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Actions
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Added, Visual mode: added "Toggle Alpha-based Texture Highlighting" action. When enabled, 3d floor textures and middle textures on double-sided lines will be highlighted only when the crosshair points at a non-transparent pixel.
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2023-01-05 00:15:28 +01:00 |
Compilers
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Added, Tag Explorer plugin, UDMF: added multiple tags support.
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2023-01-04 13:15:34 +01:00 |
Config
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Added Rendering toolbar items to the View menu.
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2023-01-06 12:50:52 +01:00 |
Controls
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Restore some thing-related functionality for SRB2
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2023-01-08 13:05:33 +01:00 |
Data
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Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window.
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2023-01-06 14:30:03 +01:00 |
Editing
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Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
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2023-01-08 13:20:01 +01:00 |
General
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Fixed map lumps duplication when saving the map several times after converting the map from/to UDMF map format by changing it in the Map Options window.
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2023-01-06 14:30:03 +01:00 |
Geometry
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Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
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2023-01-06 14:37:51 +01:00 |
GZBuilder
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Added: some numeric text inputs now support expressions (e.g. (23+15)*1.5). - inspired by https://www.doomworld.com/vb/doom-editing/91089-gzdoombuilder-patch-expression-evaluation-for-sector-heights/
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2023-01-06 13:47:19 +01:00 |
IO
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Fixed: in some cases the editor could stuck in an infinite loop when searching for wad lumps.
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2023-01-08 13:14:41 +01:00 |
Map
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Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
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2023-01-08 13:20:01 +01:00 |
Plugins
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GZDB merging - part 1
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2022-11-25 17:14:35 +00:00 |
Properties
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Added Rendering toolbar items to the View menu.
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2023-01-06 12:50:52 +01:00 |
Rendering
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Added: guidelines color is now configurable.
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2023-01-06 13:34:54 +01:00 |
Resources
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Added Rendering toolbar items to the View menu.
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2023-01-06 12:50:52 +01:00 |
SRB2
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Add angle arrow setting for individual thing definitions
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2022-12-19 20:55:10 +01:00 |
Types
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Added: angle selector button used in arguments custom fields controls now shows angle value.
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2023-01-04 22:48:17 +01:00 |
VisualModes
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Fixed: 3d floor indicators in 2D modes were not updated after leaving Visual mode.
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2023-01-08 13:11:33 +01:00 |
Windows
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Restore TestSkin & TestGametype for new engines
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2023-01-09 11:08:29 +01:00 |
ZDoom
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Fixed, Thing/Linedef/Sector info panels: in some cases map element flags were cut off by the control border.
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2023-01-05 00:21:20 +01:00 |
app.manifest
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Changed, Sector drawing: sector height is set to 0 when the nearest sector's height is < 0 (previously default sector height was used when the nearest sector's height was <= 0).
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2023-01-06 14:29:03 +01:00 |
Builder.csproj
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Optimized map geometry merging performance when creating drawn lines.
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2023-01-06 14:27:04 +01:00 |
Builder.sln
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
ZB.ico
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |