Added Insert Things Radially Mode

This commit is contained in:
MascaraSnake 2016-02-28 21:09:08 +01:00
parent b85f90712c
commit c9a0de7287
6 changed files with 756 additions and 2 deletions

View file

@ -81,6 +81,7 @@
</ItemGroup>
<ItemGroup>
<Compile Include="ClassicModes\BaseClassicMode.cs" />
<Compile Include="ClassicModes\InsertThingsRadiallyMode.cs" />
<Compile Include="ClassicModes\ErrorCheckMode.cs" />
<Compile Include="ClassicModes\EditSelectionMode.cs" />
<Compile Include="ClassicModes\CurveLinedefsMode.cs" />
@ -119,6 +120,12 @@
<Compile Include="Interface\CurveLinedefsForm.Designer.cs">
<DependentUpon>CurveLinedefsForm.cs</DependentUpon>
</Compile>
<Compile Include="Interface\InsertThingsRadiallyOptionsPanel.cs">
<SubType>UserControl</SubType>
</Compile>
<Compile Include="Interface\InsertThingsRadiallyOptionsPanel.Designer.cs">
<DependentUpon>InsertThingsRadiallyOptionsPanel.cs</DependentUpon>
</Compile>
<Compile Include="Interface\ErrorCheckForm.cs">
<SubType>Form</SubType>
</Compile>
@ -164,6 +171,10 @@
<Compile Include="ClassicModes\VerticesMode.cs" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Interface\InsertThingsRadiallyOptionsPanel.resx">
<DependentUpon>InsertThingsRadiallyOptionsPanel.cs</DependentUpon>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Include="Resources\Actions.cfg" />
</ItemGroup>
<ItemGroup>
@ -296,10 +307,10 @@
<Compile Include="FindReplace\BaseFindThing.cs" />
<Compile Include="FindReplace\FindLinedefFlags.cs" />
<Compile Include="FindReplace\FindSectorBrightness.cs" />
<Compile Include="FindReplace\FindSectorCeilingFlat.cs" />
<Compile Include="FindReplace\FindSectorCeilingFlat.cs" />
<Compile Include="FindReplace\FindSectorCeilingHeight.cs" />
<Compile Include="FindReplace\FindSectorFlags.cs" />
<Compile Include="FindReplace\FindSectorFloorFlat.cs" />
<Compile Include="FindReplace\FindSectorFloorFlat.cs" />
<Compile Include="FindReplace\FindSectorFloorHeight.cs" />
<Compile Include="FindReplace\FindSidedefFlags.cs" />
<Compile Include="FindReplace\FindThingAngle.cs" />

