Simon
0a7fac269f
Fixed using turret guns when saber equipped
...
by switch to WP_NONE
2023-06-20 22:17:59 +01:00
Simon
0723c2335e
Make saber combat in JKA match JKO
...
g_saberRealisticCombat should be set to "1"
g_dismemberment should be set to "4"
g_saberMoreRealistic is no longer used
changed logic so that it should be the same approach for dealing damage as JKO with the above settings when TBDC is enabled
fixed saber bounce in JKA too
2023-06-15 22:07:24 +01:00
Simon
0bc707c11e
Update Version to 1.1.8
2023-06-08 22:41:10 +01:00
Simon
5a6ef6f77a
If saber model name is missing, just use the default saber model
...
looks better than no saber model at all and right now I can't be bothered to dig any deeper into this one
2023-06-08 22:31:52 +01:00
Simon
fc72b58bb6
TBDC and more..
...
- Merged TBDC changes from JKO
- Made B/Y buttons not switch when switched sticks (so saber toggle is on correct hand)
- Fixed issue with switched sticks making item selector scroll use wrong thumbstick
- Fix crash when using built in menu to choose alternative saber (need to find out where model has gone though)
2023-06-07 23:33:59 +01:00
Simon
72fc1b9b83
Fix missing melee icon in JKO
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and don't draw crosshair when melee active
2023-06-01 23:04:31 +01:00
Simon
b54dd726df
Allow player to override the push/pull motion gesture
2023-05-29 08:03:45 +01:00
Simon
3116c5296c
Proper 6DoF for Flechette alt-fire
2023-05-29 08:03:17 +01:00
Simon
b074d1cbf6
Get the ATST working correctly in JKA
2023-05-27 12:17:20 +01:00
Simon
2a3efff83e
Fix crash when entering AT-ST in JKA
2023-05-27 00:14:10 +01:00
Simon
ff6827a4ed
Fix missing hand in JKO when saber equipped
2023-05-26 23:16:44 +01:00
Simon
62eec97249
Proper fist models
...
.. for fisting stormtroopers with
Co-Authored-By: Grant Bagwell <general@grantbagwell.co.uk>
2023-05-26 22:04:16 +01:00
Simon
beb5a6d7c6
Small tweaks to the melee
2023-05-22 21:28:54 +01:00
Simon
dfa54a439a
A number of changes
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- Made Melee available - punch stormtroopers to death! (default melee damage is now 25)
- Draw hand models when in melee (to be replaced with fists soon)
- Made movement not reactivate saber by default (cvar controlled)
- Draw open hand when saber is thrown
2023-05-21 22:38:42 +01:00
Simon
b7fed25470
Make alt-fire of concussion rifle 6DoF
2023-05-21 14:46:08 +01:00
Simon
4e94e0ee8b
Fix for vanishing tauntaun
2023-05-15 22:02:16 +01:00
Simon
948b6fb281
Hide hands when in vehicles
2023-05-15 22:02:05 +01:00
Simon
26487d6233
Lots of changes to get vehicles/animals working nicely
...
also fixed some of the 3rd person 6DoF movement
ensure force speed briefly affects FOV
2023-05-14 22:50:24 +01:00
Simon
7faa7755dd
Implement stance switching in 3rd person JKA
2023-05-12 18:41:08 +01:00
Simon
374e2f956c
Fix sky over Hoth
2023-05-09 23:04:55 +01:00
Simon
a7318c2d89
Fix insta-death on elevator situation
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seems gesture use was triggering the "hurt_touch" function of the elevator entity which was inflicting 10000 fall damage to the player!
2023-05-09 22:49:33 +01:00
Simon
4405c2214f
Fix quick save crash
2023-05-09 22:06:11 +01:00
Simon
176d7efead
Update version
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and remove an assert that was causing an issue in debug with the dark forces mod
2023-05-04 19:53:52 +01:00
Simon
88e4e2f8ba
Fix for crash in Dark Forces mod
2023-05-04 19:48:56 +01:00
Petr Bartos
cc79e8ae3f
Allow to override weapon adjustment
2023-05-01 09:48:03 +01:00
Simon
bde413658b
Fix crash on quest firmware v53
2023-04-28 19:45:31 +01:00
Simon
1764c82c59
Update version number
2023-04-28 19:45:13 +01:00
Simon
0674c3080f
haptic feedback when saber is burning scorch marks or boiling water
2023-04-26 21:18:56 +01:00
Simon
86b974ea2e
Hopefully final fix to prevent Kata attack being triggered in 1st person when throwing saber
2023-04-26 21:18:33 +01:00
Simon
0e3c88fb1c
make saber throw in JKA work the same as JKO
2023-04-24 22:40:52 +01:00
Simon
4ada169242
version number update
2023-04-24 22:18:17 +01:00
Simon
7c5184592f
Prevent special attack being triggered when throwing saber in JKA
2023-04-24 22:18:09 +01:00
Simon
ec9aab5f6f
Prevent black screen on Bakura level
...
..when enemies use their clocking devices
Also use old style force effect for push/pull as the new effect doesn't actually work correctly (compared with flatscreen)
2023-04-24 22:17:52 +01:00
Simon
c5c6c1dfb6
Make sure you can exit security cameras!
2023-04-21 09:56:40 +01:00
Simon
9202d2896e
Improved dual saber haptics
2023-04-20 19:55:48 +01:00
Simon
34bb30d714
Fix staff saber top blade not actually blocking shots
2023-04-19 23:51:56 +01:00
Simon
abedc8d96c
JKA Weapon Haptics & Fix for unresponsive menu after training in JKA
2023-04-19 22:53:48 +01:00
Petr Bartos
4bea59c543
Add delay before allowing to skip cinematic
2023-04-18 23:01:48 +01:00
Simon
ccd581c8d0
FOV fix for remote turrets on JKA
2023-04-16 22:25:18 +01:00
Simon
195cfb8251
Fix FOV on Lady Luck turret
2023-04-16 22:14:25 +01:00
Petr Bartos
5acadef11e
Fix AT-ST usable hint icon
2023-04-16 15:18:57 +02:00
Simon
35b89acc87
Support for changeable fresh rate
2023-04-15 12:32:35 +01:00
Petr Bartos
539bfa8956
Ensure proper menu defaults on the very first start
2023-04-15 00:02:59 +02:00
Petr Bartos
216a225aa6
Fix storing of force crosshair option
2023-04-14 22:41:24 +02:00
Petr Bartos
48c2486aad
Merge remote-tracking branch 'origin/main' into contributions
2023-04-14 22:23:24 +02:00
Petr Bartos
a72ca459c5
Intern all default values; Remove no longer needed configuration files
2023-04-14 22:19:47 +02:00
Petr Bartos
32c4e6eac1
Ensure weapon adjustment is applied when resetting to defaults
2023-04-14 20:59:41 +02:00
Grant Bagwell
fcb9169955
Increased default force motion trigger
2023-04-14 18:58:32 +02:00
Grant Bagwell
2433ae4110
Change Force Crosshair
2023-04-14 18:55:56 +02:00
Grant Bagwell
4ab6a6024a
Fixed player knockback.... hopefully
2023-04-14 17:01:16 +02:00