yquake2remaster/src/common/cvar.c

896 lines
16 KiB
C
Raw Normal View History

/*
2010-08-31 08:20:43 +00:00
* Copyright (C) 1997-2001 Id Software, Inc.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or (at
* your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
*
* See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* =======================================================================
*
2012-06-07 13:40:58 +00:00
* The Quake II CVAR subsystem. Implements dynamic variable handling.
2010-08-31 08:20:43 +00:00
*
* =======================================================================
*/
#include "header/common.h"
2012-06-07 13:40:58 +00:00
cvar_t *cvar_vars;
typedef struct
{
char *old;
char *new;
} replacement_t;
/* An ugly hack to rewrite CVARs loaded from config.cfg */
replacement_t replacements[] = {
{"cd_shuffle", "ogg_shuffle"},
{"cl_anglekicks", "cl_kickangles"},
{"cl_drawfps", "cl_showfps"},
2018-01-06 15:59:47 +00:00
{"gl_drawentities", "r_drawentities"},
2018-01-06 16:03:59 +00:00
{"gl_drawworld", "r_drawworld"},
2018-01-06 17:31:06 +00:00
{"gl_fullbright", "r_fullbright"},
{"gl_lerpmodels", "r_lerpmodels"},
2018-01-06 17:35:03 +00:00
{"gl_lightlevel", "r_lightlevel"},
2018-01-06 17:38:30 +00:00
{"gl_norefresh", "r_norefresh"},
2018-01-06 17:42:40 +00:00
{"gl_novis", "r_novis"},
2018-01-09 08:09:52 +00:00
{"gl_speeds", "r_speeds"},
2018-01-09 08:17:46 +00:00
{"gl_clear", "r_clear"},
{"gl_consolescale", "r_consolescale"},
{"gl_hudscale", "r_hudscale"},
2018-01-09 08:25:29 +00:00
{"gl_menuscale", "r_scale"},
{"gl_customheight", "r_customheight"},
{"gl_customwidth", "r_customheight"},
2018-01-09 08:32:07 +00:00
{"gl_dynamic", "gl1_dynamic"},
{"gl_farsee", "r_farsee"},
{"gl_flashblend", "gl1_flashblend"},
2018-01-09 08:47:03 +00:00
{"gl_lockpvs", "r_lockpvs"},
2018-01-09 13:03:45 +00:00
{"gl_maxfps", "vid_maxfps"},
2018-01-09 13:09:34 +00:00
{"gl_mode", "r_mode"},
{"gl_modulate", "r_modulate"},
{"gl_overbrightbits", "gl1_overbrightbits"},
{"gl_palettedtextures", "r_palettedtextures"},
{"gl1_palettedtextures", "r_palettedtextures"},
2018-01-09 13:26:11 +00:00
{"gl_particle_min_size", "gl1_particle_min_size"},
{"gl_particle_max_size", "gl1_particle_max_size"},
{"gl_particle_size", "gl1_particle_size"},
{"gl_particle_att_a", "gl1_particle_att_a"},
{"gl_particle_att_b", "gl1_particle_att_b"},
2018-01-09 13:29:02 +00:00
{"gl_particle_att_c", "gl1_particle_att_c"},
{"gl_picmip", "gl1_picmip"},
2018-01-09 13:34:27 +00:00
{"gl_pointparameters", "gl1_pointparameters"},
{"gl_round_down", "gl1_round_down"},
2018-01-09 13:51:59 +00:00
{"gl_saturatelightning", "gl1_saturatelightning"},
{"gl_stencilshadows", "gl1_stencilshadows"},
{"gl_stereo", "gl1_stereo"},
{"gl_stereo_separation", "gl1_stereo_separation"},
{"gl_stereo_anaglyph_colors", "gl1_stereo_anaglyph_colors"},
2018-01-09 14:01:06 +00:00
{"gl_stereo_convergence", "gl1_stereo_convergence"},
{"gl_swapinterval", "r_vsync"},
{"gl_texturealphamode", "gl1_texturealphamode"},
2018-01-09 14:58:05 +00:00
{"gl_texturesolidmode", "gl1_texturesolidmode"},
2018-02-14 08:35:54 +00:00
{"gl_ztrick", "gl1_ztrick"},
{"gl_msaa_samples", "r_msaa_samples"},
{"gl_nolerp_list", "r_nolerp_list"},
{"gl_retexturing", "r_retexturing"},
{"gl_shadows", "r_shadows"},
{"gl_anisotropic", "r_anisotropic"},
{"gl_lightmap", "r_lighmap"},
{"gl1_polyblend", "gl_polyblend"},
2018-02-14 08:35:54 +00:00
{"intensity", "gl1_intensity"}
};
2012-06-07 13:40:58 +00:00
static qboolean
Cvar_InfoValidate(char *s)
{
2012-06-07 13:40:58 +00:00
