..
Actions
Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
2023-01-05 00:15:28 +01:00
Compilers
Added, Tag Explorer plugin, UDMF: added multiple tags support.
2023-01-04 13:15:34 +01:00
Config
Added Rendering toolbar items to the View menu.
2023-01-06 12:50:52 +01:00
Controls
Fixed inability to disable bilinear filtering in Visual mode some users experienced.
2023-01-09 12:41:11 +01:00
Data
Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window.
2023-01-06 14:30:03 +01:00
Editing
Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
2023-01-08 13:20:01 +01:00
General
Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window.
2023-01-06 14:30:03 +01:00
Geometry
Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
2023-01-06 14:37:51 +01:00
GZBuilder
Fixed inability to disable bilinear filtering in Visual mode some users experienced.
2023-01-09 12:41:11 +01:00
IO
Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps.
2023-01-08 13:14:41 +01:00
Map
Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
2023-01-08 13:20:01 +01:00
Plugins
GZDB merging - part 1
2022-11-25 17:14:35 +00:00
Properties
Added Rendering toolbar items to the View menu.
2023-01-06 12:50:52 +01:00
Rendering
Added: guidelines color is now configurable.
2023-01-06 13:34:54 +01:00
Resources
Added Rendering toolbar items to the View menu.
2023-01-06 12:50:52 +01:00
SRB2
Add angle arrow setting for individual thing definitions
2022-12-19 20:55:10 +01:00
Types
Added: angle selector button used in arguments custom fields controls now shows angle value.
2023-01-04 22:48:17 +01:00
VisualModes
Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode.
2023-01-08 13:11:33 +01:00
Windows
Fixed inability to disable bilinear filtering in Visual mode some users experienced.
2023-01-09 12:41:11 +01:00
ZDoom
Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border.
2023-01-05 00:21:20 +01:00
app.manifest
Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0).
2023-01-06 14:29:03 +01:00
Builder.csproj
Fixed inability to disable bilinear filtering in Visual mode some users experienced.
2023-01-09 12:41:11 +01:00
Builder.sln
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00
ZB.ico
Rebranded the editor from GZDoom Builder to Zone Builder
2015-12-31 16:44:28 +01:00