sphere
5133ff3040
Allow selecting both sides of a midtexture again, using Ctrl + Shift
2021-05-05 19:17:05 +02:00
sphere
292a8e1d04
Update version number to 2.12
2021-04-09 16:54:10 +02:00
sphere
f63047400d
Fix regression with same-texture-selection in Visual Mode.
2021-04-03 23:51:29 +02:00
ZZYZX
525bb7e3a2
Fixed: autoaligning and limited floodfill didn't work for selection.
2021-03-31 23:42:29 +02:00
ZZYZX
c677627c09
Added: more magic to the autoalign/select neighbours logic; These functions should not anymore wrap around to the opposite side of two-sided linedefs, allowing you to select back and front sides separately using shift+click, and reducing infinite broken autoalign loops.
2021-03-31 23:17:14 +02:00
sphere
f8bbe45c7b
Allow selecting only single- or double-sided linedefs in Visual Mode.
2021-03-31 16:08:43 +02:00
sphere
76f2816e82
Display absolute-height slope vertices properly in Visual Mode.
2021-03-24 18:20:31 +01:00
sphere
11b40e4589
Update credits.
2021-03-23 12:32:27 +01:00
sphere
9cd41b15ef
Fix checkboxes in the Editing tab of Preferences and remove a stray bracket.
2021-03-22 21:07:13 +01:00
biwa
4794b0effc
More fixes for erroneously being able to select object multiple times when paint selecting
2021-03-22 20:31:16 +01:00
biwa
914fb7ea34
Fixed a bug where map elements could be selected multiple times when paint selecting in visual mode. Fixes #519 . Fixes #520
2021-03-22 20:30:28 +01:00
biwa
f8fbcbcd1f
- Added option to enable additive paint selecting without holding shift independently from regular additive selecting
2021-03-22 20:28:58 +01:00
biwa
9f597a271c
Added paint selecting to visual mode (PR#248 by biwa)
2021-03-22 19:52:25 +01:00
sphere
148f3d69ba
Add actions to Visual Mode: for raising and lowering sectors/things by grid size, and for toggling Peg and Repeat Midtexture flags.
2021-03-21 19:26:10 +01:00
sphere
09581306be
Update version number to v2.11.
2021-03-14 15:31:04 +01:00
sphere
0efc410d58
Duplicated the Toggle Slope option to also allow sloping the back sector.
2021-03-14 14:59:23 +01:00
sphere
1f3f0358c7
Fix regression in repeating midtexture handling.
2021-03-14 00:16:36 +01:00
sphere
cba0e2a5d4
Update 2D flat alignment when dragging geometry or changing a sector tag. Also tweak some undo/redo behavior.
2021-03-13 18:16:38 +01:00
sphere
3856a65588
Update 2D flat alignment on pasting linedef properties.
2021-03-13 17:42:47 +01:00
sphere
a754bf447a
Display flat alignment in classic (2D) modes.
2021-03-13 02:16:24 +01:00
sphere
16299772b7
Disable Sound Modes by default since they're irrelevant for SRB2, and update the link in the Error pop-up.
2021-03-01 11:28:20 +01:00
sphere
f50866dd31
Change default settings in Map Analysis mode, add texture name wildcards to the reference manual, update the installer.
2021-02-27 02:21:33 +01:00
sphere
4958338bbb
Add tooltips for special characters in the Find and Replace menu; code shamelessly taken from UDB.
2021-02-25 00:31:10 +01:00
sphere
1f962e46e9
Add support for !/!= in searches for sector brightness/height/tag, linedef tag and thing type/angle, and update the documentation.
2021-02-21 15:22:14 +01:00
sphere
0c8effe3a3
Clean up the project, revert hacky flat alignment, fix About menu and browser handling.
2021-02-21 14:59:33 +01:00
sphere
37993cde49
First and very hacky attempt at rendering flat rotation/offsets in classic editing modes.
2021-02-19 11:17:12 +01:00
sphere
960065111a
Update version number, credits & config.
2021-02-18 23:57:42 +01:00
sphere
4cbc56318a
Apply Justburner's fixes to flat offsets/rotation in Visual Mode, from the Zone Builder Unofficial fork.
2021-02-18 17:13:07 +01:00
sphere
365aff2803
Add support for using >, <, >= and <= in searches for sector brightness/height/tag, linedef tag and thing type/angle.
2021-02-17 15:58:13 +01:00
MascaraSnake
9ffb23be71
Adapt flat alignment to 2.2 setup
2020-05-17 13:36:27 +02:00
MascaraSnake
e8e87bf8f1
Updated version number
2018-12-16 14:51:28 +01:00
MascaraSnake
def78d6852
Updated version number
2017-12-03 18:23:29 +01:00
MascaraSnake
166f2b1747
Updated version number
2017-11-03 09:03:41 +01:00
MascaraSnake
593cf7538b
Colormaps and FOFs with tag 65535 (global) are now displayed in Visual Mode
2017-03-08 18:34:52 +01:00
MascaraSnake
0c7ac90697
Updated version number
2017-01-28 19:14:15 +01:00
MascaraSnake
72fcc68ba3
Retain the settings for repeating midtextures when clamping a sidedef's X offset to the texture width
2017-01-28 19:11:49 +01:00
MascaraSnake
6b930b8e5b
Allow Thing angles outside of 0-359 in Find/Replace mode
2016-10-04 18:35:32 +02:00
MascaraSnake
11a6baf35f
When using No Knuckles on a "slope backside" linedef, use the X and Y offset of the back sidedef, not the front sidedef.
2016-10-04 17:42:22 +02:00
MascaraSnake
130101a227
Thing angles outside of 0-359 are now preserved when copypasting or placing new Things
2016-09-16 23:07:18 +02:00
MascaraSnake
35b96f907d
Updated version number
2016-07-31 17:03:40 +02:00
MascaraSnake
9cf8014098
In SRB2, indefinitely tiled middle textures can still be offset from the pegged plane
2016-06-02 19:42:35 +02:00
MascaraSnake
4b9bf6f7ac
Colormap is now applied correctly to flipped Things
2016-06-01 23:20:41 +02:00
MascaraSnake
442fff3890
Fixed skewing for upper textures
2016-06-01 20:26:06 +02:00
MascaraSnake
71a6a83e67
Fixed a typo in the last commit
2016-06-01 20:01:20 +02:00
MascaraSnake
74fbb652c1
Fixed the pegging for lower textures with Lower Unpegged.
2016-06-01 19:28:22 +02:00
MascaraSnake
cb31458a32
Updated version number for 2.4 release
2016-05-22 12:48:49 +02:00
MascaraSnake
9c9e64c9dd
Added a shortcut for disabling colormap rendering
2016-05-22 12:44:10 +02:00
MascaraSnake
264a883e47
Merged in GZDB r2496.
2016-04-07 16:27:49 +02:00
MascaraSnake
f03de4a27a
Merged in GZDB r2493.
2016-04-07 15:29:47 +02:00
MascaraSnake
1be3ecb922
Updated version number to prepare for 2.3 release.
2016-04-06 20:34:18 +02:00
MascaraSnake
8617836230
Added shortcut actions for Insert Things Radially Mode and changed the default values for number and radius.
2016-04-06 16:52:49 +02:00
MascaraSnake
289c2b7c5f
Fixed a bug that caused offsets to be incorrectly applied to middle textures
2016-03-05 22:00:54 +01:00
MascaraSnake
ba2412c9dd
Changed the button image for Insert Things Radially Mode.
2016-03-01 21:18:02 +01:00
MascaraSnake
92d11bdc60
Updated version number to prepare for 2.2 release.