if (strstr(s, "\\"))
{
return false;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
if (strstr(s, "\""))
{
return false;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
if (strstr(s, ";"))
{
return false;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
return true;
}
2012-06-07 13:40:58 +00:00
static cvar_t *
Cvar_FindVar(const char *var_name)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
int i;
2010-08-31 08:20:43 +00:00
/* An ugly hack to rewrite changed CVARs */
for (i = 0; i < sizeof(replacements) / sizeof(replacement_t); i++)
2012-06-07 13:40:58 +00:00
{
if (!strcmp(var_name, replacements[i].old))
{
Com_Printf("cvar %s ist deprecated, use %s instead\n", replacements[i].old, replacements[i].new);
var_name = replacements[i].new;
}
}
for (var = cvar_vars; var; var = var->next)
{
2012-06-07 13:40:58 +00:00
if (!strcmp(var_name, var->name))
{
return var;
2012-06-07 13:40:58 +00:00
}
}
return NULL;
}
static qboolean
Cvar_IsFloat(const char *s)
{
int dot = '.';
if (*s == '-')
{
s++;
}
if (!*s)
{
return false;
}
do {
int c;
c = *s++;
if (c == dot)
{
dot = 0;
}
else if (c < '0' || c > '9')
{
return false;
}
} while (*s);
return true;
}
2012-06-07 13:40:58 +00:00
float
Cvar_VariableValue(char *var_name)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
var = Cvar_FindVar(var_name);
2010-08-31 08:20:43 +00:00
if (!var)
2012-06-07 13:40:58 +00:00
{
return 0;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
2012-06-02 08:33:28 +00:00
return strtod(var->string, (char **)NULL);
}
2012-06-07 13:40:58 +00:00
const char *
Cvar_VariableString(const char *var_name)
{
cvar_t *var;
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
var = Cvar_FindVar(var_name);
2010-08-31 08:20:43 +00:00
if (!var)
2012-06-07 13:40:58 +00:00
{
return "";
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
return var->string;
}
/*
2010-08-31 07:52:19 +00:00
* If the variable already exists, the value will not be set
* The flags will be or'ed in if the variable exists.
*/
2012-06-07 13:40:58 +00:00
cvar_t *
Cvar_Get(char *var_name, char *var_value, int flags)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
cvar_t **pos;
2010-08-31 08:20:43 +00:00
if (flags & (CVAR_USERINFO | CVAR_SERVERINFO))
{
2012-06-07 13:40:58 +00:00
if (!Cvar_InfoValidate(var_name))
{
Com_Printf("invalid info cvar name\n");
return NULL;
}
}
2012-06-07 13:40:58 +00:00
var = Cvar_FindVar(var_name);
2010-08-31 08:20:43 +00:00
if (var)
{
var->flags |= flags;
if (var->default_string)
Z_Free(var->default_string);
if (!var_value)
{
var->default_string = CopyString("");
}
else
{
var->default_string = CopyString(var_value);
}
return var;
}
if (!var_value)
2012-06-07 13:40:58 +00:00
{
return NULL;
2012-06-07 13:40:58 +00:00
}
if (flags & (CVAR_USERINFO | CVAR_SERVERINFO))
{
2012-06-07 13:40:58 +00:00
if (!Cvar_InfoValidate(var_value))
{
Com_Printf("invalid info cvar value\n");
return NULL;
}
}
// if $game is the default one ("baseq2"), then use "" instead because
// other code assumes this behavior (e.g. FS_BuildGameSpecificSearchPath())
if(strcmp(var_name, "game") == 0 && strcmp(var_value, BASEDIRNAME) == 0)
{
var_value = "";
}
2012-06-07 13:40:58 +00:00
var = Z_Malloc(sizeof(*var));
var->name = CopyString(var_name);
var->string = CopyString(var_value);
var->default_string = CopyString(var_value);
var->modified = true;
2012-06-02 08:33:28 +00:00
var->value = strtod(var->string, (char **)NULL);
2010-08-31 07:52:19 +00:00
/* link the variable in */
2013-03-17 20:32:50 +00:00
pos = &cvar_vars;
