spherallic
dde06fa12c
Add unique launcher parameters for resource archives vs. directories to support -folder
2023-04-23 23:48:44 +02:00
spherallic
8c12299583
Revert "Fix geometry constantly being rebuilt in some situations"
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This reverts commit 4f4f074c3f
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2023-04-20 12:26:53 +02:00
spherallic
a74ce69297
Update some internal graphics
2023-04-19 20:49:18 +02:00
spherallic
019f419781
Fix updated ZB logo being cut off
2023-04-19 12:25:07 +02:00
spherallic
5d4f82ad1f
Some flavor text edits
2023-04-19 01:00:54 +02:00
spherallic
4248e51363
Update logo & crash image
2023-04-19 00:59:36 +02:00
spherallic
d8d6752ec5
Remove old DB2 icon
2023-04-18 22:54:03 +02:00
spherallic
cdda06a85f
Update some flavor text
2023-04-18 22:41:31 +02:00
Magnus Norddahl
4f4f074c3f
Fix geometry constantly being rebuilt in some situations
2023-04-18 01:11:09 +02:00
spherallic
b8618f1821
Change how selecting sector effects works (no repeated addition)
2023-04-11 12:14:50 +02:00
spherallic
7c05fa7787
Prevent thing flags window (when finding) from being too small
2023-04-11 11:47:29 +02:00
biwa
5aa089590b
Effect browser form: fixed a bug where effects consisting of multiple bits were not selected correctly. Fixes #589
2023-04-05 01:16:47 +02:00
MaxED
83c63bc5c7
Fixed, Find & Replace mode: fixed a bug when "Find Sector Effect" search mode returned all map sectors when the effect to find was not generalized.
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Updated ZDoom_DECORATE.cfg.
2023-04-05 01:13:31 +02:00
MaxED
97dcfb0275
Added, Automap mode: added "Show hidden lines" top menu button.
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Added, Automap mode: added "Show secrets" top menu button.
Added, Automap mode: added "Color preset" top menu drop-down.
2023-04-05 01:12:02 +02:00
spherallic
7243994446
Prevent config window from crashing with directory loaded
2023-04-03 21:46:51 +02:00
spherallic
505bad3943
Update MF_ flags
2023-03-28 20:02:50 +02:00
spherallic
0293c455f6
Don't error out of Lua parsing when mobjinfo[] isn't a object definition
2023-03-22 20:33:26 +01:00
spherallic
e65108a177
Open PK3 archives as read-only
2023-02-16 17:34:31 +01:00
spherallic
448f85d7ad
Make linedef angles match SRB2 again
2023-02-16 01:22:54 +01:00
spherallic
41d26c1d14
Some more fixes for angle loop handling
2023-02-14 14:28:49 +01:00
biwa
71e44108a0
Fixed nonsensical values being returned when using +++/--- in many fields.
2023-02-07 20:01:00 +01:00
biwa
33d55dce7b
Using --- and +++ now also works correctly for the height offset in the edit sector properties dialog
2023-02-06 20:56:29 +01:00
spherallic
ccbd5c85ff
Don't disable dynamic grid when changing the grid manually
2023-02-06 20:30:24 +01:00
spherallic
4321beca2d
Fixed "fixed things scale" option behaving weirdly
2023-02-06 11:08:00 +01:00
spherallic
398bd9fee7
Fix dynamic grid toggle on the toolbar being broken
2023-02-05 20:11:49 +01:00
spherallic
5b1ceb8941
small fixes
2023-02-02 12:20:21 +01:00
MaxED
8f74ff048e
Fixed: added some additional boilerplate to FileLockChecker.CheckFile.
2023-02-02 12:20:09 +01:00
spherallic
3a2f959a6b
Disable sector increment warning
2023-01-09 16:30:21 +01:00
spherallic
667c15b59a
Fix inconsistencies in Preferences forms
2023-01-09 15:31:09 +01:00
MaxED
022b0474af
Fixed inability to disable bilinear filtering in Visual mode some users experienced.
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Fixed occasional TreeView flickering in Edit Things window, Browse Action window and Tag Explorer panel.
Updated Thing category icons in the Edit Things window. They now have "opened" and "closed" states.
Internal: added BufferedTreeView to the core controls.
Updated ZDoom game configurations (sector crush mode).
Updated ZDoom ACC.
2023-01-09 12:41:11 +01:00
spherallic
bad5ccfc91
Restore TestSkin & TestGametype for new engines
2023-01-09 11:08:29 +01:00
MaxED
0d726c6884
Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
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Changed, Classic modes: added a limit on how far the view can be scrolled from the editable map area.
Fixed, Drag geometry modes: in some cases incorrect vertices were removed when using "Replace with dragged geometry" drag mode.