2016-03-01 20:25:30 +01:00
MascaraSnake
4885e4d502
Added a thing type browser to Insert Things Radially Mode
2016-02-28 21:37:04 +01:00
MascaraSnake
c9a0de7287
Added Insert Things Radially Mode
2016-02-28 21:09:08 +01:00
MascaraSnake
0c1ab582a7
Added support for SRB2's Thing type "parameter" property.
2016-02-29 11:41:17 +01:00
MascaraSnake
552a4ea920
Added texture skewing for everything except 3D floors. This is only partially tested and may display incorrectly in some situations.
2016-02-28 19:58:42 +01:00
MascaraSnake
6405af2fea
Fixed: Nodebuilder is no longer invoked twice when entering Visual Mode.
...
Fixed: Nodebuilder is no longer invoked with "Save" settings when entering Visual Mode.
Fixed: Editor no longer crashes when entering Visual Mode with one or no sector.
2016-02-01 21:59:22 +01:00
MascaraSnake
83a0f0a53f
Updated version number for v2.1 release
2016-02-01 20:12:23 +01:00
MascaraSnake
56c8ba57aa
Prepare for v2.0 release
2016-01-30 17:20:08 +01:00
MascaraSnake
9ccea639bf
Merged in GZDB r2487
2016-01-29 11:02:09 +01:00
MascaraSnake
52b6bf1445
Peg Midtextures flag is now recognized in Visual Mode
2016-01-28 19:29:07 +01:00
MascaraSnake
36349268e2
Merged in GZDB r2484.
2016-01-25 17:04:07 +01:00
MascaraSnake
a45b2124d0
Merged in GZDB r2483.
2016-01-25 16:50:03 +01:00
MascaraSnake
ac82d01def
Made "Copy Properties" tool work for SRB2
2016-01-23 13:44:10 +01:00
MascaraSnake
04527b3230
Merged in GZDB r2480.
2016-01-23 09:58:05 +01:00
MascaraSnake
2e4150b3b4
Merged in GZDB r2479.
2016-01-23 09:47:27 +01:00
MascaraSnake
5cf574f42d
Merged in GZDB r2474.
2016-01-23 03:53:31 +01:00
MascaraSnake
9abe49ebb2
Merged in GZDB r2471.
2016-01-23 03:38:26 +01:00
MascaraSnake
f63c2f7665
Merged in GZDB r2470.
2016-01-23 03:15:37 +01:00
MascaraSnake
b524dd8277
Merged in GZDB r2469.
2016-01-23 02:50:13 +01:00
MascaraSnake
af2a941cf7
Merged in GZDB r2467.
2016-01-23 01:36:59 +01:00
MascaraSnake
04abc827f7
Merged in GZDB r2465.
2016-01-23 01:30:20 +01:00
MascaraSnake
c00a5ff6f8
Allow Visplane Explorer to be enabled for SRB2 maps
2016-01-20 21:00:59 +01:00
MascaraSnake
89b6b878e8
Changed the way slopes are set up in the config
2016-01-15 15:21:53 +01:00
MascaraSnake
cbb210e1ae
Slope types are now handled via the config
2016-01-15 00:47:32 +01:00
MascaraSnake
16d8bb39c6
Centered hitboxes are now handled via the config
2016-01-14 23:44:00 +01:00
MascaraSnake
e29f7af427
Unflippable Thing types and Thing types where the Z position is ignored are now handled via the config
2016-01-14 23:33:17 +01:00
MascaraSnake
23f7be610a
Things that float when the Ambush flag is checked are now handled via the config
2016-01-14 23:13:34 +01:00
MascaraSnake
841f4087b6
Special Z position handling for NiGHTS path items and hoops
2016-01-13 22:28:16 +01:00
MascaraSnake
1e10c8b129
Render Things whose Z position indicates the position of the center rather than the bottom accordingly
2016-01-13 21:39:26 +01:00
MascaraSnake
ed44947404
Things that float when given the Ambush flag are now displayed as such in Visual Mode
2016-01-13 20:17:19 +01:00
MascaraSnake
36ec727743
