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_classify_sse2.cpp
|
- Merge BSP-able polyobjects back into the trunk.
|
2010-08-01 02:41:56 +00:00 |
nodebuild_events.cpp
|
- Added support for loading ZGL3/XGL3 nodes.
|
2012-12-07 06:16:07 +00:00 |
nodebuild_extract.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_gl.cpp
|
Restore nodebuilder files to their previous versions
|
2015-02-08 19:49:08 -06:00 |
nodebuild_utility.cpp
|
|
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p_3dfloors.cpp
|
- fixed: The flat drawing code assumed that the first element of the light list originated from the sector itself. This had been true formerly but in some situations it no longer is.
|
2015-02-10 21:52:19 +01:00 |
p_3dfloors.h
|
- fixed: The flat drawing code assumed that the first element of the light list originated from the sector itself. This had been true formerly but in some situations it no longer is.
|
2015-02-10 21:52:19 +01:00 |
p_3dmidtex.cpp
|
- fixed: 3Dmidtex opening checks didn't take per-sidedef scaling into account.
|
2015-02-10 21:30:52 +01:00 |
p_3dmidtex.h
|
|
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p_acs.cpp
|
Typo fix: concidered -> considered
|
2015-02-08 21:07:28 -06:00 |
p_acs.h
|
|
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p_buildmap.cpp
|
- Part 2 of the sanity crusade.
|
2015-02-08 17:03:49 +08:00 |
p_ceiling.cpp
|
|
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p_conversation.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
p_conversation.h
|
- moved the code from r_data.cpp to some better fitting places and deleted this file and r_data.h because the remaining parts of it were just a random collection of unrelated functions.
|
2011-07-05 10:02:38 +00:00 |
p_doors.cpp
|
|
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p_effect.cpp
|
- Added RGF_CENTERZ to spawn a rail from the actor's center instead of offsetting it upward.
|
2012-06-22 03:56:08 +00:00 |
p_effect.h
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|
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p_enemy.cpp
|
Merge branch 'codesanity' of https://github.com/ZzZombo/zdoom
|
2015-02-08 11:47:49 +01:00 |
p_enemy.h
|
- Added ang_offset and pitch_offset to A_Face, along with 4 new flags:
|
2015-01-30 16:48:24 -06:00 |
p_floor.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
p_glnodes.cpp
|
|
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p_interaction.cpp
|
- Part 2 of the sanity crusade.
|
2015-02-08 17:03:49 +08:00 |
p_lights.cpp
|
- took all includes of farchive.h out of headers. This file will have to be included explicitly in each source file that needs it.
|
2011-07-06 14:20:54 +00:00 |
p_linkedsectors.cpp
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|
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p_lnspec.cpp
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p_lnspec.h
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p_local.h
|
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p_map.cpp
|
- Part 2 of the sanity crusade.
|
2015-02-08 17:03:49 +08:00 |
p_maputl.cpp
|
|
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p_mobj.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
p_pillar.cpp
|
|
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p_plats.cpp
|
|
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p_pspr.cpp
|
|
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p_pspr.h
|
|
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p_saveg.cpp
|
Merge branch 'master' of https://github.com/rheit/zdoom
|
2014-12-25 22:50:15 +01:00 |
p_saveg.h
|
|
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p_sectors.cpp
|
|
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p_setup.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
p_setup.h
|
|
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p_sight.cpp
|
|
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p_slopes.cpp
|
- Part 2 of the sanity crusade.
|
2015-02-08 17:03:49 +08:00 |
p_spec.cpp
|
|
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p_spec.h
|
|
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p_states.cpp
|
|
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p_switch.cpp
|
- Fixed P_CheckSwitchRange() should not force range checking of lines flagged with ML_3DMIDTEX
|
2012-04-27 03:17:56 +00:00 |
p_teleport.cpp
|
Undo most of ZzZombo's changes
|
2015-02-08 20:44:18 -06:00 |
p_terrain.cpp
|
|
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p_terrain.h
|
|
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p_things.cpp
|
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p_tick.cpp
|
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p_tick.h
|
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p_trace.cpp
|
|
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p_trace.h
|
|
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p_udmf.cpp
|
|
|
p_udmf.h
|
|
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p_usdf.cpp
|
- Part 2 of the sanity crusade.
|
2015-02-08 17:03:49 +08:00 |
p_user.cpp
|
defitem != NULL -> defitem == NULL
|
2015-02-08 20:51:14 -06:00 |
p_writemap.cpp
|
|
|
p_xlat.cpp
|
|
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parsecontext.cpp
|
|
|
parsecontext.h
|
|
|
po_man.cpp
|
Remove redundant code in polydoor swing code.
