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Ensure menu can be used if user has switched option buttons on Quest
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@ -116,6 +116,7 @@ void HandleInput_Default( ovrInputStateTrackedRemote *pDominantTrackedRemoteNew,
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//Menu button
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handleTrackedControllerButton(&leftTrackedRemoteState_new, &leftTrackedRemoteState_old, xrButton_Enter, A_ESCAPE);
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handleTrackedControllerButton(&rightTrackedRemoteState_new, &rightTrackedRemoteState_old, xrButton_Enter, A_ESCAPE);
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static bool resetCursor = qtrue;
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if (VR_UseScreenLayer() && !vr.misc_camera /*bit of a fiddle, but if we are in a misc camera, we are in the game and shouldn't be in here*/)
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