while (*pos && strcmp((*pos)->name, var->name) < 0)
{
2013-03-17 20:32:50 +00:00
pos = &(*pos)->next;
}
var->next = *pos;
*pos = var;
var->flags = flags;
return var;
}
2012-06-07 13:40:58 +00:00
cvar_t *
Cvar_Set2(char *var_name, char *value, qboolean force)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
2012-06-07 13:40:58 +00:00
var = Cvar_FindVar(var_name);
2010-08-31 08:20:43 +00:00
if (!var)
2010-08-31 07:52:19 +00:00
{
2012-06-07 13:40:58 +00:00
return Cvar_Get(var_name, value, 0);
}
if (var->flags & (CVAR_USERINFO | CVAR_SERVERINFO))
{
2012-06-07 13:40:58 +00:00
if (!Cvar_InfoValidate(value))
{
Com_Printf("invalid info cvar value\n");
return var;
}
}
// if $game is the default one ("baseq2"), then use "" instead because
// other code assumes this behavior (e.g. FS_BuildGameSpecificSearchPath())
if(strcmp(var_name, "game") == 0 && strcmp(value, BASEDIRNAME) == 0)
{
value = "";
}
if (!force)
{
if (var->flags & CVAR_NOSET)
{
2012-06-07 13:40:58 +00:00
Com_Printf("%s is write protected.\n", var_name);
return var;
}
if (var->flags & CVAR_LATCH)
{
if (var->latched_string)
{
if (strcmp(value, var->latched_string) == 0)
2012-06-07 13:40:58 +00:00
{
return var;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
Z_Free(var->latched_string);
var->latched_string = NULL;
}
else
{
if (strcmp(value, var->string) == 0)
2012-06-07 13:40:58 +00:00
{
return var;
2012-06-07 13:40:58 +00:00
}
}
if (Com_ServerState())
{
2012-06-07 13:40:58 +00:00
Com_Printf("%s will be changed for next game.\n", var_name);
var->latched_string = CopyString(value);
}
else
{
var->string = CopyString(value);
2012-06-02 08:33:28 +00:00
var->value = (float)strtod(var->string, (char **)NULL);
2009-03-03 18:47:33 +00:00
if (!strcmp(var->name, "game"))
{
FS_BuildGameSpecificSearchPath(var->string);
}
}
2010-08-31 08:20:43 +00:00
return var;
}
}
else
{
if (var->latched_string)
{
2012-06-07 13:40:58 +00:00
Z_Free(var->latched_string);
var->latched_string = NULL;
}
}
if (!strcmp(value, var->string))
2012-06-07 13:40:58 +00:00
{
2010-08-31 07:52:19 +00:00
return var;
2012-06-07 13:40:58 +00:00
}
var->modified = true;
if (var->flags & CVAR_USERINFO)
2012-06-07 13:40:58 +00:00
{
2010-08-31 08:20:43 +00:00
userinfo_modified = true;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
Z_Free(var->string);
2010-08-31 08:20:43 +00:00
var->string = CopyString(value);
2012-06-02 08:33:28 +00:00
var->value = strtod(var->string, (char **)NULL);
return var;
}
2012-06-07 13:40:58 +00:00
cvar_t *
Cvar_ForceSet(char *var_name, char *value)
{
2012-06-07 13:40:58 +00:00
return Cvar_Set2(var_name, value, true);
}
2012-06-07 13:40:58 +00:00
cvar_t *
Cvar_Set(char *var_name, char *value)
{
2012-06-07 13:40:58 +00:00
return Cvar_Set2(var_name, value, false);
}
2012-06-07 13:40:58 +00:00
cvar_t *
Cvar_FullSet(char *var_name, char *value, int flags)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
var = Cvar_FindVar(var_name);
2010-08-31 08:20:43 +00:00
if (!var)
2010-08-31 08:20:43 +00:00
{
2012-06-07 13:40:58 +00:00
return Cvar_Get(var_name, value, flags);
}
var->modified = true;
if (var->flags & CVAR_USERINFO)
2012-06-07 13:40:58 +00:00
{
2010-08-31 07:52:19 +00:00
userinfo_modified = true;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
// if $game is the default one ("baseq2"), then use "" instead because
// other code assumes this behavior (e.g. FS_BuildGameSpecificSearchPath())
if(strcmp(var_name, "game") == 0 && strcmp(value, BASEDIRNAME) == 0)
{
value = "";
}
2012-06-07 13:40:58 +00:00
Z_Free(var->string);