View file

@ -0,0 +1,310 @@
#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Windows;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
using CodeImp.DoomBuilder.Geometry;
using System.Drawing;
using CodeImp.DoomBuilder.Editing;
using CodeImp.DoomBuilder.Actions;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[EditMode(DisplayName = "Insert Things Radially Mode",
SwitchAction = "insertthingsradiallymode",
ButtonImage = "ThingsMode.png",
ButtonOrder = int.MinValue + 6,
ButtonGroup = "000_drawing",
AllowCopyPaste = false,
Volatile = true,
UseByDefault = true,
Optional = false)]
public class InsertThingsRadiallyMode : BaseClassicMode
{
#region ================== Constants
#endregion
#region ================== Variables
protected List<Vector2D> things;
// Options
protected int number;
protected int radius;
protected bool snaptogrid; // SHIFT to toggle
protected int type;
protected int parameter;
//interface
private InsertThingsRadiallyOptionsPanel panel;
#endregion
#region ================== Properties
#endregion
#region ================== Constructor / Disposer
// Constructor
public InsertThingsRadiallyMode()
{
things = new List<Vector2D>();
// No selection in this mode
General.Map.Map.ClearAllSelected();
General.Map.Map.ClearAllMarks(false);
SetupInterface();
// We have no destructor
GC.SuppressFinalize(this);
}
// Disposer
public override void Dispose()
{
// Not already disposed?
if(!isdisposed)
{
// Done
base.Dispose();
}
}
#endregion
#region ================== Methods
// Update the thing markers
protected virtual void Update()
{
snaptogrid = General.Interface.ShiftState ^ panel.SnapToGrid;
UpdateThings();
// Render things
if(renderer.StartOverlay(true))
{
float vsize = (renderer.VertexSize + 1.0f) / renderer.Scale;
foreach (Vector2D t in things)
renderer.RenderRectangleFilled(new RectangleF(t.x - vsize, t.y - vsize, vsize * 2.0f, vsize * 2.0f), General.Colors.Selection, true);
// Done
renderer.Finish();
}
// Done
renderer.Present();
}
// Update the positions of the thing markers
public void UpdateThings()
{
things = new List<Vector2D>();
for (int i = 0; i < number; i++)
{
float fAngle = i * 2 * (float)Math.PI / number;
Vector2D pos = mousemappos + new Vector2D(((float)Math.Cos(fAngle) * radius), ((float)Math.Sin(fAngle) * radius));
if (snaptogrid) pos = General.Map.Grid.SnappedToGrid(pos);
if (pos.x < General.Map.Config.LeftBoundary) pos.x = General.Map.Config.LeftBoundary;
if (pos.x > General.Map.Config.RightBoundary) pos.x = General.Map.Config.RightBoundary;
if (pos.y < General.Map.Config.BottomBoundary) pos.y = General.Map.Config.BottomBoundary;
if (pos.y > General.Map.Config.TopBoundary) pos.y = General.Map.Config.TopBoundary;
things.Add(pos);
}
}
#endregion
#region ================== Events
// Engaging
public override void OnEngage()
{
base.OnEngage();
EnableAutoPanning();
renderer.SetPresentation(Presentation.Standard);
// Set cursor
General.Interface.SetCursor(Cursors.Cross);
AddInterface();
}
// Disengaging
public override void OnDisengage()
{
base.OnDisengage();
DisableAutoPanning();
RemoveInterface();
}
// Cancelled
public override void OnCancel()
{
// Cancel base class
base.OnCancel();
// Return to original mode
General.Editing.ChangeMode(General.Editing.PreviousStableMode.Name);
}
// Accepted
public override void OnAccept()
{
Cursor.Current = Cursors.AppStarting;
General.Settings.FindDefaultDrawSettings();
General.Map.UndoRedo.CreateUndo("Insert things");
General.Interface.DisplayStatus(StatusType.Action, "Inserted things radially.");
foreach (Vector2D pos in things)
{
Thing t = General.Map.Map.CreateThing();
if (t != null)
{
General.Settings.ApplyDefaultThingSettings(t);
t.SRB2Type = type;
t.Parameter = parameter;
t.Move(pos);
t.UpdateConfiguration();
}
}
//Update Things filter
General.Map.ThingsFilter.Update();
// Snap to map format accuracy
General.Map.Map.SnapAllToAccuracy();
// Update cached values
General.Map.Map.Update();
// Map is changed
General.Map.IsChanged = true;
// Done
Cursor.Current = Cursors.Default;
// Return to original mode
General.Editing.ChangeMode(General.Editing.PreviousStableMode.Name);
}
// This redraws the display
public override void OnRedrawDisplay()
{
renderer.RedrawSurface();
// Render lines
if(renderer.StartPlotter(true))
{
renderer.PlotLinedefSet(General.Map.Map.Linedefs);
renderer.PlotVerticesSet(General.Map.Map.Vertices);
renderer.Finish();
}
// Render things
if(renderer.StartThings(true))
{
renderer.RenderThingSet(General.Map.Map.Things, Presentation.THINGS_ALPHA);
renderer.RenderNiGHTSPath();
renderer.Finish();
}
// Normal update
Update();
}
// Mouse moving
public override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);
if(panning) return; //mxd. Skip all this jazz while panning
Update();
}
// When a key is released
public override void OnKeyUp(KeyEventArgs e)
{
base.OnKeyUp(e);
if(snaptogrid != (General.Interface.ShiftState ^ panel.SnapToGrid)) Update();
}
// When a key is pressed
public override void OnKeyDown(KeyEventArgs e)
{
base.OnKeyDown(e);
if(snaptogrid != (General.Interface.ShiftState ^ panel.SnapToGrid)) Update();
}
public override void OnMouseClick(MouseEventArgs e)
{
base.OnMouseClick(e);
// Mouse inside window?
if (General.Interface.MouseInDisplay)
{
Update();
General.Editing.AcceptMode();
}
}
private void OptionsPanelOnValueChanged(object sender, EventArgs eventArgs)
{
number = panel.Number;
radius = panel.Radius;
snaptogrid = panel.SnapToGrid;
type = panel.Type;
parameter = panel.Parameter;
Update();
}
#endregion
#region ================== Settings panel
protected virtual void SetupInterface()
{
//Add options docker
panel = new InsertThingsRadiallyOptionsPanel();
panel.OnValueChanged += OptionsPanelOnValueChanged;
}
protected virtual void AddInterface()
{
panel.Register();
number = panel.Number;
radius = panel.Radius;
snaptogrid = panel.SnapToGrid;
type = panel.Type;
parameter = panel.Parameter;
}
protected virtual void RemoveInterface()
{
panel.Unregister();
}
#endregion
}
}

