Commit graph

168 commits

Author SHA1 Message Date
Yamagi Burmeister
6f9b75f89f More changes to the Makefile for the refresher 2012-06-04 12:02:05 +02:00
Yamagi Burmeister
e652f32a64 Makefile support for the refresher under Windows 2012-06-04 11:49:11 +02:00
Yamagi Burmeister
2672495c3f Build the client by default under Windows 2012-06-04 11:15:53 +02:00
Yamagi Burmeister
86f89fce22 Implement vid.c for Windows
This file was taken from ioQuake2 and modified to work with Yamagi Quake
II. It may not be perfect yet, but should be good enough to the client
up and running.
2012-06-04 11:09:43 +02:00
Yamagi Burmeister
a4609fc42b Use correct include pathes to SDL under Windows 2012-06-04 10:02:01 +02:00
Yamagi Burmeister
93f518e7b5 Initial Makefile suppport for the client under Windows 2012-06-04 09:51:17 +02:00
Yamagi Burmeister
65a7ac596d Port the game.so to Windows
The game.so hasn't any platform depended code, therefore this
rudimentary port can be done with Makefile magic. There are
some TODOs left, they'll be resolved later on.
2012-06-04 09:32:35 +02:00
Yamagi Burmeister
1a3b54b27e Move glob.c and glob.h to common
We need glob_match() for Windows
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
9618483d48 Add linker flags for Windows 2012-06-04 09:13:30 +02:00
Yamagi Burmeister
f3bead4f6b Add Windows network functions in network.c
This file was taken from ioQuake2 and refactored to match Yamagi Quake
II. It would be nice to have IPv6 support and to remove the old IPX
cruft, but that happen now.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
05f7e37c77 Add memory handling functions in mem.c
This code was taken from ioQuake2, refactored into an own file and
altered for the inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
d80b8e7d37 Alter the Makefile again to bootstrap Windows
This version of the Makefile adds a horrible workaround for Windows
broken "mkdir". It'll be resolved before the first CFT is released.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
0eb042555b Add conproc.c and the coresponding header
conproc.c implements support functions for the console windows used by
the dedicated server. It was taken from ioQuake2 and cleaned up for the
inclusion in Yamagi Quake II.
2012-06-04 09:13:30 +02:00
Yamagi Burmeister
09fc72fb60 Add preliminary support for Windows to the Makefile
This is incomplete but should be sufficent to build q2ded on Windows as
soon as the sourcefile are added.
2012-06-04 09:13:29 +02:00
Yamagi Burmeister
99520d1331 Implemented the new random generator in shared.h instead of common.h 2012-06-04 09:13:29 +02:00
Yamagi Burmeister
056f4d287b Add rand.c, an implementation of G. Marsaglia KISS PRNG 2012-06-04 09:13:29 +02:00
Christoph Mallon
3c7539b417 Simplify the test whether the architecture is supported. 2012-04-30 08:35:40 +02:00
Christoph Mallon
2867c00d61 Do not overwrite CC. 2012-04-30 08:35:10 +02:00
Christoph Mallon
ab034114b4 Whitespace fixes. 2012-04-30 08:25:59 +02:00
Yamagi Burmeister
dc3e2bd3b4 Mention openal-soft in the Makefile 2012-04-29 16:16:44 +02:00
Daniel Gibson
8612950e0a Make SYSTEMWIDE options in Makefile configurable from Console
With the WITH_SYSTEMWIDE (yes/no) and WITH_SYSTEMDIR (actual path) options
2012-04-29 15:54:15 +02:00
Daniel Gibson
ebccfc63df Remove need to link against libopenal
libopenal is loaded with dlopen() and for all used alBla and alcBla functions
there are function pointers (just like thee qgl stuff for OpenGL).
Thus there's no need to link against libopenal on compile-time.

There were a few occurences of "normal" openal functions (al* instead of qal*)
- they are fixed now.