2010-08-31 08:20:43 +00:00
var->string = CopyString(value);
2012-06-02 08:33:28 +00:00
var->value = (float)strtod(var->string, (char **)NULL);
2009-03-03 18:47:33 +00:00
var->flags = flags;
return var;
}
2012-06-07 13:40:58 +00:00
void
Cvar_SetValue(char *var_name, float value)
{
2012-06-07 13:40:58 +00:00
char val[32];
if (value == (int)value)
2012-06-07 13:40:58 +00:00
{
Com_sprintf(val, sizeof(val), "%i", (int)value);
}
2010-08-31 08:20:43 +00:00
else
2012-06-07 13:40:58 +00:00
{
Com_sprintf(val, sizeof(val), "%f", value);
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
Cvar_Set(var_name, val);
}
/*
2010-08-31 07:52:19 +00:00
* Any variables with latched values will now be updated
*/
2012-06-07 13:40:58 +00:00
void
Cvar_GetLatchedVars(void)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
2012-06-07 13:40:58 +00:00
for (var = cvar_vars; var; var = var->next)
{
if (!var->latched_string)
2012-06-07 13:40:58 +00:00
{
continue;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
Z_Free(var->string);
var->string = var->latched_string;
var->latched_string = NULL;
2012-06-02 08:33:28 +00:00
var->value = strtod(var->string, (char **)NULL);
2010-08-31 08:20:43 +00:00
if (!strcmp(var->name, "game"))
{
FS_BuildGameSpecificSearchPath(var->string);
}
}
}
/*
2010-08-31 07:52:19 +00:00
* Handles variable inspection and changing from the console
*/
2012-06-07 13:40:58 +00:00
qboolean
Cvar_Command(void)
{
2012-06-07 13:40:58 +00:00
cvar_t *v;
2010-08-31 07:52:19 +00:00
/* check variables */
2012-06-07 13:40:58 +00:00
v = Cvar_FindVar(Cmd_Argv(0));
2010-08-31 08:20:43 +00:00
if (!v)
2012-06-07 13:40:58 +00:00
{
return false;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
2010-08-31 07:52:19 +00:00
/* perform a variable print or set */
if (Cmd_Argc() == 1)
{
2012-06-07 13:40:58 +00:00
Com_Printf("\"%s\" is \"%s\"\n", v->name, v->string);
return true;
}
/* Another evil hack: The user has just changed 'game' trough
the console. We reset userGivenGame to that value, otherwise
we would revert to the initialy given game at disconnect. */
if (strcmp(v->name, "game") == 0)
{
Q_strlcpy(userGivenGame, Cmd_Argv(1), sizeof(userGivenGame));
}
2012-06-07 13:40:58 +00:00
Cvar_Set(v->name, Cmd_Argv(1));
return true;
}
/*
2010-08-31 07:52:19 +00:00
* Allows setting and defining of arbitrary cvars from console
*/
2012-06-07 13:40:58 +00:00
void
Cvar_Set_f(void)
{
char *firstarg;
int c, i;
c = Cmd_Argc();
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
if ((c != 3) && (c != 4))
{
2012-06-07 13:40:58 +00:00
Com_Printf("usage: set <variable> <value> [u / s]\n");
return;
}
firstarg = Cmd_Argv(1);
/* An ugly hack to rewrite changed CVARs */
for (i = 0; i < sizeof(replacements) / sizeof(replacement_t); i++)
{
if (!strcmp(firstarg, replacements[i].old))
{
firstarg = replacements[i].new;
}
}
if (c == 4)
{
int flags;
if (!strcmp(Cmd_Argv(3), "u"))
2012-06-07 13:40:58 +00:00
{
flags = CVAR_USERINFO;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
else if (!strcmp(Cmd_Argv(3), "s"))
2012-06-07 13:40:58 +00:00
{
flags = CVAR_SERVERINFO;
2012-06-07 13:40:58 +00:00
}
2010-08-31 08:20:43 +00:00
else
{
2012-06-07 13:40:58 +00:00
Com_Printf("flags can only be 'u' or 's'\n");
return;
}
2010-08-31 08:20:43 +00:00
Cvar_FullSet(firstarg, Cmd_Argv(2), flags);
}
else
2012-06-07 13:40:58 +00:00
{
Cvar_Set(firstarg, Cmd_Argv(2));
2012-06-07 13:40:58 +00:00
}
}
/*
2010-08-31 07:52:19 +00:00
* Appends lines containing "set variable value" for all variables
* with the archive flag set to true.
