Commit graph

315 commits

Author SHA1 Message Date
Grant Bagwell
7deeee7a6f Increased Force Power Visibility 2023-04-14 17:01:00 +02:00
Petr Bartos
fada09a0bb Fix remote turret on-screen help 2023-04-13 20:38:13 +02:00
Petr Bartos
82af313786 Merge branch 'main' into contributions 2023-04-13 18:59:46 +02:00
Petr Bartos
7680cb1288 Fix use action when controlling droid; fix droid view help 2023-04-12 22:26:44 +02:00
Grant Bagwell
37d5ac4184 Changes to TBDC
Different menu text + added vanilla mode
2023-04-12 18:12:07 +02:00
Simon
c7c66e46a7 Revert "Arrange quick save icons horizontally"
This reverts commit 20f8fff3fe.

Also make the icons white
2023-04-12 08:37:36 +01:00
Simon
20f8fff3fe Arrange quick save icons horizontally 2023-04-11 21:00:09 +01:00
Simon
d3dcac8f9d Save game crash fix in JKO 2023-04-11 20:58:56 +01:00
Simon
6314561b52 Switch selector on offhand using offhand thumbstick 2023-04-11 08:49:42 +01:00
Simon
3b2ffd7289 Attempted fix for save game crash
- Not really a proper fix, but might at least workaround it
2023-04-11 08:39:32 +01:00
Simon
a2ff16b576 Quick Save/Load in Selector
Haven't been able to test yet!
2023-04-10 19:42:06 +01:00
Petr Bartos
b9d0314a6a Make getting into AT-ST easier 2023-04-09 19:38:32 +02:00
Petr Bartos
d121206f83 Tune touch gesture distance; Improve use interaction in 3rd person. 2023-04-08 22:49:28 +02:00
Petr Bartos
260d501776 Fix and improve weapon adjustment helper axes 2023-04-08 22:34:59 +02:00
Petr Bartos
4a1d90e729 Merge branch 'main' into contributions 2023-04-06 19:12:07 +02:00
Simon Brown
67b7d26de8
Merge pull request #4 from DrBeef/TBDC
TBDC Scales in Code
2023-04-06 16:54:01 +01:00
Grant Bagwell
ccd63d4eec Forced for Extended Menu 2023-04-06 16:57:36 +02:00
Grant Bagwell
d6b3e8eb65 TBDC Scales in Code 2023-04-06 16:55:02 +02:00
Simon Brown
316c2a2904
Merge pull request #2 from DrBeef/TBDC
Team Beef Directors Cut
2023-04-06 10:02:01 +01:00
Simon
a271b61ac7 Switch to use Bummser's NPC file if TBDC is disabled 2023-04-06 09:58:18 +01:00
Simon
a2f1644d72 Update version to 1.0.0 for release 2023-04-06 08:39:02 +01:00
Grant Bagwell
90b694ff60 Last Cleanup 2023-04-05 22:21:41 +02:00
Grant Bagwell
70468332d6 TBDC Cleanup 2023-04-05 22:19:45 +02:00
Grant Bagwell
e1b03fdcc6 Fixing Quick Save 2023-04-05 21:57:07 +02:00
Grant Bagwell
95950f2390 Updated ratios per difficulty 2023-04-05 20:08:10 +02:00
Grant Bagwell
d6235ef199 Darkened Menu GFX 2023-04-05 00:30:35 +02:00
Simon
a3fdb460c4 Prevent crash when throwing Saber
seems it is indexing the g2 model surface that doesn't exist, might be something to do with the new hilt and the old hilt being in the save. Not sure, but this stops it crashing.
2023-04-04 23:03:31 +01:00
Grant Bagwell
4c751fcb59 Y Close Datapad 2023-04-04 23:59:12 +02:00
Grant Bagwell
a1216665c8
Merge pull request #1 from DrBeef/main
Main -> TDBC
2023-04-04 23:48:20 +02:00
Grant Bagwell
1939a26542 TBDC
Laser Saber deflections
Guns balancing.