Fixed, Game configurations: sector special 195 ("Hidden Sector") was missing from Hexen/UDMF specials list.
2023-01-08 13:20:01 +01:00
spherallic
5fd95f703d
Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps.
2023-01-08 13:14:41 +01:00
spherallic
4222e06c71
Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode.
2023-01-08 13:11:33 +01:00
spherallic
3f70ad23f1
Restore some thing-related functionality for SRB2
2023-01-08 13:05:33 +01:00
MaxED
2cda8bd933
Fixed: window size and location was not saved when closing a maximized or minimized window.
2023-01-06 14:38:08 +01:00
MaxED
79531796e6
Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
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Fixed, Make Sectors mode: in some cases sector shape detection logic returned incorrect shape, or no shape at all.
2023-01-06 14:37:51 +01:00
MaxED
66fb6c39b7
Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window.
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Fixed, cosmetic: in some cases incorrect resource loading time was displayed after saving the map.
2023-01-06 14:30:03 +01:00
MaxED
c930ba17c2
Restored the ability to paste map elements copied in DB2/DB64.
2023-01-06 14:29:22 +01:00
MaxED
05bfa851c4
Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0).
2023-01-06 14:29:03 +01:00
MaxED
52940badf6
Optimized map geometry merging performance when creating drawn lines.
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Optimized map geometry merging performance when pasting map geometry.
Added, Curve Linedefs mode: added "Flip Curve" button.
Updater: partially rewrote fix from the previous commit.
2023-01-06 14:27:04 +01:00
MaxED
36169dc15f
Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active).
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Changed, Curve Linedefs mode: changed curve generation logic. Setting Distance to 0 will now divide selected linedefs into equal parts.
Changed, Curve Linedefs mode: curve vertices are now drawn.
Updated ZDoom_DECORATE.cfg.
2023-01-06 14:16:03 +01:00
MaxED
62835e28fb
Updated: sector triangulation logic now works ~50% faster than DB2 implementation.
2023-01-06 14:02:55 +01:00
MaxED
41ae6b3c55
Added, Game configurations: added "ignoreddirectories" parameter. It lists directory names to be ignored when loading PK3/PK7/Directory resources.
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Added, Game configurations: added "ignoredextensions" parameter. It lists file extensions to be ignored when loading PK3/PK7/Directory resources.
Updated: sector triangulation logic now works ~20% faster.
Changed: a case when a pk3/pk7 archive contains several entries with identical filename is now treated as a warning, not as an error.
Fixed, Visual mode: absolute floor/ceiling brightness should not be affected by brightness transfer effects (like 3d floors).
Fixed, Draw Lines mode: in some cases unclosed sectors were created when several points were successively drawn at the same location.
Updated documentation.
2023-01-06 14:02:41 +01:00
MaxED
50a547a570
Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/
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Fixed, Game Configurations window: fixed a crash when switching to a game engine without the file path using the "Engine" drop-down.
2023-01-06 13:47:19 +01:00
MaxED
ce91d27ad2
Added: guidelines color is now configurable.
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Added: guidelines can now be enabled in Draw Rectangle/Ellipse/Grid modes.
Changed, Draw Lines mode: perpendicular guidelines are now drawn for horizontal/vertical lines.
Updated, Draw Ellipse mode: the shape now always touches all sides of the bounding box.
Updated ZDoom_ACS.cfg.
Updated ZDoom_DECORATE.cfg.
Updated ZDoom ACC.
2023-01-06 13:34:54 +01:00
MaxED
838b1dc702
Fixed, Linedefs mode: linedef selection labels must be updated when performing undo/redo.
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Fixed, Things mode: thing selection labels must be updated when performing undo/redo.
Fixed another case of invalid sectors being created after dragging map elements when using "Merge Dragged Geometry" and "Replace with Dragged Geometry" drag modes.
2023-01-06 13:20:48 +01:00
MaxED
c334888621
Fixed: some stored window settings were incorrectly restored from the program configuration.
2023-01-06 13:17:36 +01:00
MaxED
c919c250f7
Fixed: in some cases lines with only back side were created after dragging map elements when using "Merge Dragger Vertices Only" drag mode.
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Fixed: in some cases invalid sectors were created after dragging map elements when using "Merge Dragged Geometry" and "Replace with Dragged Geometry" drag modes, when at least one of dragged linedef was facing into an enclosed void area.
Fixed a crash after drawing lines over a sector with unclosed/invalid boundaries.
Fixed(?): probably fixed a crash when closing Script Editor with an unsaved file during program termination.
2023-01-06 13:16:59 +01:00
MaxED
246f947cba
Changed: position/size/state of the editor windows are now stored/applied in a uniform fashion.
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Fixed: stored windows positions were not checked against current screen bounds, which may have resulted in windows being shown off-screen.
2023-01-06 13:15:26 +01:00