*/
2012-06-07 13:40:58 +00:00
void
Cvar_WriteVariables(char *path)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
char buffer[1024];
FILE *f;
f = Q_fopen(path, "a");
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
for (var = cvar_vars; var; var = var->next)
{
if (var->flags & CVAR_ARCHIVE)
{
2012-06-07 13:40:58 +00:00
Com_sprintf(buffer, sizeof(buffer), "set %s \"%s\"\n",
var->name, var->string);
fprintf(f, "%s", buffer);
}
}
2010-08-31 08:20:43 +00:00
fflush(f);
2012-06-07 13:40:58 +00:00
fclose(f);
}
2012-06-07 13:40:58 +00:00
void
Cvar_List_f(void)
{
2012-06-07 13:40:58 +00:00
cvar_t *var;
int i;
i = 0;
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
for (var = cvar_vars; var; var = var->next, i++)
{
if (var->flags & CVAR_ARCHIVE)
2012-06-07 13:40:58 +00:00
{
Com_Printf("*");
}
2010-08-31 08:20:43 +00:00
else
2012-06-07 13:40:58 +00:00
{
Com_Printf(" ");
}
2010-08-31 08:20:43 +00:00
if (var->flags & CVAR_USERINFO)
2012-06-07 13:40:58 +00:00
{
Com_Printf("U");
}
2010-08-31 08:20:43 +00:00
else
2012-06-07 13:40:58 +00:00
{
Com_Printf(" ");
}
2010-08-31 08:20:43 +00:00
if (var->flags & CVAR_SERVERINFO)
2012-06-07 13:40:58 +00:00
{
Com_Printf("S");
}
2010-08-31 08:20:43 +00:00
else
2012-06-07 13:40:58 +00:00
{
Com_Printf(" ");
}
2010-08-31 08:20:43 +00:00
if (var->flags & CVAR_NOSET)
2012-06-07 13:40:58 +00:00
{
Com_Printf("-");
}
2010-08-31 08:20:43 +00:00
else if (var->flags & CVAR_LATCH)
2012-06-07 13:40:58 +00:00
{
Com_Printf("L");
}
2010-08-31 08:20:43 +00:00
else
2012-06-07 13:40:58 +00:00
{
Com_Printf(" ");
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
Com_Printf(" %s \"%s\"\n", var->name, var->string);
}
2010-08-31 08:20:43 +00:00
2012-06-07 13:40:58 +00:00
Com_Printf("%i cvars\n", i);
}
qboolean userinfo_modified;
2012-06-07 13:40:58 +00:00
char *
Cvar_BitInfo(int bit)
{
2012-06-07 13:40:58 +00:00
static char info[MAX_INFO_STRING];
cvar_t *var;
info[0] = 0;
2012-06-07 13:40:58 +00:00
for (var = cvar_vars; var; var = var->next)
{
if (var->flags & bit)
2012-06-07 13:40:58 +00:00
{
Info_SetValueForKey(info, var->name, var->string);
}
}
2010-08-31 08:20:43 +00:00
return info;
}
2010-08-31 08:20:43 +00:00
/*
* returns an info string containing
2010-08-31 07:52:19 +00:00
* all the CVAR_USERINFO cvars
*/
2012-06-07 13:40:58 +00:00
char *
Cvar_Userinfo(void)
{
2012-06-07 13:40:58 +00:00
return Cvar_BitInfo(CVAR_USERINFO);
}
2010-08-31 08:20:43 +00:00
/*
* returns an info string containing
2010-08-31 07:52:19 +00:00
* all the CVAR_SERVERINFO cvars
*/
2012-06-07 13:40:58 +00:00
char *
Cvar_Serverinfo(void)
{
2012-06-07 13:40:58 +00:00
return Cvar_BitInfo(CVAR_SERVERINFO);
}
/*
* Increments the given cvar by 1 or adds the
* optional given float value to it.
