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Actions
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2023-01-05 00:15:28 +01:00 |
Compilers
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Added, Tag Explorer plugin, UDMF: added multiple tags support.
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2023-01-04 13:15:34 +01:00 |
Config
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Disable sector increment warning
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2023-01-09 16:30:21 +01:00 |
Controls
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Make linedef angles match SRB2 again
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2023-02-16 01:22:54 +01:00 |
Data
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Open PK3 archives as read-only
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2023-02-16 17:34:31 +01:00 |
Editing
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Don't disable dynamic grid when changing the grid manually
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2023-02-06 20:30:24 +01:00 |
General
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Prevent config window from crashing with directory loaded
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2023-04-03 21:46:51 +02:00 |
Geometry
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Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
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2023-01-06 14:37:51 +01:00 |
GZBuilder
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Some more fixes for angle loop handling
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2023-02-14 14:28:49 +01:00 |
IO
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Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps.
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2023-01-08 13:14:41 +01:00 |
Map
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Fixed "fixed things scale" option behaving weirdly
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2023-02-06 11:08:00 +01:00 |
Plugins
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
Properties
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Added Rendering toolbar items to the View menu.
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2023-01-06 12:50:52 +01:00 |
Rendering
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Fixed "fixed things scale" option behaving weirdly
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2023-02-06 11:08:00 +01:00 |
Resources
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Added Rendering toolbar items to the View menu.
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2023-01-06 12:50:52 +01:00 |
SRB2
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Update MF_ flags
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2023-03-28 20:02:50 +02:00 |
Types
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Added: angle selector button used in arguments custom fields controls now shows angle value.
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2023-01-04 22:48:17 +01:00 |
VisualModes
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Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode.
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2023-01-08 13:11:33 +01:00 |
Windows
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Fixed nonsensical values being returned when using +++/--- in many fields.
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2023-02-07 20:01:00 +01:00 |
ZDoom
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Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border.
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2023-01-05 00:21:20 +01:00 |
app.manifest
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Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0).
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2023-01-06 14:29:03 +01:00 |
Builder.csproj
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Fixed inability to disable bilinear filtering in Visual mode some users experienced.
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2023-01-09 12:41:11 +01:00 |
Builder.sln
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ZB.ico
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |