Rename gl_polyblend to gl1_polyblend and unite *_lockpvs to r_lockpvs.

This commit is contained in:
Yamagi Burmeister 2018-01-09 09:44:06 +01:00
parent 6c99cef52d
commit 78ff99dd86
9 changed files with 23 additions and 21 deletions

View file

@ -210,7 +210,7 @@ extern cvar_t *gl_zfix;
extern cvar_t *r_clear;
extern cvar_t *gl_cull;
extern cvar_t *gl_polyblend;
extern cvar_t *gl_flashblend;
extern cvar_t *gl1_flashblend;
extern cvar_t *gl_modulate;
extern cvar_t *gl_drawbuffer;
extern cvar_t *gl_swapinterval;
@ -219,7 +219,7 @@ extern cvar_t *gl_texturemode;
extern cvar_t *gl_texturealphamode;
extern cvar_t *gl_texturesolidmode;
extern cvar_t *gl_saturatelighting;
extern cvar_t *gl_lockpvs;
extern cvar_t *r_lockpvs;
extern cvar_t *gl_msaa_samples;
extern cvar_t *vid_fullscreen;

View file

@ -92,7 +92,7 @@ R_RenderDlights(void)
int i;
dlight_t *l;
if (!gl_flashblend->value)
if (!gl1_flashblend->value)
{
return;
}
@ -189,7 +189,7 @@ R_PushDlights(void)
int i;
dlight_t *l;
if (gl_flashblend->value)
if (gl1_flashblend->value)
{
return;
}

View file

@ -118,14 +118,14 @@ cvar_t *gl_finish;
cvar_t *r_clear;
cvar_t *gl_cull;
cvar_t *gl_polyblend;
cvar_t *gl_flashblend;
cvar_t *gl1_flashblend;
cvar_t *gl_saturatelighting;
cvar_t *gl_swapinterval;
cvar_t *gl_texturemode;
cvar_t *gl_texturealphamode;
cvar_t *gl_texturesolidmode;
cvar_t *gl_anisotropic;
cvar_t *gl_lockpvs;
cvar_t *r_lockpvs;
cvar_t *gl_msaa_samples;
cvar_t *vid_fullscreen;
@ -1235,13 +1235,13 @@ R_Register(void)
r_clear = ri.Cvar_Get("r_clear", "0", 0);
gl_cull = ri.Cvar_Get("gl_cull", "1", 0);
gl_polyblend = ri.Cvar_Get("gl_polyblend", "1", 0);
gl_flashblend = ri.Cvar_Get("gl_flashblend", "0", 0);
gl1_flashblend = ri.Cvar_Get("gl1_flashblend", "0", 0);
gl_texturemode = ri.Cvar_Get("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE);
gl_texturealphamode = ri.Cvar_Get("gl_texturealphamode", "default", CVAR_ARCHIVE);
gl_texturesolidmode = ri.Cvar_Get("gl_texturesolidmode", "default", CVAR_ARCHIVE);
gl_anisotropic = ri.Cvar_Get("gl_anisotropic", "0", CVAR_ARCHIVE);
gl_lockpvs = ri.Cvar_Get("gl_lockpvs", "0", 0);
r_lockpvs = ri.Cvar_Get("r_lockpvs", "0", 0);
gl_palettedtexture = ri.Cvar_Get("gl_palettedtexture", "0", CVAR_ARCHIVE);
gl_pointparameters = ri.Cvar_Get("gl_pointparameters", "1", CVAR_ARCHIVE);

View file

@ -656,7 +656,7 @@ R_DrawInlineBModel(void)
dlight_t *lt;
/* calculate dynamic lighting for bmodel */
if (!gl_flashblend->value)
if (!gl1_flashblend->value)
{
lt = r_newrefdef.dlights;
@ -992,7 +992,7 @@ R_MarkLeaves(void)
/* development aid to let you run around
and see exactly where the pvs ends */
if (gl_lockpvs->value)
if (r_lockpvs->value)
{
return;
}