|
2015-02-07 15:03:16 +01:00 |
po_man.h
|
|
|
r_3dfloors.cpp
|
|
|
r_3dfloors.h
|
|
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r_bsp.cpp
|
|
|
r_bsp.h
|
|
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r_defs.h
|
|
|
r_draw.cpp
|
|
|
r_draw.h
|
|
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r_drawt.cpp
|
|
|
r_local.h
|
|
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r_main.cpp
|
|
|
r_main.h
|
|
|
r_plane.cpp
|
- Part 2 of the sanity crusade.
|
2015-02-08 17:03:49 +08:00 |
r_plane.h
|
|
|
r_renderer.h
|
- Fixed: Runtime error on Mac OS X. For whatever reason merely having the call to CFUserNotificationDisplayAlert() in I_FatalError caused exception handling to quit working. Moving it to a separate file seems to fix this. Also removed the warning about FRenderer having a non-virtual destructor.
|
2012-02-16 22:58:17 +00:00 |
r_segs.cpp
|
|
|
r_segs.h
|
|
|
r_sky.cpp
|
|
|
r_sky.h
|
|
|
r_state.h
|
|
|
r_swrenderer.cpp
|
|
|
r_swrenderer.h
|
- separation of software renderer from the rest of the code complete. All external access to the renderer is routed through the FRenderer interface class now, with two exceptions (2D texture drawing to a canvas and polymost testing code) that are handled by #defines.
|
2011-07-07 15:37:47 +00:00 |
r_things.cpp
|
|
|
r_things.h
|
|
|
r_utility.cpp
|
|
|
r_utility.h
|
|
|
s_advsound.cpp
|
|
|
s_environment.cpp
|
|
|
s_playlist.cpp
|
|
|
s_playlist.h
|
|
|
s_sndseq.cpp
|
|
|
s_sndseq.h
|
|
|
s_sound.cpp
|
- added 'listsoundchannels' CCMD for debugging.
|
2015-02-07 16:44:24 +01:00 |
s_sound.h
|
|
|
sc_man.cpp
|
|
|
sc_man.h
|
- fixed: ZDoom aborted on old WADs containing a binary LANGUAGE lump.
|
2010-07-06 20:32:24 +00:00 |
sc_man_scanner.re
|
|
|
sc_man_tokens.h
|
|
|
skins.cpp
|
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
|
2006-02-24 04:48:15 +00:00 |
skins.h
|
|
|
st_start.h
|
|
|
st_stuff.cpp
|
|
|
st_stuff.h
|
|
|
statistics.cpp
|
|
|
statnums.h
|
|
|
stats.cpp
|
|
|
stats.h
|
|
|
stringtable.cpp
|
|
|
stringtable.h
|
|
|
strnatcmp.c
|
|
|
strnatcmp.h
|
|
|
tables.cpp
|
|
|
tables.h
|
|
|
tagitem.h
|
|
|
tarray.h
|
- reverted a few of Zzombo's changes.
|
2015-02-07 17:02:46 +01:00 |
teaminfo.cpp
|
|
|
teaminfo.h
|
|
|
tempfiles.cpp
|
|
|
tempfiles.h
|
|
|
templates.h
|
|
|
v_blend.cpp
|
|
|
v_collection.cpp
|
|
|
v_collection.h
|
|
|
v_draw.cpp
|
|
|
v_font.cpp
|
|
|
v_font.h
|
|
|
v_palette.cpp
|
|
|
v_palette.h
|
- added menu entries for HUD flash options.
|
2012-05-01 18:20:04 +00:00 |
v_pfx.cpp
|
|
|
v_pfx.h
|
|
|
v_text.cpp
|
|
|
v_text.h
|
|
|
v_video.cpp
|
major cleanup of the texture manager:
|
2014-08-22 23:50:38 +02:00 |
v_video.h
|
|
|
valgrind.inc
|
|
|
vectors.h
|
|
|
version.h
|
|
|
w_wad.cpp
|
|
|
w_wad.h
|
|
|
w_zip.h
|
- Added Blzut3's Solaris patch.
|
2010-01-01 09:21:04 +00:00 |
weightedlist.h
|
|
|
wi_stuff.cpp
|
|
|
wi_stuff.h
|
|
|
x86.cpp
|
|
|
x86.h
|
|
|
xs_Float.h
|
|
|
zstrformat.cpp
|
|
|
zstring.cpp
|
|
|
zstring.h
|
|
|
zzautozend.cpp
|
|
|