Commit graph

260 commits

Author SHA1 Message Date
MascaraSnake
8617836230 Added shortcut actions for Insert Things Radially Mode and changed the default values for number and radius. 2016-04-06 16:52:49 +02:00
MascaraSnake
289c2b7c5f Fixed a bug that caused offsets to be incorrectly applied to middle textures 2016-03-05 22:00:54 +01:00
MascaraSnake
ba2412c9dd Changed the button image for Insert Things Radially Mode. 2016-03-01 21:18:02 +01:00
MascaraSnake
92d11bdc60 Updated version number to prepare for 2.2 release. 2016-03-01 20:25:30 +01:00
MascaraSnake
4885e4d502 Added a thing type browser to Insert Things Radially Mode 2016-02-28 21:37:04 +01:00
MascaraSnake
c9a0de7287 Added Insert Things Radially Mode 2016-02-28 21:09:08 +01:00
MascaraSnake
0c1ab582a7 Added support for SRB2's Thing type "parameter" property. 2016-02-29 11:41:17 +01:00
MascaraSnake
552a4ea920 Added texture skewing for everything except 3D floors. This is only partially tested and may display incorrectly in some situations. 2016-02-28 19:58:42 +01:00
MascaraSnake
6405af2fea Fixed: Nodebuilder is no longer invoked twice when entering Visual Mode.
Fixed: Nodebuilder is no longer invoked with "Save" settings when entering Visual Mode.
Fixed: Editor no longer crashes when entering Visual Mode with one or no sector.
2016-02-01 21:59:22 +01:00
MascaraSnake
83a0f0a53f Updated version number for v2.1 release 2016-02-01 20:12:23 +01:00
MascaraSnake
56c8ba57aa Prepare for v2.0 release 2016-01-30 17:20:08 +01:00
MascaraSnake
9ccea639bf Merged in GZDB r2487 2016-01-29 11:02:09 +01:00
MascaraSnake
52b6bf1445 Peg Midtextures flag is now recognized in Visual Mode 2016-01-28 19:29:07 +01:00
MascaraSnake
36349268e2 Merged in GZDB r2484. 2016-01-25 17:04:07 +01:00
MascaraSnake
a45b2124d0 Merged in GZDB r2483. 2016-01-25 16:50:03 +01:00
MascaraSnake
ac82d01def Made "Copy Properties" tool work for SRB2 2016-01-23 13:44:10 +01:00
MascaraSnake
04527b3230 Merged in GZDB r2480. 2016-01-23 09:58:05 +01:00
MascaraSnake
2e4150b3b4 Merged in GZDB r2479. 2016-01-23 09:47:27 +01:00
MascaraSnake
5cf574f42d Merged in GZDB r2474. 2016-01-23 03:53:31 +01:00
MascaraSnake
9abe49ebb2 Merged in GZDB r2471. 2016-01-23 03:38:26 +01:00
MascaraSnake
f63c2f7665 Merged in GZDB r2470. 2016-01-23 03:15:37 +01:00
MascaraSnake
b524dd8277 Merged in GZDB r2469. 2016-01-23 02:50:13 +01:00
MascaraSnake
af2a941cf7 Merged in GZDB r2467. 2016-01-23 01:36:59 +01:00
MascaraSnake
04abc827f7 Merged in GZDB r2465. 2016-01-23 01:30:20 +01:00
MascaraSnake
c00a5ff6f8 Allow Visplane Explorer to be enabled for SRB2 maps 2016-01-20 21:00:59 +01:00
MascaraSnake
89b6b878e8 Changed the way slopes are set up in the config 2016-01-15 15:21:53 +01:00
MascaraSnake
cbb210e1ae Slope types are now handled via the config 2016-01-15 00:47:32 +01:00
MascaraSnake
16d8bb39c6 Centered hitboxes are now handled via the config 2016-01-14 23:44:00 +01:00
MascaraSnake
e29f7af427 Unflippable Thing types and Thing types where the Z position is ignored are now handled via the config 2016-01-14 23:33:17 +01:00
MascaraSnake
23f7be610a Things that float when the Ambush flag is checked are now handled via the config 2016-01-14 23:13:34 +01:00
MascaraSnake
841f4087b6 Special Z position handling for NiGHTS path items and hoops 2016-01-13 22:28:16 +01:00
MascaraSnake
1e10c8b129 Render Things whose Z position indicates the position of the center rather than the bottom accordingly 2016-01-13 21:39:26 +01:00
