Denis Pauk
|
67052ec008
|
client: rework flashlight
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2024-12-18 18:17:53 +02:00 |
|
Denis Pauk
|
7a3ebc7e99
|
game: Add support 'g_start_item'
Based on:
* https://github.com/id-Software/quake2-rerelease-dll.git
|
2024-12-18 15:24:24 +02:00 |
|
Denis Pauk
|
fdeabf515c
|
client: mesh mask in model preview
|
2024-12-17 21:41:10 +02:00 |
|
Denis Pauk
|
5e8ffa3630
|
maps: Add support of Anachronox material flags
|
2024-12-10 23:20:53 +02:00 |
|
Denis Pauk
|
baa4d8153a
|
protocol: restore ReRelease scale
|
2024-12-08 23:45:51 +02:00 |
|
Denis Pauk
|
032b66b062
|
protocol: Use combined entity state structure
|
2024-12-08 23:45:43 +02:00 |
|
Denis Pauk
|
d4b4266758
|
protocol: partial revert f856be35
protocol changes broke backward compatibility, temporary disable
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2024-12-08 23:45:33 +02:00 |
|
Denis Pauk
|
b95ce55edc
|
maps: add materials support check for other games
|
2024-12-07 18:01:03 +02:00 |
|
Denis Pauk
|
af7b8f6c61
|
client: add support foodstep based on floor material
Based on:
* https://github.com/Paril/q2pro.git
|
2024-12-06 00:31:32 +02:00 |
|
Denis Pauk
|
05499dd331
|
maps: initial load material definitions
|
2024-12-06 00:29:50 +02:00 |
|
Denis Pauk
|
0c6c51f903
|
game: Add support health_multiplier from ReRelaes
Based on:
* https://github.com/id-Software/quake2-rerelease-dll.git
|
2024-12-06 00:28:57 +02:00 |
|
Denis Pauk
|
5518640473
|
client: Add alttext to main menu
Workaround if game does not have any main menu images.
|
2024-12-01 23:38:24 +02:00 |
|
Denis Pauk
|
37b0e7a1f3
|
renders: add support of alt text for scaled image
|
2024-12-01 23:01:59 +02:00 |
|
Denis Pauk
|
65abf0188a
|
game: add custom status bar for DoD(roarke)
|
2024-12-01 17:06:45 +02:00 |
|
Denis Pauk
|
94fc9a96ae
|
game: update heretic2 items description
|
2024-12-01 01:25:48 +02:00 |
|
Denis Pauk
|
5055774a3d
|
Merge remote-tracking branch 'yquake2/master'
|
2024-11-30 23:08:52 +02:00 |
|
Yamagi
|
9f6c455b45
|
Fix usage, the command is named dumpuser and not info .
This is likely a left over from some earlier version. Noticed by @m-x-d.
Closes #1166.
|
2024-11-30 16:30:55 +01:00 |
|
Denis Pauk
|
808f748f4a
|
game: fix flashlight flag
|
2024-11-27 00:40:29 +02:00 |
|
Denis Pauk
|
58363c6696
|
game: Add BoB effect for items support
Based on:
* https://github.com/Paril/q2pro.git
|
2024-11-26 23:37:04 +02:00 |
|
Denis Pauk
|
c7f74a3fa6
|
client: move flashlight to separate field
|
2024-11-26 23:34:22 +02:00 |
|
Denis Pauk
|
3314fc941e
|
client: support of EF_FLASHLIGHT effect
Based on:
* https://github.com/Paril/q2pro.git
|
2024-11-25 00:45:49 +02:00 |
|
Denis Pauk
|
5d21429c36
|
client: code style cleanup
|
2024-11-24 23:27:45 +02:00 |
|
Denis Pauk
|
27b41be951
|
game: add 'trigger_flashlight' support
Based on:
* https://github.com/id-Software/quake2-rerelease-dll.git
|
2024-11-24 23:26:56 +02:00 |
|
Denis Pauk
|
42d5958d98
|
Merge remote-tracking branch 'yquake2/master'
|
2024-11-23 23:03:06 +02:00 |
|
Yamagi
|
6ff7413b65
|
Merge pull request #1163 from ps5-payload-dev/master
Simplify compiling for targets that lack GL drivers
|
2024-11-23 14:52:46 +01:00 |
|
John Törnblom
|
e21e057b04
|
backends: ensure _wgetcwd() is declared when compiling for windows
|
2024-11-23 13:39:40 +01:00 |
|
John Törnblom
|
24888cc3c1
|
backends: add portable variant of getcwd
|
2024-11-23 13:12:36 +01:00 |
|
John Törnblom
|
e87bcfb906
|
backends: ensure unistd.h is included when compiling for apple OSes
|
2024-11-23 13:11:19 +01:00 |
|
Yamagi
|
8b9f506a50
|
Merge pull request #1162 from devnexen/cmdparser_optim
cmdparser/server command little optimisations.