Added functionality for rendering only sides/planes of a 3D floor
2016-01-13 19:27:21 +01:00
MascaraSnake
4611851122
Added capability for rendering the NiGHTS path
2016-01-12 00:26:00 +01:00
MascaraSnake
70beb450d2
SRB2 can have more than 32678 segs
2016-01-11 23:10:35 +01:00
MascaraSnake
6388c93034
Lowered the minimum segment length for the Draw Curve tool to 1
2016-01-10 22:38:52 +01:00
MascaraSnake
ed3b687284
Display linedef angles like in SRB2 (0° means the linedef goes from west to east)
2016-01-10 18:18:25 +01:00
MascaraSnake
645ff67d8d
Render slope vertices so that their center intersects with the slope, rather than the bottom
2016-01-10 17:37:08 +01:00
MascaraSnake
6c739c1a07
Fixed flat rotation (0° is east in SRB2)
2016-01-10 17:25:09 +01:00
MascaraSnake
4f6f748b31
Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences)
2016-01-10 17:15:27 +01:00
MascaraSnake
48d1fcb4c7
Corrected the conditions for repeating middle textures
2016-01-06 23:56:45 +01:00
MascaraSnake
27626192fa
Use the absolute Z position to calculate a vertex slope plane, not the one relative to the floor
2016-01-05 16:24:36 +01:00
MascaraSnake
a3f2f131a1
Render translucent walls in Visual Mode
2016-01-04 20:26:34 +01:00
MascaraSnake
092f8581ab
Render SRB2's repeating midtextures in Visual Mode
2016-01-04 17:45:46 +01:00
MascaraSnake
760dff9df0
Display sector flat alignment in Visual Mode and reset colormap in Visual Mode when linedef special is removed.
2016-01-04 12:55:41 +01:00
MascaraSnake
f69597c6d1
Added colormap rendering to Visual Mode (alpha value is ignored for now)
2016-01-04 00:01:07 +01:00
MascaraSnake
c21705ed87
Hid the updater and a few other options that aren't relevant for SRB2
2016-01-03 21:32:52 +01:00
MascaraSnake
99cb93b0ae
Made texture autoalignment work with SRB2's 3D floors
2016-01-03 16:32:53 +01:00
MascaraSnake
8b5a2916b8
Changed texture offset behavior of 3D floors to match with SRB2
2016-01-03 15:54:29 +01:00
MascaraSnake
0489386e7a
Handle the Object Flip flag in Visual Mode.
2016-01-03 13:07:14 +01:00
MascaraSnake
5e5da324d5
Slope vertices are always placed relative to the "normal" floor, not the sloped floor.
2016-01-03 01:12:07 +01:00
MascaraSnake
3e7202000e
Don't allow a Thing's Z position to be scrolled out of bounds in Visual Mode.
2016-01-03 00:26:06 +01:00
MascaraSnake
bbfb569d0f
Vertex slopes are now rendered in Visual Mode.
2016-01-02 14:21:15 +01:00
MascaraSnake
09a08d2363
Two small changes related to rebranding.
2016-01-02 14:20:40 +01:00
MascaraSnake
e398e05358
Made Visual Mode's "Toggle Slope" feature work for SRB2.
2016-01-01 22:53:25 +01:00
MascaraSnake
12b80073b9
Changed Visual Mode icon and disabled SoundPropagationMode, SoundEnvironmentMode by default.
2016-01-01 14:05:11 +01:00
MascaraSnake
29f05db92d
Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things
2015-12-31 16:46:40 +01:00
MascaraSnake
2df14e7fb9
Rebranded the editor from GZDoom Builder to Zone Builder
2015-12-31 16:44:28 +01:00
MascaraSnake
e971586805
Added GZDB repo at r2462 and updated project file to VS2015.
2015-12-31 13:21:44 +01:00