2023-04-04 23:37:41 +02:00
Petr Bartos
fe9e12a3f9 Merge branch 'main' into contributions 2023-04-03 22:55:29 +02:00
Simon
2b255ac3ea Improved version string 2023-04-03 21:26:39 +01:00
Simon
62284414d0 Ensure intro vid can be skipped without having to press trigger first 2023-04-03 21:26:20 +01:00
Grant Bagwell
65674abe2a Fix Controller Location Buzz for Quick Save / Load 2023-04-03 21:36:35 +02:00
Grant Bagwell
7175c872a9 Knockback settings TBDC 2023-04-03 00:36:46 +02:00
Simon
dd71a05e36 Put version at the bottom of the main menu 2023-04-02 22:51:49 +01:00
Grant Bagwell
cb52d310c1 TBDC Weapons 2023-04-02 23:18:28 +02:00
Simon
64ab392fc5 JKA: Some CVAR change to increase performance 2023-04-02 19:42:39 +01:00
Simon
d43de53e8a Added missed saber blocking check
might explain why some people find JKA a bit easy if it is auto-blocking in 1st person
2023-04-02 19:41:50 +01:00
Simon
8b23e255d8 Update open xr headers 2023-04-02 19:41:16 +01:00
Petr Bartos
e3524e8e48 Add use haptic feedback; Fix use in 3rd person mode 2023-04-02 09:16:00 +01:00
Petr Bartos
05fc4d5ab4 Fix menu haptics 2023-04-02 09:16:00 +01:00
Petr Bartos
eec46c183d Add use haptic feedback; Fix use in 3rd person mode 2023-04-01 18:48:42 +02:00
Petr Bartos
fe9891f8db Fix menu haptics 2023-04-01 12:07:13 +02:00
Petr Bartos
21483d0d5a Make weapon adjustment mode independent for each weapon; Optimize loading of weapon adjustments 2023-04-01 11:25:11 +02:00
Petr Bartos
baec8832ab Merge branch 'main' into contributions 2023-04-01 11:15:25 +02:00
Simon
52fcc8a49e Revert "Removed the no-backface-culling for weapons as it is no longer needed"
This reverts commit b899b99178.
2023-04-01 09:47:48 +01:00
Petr Bartos
5e66ebf6fc Allow to skip cinematics also by triggers 2023-04-01 09:41:31 +01:00
Petr Bartos
587277fa7f Fix use/crouch buttons on switched control schemes 2023-04-01 09:41:31 +01:00
Petr Bartos
82706df34f Allow to skip cinematics also by triggers 2023-03-31 15:40:54 +02:00
Petr Bartos
1111766032 Fix use/crouch buttons on switched control schemes 2023-03-31 14:52:40 +02:00
Petr Bartos
822d1ddbba Merge branch 'main' into contributions 2023-03-31 08:43:50 +02:00
Simon
5f56cf48fc Camera shake fix part 2 2023-03-30 22:16:37 +01:00
Simon
3dd7833cd0 Disable camera shake when charging a weapon's alt fire 2023-03-30 22:06:18 +01:00
Petr Bartos
6202017b6a Fix virtual gun stock 2023-03-30 21:50:11 +01:00
Petr Bartos
6d49f87150 Do not check angle on non-facing triggers 2023-03-30 21:50:11 +01:00
Petr Bartos
926c64c691 Add angle check for triggers touched by hand 2023-03-30 21:50:11 +01:00
Simon
b899b99178 Removed the no-backface-culling for weapons as it is no longer needed
used only for hand models now
2023-03-30 21:45:10 +01:00
Simon
9877859676 Update to the VC+Elin weapons pack
includes a sweet new saber hilt
2023-03-30 21:44:36 +01:00
Petr Bartos
a1a7d541fa Fix virtual gun stock 2023-03-30 21:52:44 +02:00
Petr Bartos
15d932c75f Do not check angle on non-facing triggers 2023-03-30 19:26:36 +02:00
Petr Bartos
402277e717 Add angle check for triggers touched by hand 2023-03-30 17:54:33 +02:00
Petr Bartos
9b22378c88 Add special delay for re-triggering security cameras 2023-03-30 17:52:26 +02:00
Simon
c4cc218f8b Turn the stun baton into an "always active" weapon
movement still triggers the sound, but it will always shock an enemy when it makes contact
2023-03-29 22:44:50 +01:00
Simon
3c64fa7e3e Lowered Stun Baton trigger velocity 2023-03-28 23:19:29 +01:00
Petr Bartos
94e82c2da3 Fix subtitles rendering; Fix rendering of other centered texts 2023-03-28 22:44:38 +01:00
