Simon
b3145a91bf
Fix gaps at edges of view
2023-11-18 10:52:00 +00:00
Simon
e7f8770008
ST_QUICK_MENU
2023-11-02 21:50:04 +00:00
Simon
25987a5fb7
Revert "Move Speed selector on offhand radial quick menu"
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This reverts commit bc964e2ee0
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2023-11-02 21:48:19 +00:00
Simon
bc964e2ee0
Move Speed selector on offhand radial quick menu
2023-09-28 21:29:51 +01:00
Simon
43503dbeff
Fixed shadow defaulting
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1 - Blobs for Standalong
2 - Stencils for PCVR
2023-08-03 08:14:13 +01:00
Simon
b46da13606
Cloaking effect really doesn't work in VR
2023-08-03 07:47:09 +01:00
Simon
25d8ef18e1
Separate cvar cg_renderToTextureFX in two
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cg_renderToTextureFX and cg_forceBlurRenderToTextureFX
2023-08-01 21:09:44 +01:00
Simon
7766547abc
FInal improvements to HUD text drawing
2023-08-01 18:39:05 +01:00
Simon
a1268d9045
Slight adjustment as to when to draw hand models
2023-08-01 18:22:19 +01:00
Simon
afaf887a47
Fix adjustment to weapon scopes for asymmetric fov HMDs
2023-07-31 22:57:24 +01:00
Simon
2290193a95
Fix for HUD scaling with new projections
2023-07-31 22:42:04 +01:00
Simon
6a09e2d411
A few PCVR specific fixes
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- Restored missing item selector beam
- Allow much wider angle pitch adjust, hopefully enough for Index users
2023-07-29 19:14:24 +01:00
Simon
9411068172
Next set of changes to sync pcvr and standalone
2023-07-27 22:46:41 +01:00
Simon
1d5be37787
Code re-org to sync with PCVR
2023-07-27 22:08:18 +01:00
Simon
a58e4051b5
Changes to sync up with the PCVR build
2023-07-27 21:56:20 +01:00
Simon
b1a9ff3990
Add Sith Sword to the cheat menu
2023-07-14 22:16:10 +01:00
Simon
1477f452a8
Ensure hand drawn when throwing one of the dual sabers
2023-07-13 22:10:04 +01:00
Simon
f4a6e66ed0
Attempt to prevent yaw lock when death slo mo
2023-07-13 21:52:13 +01:00
Simon
b4596caab9
Don't trigger haptics when blade hits solid if saber is in flight
2023-07-12 16:33:15 +01:00
Simon
d98a7aad7f
Ensure roll is used when in scope
2023-07-10 23:36:51 +01:00
Simon
5cffb00cd4
Staff-saber now allows bottom blade to be shut off
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Use B to toggle: Two Blades -> Single Blade -> Off
2023-07-10 22:05:46 +01:00
Simon
0a7fac269f
Fixed using turret guns when saber equipped
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by switch to WP_NONE
2023-06-20 22:17:59 +01:00
Simon
5a6ef6f77a
If saber model name is missing, just use the default saber model
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looks better than no saber model at all and right now I can't be bothered to dig any deeper into this one
2023-06-08 22:31:52 +01:00
Simon
fc72b58bb6
TBDC and more..
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- Merged TBDC changes from JKO
- Made B/Y buttons not switch when switched sticks (so saber toggle is on correct hand)
- Fixed issue with switched sticks making item selector scroll use wrong thumbstick
- Fix crash when using built in menu to choose alternative saber (need to find out where model has gone though)
2023-06-07 23:33:59 +01:00
Simon
72fc1b9b83
Fix missing melee icon in JKO
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and don't draw crosshair when melee active
2023-06-01 23:04:31 +01:00
Simon
b074d1cbf6
Get the ATST working correctly in JKA
2023-05-27 12:17:20 +01:00
Simon
2a3efff83e
Fix crash when entering AT-ST in JKA
2023-05-27 00:14:10 +01:00
Simon
ff6827a4ed
Fix missing hand in JKO when saber equipped
2023-05-26 23:16:44 +01:00
Simon
62eec97249
Proper fist models
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.. for fisting stormtroopers with
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2023-05-26 22:04:16 +01:00
Simon
dfa54a439a
A number of changes
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- Made Melee available - punch stormtroopers to death! (default melee damage is now 25)
- Draw hand models when in melee (to be replaced with fists soon)
- Made movement not reactivate saber by default (cvar controlled)
- Draw open hand when saber is thrown
2023-05-21 22:38:42 +01:00
Simon
4e94e0ee8b
Fix for vanishing tauntaun
2023-05-15 22:02:16 +01:00
Simon
948b6fb281
Hide hands when in vehicles
2023-05-15 22:02:05 +01:00
Simon
26487d6233
Lots of changes to get vehicles/animals working nicely
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also fixed some of the 3rd person 6DoF movement
ensure force speed briefly affects FOV
2023-05-14 22:50:24 +01:00
Simon
7faa7755dd
Implement stance switching in 3rd person JKA
2023-05-12 18:41:08 +01:00
Simon
0674c3080f
haptic feedback when saber is burning scorch marks or boiling water
2023-04-26 21:18:56 +01:00
Simon
ec9aab5f6f
Prevent black screen on Bakura level
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..when enemies use their clocking devices
Also use old style force effect for push/pull as the new effect doesn't actually work correctly (compared with flatscreen)
2023-04-24 22:17:52 +01:00
Simon
9202d2896e
Improved dual saber haptics
2023-04-20 19:55:48 +01:00
Simon
abedc8d96c
JKA Weapon Haptics & Fix for unresponsive menu after training in JKA
2023-04-19 22:53:48 +01:00
Simon
ccd581c8d0
FOV fix for remote turrets on JKA
2023-04-16 22:25:18 +01:00
Petr Bartos
539bfa8956
Ensure proper menu defaults on the very first start
2023-04-15 00:02:59 +02:00
Petr Bartos
48c2486aad
Merge remote-tracking branch 'origin/main' into contributions
2023-04-14 22:23:24 +02:00
Grant Bagwell
2433ae4110
Change Force Crosshair
2023-04-14 18:55:56 +02:00
Petr Bartos
82af313786
Merge branch 'main' into contributions
2023-04-13 18:59:46 +02:00
Simon
c7c66e46a7
Revert "Arrange quick save icons horizontally"
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This reverts commit 20f8fff3fe
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Also make the icons white
2023-04-12 08:37:36 +01:00
Simon
20f8fff3fe
Arrange quick save icons horizontally
2023-04-11 21:00:09 +01:00
Simon
a2ff16b576
Quick Save/Load in Selector
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Haven't been able to test yet!
2023-04-10 19:42:06 +01:00
Petr Bartos
260d501776
Fix and improve weapon adjustment helper axes
2023-04-08 22:34:59 +02:00
Petr Bartos
fe9e12a3f9
Merge branch 'main' into contributions
2023-04-03 22:55:29 +02:00
Simon
64ab392fc5
JKA: Some CVAR change to increase performance
2023-04-02 19:42:39 +01:00
Petr Bartos
21483d0d5a
Make weapon adjustment mode independent for each weapon; Optimize loading of weapon adjustments
2023-04-01 11:25:11 +02:00