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maps: initial load material definitions
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0c6c51f903
commit
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4 changed files with 44 additions and 0 deletions
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@ -1372,6 +1372,7 @@ CMod_LoadSurfaces(const char *name, mapsurface_t **map_surfaces, int *numtexinfo
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Q_strlcpy(out->c.name, in->texture, sizeof(out->c.name));
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Q_strlcpy(out->rname, in->texture, sizeof(out->rname));
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out->c.flags = in->flags;
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Q_strlcpy(out->c.material, in->material, sizeof(out->c.material));
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}
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}
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@ -818,6 +818,7 @@ typedef struct
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float vecs[2][4]; /* [s/t][xyz offset] */
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int flags; /* miptex flags + overrides light emission, etc */
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int value; /* used with some flags, unused in Quake2 */
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char material[16]; /* used material */
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char texture[64]; /* texture name (textures*.wal) */
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int nexttexinfo; /* for animations, -1 = end of chain */
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} xtexinfo_t;
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@ -580,6 +580,7 @@ typedef struct csurface_s
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{
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char name[16];
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int flags; /* SURF_* */
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char material[16]; /* Material properties */
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} csurface_t;
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typedef struct mapsurface_s /* used internally due to name len probs */
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@ -256,6 +256,39 @@ Mod_Load2QBSP_QBSP_NODES(byte *outbuf, dheader_t *outheader,
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}
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}
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static void
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Mod_Load2QBSP_MATERIALS_TEXINFO(xtexinfo_t *out, int count)
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{
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int i;
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for (i = 0; i < count; i++)
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{
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if (out->texture[0])
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{
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char material_path[70];
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byte *raw;
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int len;
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snprintf(material_path, sizeof(material_path), "textures/%s.mat", out->texture);
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/* load the file */
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len = FS_LoadFile(material_path, (void **)&raw);
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if (len > 0)
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{
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int j;
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j = Q_min(sizeof(out->material) - 1, len);
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memcpy(out->material, raw, j);
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out->material[j] = 0;
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FS_FreeFile(raw);
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}
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}
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out ++;
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}
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}
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static void
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Mod_Load2QBSP_IBSP_TEXINFO(byte *outbuf, dheader_t *outheader,
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const byte *inbuf, const lump_t *lumps, size_t rule_size,
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@ -281,6 +314,7 @@ Mod_Load2QBSP_IBSP_TEXINFO(byte *outbuf, dheader_t *outheader,
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out->flags = Mod_LoadSurfConvertFlags(LittleLong(in->flags), maptype);
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out->nexttexinfo = LittleLong(in->nexttexinfo);
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memset(out->material, 0, sizeof(out->material));
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strncpy(out->texture, in->texture,
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Q_min(sizeof(out->texture), sizeof(in->texture)));
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@ -290,6 +324,9 @@ Mod_Load2QBSP_IBSP_TEXINFO(byte *outbuf, dheader_t *outheader,
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out++;
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in++;
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}
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Mod_Load2QBSP_MATERIALS_TEXINFO(
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(xtexinfo_t *)(outbuf + outheader->lumps[outlumppos].fileofs), count);
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}
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static void
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@ -317,6 +354,7 @@ Mod_Load2QBSP_RBSP_TEXINFO(byte *outbuf, dheader_t *outheader,
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out->flags = Mod_LoadSurfConvertFlags(LittleLong(in->flags), maptype);
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out->nexttexinfo = LittleLong(in->nexttexinfo);
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memset(out->material, 0, sizeof(out->material));
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strncpy(out->texture, in->texture,
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Q_min(sizeof(out->texture), sizeof(in->texture)));
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@ -326,6 +364,9 @@ Mod_Load2QBSP_RBSP_TEXINFO(byte *outbuf, dheader_t *outheader,
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out++;
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in++;
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}
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Mod_Load2QBSP_MATERIALS_TEXINFO(
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(xtexinfo_t *)(outbuf + outheader->lumps[outlumppos].fileofs), count);
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}
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static void
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