View file

@ -111,7 +111,7 @@ cvar_t *r_drawentities;
cvar_t *r_drawworld;
cvar_t *gl_nolerp_list;
cvar_t *gl_nobind;
cvar_t *gl_lockpvs;
cvar_t *r_lockpvs;
cvar_t *r_novis;
cvar_t *r_speeds;
cvar_t *gl_finish;
@ -236,7 +236,7 @@ GL3_Register(void)
gl_zfix = ri.Cvar_Get("gl_zfix", "0", 0);
r_clear = ri.Cvar_Get("r_clear", "0", 0);
gl_cull = ri.Cvar_Get("gl_cull", "1", 0);
gl_lockpvs = ri.Cvar_Get("gl_lockpvs", "0", 0);
r_lockpvs = ri.Cvar_Get("r_lockpvs", "0", 0);
r_novis = ri.Cvar_Get("r_novis", "0", 0);
r_speeds = ri.Cvar_Get("r_speeds", "0", 0);
gl_finish = ri.Cvar_Get("gl_finish", "0", CVAR_ARCHIVE);
@ -278,13 +278,13 @@ GL3_Register(void)
r_clear = ri.Cvar_Get("r_clear", "0", 0);
// gl_cull = ri.Cvar_Get("gl_cull", "1", 0);
gl_polyblend = ri.Cvar_Get("gl_polyblend", "1", 0);
//gl_flashblend = ri.Cvar_Get("gl_flashblend", "0", 0);
//gl1_flashblend = ri.Cvar_Get("gl1_flashblend", "0", 0);
//gl_texturemode = ri.Cvar_Get("gl_texturemode", "GL_LINEAR_MIPMAP_NEAREST", CVAR_ARCHIVE);
gl_texturealphamode = ri.Cvar_Get("gl_texturealphamode", "default", CVAR_ARCHIVE);
gl_texturesolidmode = ri.Cvar_Get("gl_texturesolidmode", "default", CVAR_ARCHIVE);
//gl_anisotropic = ri.Cvar_Get("gl_anisotropic", "0", CVAR_ARCHIVE);
//gl_lockpvs = ri.Cvar_Get("gl_lockpvs", "0", 0);
//r_lockpvs = ri.Cvar_Get("r_lockpvs", "0", 0);
//gl_palettedtexture = ri.Cvar_Get("gl_palettedtexture", "0", CVAR_ARCHIVE); NOPE.
gl_pointparameters = ri.Cvar_Get("gl_pointparameters", "1", CVAR_ARCHIVE);
@ -1446,7 +1446,7 @@ GL3_RenderView(refdef_t *fd)
GL3_DrawEntitiesOnList();
// kick the silly gl_flashblend poly lights
// kick the silly gl1_flashblend poly lights
// GL3_RenderDlights();
GL3_DrawParticles();

View file

@ -863,7 +863,7 @@ GL3_MarkLeaves(void)
/* development aid to let you run around
and see exactly where the pvs ends */
if (gl_lockpvs->value)
if (r_lockpvs->value)
{
return;
}

View file

@ -488,7 +488,7 @@ extern cvar_t *r_customheight;
extern cvar_t *gl_nolerp_list;
extern cvar_t *gl_nobind;
extern cvar_t *gl_lockpvs;
extern cvar_t *r_lockpvs;
extern cvar_t *r_novis;
extern cvar_t *gl_cull;

View file

@ -153,7 +153,7 @@ cvar_t *vid_fullscreen;
cvar_t *vid_gamma;
//PGM
cvar_t *sw_lockpvs;
cvar_t *r_lockpvs;
//PGM
#define STRINGER(x) "x"
@ -297,7 +297,7 @@ void R_Register (void)
sw_overbrightbits->modified = true; // force us to rebuild pallete later
//PGM
sw_lockpvs = ri.Cvar_Get ("sw_lockpvs", "0", 0);
r_lockpvs = ri.Cvar_Get ("r_lockpvs", "0", 0);
//PGM
}
@ -453,7 +453,7 @@ void R_MarkLeaves (void)
// development aid to let you run around and see exactly where
// the pvs ends
if (sw_lockpvs->value)
if (r_lockpvs->value)
return;
r_visframecount++;

View file

@ -53,7 +53,9 @@ replacement_t replacements[] = {
{"gl_customheight", "r_customheight"},
{"gl_customwidth", "r_customheight"},
{"gl_dynamic", "gl1_dynamic"},
{"gl_farsee", "r_farsee"}
{"gl_farsee", "r_farsee"},
{"gl_flashblend", "gl1_flashblend"},
{"gl_lockpvs", "r_lockpvs"}
};