View file

@ -0,0 +1,224 @@
namespace CodeImp.DoomBuilder.BuilderModes
{
partial class InsertThingsRadiallyOptionsPanel
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if(disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Component Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.toolStrip1 = new System.Windows.Forms.ToolStrip();
this.numberlabel = new System.Windows.Forms.ToolStripLabel();
this.number = new CodeImp.DoomBuilder.Controls.ToolStripNumericUpDown();
this.radiuslabel = new System.Windows.Forms.ToolStripLabel();
this.radius = new CodeImp.DoomBuilder.Controls.ToolStripNumericUpDown();
this.reset = new System.Windows.Forms.ToolStripButton();
this.snaptogrid = new CodeImp.DoomBuilder.Controls.ToolStripCheckBox();
this.typelabel = new System.Windows.Forms.ToolStripLabel();
this.type = new CodeImp.DoomBuilder.Controls.ToolStripNumericUpDown();
this.parameterlabel = new System.Windows.Forms.ToolStripLabel();
this.parameter = new CodeImp.DoomBuilder.Controls.ToolStripNumericUpDown();
this.toolStrip1.SuspendLayout();
this.SuspendLayout();
//
// toolStrip1
//
this.toolStrip1.Items.AddRange(new System.Windows.Forms.ToolStripItem[] {
this.numberlabel,
this.number,
this.radiuslabel,
this.radius,
this.reset,
this.snaptogrid,
this.typelabel,
this.type,
this.parameterlabel,
this.parameter});
this.toolStrip1.Location = new System.Drawing.Point(0, 0);
this.toolStrip1.Name = "toolStrip1";
this.toolStrip1.Size = new System.Drawing.Size(560, 26);
this.toolStrip1.TabIndex = 7;
this.toolStrip1.Text = "toolStrip1";
//
// numberlabel
//
this.numberlabel.Image = global::CodeImp.DoomBuilder.BuilderModes.Properties.Resources.Gear;
this.numberlabel.Name = "numberlabel";
this.numberlabel.Size = new System.Drawing.Size(70, 23);
this.numberlabel.Text = "Number:";
//
// number
//
this.number.AutoSize = false;
this.number.Margin = new System.Windows.Forms.Padding(3, 0, 6, 0);
this.number.Maximum = new decimal(new int[] {
2048,
0,
0,
0});
this.number.Minimum = new decimal(new int[] {
0,
0,
0,
0});
this.number.Name = "number";
this.number.Size = new System.Drawing.Size(56, 20);
this.number.Text = "4";
this.number.Value = new decimal(new int[] {
4,
0,
0,
0});
this.number.ValueChanged += new System.EventHandler(this.ValueChanged);
//
// radiuslabel
//
this.radiuslabel.Name = "radiuslabel";
this.radiuslabel.Size = new System.Drawing.Size(45, 23);
this.radiuslabel.Text = "Radius:";
//
// radius
//
this.radius.AutoSize = false;
this.radius.Margin = new System.Windows.Forms.Padding(3, 0, 3, 0);
this.radius.Maximum = new decimal(new int[] {
16384,
0,
0,
0});
this.radius.Minimum = new decimal(new int[] {
0,
0,
0,
0});
this.radius.Name = "radius";
this.radius.Size = new System.Drawing.Size(56, 20);
this.radius.Text = "32";
this.radius.Value = new decimal(new int[] {
32,
0,
0,
0});
this.radius.ValueChanged += new System.EventHandler(this.ValueChanged);
//
// reset
//
this.reset.DisplayStyle = System.Windows.Forms.ToolStripItemDisplayStyle.Image;
this.reset.Image = global::CodeImp.DoomBuilder.BuilderModes.Properties.Resources.Reset;
this.reset.ImageTransparentColor = System.Drawing.Color.Magenta;
this.reset.Name = "reset";
this.reset.Size = new System.Drawing.Size(23, 23);
this.reset.Text = "Reset";
this.reset.Click += new System.EventHandler(this.reset_Click);
//
// snaptogrid
//
this.snaptogrid.Checked = false;
this.snaptogrid.Name = "snaptogrid";
this.snaptogrid.Size = new System.Drawing.Size(90, 23);
this.snaptogrid.Text = "Snap to grid";
//
// typelabel
//
this.typelabel.Name = "typelabel";
this.typelabel.Size = new System.Drawing.Size(35, 23);
this.typelabel.Text = "Type:";
//
// type
//
this.type.Maximum = new decimal(new int[] {
4095,
0,
0,
0});
this.type.Minimum = new decimal(new int[] {
0,
0,
0,
0});
this.type.Name = "type";
this.type.Size = new System.Drawing.Size(53, 23);
this.type.Text = "1";
this.type.Value = new decimal(new int[] {
1,
0,
0,
0});
//
// parameterlabel
//
this.parameterlabel.Name = "parameterlabel";
this.parameterlabel.Size = new System.Drawing.Size(64, 23);
this.parameterlabel.Text = "Parameter:";
//
// parameter
//
this.parameter.Maximum = new decimal(new int[] {
15,
0,
0,
0});
this.parameter.Minimum = new decimal(new int[] {
0,
0,
0,
0});
this.parameter.Name = "parameter";
this.parameter.Size = new System.Drawing.Size(35, 23);
this.parameter.Text = "0";
this.parameter.Value = new decimal(new int[] {
0,
0,
0,
0});
//
// InsertThingsRadiallyOptionsPanel
//
this.AutoScaleDimensions = new System.Drawing.SizeF(96F, 96F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Dpi;
this.Controls.Add(this.toolStrip1);
this.Name = "InsertThingsRadiallyOptionsPanel";
this.Size = new System.Drawing.Size(560, 60);
this.toolStrip1.ResumeLayout(false);
this.toolStrip1.PerformLayout();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ToolStrip toolStrip1;
private System.Windows.Forms.ToolStripLabel numberlabel;
private CodeImp.DoomBuilder.Controls.ToolStripNumericUpDown number;
private System.Windows.Forms.ToolStripLabel radiuslabel;
private CodeImp.DoomBuilder.Controls.ToolStripNumericUpDown radius;
private System.Windows.Forms.ToolStripButton reset;
private Controls.ToolStripCheckBox snaptogrid;
private CodeImp.DoomBuilder.Controls.ToolStripNumericUpDown type;
private System.Windows.Forms.ToolStripLabel typelabel;
private System.Windows.Forms.ToolStripLabel parameterlabel;
private Controls.ToolStripNumericUpDown parameter;
}
}