This allows to use a yquake2 version compield with WITH_OPENAL=yes to be used
on systems that have no libopenal installed (the standard SDL sound backend
will be used then).
2012-04-29 15:24:14 +02:00
Daniel Gibson
669a78de12 Compiletime options in Makefile overwritable from console
And a small fix that shuts up a compiler warning
2012-04-28 19:38:07 +00:00
Yamagi Burmeister
905b31a918 Integrate OpenAL into the options system 2012-04-25 10:09:30 +00:00
Yamagi Burmeister
2c3c203097 Merge out new options framework from the trunk 2012-04-25 09:57:17 +00:00
Yamagi Burmeister
a00ce8dee3 Typos :/ 2012-04-25 09:32:36 +00:00
Yamagi Burmeister
3d84b624c7 Allow the setting of user defined options in the Makefile 2012-04-25 09:32:11 +00:00
Yamagi Burmeister
03015a686b Hide music playback from CD behind CDA 2012-04-25 08:53:25 +00:00
Yamagi Burmeister
f836cef4c4 Rename qal_api.c to unix/qal.c and qal_api.h to unix/header/qal.h.
Both files are platform dependend and won't work on non unixoid
platforms.
2012-04-24 14:20:01 +00:00
Yamagi Burmeister
4ff4bf09e9 Merge the trunk back into the openal branch. 2012-04-23 14:09:33 +00:00
Daniel Gibson
f4d5040a73 Add OpenAL stuff to Makefile, make it compile and work (no streaming sound yet)
It works \o/
It's still hacky so it needs more work.
And streaming sound (OGG music, sound from videos) is still missing.
2012-04-22 00:24:50 +00:00
Yamagi Burmeister
df0347bde0 Do not link the X11 libs used for setting the gamma 2012-04-19 13:25:51 +00:00
Yamagi Burmeister
179ec5538e Move strlwr() into shared.c and don't link main.c into the refresher 2012-04-19 13:22:50 +00:00
Yamagi Burmeister
a7aa1e93c0 Rename misc.c to main.c 2012-04-19 13:14:03 +00:00
Yamagi Burmeister
b6bb97e223 - add support for big endian CPUs
- enable the build on SPARC64
- add runtime-requirements for SPARC64
- bump version number to 4.10
2012-04-16 06:54:48 +00:00
Yamagi Burmeister
9edf27f103 Reactor yesterdays work 2012-03-12 08:11:22 +00:00
Daniel Gibson
441c988b31 - Add JPEG support
- Refactor call to LoadTGA so it returns image_t * directly
2012-03-11 16:50:57 +00:00
Yamagi Burmeister
7358bf50e9 Spelling 2012-02-09 17:01:29 +00:00
Yamagi Burmeister
af5cf7cb50 Fix for Ubuntu (again) not linking libxxvm87dga... 2012-01-07 16:19:10 +00:00
Yamagi Burmeister
ca7445e001 Fix build on Ubuntu 2011-12-26 08:48:33 +00:00
Yamagi Burmeister
9edbca1747 Support for verbose build via "gmake VERBOSE=1" 2011-12-08 11:15:38 +00:00
Yamagi Burmeister
60a2ca3eb9 Add a signal handler to the client 2011-10-10 07:51:16 +00:00
Yamagi Burmeister
3fced8ba12 Don't link common/shared/flash.c into the dedicated server 2011-10-09 17:12:03 +00:00
Yamagi Burmeister
24b5f7fe97 Remove ctf/ from Makefile and simplify it. 2011-10-09 16:55:23 +00:00
Yamagi Burmeister
038b7f0126 Remove target_actor and misc_actor. They were never fully implemented
and unused
2011-10-09 16:08:49 +00:00
Yamagi Burmeister
7274f27131 Let ctf use the files in common/ 2011-10-06 09:13:56 +00:00
Yamagi Burmeister
feaa8a6f21 Move q_shared.c, q_shared.h and m_flash.c into common/ 2011-10-06 08:52:26 +00:00
Yamagi Burmeister
91ffbf0ba5 Reorder game files 2011-10-06 07:54:45 +00:00
Yamagi Burmeister
bc8a06bdd4 Roll the ctf crap back. It won't work this way, since some low level
parts of the code (g_local.h) differ too much. We need a better 
solution...
2011-10-05 19:57:25 +00:00
Yamagi Burmeister
c958563b2b Merge the uncommented rest of the CTF code and fix the Makefile 2011-10-05 18:46:23 +00:00