Petr Bartos
40128567be Add help to menu 2023-03-28 22:43:42 +01:00
Simon
62b9a0bfab Hide force power aura when item selector is shown 2023-03-28 13:52:45 +01:00
Simon
0a9206642e Slight adjustment to muzzle position based on whether scoped/two-handed 2023-03-28 13:52:23 +01:00
Simon
f452b9cf06 Slight tweak to NPC Combat 2023-03-28 13:51:49 +01:00
Simon
2a1cd0e6e7 Don't send roll to the server, this might be causing gradual roll drift 2023-03-28 07:20:10 +01:00
Simon
1b22652e5c Fixed aiming of bowcaster and demp alt fire 2023-03-27 21:38:46 +01:00
Simon
895b09041f JKA - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:25 +01:00
Simon
3897531544 JKO - Ensure UseVR Position is only true when in first person 2023-03-27 21:38:17 +01:00
Simon
3b5121e349 Render Special Effects on hand/weapon when force power is activated for protection etc 2023-03-27 21:37:49 +01:00
Simon
1968a7d8ba Always use right hand as saber home 2023-03-26 16:33:22 +01:00
Simon
74dcd955d2 Fix crash in JKA 2023-03-26 16:32:49 +01:00
Simon
134dec8264 Fix possible crash on JK2 2023-03-26 16:31:53 +01:00
Simon
ef7a6a6531 For gesture force push / pull ensure palm is facing correct direction for correct force
palm away = force push
palm facing you = force pull
2023-03-22 22:58:17 +00:00
Simon
e51b7b0c0f Improve transition to scope so it more matches where the player is pointing 2023-03-22 22:12:48 +00:00
Simon
31184c1f4a added a cvar for development weapon alignment toggle 2023-03-22 21:43:59 +00:00
Simon
858c5b7f31 Made stun baton a velocity triggered weapon 2023-03-22 20:34:12 +00:00
Simon
d00d0a6a26 Do-not-wrap-cursor-Do-not-switch-menu-controls
Thanks @MuadDib!

Co-Authored-By: petr666 <5103207+petr666@users.noreply.github.com>
2023-03-21 20:10:40 +00:00
Simon
ec021f9b2e Two handed saber improvement 2023-03-21 20:04:54 +00:00
Simon
0517b987e2 Fix missing muzzle flash in JKA
Not really sure why it didn't work, but this specific handling for the player seems to fix it
2023-03-20 22:15:58 +00:00
Simon
1534cad9cf Add missing code from JKO for enemy aim at player 2023-03-20 21:34:26 +00:00
Simon
3fcbf553d6 Weapon Alignment 2023-03-20 21:33:54 +00:00
Simon
8a6e37b216 Fix crash with security camera on Artus Mine level 2023-03-19 10:53:12 +00:00
Simon
3a8b6c3a0b Ensure menu can be used if user has switched option buttons on Quest 2023-03-17 21:58:55 +00:00
Simon
93efed3b24 Corrected logic error with saber-lock hilt rendering scenario 2023-03-13 19:37:13 +00:00
Simon
7528b8dc40 Ensure hand is drawn if dual sabering, but holding a different weapon 2023-03-12 10:58:23 +00:00
Simon
a67dc074cb Draw sabers in correct position when in enemy lock
and don't draw in security camera views
2023-03-12 10:49:04 +00:00
Simon
be59694bc5 Fix force push/pull use when dual saber but holding other weapon 2023-03-12 10:48:31 +00:00
Simon
c110cd7bb2 Ensure force push and pull work with a single saber 2023-03-12 10:03:42 +00:00
Simon
0d5162626d Realistic Saber (dismemberment) 2023-03-12 10:03:25 +00:00
Simon
f46644c08c slight FOV warping in water 2023-03-11 23:28:38 +00:00
Simon
4e6b7c226a Ensure sky box renders correctly when looking through a weapon scope
and hopefully in other circumstances too
2023-03-11 20:20:20 +00:00
Simon
0de97cb8e9 Fixed Model FOV in Character creation screen 2023-03-11 20:19:23 +00:00
Simon
c8fa750c6e Prevent random weapon position being stuck
pretty sure it is an uninit variable (vr.saberBlockDebounce)
2023-03-11 15:39:22 +00:00
Simon
2eafff44ee Force powers aimed using controllers 2023-03-10 22:54:28 +00:00