ZoneBuilder/Source/Core
MaxED 022b0474af Fixed inability to disable bilinear filtering in Visual mode some users experienced.
Fixed occasional TreeView flickering in Edit Things window, Browse Action window and Tag Explorer panel.
Updated Thing category icons in the Edit Things window. They now have "opened" and "closed" states.
Internal: added BufferedTreeView to the core controls.
Updated ZDoom game configurations (sector crush mode).
Updated ZDoom ACC.
2023-01-09 12:41:11 +01:00
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Actions Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel. 2023-01-05 00:15:28 +01:00
Compilers Added, Tag Explorer plugin, UDMF: added multiple tags support. 2023-01-04 13:15:34 +01:00
Config Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
Controls Fixed inability to disable bilinear filtering in Visual mode some users experienced. 2023-01-09 12:41:11 +01:00
Data Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window. 2023-01-06 14:30:03 +01:00
Editing Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex". 2023-01-08 13:20:01 +01:00
General Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window. 2023-01-06 14:30:03 +01:00
Geometry Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2023-01-06 14:37:51 +01:00
GZBuilder Fixed inability to disable bilinear filtering in Visual mode some users experienced. 2023-01-09 12:41:11 +01:00
IO Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps. 2023-01-08 13:14:41 +01:00
Map Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex". 2023-01-08 13:20:01 +01:00
Plugins GZDB merging - part 1 2022-11-25 17:14:35 +00:00
Properties Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
Rendering Added: guidelines color is now configurable. 2023-01-06 13:34:54 +01:00
Resources Added Rendering toolbar items to the View menu. 2023-01-06 12:50:52 +01:00
SRB2 Add angle arrow setting for individual thing definitions 2022-12-19 20:55:10 +01:00
Types Added: angle selector button used in arguments custom fields controls now shows angle value. 2023-01-04 22:48:17 +01:00
VisualModes Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode. 2023-01-08 13:11:33 +01:00
Windows Fixed inability to disable bilinear filtering in Visual mode some users experienced. 2023-01-09 12:41:11 +01:00
ZDoom Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border. 2023-01-05 00:21:20 +01:00
app.manifest Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0). 2023-01-06 14:29:03 +01:00
Builder.csproj Fixed inability to disable bilinear filtering in Visual mode some users experienced. 2023-01-09 12:41:11 +01:00
Builder.sln Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00
ZB.ico Rebranded the editor from GZDoom Builder to Zone Builder 2015-12-31 16:44:28 +01:00