ZoneBuilder/Source/Core
2023-02-16 17:34:31 +01:00
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Actions Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Compilers Added, Tag Explorer plugin, UDMF: added multiple tags support. 2023-01-04 13:15:34 +01:00
Config Disable sector increment warning 2023-01-09 16:30:21 +01:00
Controls Make linedef angles match SRB2 again 2023-02-16 01:22:54 +01:00
Data Open PK3 archives as read-only 2023-02-16 17:34:31 +01:00
Editing Don't disable dynamic grid when changing the grid manually 2023-02-06 20:30:24 +01:00
General small fixes 2023-02-02 12:20:21 +01:00
Geometry Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2023-01-06 14:37:51 +01:00
GZBuilder Some more fixes for angle loop handling 2023-02-14 14:28:49 +01:00
IO Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps. 2023-01-08 13:14:41 +01:00
Map Fixed "fixed things scale" option behaving weirdly 2023-02-06 11:08:00 +01:00
Plugins GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Properties Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
Rendering Fixed "fixed things scale" option behaving weirdly 2023-02-06 11:08:00 +01:00
Resources Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
SRB2 Add angle arrow setting for individual thing definitions 2022-12-19 20:55:10 +01:00
Types Added: angle selector button used in arguments custom fields controls now shows angle value. 2023-01-04 22:48:17 +01:00
VisualModes Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode. 2023-01-08 13:11:33 +01:00
Windows Fixed nonsensical values being returned when using +++/--- in many fields. 2023-02-07 20:01:00 +01:00
ZDoom Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border. 2023-01-05 00:21:20 +01:00
app.manifest Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0). 2023-01-06 14:29:03 +01:00
Builder.csproj Fixed inability to disable bilinear filtering in Visual mode some users experienced. 2023-01-09 12:41:11 +01:00
Builder.sln Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZB.ico Rebranded the editor from GZDoom Builder to Zone Builder 2015-12-31 16:44:28 +01:00