Allow FPS cap values

This commit is contained in:
Sally Coolatta 2022-04-16 12:36:40 -04:00 committed by Eidolon
parent 0e1b01f206
commit 6e5e74b25f
2 changed files with 16 additions and 20 deletions

View file

@ -2076,9 +2076,10 @@ void CV_AddValue(consvar_t *var, INT32 increment)
{
increment = 0;
currentindice = max;
break; // The value we definitely want, stop here.
}
else if (var->PossibleValue[max].value == var->value)
currentindice = max;
currentindice = max; // The value we maybe want.
}
if (increment)

View file

@ -27,36 +27,31 @@
#endif
static CV_PossibleValue_t fpscap_cons_t[] = {
{-1, "Match refresh rate"},
{0, "Unlimited"},
#ifdef DEVELOP
// Lower values are actually pretty useful for debugging interp problems!
{1, "One Singular Frame"},
{10, "10"},
{20, "20"},
{25, "25"},
{30, "30"},
{1, "MIN"},
#else
{TICRATE, "MIN"},
#endif
{35, "35"},
{50, "50"},
{60, "60"},
{70, "70"},
{75, "75"},
{90, "90"},
{100, "100"},
{120, "120"},
{144, "144"},
{200, "200"},
{240, "240"},
{300, "MAX"},
{-1, "Unlimited"},
{0, "Match refresh rate"},
{0, NULL}
};
consvar_t cv_fpscap = CVAR_INIT ("fpscap", "Match refresh rate", CV_SAVE, fpscap_cons_t, NULL);
UINT32 R_GetFramerateCap(void)
{
if (cv_fpscap.value == 0)
{
// 0: Match refresh rate
return I_GetRefreshRate();
}
if (cv_fpscap.value < 0)
{
return I_GetRefreshRate();
// -1: Unlimited
return 0;
}
return cv_fpscap.value;