|
2024-11-23 08:49:48 +01:00 |
|
Denis Pauk
|
12fa246a6d
|
game: fix scale for non dynamic definitions
|
2024-11-21 00:15:47 +02:00 |
|
Denis Pauk
|
e0ea452e9a
|
renders: Add initial scale logic in renders
Based on rerelease code.
Checked with monster_boss2 on mgu1m3 map.
|
2024-11-19 23:48:39 +02:00 |
|
Denis Pauk
|
ddda42244d
|
gl4: Disable too bright FRAMEBUFFER_SRGB
|
2024-11-18 00:53:10 +02:00 |
|
Denis Pauk
|
f856be3512
|
game: Add scale entity field (without real usage)
|
2024-11-18 00:48:31 +02:00 |
|
Denis Pauk
|
3f4efa05a1
|
models: ignore MDA tag before load
|
2024-11-17 18:32:27 +02:00 |
|
Denis Pauk
|
4981c8b972
|
maps: use shared function to replace backslashes
|
2024-11-17 16:54:37 +02:00 |
|
Denis Pauk
|
53e93824ca
|
protocol: CUSTOM_PLAYER_MODEL(MAX_MODELS - 1) as player model
|
2024-11-17 14:58:30 +02:00 |
|
John Törnblom
|
9700eb6baf
|
cmake: only gl1 renderer needs to be specifically linked
|
2024-11-17 01:34:07 +01:00 |
|
John Törnblom
|
38843f0f33
|
backends: when failing to determine executable path, print full path to cwd instead of just ./
|
2024-11-16 15:53:43 +01:00 |
|
John Törnblom
|
c0eda78e43
|
sdl2: avoid spamming warnings when setting relative mouse mode fails
|
2024-11-16 15:52:24 +01:00 |
|
John Törnblom
|
0ea0dbf4ac
|
ref_soft: check if renderer and texture are created correctly during context initialization
|
2024-11-16 15:51:58 +01:00 |
|
John Törnblom
|
ccc9027b1a
|
ref_soft: if SDL renderer does not support SDL_RENDERER_ACCELERATED, fallback to SDL_RENDERER_SOFTWARE
|
2024-11-16 15:51:44 +01:00 |
|
John Törnblom
|
0babeb62c1
|
cmake: optionally disable the building of rendering libraries
default options are kept as before, i.e., all but GLES1 are enabled by default
|
2024-11-16 15:51:19 +01:00 |
|
David Carlier
|
d73f94d034
|
cmdparser/server command little optimisations.
|
2024-11-11 19:43:50 +00:00 |
|
Denis Pauk
|
a09cbe20bd
|
maps: fix daikatana context flag convert
|
2024-11-10 22:30:37 +02:00 |
|
Denis Pauk
|
c3638d6c9a
|
renders: skip SURF_NODRAW surfaces
Cheked with remaster psx/base0 map
|
2024-11-10 22:28:21 +02:00 |
|
Denis Pauk
|
6fd9e0ecc4
|
game: code style
|
2024-11-10 21:48:15 +02:00 |
|
Denis Pauk
|
03cb2be1e6
|
game: add 'g_language' localization cvar
|
2024-11-10 21:47:56 +02:00 |
|
Denis Pauk
|
1f0b9904ea
|
Merge remote-tracking branch 'yquake2/master'
|
2024-11-10 21:43:50 +02:00 |
|
Yamagi
|
b64ae0ed6e
|
Merge pull request #1161 from devnexen/filesystem_littleoptim
FS_Dir_f little optimisation.
|
2024-11-10 14:50:25 +01:00 |
|
Yamagi
|
b31d187166
|
Merge pull request #1158 from BjossiAlfreds/sdl3-clipboard-fix
Small fix for SDL3 API change for SetClipboardText
|
2024-11-10 14:47:08 +01:00 |
|