View file

@ -0,0 +1,76 @@
using System;
using System.Windows.Forms;
namespace CodeImp.DoomBuilder.BuilderModes
{
internal partial class InsertThingsRadiallyOptionsPanel : UserControl
{
public event EventHandler OnValueChanged;
private bool blockEvents;
public int Number { get { return (int)number.Value; } set { blockEvents = true; number.Value = value; blockEvents = false; } }
public int MaxNumber { get { return (int)number.Maximum; } set { number.Maximum = value; } }
public int MinNumber { get { return (int)number.Minimum; } set { number.Minimum = value; } }
public int Radius { get { return (int)radius.Value; } set { blockEvents = true; radius.Value = value; blockEvents = false; } }
public int MaxRadius { get { return (int)radius.Maximum; } set { radius.Maximum = value; } }
public int MinRadius { get { return (int)radius.Minimum; } set { radius.Minimum = value; } }
public bool SnapToGrid { get { return snaptogrid.Checked; } set { snaptogrid.Checked = value; } }
public int Type { get { return (int)type.Value; } set { type.Value = value; } }
public int Parameter { get { return (int)parameter.Value; } set { parameter.Value = value; } }
public InsertThingsRadiallyOptionsPanel()
{
InitializeComponent();
}
public void Register()
{
number.ValueChanged += ValueChanged;
radius.ValueChanged += ValueChanged;
snaptogrid.CheckedChanged += ValueChanged;
type.ValueChanged += ValueChanged;
parameter.ValueChanged += ValueChanged;
General.Interface.AddButton(numberlabel);
General.Interface.AddButton(number);
General.Interface.AddButton(radiuslabel);
General.Interface.AddButton(radius);
General.Interface.AddButton(snaptogrid);
General.Interface.AddButton(typelabel);
General.Interface.AddButton(type);
General.Interface.AddButton(parameterlabel);
General.Interface.AddButton(parameter);
General.Interface.AddButton(reset);
}
public void Unregister()
{
General.Interface.RemoveButton(reset);
General.Interface.RemoveButton(parameter);
General.Interface.RemoveButton(parameterlabel);
General.Interface.RemoveButton(type);
General.Interface.RemoveButton(typelabel);
General.Interface.RemoveButton(snaptogrid);
General.Interface.RemoveButton(radius);
General.Interface.RemoveButton(radiuslabel);
General.Interface.RemoveButton(number);
General.Interface.RemoveButton(numberlabel);
}
private void ValueChanged(object sender, EventArgs e)
{
if(!blockEvents && OnValueChanged != null) OnValueChanged(this, EventArgs.Empty);
}
private void reset_Click(object sender, EventArgs e)
{
blockEvents = true;
parameter.Value = 0;
type.Value = 1;
snaptogrid.Checked = false;
radius.Value = 32;
blockEvents = false;
number.Value = 4;
}
}
}

View file

@ -0,0 +1,123 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="toolStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>83, 33</value>
</metadata>
</root>

View file

@ -126,6 +126,16 @@ drawgridmode
allowscroll = true;
}
insertthingsradiallymode
{
title = "Insert Things Radially";
category = "drawing";
description = "Inserts Things radially.";
allowkeys = true;
allowmouse = true;
allowscroll = true;
}
//mxd
increasesubdivlevel
{