*/
void Cvar_Inc_f(void)
{
char string[MAX_QPATH];
cvar_t *var;
float value;
if (Cmd_Argc() < 2)
{
Com_Printf("Usage: %s <cvar> [value]\n", Cmd_Argv(0));
return;
}
var = Cvar_FindVar(Cmd_Argv(1));
if (!var)
{
Com_Printf("%s is not a cvar\n", Cmd_Argv(1));
return;
}
if (!Cvar_IsFloat(var->string))
{
Com_Printf("\"%s\" is \"%s\", can't %s\n", var->name, var->string, Cmd_Argv(0));
return;
}
value = 1;
if (Cmd_Argc() > 2) {
value = atof(Cmd_Argv(2));
}
if (!strcmp(Cmd_Argv(0), "dec")) {
value = -value;
}
Com_sprintf(string, sizeof(string), "%f", var->value + value);
Cvar_Set(var->name, string);
}
/*
* Resets a cvar to its default value.
*/
void Cvar_Reset_f(void)
{
cvar_t *var;
if (Cmd_Argc() < 2)
{
Com_Printf("Usage: %s <cvar>\n", Cmd_Argv(0));
return;
}
var = Cvar_FindVar(Cmd_Argv(1));
if (!var)
{
Com_Printf("%s is not a cvar\n", Cmd_Argv(1));
return;
}
Com_Printf("%s: %s\n", var->name, var->default_string);
Cvar_Set(var->name, var->default_string);
}
/*
* Resets all known cvar (with the exception of `game') to
* their default values.
*/
void Cvar_ResetAll_f(void)
{
cvar_t *var;
for (var = cvar_vars; var; var = var->next)
{
if ((var->flags & CVAR_NOSET))
{
continue;
}
else if (strcmp(var->name, "game") == 0)
{
continue;
}
Cvar_Set(var->name, var->default_string);
}
}
/*
* Toggles a cvar between 0 and 1 or the given values.
*/
void Cvar_Toggle_f(void)
{
cvar_t *var;
int i, argc = Cmd_Argc();
if (argc < 2)
{
Com_Printf("Usage: %s <cvar> [values]\n", Cmd_Argv(0));
return;
}
var = Cvar_FindVar(Cmd_Argv(1));
if (!var)
{
Com_Printf("%s is not a cvar\n", Cmd_Argv(1));
return;
}
if (argc < 3)
{
if (!strcmp(var->string, "0"))
{
Cvar_Set(var->name, "1");
}
else if (!strcmp(var->string, "1"))
{
Cvar_Set(var->name, "0");
}
else
{
Com_Printf("\"%s\" is \"%s\", can't toggle\n", var->name, var->string);
}
return;
}
for (i = 0; i < argc - 2; i++)
{
if (!Q_stricmp(var->string, Cmd_Argv(2 + i)))
{
i = (i + 1) % (argc - 2);
Cvar_Set(var->name, Cmd_Argv(2 + i));
return;
}
}
Com_Printf("\"%s\" is \"%s\", can't cycle\n", var->name, var->string);
}
/*
2010-08-31 07:52:19 +00:00
* Reads in all archived cvars
*/
2012-06-07 13:40:58 +00:00
void
Cvar_Init(void)
{
2012-06-07 13:40:58 +00:00
Cmd_AddCommand("cvarlist", Cvar_List_f);
Cmd_AddCommand("dec", Cvar_Inc_f);
Cmd_AddCommand("inc", Cvar_Inc_f);
Cmd_AddCommand("reset", Cvar_Reset_f);
Cmd_AddCommand("resetall", Cvar_ResetAll_f);
Cmd_AddCommand("set", Cvar_Set_f);
Cmd_AddCommand("toggle", Cvar_Toggle_f);
}
2012-06-07 13:40:58 +00:00
2017-08-27 00:00:57 +00:00
/*
* Free list of cvars
*/
void
Cvar_Fini(void)
{
cvar_t *var;
for (var = cvar_vars; var;)
{
cvar_t *c = var->next;
2017-08-27 00:00:57 +00:00
Z_Free(var->string);
Z_Free(var->name);
Z_Free(var->default_string);
2017-08-27 00:00:57 +00:00
Z_Free(var);
var = c;
2017-08-27 00:00:57 +00:00
}
Cmd_RemoveCommand("cvarlist");
Cmd_RemoveCommand("dec");
Cmd_RemoveCommand("inc");
Cmd_RemoveCommand("reset");
Cmd_RemoveCommand("resetall");
2017-08-27 00:00:57 +00:00
Cmd_RemoveCommand("set");
Cmd_RemoveCommand("toggle");
2017-08-27 00:00:57 +00:00
}