MascaraSnake
ed44947404 Things that float when given the Ambush flag are now displayed as such in Visual Mode 2016-01-13 20:17:19 +01:00
MascaraSnake
36ec727743 Added functionality for rendering only sides/planes of a 3D floor 2016-01-13 19:27:21 +01:00
MascaraSnake
4611851122 Added capability for rendering the NiGHTS path 2016-01-12 00:26:00 +01:00
MascaraSnake
70beb450d2 SRB2 can have more than 32678 segs 2016-01-11 23:10:35 +01:00
MascaraSnake
6388c93034 Lowered the minimum segment length for the Draw Curve tool to 1 2016-01-10 22:38:52 +01:00
MascaraSnake
ed3b687284 Display linedef angles like in SRB2 (0° means the linedef goes from west to east) 2016-01-10 18:18:25 +01:00
MascaraSnake
645ff67d8d Render slope vertices so that their center intersects with the slope, rather than the bottom 2016-01-10 17:37:08 +01:00
MascaraSnake
6c739c1a07 Fixed flat rotation (0° is east in SRB2) 2016-01-10 17:25:09 +01:00
MascaraSnake
4f6f748b31 Use BSP tree instead of blockmap to find the sector a Thing is in (unless explicitly disabled in Preferences) 2016-01-10 17:15:27 +01:00
MascaraSnake
48d1fcb4c7 Corrected the conditions for repeating middle textures 2016-01-06 23:56:45 +01:00
MascaraSnake
27626192fa Use the absolute Z position to calculate a vertex slope plane, not the one relative to the floor 2016-01-05 16:24:36 +01:00
MascaraSnake
a3f2f131a1 Render translucent walls in Visual Mode 2016-01-04 20:26:34 +01:00
MascaraSnake
092f8581ab Render SRB2's repeating midtextures in Visual Mode 2016-01-04 17:45:46 +01:00
MascaraSnake
760dff9df0 Display sector flat alignment in Visual Mode and reset colormap in Visual Mode when linedef special is removed. 2016-01-04 12:55:41 +01:00
MascaraSnake
f69597c6d1 Added colormap rendering to Visual Mode (alpha value is ignored for now) 2016-01-04 00:01:07 +01:00
MascaraSnake
c21705ed87 Hid the updater and a few other options that aren't relevant for SRB2 2016-01-03 21:32:52 +01:00
MascaraSnake
99cb93b0ae Made texture autoalignment work with SRB2's 3D floors 2016-01-03 16:32:53 +01:00
MascaraSnake
8b5a2916b8 Changed texture offset behavior of 3D floors to match with SRB2 2016-01-03 15:54:29 +01:00
MascaraSnake
0489386e7a Handle the Object Flip flag in Visual Mode. 2016-01-03 13:07:14 +01:00
MascaraSnake
5e5da324d5 Slope vertices are always placed relative to the "normal" floor, not the sloped floor. 2016-01-03 01:12:07 +01:00
MascaraSnake
3e7202000e Don't allow a Thing's Z position to be scrolled out of bounds in Visual Mode. 2016-01-03 00:26:06 +01:00
MascaraSnake
bbfb569d0f Vertex slopes are now rendered in Visual Mode. 2016-01-02 14:21:15 +01:00
MascaraSnake
09a08d2363 Two small changes related to rebranding. 2016-01-02 14:20:40 +01:00
MascaraSnake
e398e05358 Made Visual Mode's "Toggle Slope" feature work for SRB2. 2016-01-01 22:53:25 +01:00
MascaraSnake
12b80073b9 Changed Visual Mode icon and disabled SoundPropagationMode, SoundEnvironmentMode by default. 2016-01-01 14:05:11 +01:00
MascaraSnake
29f05db92d Added support for SRB2's 3D floors and slopes, as well as SRB2's method of storing the Z positions of Things 2015-12-31 16:46:40 +01:00
MascaraSnake
2df14e7fb9 Rebranded the editor from GZDoom Builder to Zone Builder 2015-12-31 16:44:28 +01:00
MascaraSnake
e971586805 Added GZDB repo at r2462 and updated project file to VS2015. 2015-12-31 13:21:44 +01:00