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SRB2 can have more than 32678 segs
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2 changed files with 2 additions and 2 deletions
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@ -216,7 +216,7 @@ namespace CodeImp.DoomBuilder.Map
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for(int i = 0; i < ssectors.Length; i++)
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{
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ssectors[i].numsegs = ssecreader.ReadInt16();
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ssectors[i].firstseg = ssecreader.ReadInt16();
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ssectors[i].firstseg = ssecreader.ReadUInt16();
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}
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ssecreader.Close();
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ssecstream.Close();
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@ -220,7 +220,7 @@ namespace CodeImp.DoomBuilder.Plugins.NodesViewer
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for(int i = 0; i < ssectors.Length; i++)
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{
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ssectors[i].numsegs = ssecreader.ReadInt16();
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ssectors[i].firstseg = ssecreader.ReadInt16();
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ssectors[i].firstseg = ssecreader.ReadUInt16();
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}
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ssecreader.Close();
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ssecstream.Close();
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