MascaraSnake
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0489386e7a
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Handle the Object Flip flag in Visual Mode.
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2016-01-03 13:07:14 +01:00 |
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MascaraSnake
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5e5da324d5
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Slope vertices are always placed relative to the "normal" floor, not the sloped floor.
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2016-01-03 01:12:07 +01:00 |
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MascaraSnake
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3e7202000e
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Don't allow a Thing's Z position to be scrolled out of bounds in Visual Mode.
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2016-01-03 00:26:06 +01:00 |
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MascaraSnake
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bbfb569d0f
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Vertex slopes are now rendered in Visual Mode.
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2016-01-02 14:21:15 +01:00 |
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MascaraSnake
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09a08d2363
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Two small changes related to rebranding.
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2016-01-02 14:20:40 +01:00 |
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MascaraSnake
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e398e05358
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Made Visual Mode's "Toggle Slope" feature work for SRB2.
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2016-01-01 22:53:25 +01:00 |
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MascaraSnake
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12b80073b9
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Changed Visual Mode icon and disabled SoundPropagationMode, SoundEnvironmentMode by default.
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2016-01-01 14:05:11 +01:00 |
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MascaraSnake
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29f05db92d
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Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things
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2015-12-31 16:46:40 +01:00 |
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MascaraSnake
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2df14e7fb9
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Rebranded the editor from GZDoom Builder to Zone Builder
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2015-12-31 16:44:28 +01:00 |
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MascaraSnake
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e971586805
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Added GZDB repo at r2462 and updated project file to VS2015.
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2015-12-31 13:21:44 +01:00 |
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