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2.2.10
This commit is contained in:
parent
7e26377264
commit
098fcaa4b0
7 changed files with 14 additions and 17 deletions
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@ -1,4 +1,4 @@
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version: 2.2.9.{branch}-{build}
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version: 2.2.10.{branch}-{build}
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os: MinGW
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environment:
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@ -22,8 +22,7 @@ set(SRB2_ASSET_INSTALL ON
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set(SRB2_ASSET_HASHED
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"srb2.pk3;\
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player.dta;\
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zones.pk3;\
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patch.pk3"
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zones.pk3"
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CACHE STRING "Asset filenames to apply MD5 checks. No spaces between entries!"
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)
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@ -35,10 +35,11 @@
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* Last updated 2020 / 09 / 27 - v2.2.7 - patch.pk3
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* Last updated 2020 / 10 / 02 - v2.2.8 - patch.pk3
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* Last updated 2021 / 05 / 06 - v2.2.9 - patch.pk3 & zones.pk3
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* Last updated 2022 / 03 / 06 - v2.2.10 - main assets
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*/
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#define ASSET_HASH_SRB2_PK3 "0277c9416756627004e83cbb5b2e3e28"
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#define ASSET_HASH_ZONES_PK3 "f8f3e2b5deacf40f14e36686a07d44bb"
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#define ASSET_HASH_PLAYER_DTA "49dad7b24634c89728cc3e0b689e12bb"
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#define ASSET_HASH_SRB2_PK3 "ad911f29a28a18968ee5b2d11c2acb39"
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#define ASSET_HASH_ZONES_PK3 "86ae55cae4e0a93ceda868635706a093"
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#define ASSET_HASH_PLAYER_DTA "2e7aaae8a6b1b77d90ffe7606ceadb6c"
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#ifdef USE_PATCH_DTA
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#define ASSET_HASH_PATCH_PK3 "7d467a883f7887b3c311798ee2f56b6a"
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#endif
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@ -1102,10 +1102,7 @@ static void IdentifyVersion(void)
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}
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MUSICTEST("music.dta")
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MUSICTEST("patch_music.pk3")
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#ifdef DEVELOP // remove when music_new.dta is merged into music.dta
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MUSICTEST("music_new.dta")
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#endif
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//MUSICTEST("patch_music.pk3")
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}
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#endif
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}
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@ -150,7 +150,7 @@ extern char logfilename[1024];
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// Does this version require an added patch file?
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// Comment or uncomment this as necessary.
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#define USE_PATCH_DTA
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// #define USE_PATCH_DTA
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// Enforce a limit of loaded WAD files.
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//#define ENFORCE_WAD_LIMIT
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@ -1,4 +1,4 @@
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#define SRB2VERSION "2.2.9"/* this must be the first line, for cmake !! */
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#define SRB2VERSION "2.2.10"/* this must be the first line, for cmake !! */
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// The Modification ID; must be obtained from a Master Server Admin ( https://mb.srb2.org/members/?key=ms_admin ).
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// DO NOT try to set this otherwise, or your modification will be unplayable through the Master Server.
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@ -9,7 +9,7 @@
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// it's only for detection of the version the player is using so the MS can alert them of an update.
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// Only set it higher, not lower, obviously.
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// Note that we use this to help keep internal testing in check; this is why v2.2.0 is not version "1".
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#define MODVERSION 50
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#define MODVERSION 51
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// Define this as a prerelease version suffix
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// #define BETAVERSION "RC1"
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// Define this as a prerelease version suffix (pre#, RC#)
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// #define BETAVERSION "pre1"
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@ -76,8 +76,8 @@ END
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#include "../doomdef.h" // Needed for version string
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VS_VERSION_INFO VERSIONINFO
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FILEVERSION 2,2,9,0
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PRODUCTVERSION 2,2,9,0
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FILEVERSION 2,2,10,0
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PRODUCTVERSION 2,2,10,0
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FILEFLAGSMASK 0x3fL
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#ifdef _DEBUG
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FILEFLAGS 0x1L
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